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u_unescapeAt
関数コールバック経由で指定位置の文字をアンエスケープする。
シグネチャ
// icuuc.dll
#include <windows.h>
INT u_unescapeAt(
UNESCAPE_CHAR_AT charAt,
INT* offset,
INT length,
void* context
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| charAt | UNESCAPE_CHAR_AT | in |
| offset | INT* | inout |
| length | INT | in |
| context | void* | inout |
戻り値の型: INT
各言語での呼び出し定義
// icuuc.dll
#include <windows.h>
INT u_unescapeAt(
UNESCAPE_CHAR_AT charAt,
INT* offset,
INT length,
void* context
);[DllImport("icuuc.dll", ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
static extern int u_unescapeAt(
IntPtr charAt, // UNESCAPE_CHAR_AT
ref int offset, // INT* in/out
int length, // INT
IntPtr context // void* in/out
);<DllImport("icuuc.dll", ExactSpelling:=True, CallingConvention:=CallingConvention.Cdecl)>
Public Shared Function u_unescapeAt(
charAt As IntPtr, ' UNESCAPE_CHAR_AT
ByRef offset As Integer, ' INT* in/out
length As Integer, ' INT
context As IntPtr ' void* in/out
) As Integer
End Function' charAt : UNESCAPE_CHAR_AT
' offset : INT* in/out
' length : INT
' context : void* in/out
Declare PtrSafe Function u_unescapeAt Lib "icuuc" ( _
ByVal charAt As LongPtr, _
ByRef offset As Long, _
ByVal length As Long, _
ByVal context As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
u_unescapeAt = ctypes.cdll.icuuc.u_unescapeAt
u_unescapeAt.restype = ctypes.c_int
u_unescapeAt.argtypes = [
ctypes.c_void_p, # charAt : UNESCAPE_CHAR_AT
ctypes.POINTER(ctypes.c_int), # offset : INT* in/out
ctypes.c_int, # length : INT
ctypes.POINTER(None), # context : void* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('icuuc.dll')
u_unescapeAt = Fiddle::Function.new(
lib['u_unescapeAt'],
[
Fiddle::TYPE_VOIDP, # charAt : UNESCAPE_CHAR_AT
Fiddle::TYPE_VOIDP, # offset : INT* in/out
Fiddle::TYPE_INT, # length : INT
Fiddle::TYPE_VOIDP, # context : void* in/out
],
Fiddle::TYPE_INT, Fiddle::Function::CDECL)#[link(name = "icuuc")]
extern "C" {
fn u_unescapeAt(
charAt: *const core::ffi::c_void, // UNESCAPE_CHAR_AT
offset: *mut i32, // INT* in/out
length: i32, // INT
context: *mut () // void* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("icuuc.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern int u_unescapeAt(IntPtr charAt, ref int offset, int length, IntPtr context);
"@
$api = Add-Type -MemberDefinition $sig -Name 'icuuc_u_unescapeAt' -Namespace Win32 -PassThru
# $api::u_unescapeAt(charAt, offset, length, context)#uselib "icuuc.dll"
#func global u_unescapeAt "u_unescapeAt" sptr, sptr, sptr, sptr
; u_unescapeAt charAt, varptr(offset), length, context ; 戻り値は stat
; charAt : UNESCAPE_CHAR_AT -> "sptr"
; offset : INT* in/out -> "sptr"
; length : INT -> "sptr"
; context : void* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "icuuc.dll" #cfunc global u_unescapeAt "u_unescapeAt" sptr, var, int, sptr ; res = u_unescapeAt(charAt, offset, length, context) ; charAt : UNESCAPE_CHAR_AT -> "sptr" ; offset : INT* in/out -> "var" ; length : INT -> "int" ; context : void* in/out -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "icuuc.dll" #cfunc global u_unescapeAt "u_unescapeAt" sptr, sptr, int, sptr ; res = u_unescapeAt(charAt, varptr(offset), length, context) ; charAt : UNESCAPE_CHAR_AT -> "sptr" ; offset : INT* in/out -> "sptr" ; length : INT -> "int" ; context : void* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT u_unescapeAt(UNESCAPE_CHAR_AT charAt, INT* offset, INT length, void* context) #uselib "icuuc.dll" #cfunc global u_unescapeAt "u_unescapeAt" intptr, var, int, intptr ; res = u_unescapeAt(charAt, offset, length, context) ; charAt : UNESCAPE_CHAR_AT -> "intptr" ; offset : INT* in/out -> "var" ; length : INT -> "int" ; context : void* in/out -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT u_unescapeAt(UNESCAPE_CHAR_AT charAt, INT* offset, INT length, void* context) #uselib "icuuc.dll" #cfunc global u_unescapeAt "u_unescapeAt" intptr, intptr, int, intptr ; res = u_unescapeAt(charAt, varptr(offset), length, context) ; charAt : UNESCAPE_CHAR_AT -> "intptr" ; offset : INT* in/out -> "intptr" ; length : INT -> "int" ; context : void* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
icuuc = windows.NewLazySystemDLL("icuuc.dll")
procu_unescapeAt = icuuc.NewProc("u_unescapeAt")
)
// charAt (UNESCAPE_CHAR_AT), offset (INT* in/out), length (INT), context (void* in/out)
r1, _, err := procu_unescapeAt.Call(
uintptr(charAt),
uintptr(offset),
uintptr(length),
uintptr(context),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction u_unescapeAt(
charAt: Pointer; // UNESCAPE_CHAR_AT
offset: Pointer; // INT* in/out
length: Integer; // INT
context: Pointer // void* in/out
): Integer; cdecl;
external 'icuuc.dll' name 'u_unescapeAt';result := DllCall("icuuc\u_unescapeAt"
, "Ptr", charAt ; UNESCAPE_CHAR_AT
, "Ptr", offset ; INT* in/out
, "Int", length ; INT
, "Ptr", context ; void* in/out
, "Cdecl Int") ; return: INT●u_unescapeAt(charAt, offset, length, context) = DLL("icuuc.dll", "int u_unescapeAt(void*, void*, int, void*)")
# 呼び出し: u_unescapeAt(charAt, offset, length, context)
# charAt : UNESCAPE_CHAR_AT -> "void*"
# offset : INT* in/out -> "void*"
# length : INT -> "int"
# context : void* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※cdecl関数。DLL()宣言はstdcall前提。cdeclは EXEC_PTR(`cdecl`,…) を使用。