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u_charAge
関数文字が導入されたUnicodeバージョンを取得する。
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// icuuc.dll
#include <windows.h>
void u_charAge(
INT c,
BYTE* versionArray
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| c | INT | in |
| versionArray | BYTE* | inout |
戻り値の型: void
各言語での呼び出し定義
// icuuc.dll
#include <windows.h>
void u_charAge(
INT c,
BYTE* versionArray
);[DllImport("icuuc.dll", ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
static extern void u_charAge(
int c, // INT
IntPtr versionArray // BYTE* in/out
);<DllImport("icuuc.dll", ExactSpelling:=True, CallingConvention:=CallingConvention.Cdecl)>
Public Shared Sub u_charAge(
c As Integer, ' INT
versionArray As IntPtr ' BYTE* in/out
)
End Sub' c : INT
' versionArray : BYTE* in/out
Declare PtrSafe Sub u_charAge Lib "icuuc" ( _
ByVal c As Long, _
ByVal versionArray As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
u_charAge = ctypes.cdll.icuuc.u_charAge
u_charAge.restype = None
u_charAge.argtypes = [
ctypes.c_int, # c : INT
ctypes.POINTER(ctypes.c_ubyte), # versionArray : BYTE* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('icuuc.dll')
u_charAge = Fiddle::Function.new(
lib['u_charAge'],
[
Fiddle::TYPE_INT, # c : INT
Fiddle::TYPE_VOIDP, # versionArray : BYTE* in/out
],
Fiddle::TYPE_VOID, Fiddle::Function::CDECL)#[link(name = "icuuc")]
extern "C" {
fn u_charAge(
c: i32, // INT
versionArray: *mut u8 // BYTE* in/out
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("icuuc.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern void u_charAge(int c, IntPtr versionArray);
"@
$api = Add-Type -MemberDefinition $sig -Name 'icuuc_u_charAge' -Namespace Win32 -PassThru
# $api::u_charAge(c, versionArray)#uselib "icuuc.dll"
#func global u_charAge "u_charAge" sptr, sptr
; u_charAge c, varptr(versionArray)
; c : INT -> "sptr"
; versionArray : BYTE* in/out -> "sptr"出力引数:
#uselib "icuuc.dll" #func global u_charAge "u_charAge" int, var ; u_charAge c, versionArray ; c : INT -> "int" ; versionArray : BYTE* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "icuuc.dll" #func global u_charAge "u_charAge" int, sptr ; u_charAge c, varptr(versionArray) ; c : INT -> "int" ; versionArray : BYTE* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; void u_charAge(INT c, BYTE* versionArray) #uselib "icuuc.dll" #func global u_charAge "u_charAge" int, var ; u_charAge c, versionArray ; c : INT -> "int" ; versionArray : BYTE* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; void u_charAge(INT c, BYTE* versionArray) #uselib "icuuc.dll" #func global u_charAge "u_charAge" int, intptr ; u_charAge c, varptr(versionArray) ; c : INT -> "int" ; versionArray : BYTE* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
icuuc = windows.NewLazySystemDLL("icuuc.dll")
procu_charAge = icuuc.NewProc("u_charAge")
)
// c (INT), versionArray (BYTE* in/out)
r1, _, err := procu_charAge.Call(
uintptr(c),
uintptr(versionArray),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure u_charAge(
c: Integer; // INT
versionArray: Pointer // BYTE* in/out
); cdecl;
external 'icuuc.dll' name 'u_charAge';result := DllCall("icuuc\u_charAge"
, "Int", c ; INT
, "Ptr", versionArray ; BYTE* in/out
, "Cdecl Int") ; return: void●u_charAge(c, versionArray) = DLL("icuuc.dll", "int u_charAge(int, void*)")
# 呼び出し: u_charAge(c, versionArray)
# c : INT -> "int"
# versionArray : BYTE* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※cdecl関数。DLL()宣言はstdcall前提。cdeclは EXEC_PTR(`cdecl`,…) を使用。