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uloc_acceptLanguage

関数
受理言語リストから利用可能な最適ロケールを選択する。
DLLicuuc.dll呼出規約cdecl

シグネチャ

// icuuc.dll
#include <windows.h>

INT uloc_acceptLanguage(
    LPSTR result,
    INT resultAvailable,
    UAcceptResult* outResult,
    const CHAR** acceptList,
    INT acceptListCount,
    UEnumeration* availableLocales,
    UErrorCode* status
);

パラメーター

名前方向説明
resultLPSTRin選択された最適なロケールIDを格納する出力バッファ。
resultAvailableINTinresult バッファの容量(バイト)。
outResultUAcceptResult*inout一致種別を返すUAcceptResultポインタ。
acceptListCHAR**in優先順に並んだ受理候補ロケール文字列の配列。
acceptListCountINTinacceptList の要素数。
availableLocalesUEnumeration*inout選択候補となる利用可能ロケールの列挙。
statusUErrorCode*inoutICUエラーコードを受け渡すポインタ。U_ZERO_ERRORへ初期化が必要。

戻り値の型: INT

各言語での呼び出し定義

// icuuc.dll
#include <windows.h>

INT uloc_acceptLanguage(
    LPSTR result,
    INT resultAvailable,
    UAcceptResult* outResult,
    const CHAR** acceptList,
    INT acceptListCount,
    UEnumeration* availableLocales,
    UErrorCode* status
);
[DllImport("icuuc.dll", ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
static extern int uloc_acceptLanguage(
    [MarshalAs(UnmanagedType.LPStr)] string result,   // LPSTR
    int resultAvailable,   // INT
    ref int outResult,   // UAcceptResult* in/out
    IntPtr acceptList,   // CHAR**
    int acceptListCount,   // INT
    ref IntPtr availableLocales,   // UEnumeration* in/out
    ref int status   // UErrorCode* in/out
);
<DllImport("icuuc.dll", ExactSpelling:=True, CallingConvention:=CallingConvention.Cdecl)>
Public Shared Function uloc_acceptLanguage(
    <MarshalAs(UnmanagedType.LPStr)> result As String,   ' LPSTR
    resultAvailable As Integer,   ' INT
    ByRef outResult As Integer,   ' UAcceptResult* in/out
    acceptList As IntPtr,   ' CHAR**
    acceptListCount As Integer,   ' INT
    ByRef availableLocales As IntPtr,   ' UEnumeration* in/out
    ByRef status As Integer   ' UErrorCode* in/out
) As Integer
End Function
' result : LPSTR
' resultAvailable : INT
' outResult : UAcceptResult* in/out
' acceptList : CHAR**
' acceptListCount : INT
' availableLocales : UEnumeration* in/out
' status : UErrorCode* in/out
Declare PtrSafe Function uloc_acceptLanguage Lib "icuuc" ( _
    ByVal result As String, _
    ByVal resultAvailable As Long, _
    ByRef outResult As Long, _
    ByVal acceptList As LongPtr, _
    ByVal acceptListCount As Long, _
    ByRef availableLocales As LongPtr, _
    ByRef status As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

uloc_acceptLanguage = ctypes.cdll.icuuc.uloc_acceptLanguage
uloc_acceptLanguage.restype = ctypes.c_int
uloc_acceptLanguage.argtypes = [
    wintypes.LPCSTR,  # result : LPSTR
    ctypes.c_int,  # resultAvailable : INT
    ctypes.c_void_p,  # outResult : UAcceptResult* in/out
    ctypes.c_void_p,  # acceptList : CHAR**
    ctypes.c_int,  # acceptListCount : INT
    ctypes.c_void_p,  # availableLocales : UEnumeration* in/out
    ctypes.c_void_p,  # status : UErrorCode* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('icuuc.dll')
uloc_acceptLanguage = Fiddle::Function.new(
  lib['uloc_acceptLanguage'],
  [
    Fiddle::TYPE_VOIDP,  # result : LPSTR
    Fiddle::TYPE_INT,  # resultAvailable : INT
    Fiddle::TYPE_VOIDP,  # outResult : UAcceptResult* in/out
    Fiddle::TYPE_VOIDP,  # acceptList : CHAR**
    Fiddle::TYPE_INT,  # acceptListCount : INT
    Fiddle::TYPE_VOIDP,  # availableLocales : UEnumeration* in/out
    Fiddle::TYPE_VOIDP,  # status : UErrorCode* in/out
  ],
  Fiddle::TYPE_INT, Fiddle::Function::CDECL)
#[link(name = "icuuc")]
extern "C" {
    fn uloc_acceptLanguage(
        result: *mut u8,  // LPSTR
        resultAvailable: i32,  // INT
        outResult: *mut i32,  // UAcceptResult* in/out
        acceptList: *const *const i8,  // CHAR**
        acceptListCount: i32,  // INT
        availableLocales: *mut isize,  // UEnumeration* in/out
        status: *mut i32  // UErrorCode* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("icuuc.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern int uloc_acceptLanguage([MarshalAs(UnmanagedType.LPStr)] string result, int resultAvailable, ref int outResult, IntPtr acceptList, int acceptListCount, ref IntPtr availableLocales, ref int status);
"@
$api = Add-Type -MemberDefinition $sig -Name 'icuuc_uloc_acceptLanguage' -Namespace Win32 -PassThru
# $api::uloc_acceptLanguage(result, resultAvailable, outResult, acceptList, acceptListCount, availableLocales, status)
#uselib "icuuc.dll"
#func global uloc_acceptLanguage "uloc_acceptLanguage" sptr, sptr, sptr, sptr, sptr, sptr, sptr
; uloc_acceptLanguage result, resultAvailable, varptr(outResult), varptr(acceptList), acceptListCount, varptr(availableLocales), varptr(status)   ; 戻り値は stat
; result : LPSTR -> "sptr"
; resultAvailable : INT -> "sptr"
; outResult : UAcceptResult* in/out -> "sptr"
; acceptList : CHAR** -> "sptr"
; acceptListCount : INT -> "sptr"
; availableLocales : UEnumeration* in/out -> "sptr"
; status : UErrorCode* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "icuuc.dll"
#cfunc global uloc_acceptLanguage "uloc_acceptLanguage" str, int, var, var, int, var, var
; res = uloc_acceptLanguage(result, resultAvailable, outResult, acceptList, acceptListCount, availableLocales, status)
; result : LPSTR -> "str"
; resultAvailable : INT -> "int"
; outResult : UAcceptResult* in/out -> "var"
; acceptList : CHAR** -> "var"
; acceptListCount : INT -> "int"
; availableLocales : UEnumeration* in/out -> "var"
; status : UErrorCode* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; INT uloc_acceptLanguage(LPSTR result, INT resultAvailable, UAcceptResult* outResult, CHAR** acceptList, INT acceptListCount, UEnumeration* availableLocales, UErrorCode* status)
#uselib "icuuc.dll"
#cfunc global uloc_acceptLanguage "uloc_acceptLanguage" str, int, var, var, int, var, var
; res = uloc_acceptLanguage(result, resultAvailable, outResult, acceptList, acceptListCount, availableLocales, status)
; result : LPSTR -> "str"
; resultAvailable : INT -> "int"
; outResult : UAcceptResult* in/out -> "var"
; acceptList : CHAR** -> "var"
; acceptListCount : INT -> "int"
; availableLocales : UEnumeration* in/out -> "var"
; status : UErrorCode* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	icuuc = windows.NewLazySystemDLL("icuuc.dll")
	proculoc_acceptLanguage = icuuc.NewProc("uloc_acceptLanguage")
)

// result (LPSTR), resultAvailable (INT), outResult (UAcceptResult* in/out), acceptList (CHAR**), acceptListCount (INT), availableLocales (UEnumeration* in/out), status (UErrorCode* in/out)
r1, _, err := proculoc_acceptLanguage.Call(
	uintptr(unsafe.Pointer(windows.BytePtrFromString(result))),
	uintptr(resultAvailable),
	uintptr(outResult),
	uintptr(acceptList),
	uintptr(acceptListCount),
	uintptr(availableLocales),
	uintptr(status),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // INT
function uloc_acceptLanguage(
  result: PAnsiChar;   // LPSTR
  resultAvailable: Integer;   // INT
  outResult: Pointer;   // UAcceptResult* in/out
  acceptList: Pointer;   // CHAR**
  acceptListCount: Integer;   // INT
  availableLocales: Pointer;   // UEnumeration* in/out
  status: Pointer   // UErrorCode* in/out
): Integer; cdecl;
  external 'icuuc.dll' name 'uloc_acceptLanguage';
result := DllCall("icuuc\uloc_acceptLanguage"
    , "AStr", result   ; LPSTR
    , "Int", resultAvailable   ; INT
    , "Ptr", outResult   ; UAcceptResult* in/out
    , "Ptr", acceptList   ; CHAR**
    , "Int", acceptListCount   ; INT
    , "Ptr", availableLocales   ; UEnumeration* in/out
    , "Ptr", status   ; UErrorCode* in/out
    , "Cdecl Int")   ; return: INT
●uloc_acceptLanguage(result, resultAvailable, outResult, acceptList, acceptListCount, availableLocales, status) = DLL("icuuc.dll", "int uloc_acceptLanguage(char*, int, void*, void*, int, void*, void*)")
# 呼び出し: uloc_acceptLanguage(result, resultAvailable, outResult, acceptList, acceptListCount, availableLocales, status)
# result : LPSTR -> "char*"
# resultAvailable : INT -> "int"
# outResult : UAcceptResult* in/out -> "void*"
# acceptList : CHAR** -> "void*"
# acceptListCount : INT -> "int"
# availableLocales : UEnumeration* in/out -> "void*"
# status : UErrorCode* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※cdecl関数。DLL()宣言はstdcall前提。cdeclは EXEC_PTR(`cdecl`,…) を使用。
const std = @import("std");

extern "icuuc" fn uloc_acceptLanguage(
    result: [*c]const u8, // LPSTR
    resultAvailable: i32, // INT
    outResult: [*c]i32, // UAcceptResult* in/out
    acceptList: [*c][*c]i8, // CHAR**
    acceptListCount: i32, // INT
    availableLocales: [*c]isize, // UEnumeration* in/out
    status: [*c]i32 // UErrorCode* in/out
) callconv(.c) i32;
proc uloc_acceptLanguage(
    result: cstring,  # LPSTR
    resultAvailable: int32,  # INT
    outResult: ptr int32,  # UAcceptResult* in/out
    acceptList: ptr int8,  # CHAR**
    acceptListCount: int32,  # INT
    availableLocales: ptr int,  # UEnumeration* in/out
    status: ptr int32  # UErrorCode* in/out
): int32 {.importc: "uloc_acceptLanguage", cdecl, dynlib: "icuuc.dll".}
pragma(lib, "icuuc");
extern(C)
int uloc_acceptLanguage(
    const(char)* result,   // LPSTR
    int resultAvailable,   // INT
    int* outResult,   // UAcceptResult* in/out
    byte** acceptList,   // CHAR**
    int acceptListCount,   // INT
    ptrdiff_t* availableLocales,   // UEnumeration* in/out
    int* status   // UErrorCode* in/out
);
ccall((:uloc_acceptLanguage, "icuuc.dll"), Int32,
      (Cstring, Int32, Ptr{Int32}, Ptr{Int8}, Int32, Ptr{Int}, Ptr{Int32}),
      result, resultAvailable, outResult, acceptList, acceptListCount, availableLocales, status)
# result : LPSTR -> Cstring
# resultAvailable : INT -> Int32
# outResult : UAcceptResult* in/out -> Ptr{Int32}
# acceptList : CHAR** -> Ptr{Int8}
# acceptListCount : INT -> Int32
# availableLocales : UEnumeration* in/out -> Ptr{Int}
# status : UErrorCode* in/out -> Ptr{Int32}
local ffi = require("ffi")
ffi.cdef[[
int32_t uloc_acceptLanguage(
    const char* result,
    int32_t resultAvailable,
    int32_t* outResult,
    int8_t** acceptList,
    int32_t acceptListCount,
    intptr_t* availableLocales,
    int32_t* status);
]]
local icuuc = ffi.load("icuuc")
-- icuuc.uloc_acceptLanguage(result, resultAvailable, outResult, acceptList, acceptListCount, availableLocales, status)
-- result : LPSTR
-- resultAvailable : INT
-- outResult : UAcceptResult* in/out
-- acceptList : CHAR**
-- acceptListCount : INT
-- availableLocales : UEnumeration* in/out
-- status : UErrorCode* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('icuuc.dll');
const uloc_acceptLanguage = lib.func('__cdecl', 'uloc_acceptLanguage', 'int32_t', ['str', 'int32_t', 'int32_t *', 'int8_t *', 'int32_t', 'intptr_t *', 'int32_t *']);
// uloc_acceptLanguage(result, resultAvailable, outResult, acceptList, acceptListCount, availableLocales, status)
// result : LPSTR -> 'str'
// resultAvailable : INT -> 'int32_t'
// outResult : UAcceptResult* in/out -> 'int32_t *'
// acceptList : CHAR** -> 'int8_t *'
// acceptListCount : INT -> 'int32_t'
// availableLocales : UEnumeration* in/out -> 'intptr_t *'
// status : UErrorCode* in/out -> 'int32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("icuuc.dll", {
  uloc_acceptLanguage: { parameters: ["buffer", "i32", "pointer", "pointer", "i32", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.uloc_acceptLanguage(result, resultAvailable, outResult, acceptList, acceptListCount, availableLocales, status)
// result : LPSTR -> "buffer"
// resultAvailable : INT -> "i32"
// outResult : UAcceptResult* in/out -> "pointer"
// acceptList : CHAR** -> "pointer"
// acceptListCount : INT -> "i32"
// availableLocales : UEnumeration* in/out -> "pointer"
// status : UErrorCode* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t uloc_acceptLanguage(
    const char* result,
    int32_t resultAvailable,
    int32_t* outResult,
    int8_t** acceptList,
    int32_t acceptListCount,
    intptr_t* availableLocales,
    int32_t* status);
C, "icuuc.dll");
// $ffi->uloc_acceptLanguage(result, resultAvailable, outResult, acceptList, acceptListCount, availableLocales, status);
// result : LPSTR
// resultAvailable : INT
// outResult : UAcceptResult* in/out
// acceptList : CHAR**
// acceptListCount : INT
// availableLocales : UEnumeration* in/out
// status : UErrorCode* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Icuuc extends Library {
    Icuuc INSTANCE = Native.load("icuuc", Icuuc.class);
    int uloc_acceptLanguage(
        String result,   // LPSTR
        int resultAvailable,   // INT
        IntByReference outResult,   // UAcceptResult* in/out
        Pointer acceptList,   // CHAR**
        int acceptListCount,   // INT
        LongByReference availableLocales,   // UEnumeration* in/out
        IntByReference status   // UErrorCode* in/out
    );
}
@[Link("icuuc")]
lib Libicuuc
  fun uloc_acceptLanguage = uloc_acceptLanguage(
    result : UInt8*,   # LPSTR
    resultAvailable : Int32,   # INT
    outResult : Int32*,   # UAcceptResult* in/out
    acceptList : Int8**,   # CHAR**
    acceptListCount : Int32,   # INT
    availableLocales : LibC::SSizeT*,   # UEnumeration* in/out
    status : Int32*   # UErrorCode* in/out
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef uloc_acceptLanguageNative = Int32 Function(Pointer<Utf8>, Int32, Pointer<Int32>, Pointer<Int8>, Int32, Pointer<IntPtr>, Pointer<Int32>);
typedef uloc_acceptLanguageDart = int Function(Pointer<Utf8>, int, Pointer<Int32>, Pointer<Int8>, int, Pointer<IntPtr>, Pointer<Int32>);
final uloc_acceptLanguage = DynamicLibrary.open('icuuc.dll')
    .lookupFunction<uloc_acceptLanguageNative, uloc_acceptLanguageDart>('uloc_acceptLanguage');
// result : LPSTR -> Pointer<Utf8>
// resultAvailable : INT -> Int32
// outResult : UAcceptResult* in/out -> Pointer<Int32>
// acceptList : CHAR** -> Pointer<Int8>
// acceptListCount : INT -> Int32
// availableLocales : UEnumeration* in/out -> Pointer<IntPtr>
// status : UErrorCode* in/out -> Pointer<Int32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function uloc_acceptLanguage(
  result: PAnsiChar;   // LPSTR
  resultAvailable: Integer;   // INT
  outResult: Pointer;   // UAcceptResult* in/out
  acceptList: Pointer;   // CHAR**
  acceptListCount: Integer;   // INT
  availableLocales: Pointer;   // UEnumeration* in/out
  status: Pointer   // UErrorCode* in/out
): Integer; cdecl;
  external 'icuuc.dll' name 'uloc_acceptLanguage';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import ccall safe "uloc_acceptLanguage"
  c_uloc_acceptLanguage :: CString -> Int32 -> Ptr Int32 -> Ptr Int8 -> Int32 -> Ptr CIntPtr -> Ptr Int32 -> IO Int32
-- result : LPSTR -> CString
-- resultAvailable : INT -> Int32
-- outResult : UAcceptResult* in/out -> Ptr Int32
-- acceptList : CHAR** -> Ptr Int8
-- acceptListCount : INT -> Int32
-- availableLocales : UEnumeration* in/out -> Ptr CIntPtr
-- status : UErrorCode* in/out -> Ptr Int32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let uloc_acceptlanguage =
  foreign "uloc_acceptLanguage"
    (string @-> int32_t @-> (ptr int32_t) @-> (ptr int8_t) @-> int32_t @-> (ptr intptr_t) @-> (ptr int32_t) @-> returning int32_t)
(* result : LPSTR -> string *)
(* resultAvailable : INT -> int32_t *)
(* outResult : UAcceptResult* in/out -> (ptr int32_t) *)
(* acceptList : CHAR** -> (ptr int8_t) *)
(* acceptListCount : INT -> int32_t *)
(* availableLocales : UEnumeration* in/out -> (ptr intptr_t) *)
(* status : UErrorCode* in/out -> (ptr int32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library icuuc (t "icuuc.dll"))
(cffi:use-foreign-library icuuc)

(cffi:defcfun ("uloc_acceptLanguage" uloc-accept-language :convention :cdecl) :int32
  (result :string)   ; LPSTR
  (result-available :int32)   ; INT
  (out-result :pointer)   ; UAcceptResult* in/out
  (accept-list :pointer)   ; CHAR**
  (accept-list-count :int32)   ; INT
  (available-locales :pointer)   ; UEnumeration* in/out
  (status :pointer))   ; UErrorCode* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $uloc_acceptLanguage = Win32::API::More->new('icuuc',
    'int uloc_acceptLanguage(LPCSTR result, int resultAvailable, LPVOID outResult, LPVOID acceptList, int acceptListCount, LPVOID availableLocales, LPVOID status)');
# my $ret = $uloc_acceptLanguage->Call($result, $resultAvailable, $outResult, $acceptList, $acceptListCount, $availableLocales, $status);
# result : LPSTR -> LPCSTR
# resultAvailable : INT -> int
# outResult : UAcceptResult* in/out -> LPVOID
# acceptList : CHAR** -> LPVOID
# acceptListCount : INT -> int
# availableLocales : UEnumeration* in/out -> LPVOID
# status : UErrorCode* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

関連項目

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