Win32 API 日本語リファレンス
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WSDXMLCreateContext

関数
WSDのXMLコンテキストオブジェクトを作成する。
DLLwsdapi.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// wsdapi.dll
#include <windows.h>

HRESULT WSDXMLCreateContext(
    IWSDXMLContext** ppContext
);

パラメーター

名前方向説明
ppContextIWSDXMLContext**out作成したIWSDXMLContextオブジェクトを受け取る出力先ポインタ。

戻り値の型: HRESULT

各言語での呼び出し定義

// wsdapi.dll
#include <windows.h>

HRESULT WSDXMLCreateContext(
    IWSDXMLContext** ppContext
);
[DllImport("wsdapi.dll", ExactSpelling = true)]
static extern int WSDXMLCreateContext(
    IntPtr ppContext   // IWSDXMLContext** out
);
<DllImport("wsdapi.dll", ExactSpelling:=True)>
Public Shared Function WSDXMLCreateContext(
    ppContext As IntPtr   ' IWSDXMLContext** out
) As Integer
End Function
' ppContext : IWSDXMLContext** out
Declare PtrSafe Function WSDXMLCreateContext Lib "wsdapi" ( _
    ByVal ppContext As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

WSDXMLCreateContext = ctypes.windll.wsdapi.WSDXMLCreateContext
WSDXMLCreateContext.restype = ctypes.c_int
WSDXMLCreateContext.argtypes = [
    ctypes.c_void_p,  # ppContext : IWSDXMLContext** out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('wsdapi.dll')
WSDXMLCreateContext = Fiddle::Function.new(
  lib['WSDXMLCreateContext'],
  [
    Fiddle::TYPE_VOIDP,  # ppContext : IWSDXMLContext** out
  ],
  Fiddle::TYPE_INT)
#[link(name = "wsdapi")]
extern "system" {
    fn WSDXMLCreateContext(
        ppContext: *mut *mut core::ffi::c_void  // IWSDXMLContext** out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("wsdapi.dll")]
public static extern int WSDXMLCreateContext(IntPtr ppContext);
"@
$api = Add-Type -MemberDefinition $sig -Name 'wsdapi_WSDXMLCreateContext' -Namespace Win32 -PassThru
# $api::WSDXMLCreateContext(ppContext)
#uselib "wsdapi.dll"
#func global WSDXMLCreateContext "WSDXMLCreateContext" sptr
; WSDXMLCreateContext ppContext   ; 戻り値は stat
; ppContext : IWSDXMLContext** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "wsdapi.dll"
#cfunc global WSDXMLCreateContext "WSDXMLCreateContext" sptr
; res = WSDXMLCreateContext(ppContext)
; ppContext : IWSDXMLContext** out -> "sptr"
; HRESULT WSDXMLCreateContext(IWSDXMLContext** ppContext)
#uselib "wsdapi.dll"
#cfunc global WSDXMLCreateContext "WSDXMLCreateContext" intptr
; res = WSDXMLCreateContext(ppContext)
; ppContext : IWSDXMLContext** out -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	wsdapi = windows.NewLazySystemDLL("wsdapi.dll")
	procWSDXMLCreateContext = wsdapi.NewProc("WSDXMLCreateContext")
)

// ppContext (IWSDXMLContext** out)
r1, _, err := procWSDXMLCreateContext.Call(
	uintptr(ppContext),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function WSDXMLCreateContext(
  ppContext: Pointer   // IWSDXMLContext** out
): Integer; stdcall;
  external 'wsdapi.dll' name 'WSDXMLCreateContext';
result := DllCall("wsdapi\WSDXMLCreateContext"
    , "Ptr", ppContext   ; IWSDXMLContext** out
    , "Int")   ; return: HRESULT
●WSDXMLCreateContext(ppContext) = DLL("wsdapi.dll", "int WSDXMLCreateContext(void*)")
# 呼び出し: WSDXMLCreateContext(ppContext)
# ppContext : IWSDXMLContext** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。