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udat_toPattern
関数日付書式をパターン文字列として取得する。
シグネチャ
// icuin.dll
#include <windows.h>
INT udat_toPattern(
const void** fmt,
CHAR localized,
WORD* result,
INT resultLength,
UErrorCode* status
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| fmt | void** | in | パターンを取り出すUDateFormatハンドル。 |
| localized | CHAR | in | ローカライズ済みパターンを返すか示すブール値。TRUEで地域化形式。 |
| result | WORD* | inout | パターン文字列を受け取る出力バッファ。UTF-16のWORD配列。 |
| resultLength | INT | in | 結果バッファの容量(UTF-16単位)。0で必要長の照会も可能。 |
| status | UErrorCode* | inout | ICUのエラーコード。呼び出し前に成功値で初期化する。 |
戻り値の型: INT
各言語での呼び出し定義
// icuin.dll
#include <windows.h>
INT udat_toPattern(
const void** fmt,
CHAR localized,
WORD* result,
INT resultLength,
UErrorCode* status
);[DllImport("icuin.dll", ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
static extern int udat_toPattern(
IntPtr fmt, // void**
sbyte localized, // CHAR
ref ushort result, // WORD* in/out
int resultLength, // INT
ref int status // UErrorCode* in/out
);<DllImport("icuin.dll", ExactSpelling:=True, CallingConvention:=CallingConvention.Cdecl)>
Public Shared Function udat_toPattern(
fmt As IntPtr, ' void**
localized As SByte, ' CHAR
ByRef result As UShort, ' WORD* in/out
resultLength As Integer, ' INT
ByRef status As Integer ' UErrorCode* in/out
) As Integer
End Function' fmt : void**
' localized : CHAR
' result : WORD* in/out
' resultLength : INT
' status : UErrorCode* in/out
Declare PtrSafe Function udat_toPattern Lib "icuin" ( _
ByVal fmt As LongPtr, _
ByVal localized As Byte, _
ByRef result As Integer, _
ByVal resultLength As Long, _
ByRef status As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
udat_toPattern = ctypes.cdll.icuin.udat_toPattern
udat_toPattern.restype = ctypes.c_int
udat_toPattern.argtypes = [
ctypes.c_void_p, # fmt : void**
ctypes.c_byte, # localized : CHAR
ctypes.POINTER(ctypes.c_ushort), # result : WORD* in/out
ctypes.c_int, # resultLength : INT
ctypes.c_void_p, # status : UErrorCode* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('icuin.dll')
udat_toPattern = Fiddle::Function.new(
lib['udat_toPattern'],
[
Fiddle::TYPE_VOIDP, # fmt : void**
Fiddle::TYPE_CHAR, # localized : CHAR
Fiddle::TYPE_VOIDP, # result : WORD* in/out
Fiddle::TYPE_INT, # resultLength : INT
Fiddle::TYPE_VOIDP, # status : UErrorCode* in/out
],
Fiddle::TYPE_INT, Fiddle::Function::CDECL)#[link(name = "icuin")]
extern "C" {
fn udat_toPattern(
fmt: *const *const (), // void**
localized: i8, // CHAR
result: *mut u16, // WORD* in/out
resultLength: i32, // INT
status: *mut i32 // UErrorCode* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("icuin.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern int udat_toPattern(IntPtr fmt, sbyte localized, ref ushort result, int resultLength, ref int status);
"@
$api = Add-Type -MemberDefinition $sig -Name 'icuin_udat_toPattern' -Namespace Win32 -PassThru
# $api::udat_toPattern(fmt, localized, result, resultLength, status)#uselib "icuin.dll"
#func global udat_toPattern "udat_toPattern" sptr, sptr, sptr, sptr, sptr
; udat_toPattern fmt, localized, varptr(result), resultLength, varptr(status) ; 戻り値は stat
; fmt : void** -> "sptr"
; localized : CHAR -> "sptr"
; result : WORD* in/out -> "sptr"
; resultLength : INT -> "sptr"
; status : UErrorCode* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "icuin.dll" #cfunc global udat_toPattern "udat_toPattern" sptr, int, var, int, var ; res = udat_toPattern(fmt, localized, result, resultLength, status) ; fmt : void** -> "sptr" ; localized : CHAR -> "int" ; result : WORD* in/out -> "var" ; resultLength : INT -> "int" ; status : UErrorCode* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "icuin.dll" #cfunc global udat_toPattern "udat_toPattern" sptr, int, sptr, int, sptr ; res = udat_toPattern(fmt, localized, varptr(result), resultLength, varptr(status)) ; fmt : void** -> "sptr" ; localized : CHAR -> "int" ; result : WORD* in/out -> "sptr" ; resultLength : INT -> "int" ; status : UErrorCode* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT udat_toPattern(void** fmt, CHAR localized, WORD* result, INT resultLength, UErrorCode* status) #uselib "icuin.dll" #cfunc global udat_toPattern "udat_toPattern" intptr, int, var, int, var ; res = udat_toPattern(fmt, localized, result, resultLength, status) ; fmt : void** -> "intptr" ; localized : CHAR -> "int" ; result : WORD* in/out -> "var" ; resultLength : INT -> "int" ; status : UErrorCode* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT udat_toPattern(void** fmt, CHAR localized, WORD* result, INT resultLength, UErrorCode* status) #uselib "icuin.dll" #cfunc global udat_toPattern "udat_toPattern" intptr, int, intptr, int, intptr ; res = udat_toPattern(fmt, localized, varptr(result), resultLength, varptr(status)) ; fmt : void** -> "intptr" ; localized : CHAR -> "int" ; result : WORD* in/out -> "intptr" ; resultLength : INT -> "int" ; status : UErrorCode* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
icuin = windows.NewLazySystemDLL("icuin.dll")
procudat_toPattern = icuin.NewProc("udat_toPattern")
)
// fmt (void**), localized (CHAR), result (WORD* in/out), resultLength (INT), status (UErrorCode* in/out)
r1, _, err := procudat_toPattern.Call(
uintptr(fmt),
uintptr(localized),
uintptr(result),
uintptr(resultLength),
uintptr(status),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction udat_toPattern(
fmt: Pointer; // void**
localized: Shortint; // CHAR
result: Pointer; // WORD* in/out
resultLength: Integer; // INT
status: Pointer // UErrorCode* in/out
): Integer; cdecl;
external 'icuin.dll' name 'udat_toPattern';result := DllCall("icuin\udat_toPattern"
, "Ptr", fmt ; void**
, "Char", localized ; CHAR
, "Ptr", result ; WORD* in/out
, "Int", resultLength ; INT
, "Ptr", status ; UErrorCode* in/out
, "Cdecl Int") ; return: INT●udat_toPattern(fmt, localized, result, resultLength, status) = DLL("icuin.dll", "int udat_toPattern(void*, char, void*, int, void*)")
# 呼び出し: udat_toPattern(fmt, localized, result, resultLength, status)
# fmt : void** -> "void*"
# localized : CHAR -> "char"
# result : WORD* in/out -> "void*"
# resultLength : INT -> "int"
# status : UErrorCode* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※cdecl関数。DLL()宣言はstdcall前提。cdeclは EXEC_PTR(`cdecl`,…) を使用。const std = @import("std");
extern "icuin" fn udat_toPattern(
fmt: ?*anyopaque, // void**
localized: i8, // CHAR
result: [*c]u16, // WORD* in/out
resultLength: i32, // INT
status: [*c]i32 // UErrorCode* in/out
) callconv(.c) i32;proc udat_toPattern(
fmt: pointer, # void**
localized: int8, # CHAR
result: ptr uint16, # WORD* in/out
resultLength: int32, # INT
status: ptr int32 # UErrorCode* in/out
): int32 {.importc: "udat_toPattern", cdecl, dynlib: "icuin.dll".}pragma(lib, "icuin");
extern(C)
int udat_toPattern(
void** fmt, // void**
byte localized, // CHAR
ushort* result, // WORD* in/out
int resultLength, // INT
int* status // UErrorCode* in/out
);ccall((:udat_toPattern, "icuin.dll"), Int32,
(Ptr{Cvoid}, Int8, Ptr{UInt16}, Int32, Ptr{Int32}),
fmt, localized, result, resultLength, status)
# fmt : void** -> Ptr{Cvoid}
# localized : CHAR -> Int8
# result : WORD* in/out -> Ptr{UInt16}
# resultLength : INT -> Int32
# status : UErrorCode* in/out -> Ptr{Int32}local ffi = require("ffi")
ffi.cdef[[
int32_t udat_toPattern(
void** fmt,
int8_t localized,
uint16_t* result,
int32_t resultLength,
int32_t* status);
]]
local icuin = ffi.load("icuin")
-- icuin.udat_toPattern(fmt, localized, result, resultLength, status)
-- fmt : void**
-- localized : CHAR
-- result : WORD* in/out
-- resultLength : INT
-- status : UErrorCode* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('icuin.dll');
const udat_toPattern = lib.func('__cdecl', 'udat_toPattern', 'int32_t', ['void *', 'int8_t', 'uint16_t *', 'int32_t', 'int32_t *']);
// udat_toPattern(fmt, localized, result, resultLength, status)
// fmt : void** -> 'void *'
// localized : CHAR -> 'int8_t'
// result : WORD* in/out -> 'uint16_t *'
// resultLength : INT -> 'int32_t'
// status : UErrorCode* in/out -> 'int32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("icuin.dll", {
udat_toPattern: { parameters: ["pointer", "i8", "pointer", "i32", "pointer"], result: "i32" },
});
// lib.symbols.udat_toPattern(fmt, localized, result, resultLength, status)
// fmt : void** -> "pointer"
// localized : CHAR -> "i8"
// result : WORD* in/out -> "pointer"
// resultLength : INT -> "i32"
// status : UErrorCode* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t udat_toPattern(
void** fmt,
int8_t localized,
uint16_t* result,
int32_t resultLength,
int32_t* status);
C, "icuin.dll");
// $ffi->udat_toPattern(fmt, localized, result, resultLength, status);
// fmt : void**
// localized : CHAR
// result : WORD* in/out
// resultLength : INT
// status : UErrorCode* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Icuin extends Library {
Icuin INSTANCE = Native.load("icuin", Icuin.class);
int udat_toPattern(
Pointer fmt, // void**
byte localized, // CHAR
ShortByReference result, // WORD* in/out
int resultLength, // INT
IntByReference status // UErrorCode* in/out
);
}@[Link("icuin")]
lib Libicuin
fun udat_toPattern = udat_toPattern(
fmt : Void**, # void**
localized : Int8, # CHAR
result : UInt16*, # WORD* in/out
resultLength : Int32, # INT
status : Int32* # UErrorCode* in/out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef udat_toPatternNative = Int32 Function(Pointer<Void>, Int8, Pointer<Uint16>, Int32, Pointer<Int32>);
typedef udat_toPatternDart = int Function(Pointer<Void>, int, Pointer<Uint16>, int, Pointer<Int32>);
final udat_toPattern = DynamicLibrary.open('icuin.dll')
.lookupFunction<udat_toPatternNative, udat_toPatternDart>('udat_toPattern');
// fmt : void** -> Pointer<Void>
// localized : CHAR -> Int8
// result : WORD* in/out -> Pointer<Uint16>
// resultLength : INT -> Int32
// status : UErrorCode* in/out -> Pointer<Int32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function udat_toPattern(
fmt: Pointer; // void**
localized: Shortint; // CHAR
result: Pointer; // WORD* in/out
resultLength: Integer; // INT
status: Pointer // UErrorCode* in/out
): Integer; cdecl;
external 'icuin.dll' name 'udat_toPattern';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import ccall safe "udat_toPattern"
c_udat_toPattern :: Ptr () -> Int8 -> Ptr Word16 -> Int32 -> Ptr Int32 -> IO Int32
-- fmt : void** -> Ptr ()
-- localized : CHAR -> Int8
-- result : WORD* in/out -> Ptr Word16
-- resultLength : INT -> Int32
-- status : UErrorCode* in/out -> Ptr Int32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let udat_topattern =
foreign "udat_toPattern"
((ptr void) @-> int8_t @-> (ptr uint16_t) @-> int32_t @-> (ptr int32_t) @-> returning int32_t)
(* fmt : void** -> (ptr void) *)
(* localized : CHAR -> int8_t *)
(* result : WORD* in/out -> (ptr uint16_t) *)
(* resultLength : INT -> int32_t *)
(* status : UErrorCode* in/out -> (ptr int32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library icuin (t "icuin.dll"))
(cffi:use-foreign-library icuin)
(cffi:defcfun ("udat_toPattern" udat-to-pattern :convention :cdecl) :int32
(fmt :pointer) ; void**
(localized :int8) ; CHAR
(result :pointer) ; WORD* in/out
(result-length :int32) ; INT
(status :pointer)) ; UErrorCode* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $udat_toPattern = Win32::API::More->new('icuin',
'int udat_toPattern(LPVOID fmt, char localized, LPVOID result, int resultLength, LPVOID status)');
# my $ret = $udat_toPattern->Call($fmt, $localized, $result, $resultLength, $status);
# fmt : void** -> LPVOID
# localized : CHAR -> char
# result : WORD* in/out -> LPVOID
# resultLength : INT -> int
# status : UErrorCode* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型