ホーム › Globalization › uiter_setState
uiter_setState
関数文字イテレータに保存済みの状態を設定する。
シグネチャ
// icuuc.dll
#include <windows.h>
void uiter_setState(
UCharIterator* iter,
DWORD state,
UErrorCode* pErrorCode
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| iter | UCharIterator* | inout |
| state | DWORD | in |
| pErrorCode | UErrorCode* | inout |
戻り値の型: void
各言語での呼び出し定義
// icuuc.dll
#include <windows.h>
void uiter_setState(
UCharIterator* iter,
DWORD state,
UErrorCode* pErrorCode
);[DllImport("icuuc.dll", ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
static extern void uiter_setState(
IntPtr iter, // UCharIterator* in/out
uint state, // DWORD
ref int pErrorCode // UErrorCode* in/out
);<DllImport("icuuc.dll", ExactSpelling:=True, CallingConvention:=CallingConvention.Cdecl)>
Public Shared Sub uiter_setState(
iter As IntPtr, ' UCharIterator* in/out
state As UInteger, ' DWORD
ByRef pErrorCode As Integer ' UErrorCode* in/out
)
End Sub' iter : UCharIterator* in/out
' state : DWORD
' pErrorCode : UErrorCode* in/out
Declare PtrSafe Sub uiter_setState Lib "icuuc" ( _
ByVal iter As LongPtr, _
ByVal state As Long, _
ByRef pErrorCode As Long)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
uiter_setState = ctypes.cdll.icuuc.uiter_setState
uiter_setState.restype = None
uiter_setState.argtypes = [
ctypes.c_void_p, # iter : UCharIterator* in/out
wintypes.DWORD, # state : DWORD
ctypes.c_void_p, # pErrorCode : UErrorCode* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('icuuc.dll')
uiter_setState = Fiddle::Function.new(
lib['uiter_setState'],
[
Fiddle::TYPE_VOIDP, # iter : UCharIterator* in/out
-Fiddle::TYPE_INT, # state : DWORD
Fiddle::TYPE_VOIDP, # pErrorCode : UErrorCode* in/out
],
Fiddle::TYPE_VOID, Fiddle::Function::CDECL)#[link(name = "icuuc")]
extern "C" {
fn uiter_setState(
iter: *mut UCharIterator, // UCharIterator* in/out
state: u32, // DWORD
pErrorCode: *mut i32 // UErrorCode* in/out
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("icuuc.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern void uiter_setState(IntPtr iter, uint state, ref int pErrorCode);
"@
$api = Add-Type -MemberDefinition $sig -Name 'icuuc_uiter_setState' -Namespace Win32 -PassThru
# $api::uiter_setState(iter, state, pErrorCode)#uselib "icuuc.dll"
#func global uiter_setState "uiter_setState" sptr, sptr, sptr
; uiter_setState varptr(iter), state, pErrorCode
; iter : UCharIterator* in/out -> "sptr"
; state : DWORD -> "sptr"
; pErrorCode : UErrorCode* in/out -> "sptr"出力引数:
#uselib "icuuc.dll" #func global uiter_setState "uiter_setState" var, int, int ; uiter_setState iter, state, pErrorCode ; iter : UCharIterator* in/out -> "var" ; state : DWORD -> "int" ; pErrorCode : UErrorCode* in/out -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "icuuc.dll" #func global uiter_setState "uiter_setState" sptr, int, int ; uiter_setState varptr(iter), state, pErrorCode ; iter : UCharIterator* in/out -> "sptr" ; state : DWORD -> "int" ; pErrorCode : UErrorCode* in/out -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; void uiter_setState(UCharIterator* iter, DWORD state, UErrorCode* pErrorCode) #uselib "icuuc.dll" #func global uiter_setState "uiter_setState" var, int, int ; uiter_setState iter, state, pErrorCode ; iter : UCharIterator* in/out -> "var" ; state : DWORD -> "int" ; pErrorCode : UErrorCode* in/out -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; void uiter_setState(UCharIterator* iter, DWORD state, UErrorCode* pErrorCode) #uselib "icuuc.dll" #func global uiter_setState "uiter_setState" intptr, int, int ; uiter_setState varptr(iter), state, pErrorCode ; iter : UCharIterator* in/out -> "intptr" ; state : DWORD -> "int" ; pErrorCode : UErrorCode* in/out -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
icuuc = windows.NewLazySystemDLL("icuuc.dll")
procuiter_setState = icuuc.NewProc("uiter_setState")
)
// iter (UCharIterator* in/out), state (DWORD), pErrorCode (UErrorCode* in/out)
r1, _, err := procuiter_setState.Call(
uintptr(iter),
uintptr(state),
uintptr(pErrorCode),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure uiter_setState(
iter: Pointer; // UCharIterator* in/out
state: DWORD; // DWORD
pErrorCode: Pointer // UErrorCode* in/out
); cdecl;
external 'icuuc.dll' name 'uiter_setState';result := DllCall("icuuc\uiter_setState"
, "Ptr", iter ; UCharIterator* in/out
, "UInt", state ; DWORD
, "Ptr", pErrorCode ; UErrorCode* in/out
, "Cdecl Int") ; return: void●uiter_setState(iter, state, pErrorCode) = DLL("icuuc.dll", "int uiter_setState(void*, dword, void*)")
# 呼び出し: uiter_setState(iter, state, pErrorCode)
# iter : UCharIterator* in/out -> "void*"
# state : DWORD -> "dword"
# pErrorCode : UErrorCode* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※cdecl関数。DLL()宣言はstdcall前提。cdeclは EXEC_PTR(`cdecl`,…) を使用。