Win32 API 日本語リファレンス
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ScriptGetFontProperties

関数
現フォントのスクリプト関連プロパティを取得する。
DLLUSP10.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// USP10.dll
#include <windows.h>

HRESULT ScriptGetFontProperties(
    HDC hdc,
    void** psc,
    SCRIPT_FONTPROPERTIES* sfp
);

パラメーター

名前方向
hdcHDCin
pscvoid**inout
sfpSCRIPT_FONTPROPERTIES*out

戻り値の型: HRESULT

各言語での呼び出し定義

// USP10.dll
#include <windows.h>

HRESULT ScriptGetFontProperties(
    HDC hdc,
    void** psc,
    SCRIPT_FONTPROPERTIES* sfp
);
[DllImport("USP10.dll", ExactSpelling = true)]
static extern int ScriptGetFontProperties(
    IntPtr hdc,   // HDC
    IntPtr psc,   // void** in/out
    IntPtr sfp   // SCRIPT_FONTPROPERTIES* out
);
<DllImport("USP10.dll", ExactSpelling:=True)>
Public Shared Function ScriptGetFontProperties(
    hdc As IntPtr,   ' HDC
    psc As IntPtr,   ' void** in/out
    sfp As IntPtr   ' SCRIPT_FONTPROPERTIES* out
) As Integer
End Function
' hdc : HDC
' psc : void** in/out
' sfp : SCRIPT_FONTPROPERTIES* out
Declare PtrSafe Function ScriptGetFontProperties Lib "usp10" ( _
    ByVal hdc As LongPtr, _
    ByVal psc As LongPtr, _
    ByVal sfp As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ScriptGetFontProperties = ctypes.windll.usp10.ScriptGetFontProperties
ScriptGetFontProperties.restype = ctypes.c_int
ScriptGetFontProperties.argtypes = [
    wintypes.HANDLE,  # hdc : HDC
    ctypes.c_void_p,  # psc : void** in/out
    ctypes.c_void_p,  # sfp : SCRIPT_FONTPROPERTIES* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USP10.dll')
ScriptGetFontProperties = Fiddle::Function.new(
  lib['ScriptGetFontProperties'],
  [
    Fiddle::TYPE_VOIDP,  # hdc : HDC
    Fiddle::TYPE_VOIDP,  # psc : void** in/out
    Fiddle::TYPE_VOIDP,  # sfp : SCRIPT_FONTPROPERTIES* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "usp10")]
extern "system" {
    fn ScriptGetFontProperties(
        hdc: *mut core::ffi::c_void,  // HDC
        psc: *mut *mut (),  // void** in/out
        sfp: *mut SCRIPT_FONTPROPERTIES  // SCRIPT_FONTPROPERTIES* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("USP10.dll")]
public static extern int ScriptGetFontProperties(IntPtr hdc, IntPtr psc, IntPtr sfp);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USP10_ScriptGetFontProperties' -Namespace Win32 -PassThru
# $api::ScriptGetFontProperties(hdc, psc, sfp)
#uselib "USP10.dll"
#func global ScriptGetFontProperties "ScriptGetFontProperties" sptr, sptr, sptr
; ScriptGetFontProperties hdc, psc, varptr(sfp)   ; 戻り値は stat
; hdc : HDC -> "sptr"
; psc : void** in/out -> "sptr"
; sfp : SCRIPT_FONTPROPERTIES* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "USP10.dll"
#cfunc global ScriptGetFontProperties "ScriptGetFontProperties" sptr, sptr, var
; res = ScriptGetFontProperties(hdc, psc, sfp)
; hdc : HDC -> "sptr"
; psc : void** in/out -> "sptr"
; sfp : SCRIPT_FONTPROPERTIES* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT ScriptGetFontProperties(HDC hdc, void** psc, SCRIPT_FONTPROPERTIES* sfp)
#uselib "USP10.dll"
#cfunc global ScriptGetFontProperties "ScriptGetFontProperties" intptr, intptr, var
; res = ScriptGetFontProperties(hdc, psc, sfp)
; hdc : HDC -> "intptr"
; psc : void** in/out -> "intptr"
; sfp : SCRIPT_FONTPROPERTIES* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	usp10 = windows.NewLazySystemDLL("USP10.dll")
	procScriptGetFontProperties = usp10.NewProc("ScriptGetFontProperties")
)

// hdc (HDC), psc (void** in/out), sfp (SCRIPT_FONTPROPERTIES* out)
r1, _, err := procScriptGetFontProperties.Call(
	uintptr(hdc),
	uintptr(psc),
	uintptr(sfp),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function ScriptGetFontProperties(
  hdc: THandle;   // HDC
  psc: Pointer;   // void** in/out
  sfp: Pointer   // SCRIPT_FONTPROPERTIES* out
): Integer; stdcall;
  external 'USP10.dll' name 'ScriptGetFontProperties';
result := DllCall("USP10\ScriptGetFontProperties"
    , "Ptr", hdc   ; HDC
    , "Ptr", psc   ; void** in/out
    , "Ptr", sfp   ; SCRIPT_FONTPROPERTIES* out
    , "Int")   ; return: HRESULT
●ScriptGetFontProperties(hdc, psc, sfp) = DLL("USP10.dll", "int ScriptGetFontProperties(void*, void*, void*)")
# 呼び出し: ScriptGetFontProperties(hdc, psc, sfp)
# hdc : HDC -> "void*"
# psc : void** in/out -> "void*"
# sfp : SCRIPT_FONTPROPERTIES* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。