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uloc_getDisplayScript
関数ロケールのスクリプト名を表示用ロケールで取得する。
シグネチャ
// icuuc.dll
#include <windows.h>
INT uloc_getDisplayScript(
LPCSTR locale,
LPCSTR displayLocale,
WORD* script,
INT scriptCapacity,
UErrorCode* status
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| locale | LPCSTR | in |
| displayLocale | LPCSTR | in |
| script | WORD* | inout |
| scriptCapacity | INT | in |
| status | UErrorCode* | inout |
戻り値の型: INT
各言語での呼び出し定義
// icuuc.dll
#include <windows.h>
INT uloc_getDisplayScript(
LPCSTR locale,
LPCSTR displayLocale,
WORD* script,
INT scriptCapacity,
UErrorCode* status
);[DllImport("icuuc.dll", ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
static extern int uloc_getDisplayScript(
[MarshalAs(UnmanagedType.LPStr)] string locale, // LPCSTR
[MarshalAs(UnmanagedType.LPStr)] string displayLocale, // LPCSTR
ref ushort script, // WORD* in/out
int scriptCapacity, // INT
ref int status // UErrorCode* in/out
);<DllImport("icuuc.dll", ExactSpelling:=True, CallingConvention:=CallingConvention.Cdecl)>
Public Shared Function uloc_getDisplayScript(
<MarshalAs(UnmanagedType.LPStr)> locale As String, ' LPCSTR
<MarshalAs(UnmanagedType.LPStr)> displayLocale As String, ' LPCSTR
ByRef script As UShort, ' WORD* in/out
scriptCapacity As Integer, ' INT
ByRef status As Integer ' UErrorCode* in/out
) As Integer
End Function' locale : LPCSTR
' displayLocale : LPCSTR
' script : WORD* in/out
' scriptCapacity : INT
' status : UErrorCode* in/out
Declare PtrSafe Function uloc_getDisplayScript Lib "icuuc" ( _
ByVal locale As String, _
ByVal displayLocale As String, _
ByRef script As Integer, _
ByVal scriptCapacity As Long, _
ByRef status As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
uloc_getDisplayScript = ctypes.cdll.icuuc.uloc_getDisplayScript
uloc_getDisplayScript.restype = ctypes.c_int
uloc_getDisplayScript.argtypes = [
wintypes.LPCSTR, # locale : LPCSTR
wintypes.LPCSTR, # displayLocale : LPCSTR
ctypes.POINTER(ctypes.c_ushort), # script : WORD* in/out
ctypes.c_int, # scriptCapacity : INT
ctypes.c_void_p, # status : UErrorCode* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('icuuc.dll')
uloc_getDisplayScript = Fiddle::Function.new(
lib['uloc_getDisplayScript'],
[
Fiddle::TYPE_VOIDP, # locale : LPCSTR
Fiddle::TYPE_VOIDP, # displayLocale : LPCSTR
Fiddle::TYPE_VOIDP, # script : WORD* in/out
Fiddle::TYPE_INT, # scriptCapacity : INT
Fiddle::TYPE_VOIDP, # status : UErrorCode* in/out
],
Fiddle::TYPE_INT, Fiddle::Function::CDECL)#[link(name = "icuuc")]
extern "C" {
fn uloc_getDisplayScript(
locale: *const u8, // LPCSTR
displayLocale: *const u8, // LPCSTR
script: *mut u16, // WORD* in/out
scriptCapacity: i32, // INT
status: *mut i32 // UErrorCode* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("icuuc.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern int uloc_getDisplayScript([MarshalAs(UnmanagedType.LPStr)] string locale, [MarshalAs(UnmanagedType.LPStr)] string displayLocale, ref ushort script, int scriptCapacity, ref int status);
"@
$api = Add-Type -MemberDefinition $sig -Name 'icuuc_uloc_getDisplayScript' -Namespace Win32 -PassThru
# $api::uloc_getDisplayScript(locale, displayLocale, script, scriptCapacity, status)#uselib "icuuc.dll"
#func global uloc_getDisplayScript "uloc_getDisplayScript" sptr, sptr, sptr, sptr, sptr
; uloc_getDisplayScript locale, displayLocale, varptr(script), scriptCapacity, status ; 戻り値は stat
; locale : LPCSTR -> "sptr"
; displayLocale : LPCSTR -> "sptr"
; script : WORD* in/out -> "sptr"
; scriptCapacity : INT -> "sptr"
; status : UErrorCode* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "icuuc.dll" #cfunc global uloc_getDisplayScript "uloc_getDisplayScript" str, str, var, int, int ; res = uloc_getDisplayScript(locale, displayLocale, script, scriptCapacity, status) ; locale : LPCSTR -> "str" ; displayLocale : LPCSTR -> "str" ; script : WORD* in/out -> "var" ; scriptCapacity : INT -> "int" ; status : UErrorCode* in/out -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "icuuc.dll" #cfunc global uloc_getDisplayScript "uloc_getDisplayScript" str, str, sptr, int, int ; res = uloc_getDisplayScript(locale, displayLocale, varptr(script), scriptCapacity, status) ; locale : LPCSTR -> "str" ; displayLocale : LPCSTR -> "str" ; script : WORD* in/out -> "sptr" ; scriptCapacity : INT -> "int" ; status : UErrorCode* in/out -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT uloc_getDisplayScript(LPCSTR locale, LPCSTR displayLocale, WORD* script, INT scriptCapacity, UErrorCode* status) #uselib "icuuc.dll" #cfunc global uloc_getDisplayScript "uloc_getDisplayScript" str, str, var, int, int ; res = uloc_getDisplayScript(locale, displayLocale, script, scriptCapacity, status) ; locale : LPCSTR -> "str" ; displayLocale : LPCSTR -> "str" ; script : WORD* in/out -> "var" ; scriptCapacity : INT -> "int" ; status : UErrorCode* in/out -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT uloc_getDisplayScript(LPCSTR locale, LPCSTR displayLocale, WORD* script, INT scriptCapacity, UErrorCode* status) #uselib "icuuc.dll" #cfunc global uloc_getDisplayScript "uloc_getDisplayScript" str, str, intptr, int, int ; res = uloc_getDisplayScript(locale, displayLocale, varptr(script), scriptCapacity, status) ; locale : LPCSTR -> "str" ; displayLocale : LPCSTR -> "str" ; script : WORD* in/out -> "intptr" ; scriptCapacity : INT -> "int" ; status : UErrorCode* in/out -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
icuuc = windows.NewLazySystemDLL("icuuc.dll")
proculoc_getDisplayScript = icuuc.NewProc("uloc_getDisplayScript")
)
// locale (LPCSTR), displayLocale (LPCSTR), script (WORD* in/out), scriptCapacity (INT), status (UErrorCode* in/out)
r1, _, err := proculoc_getDisplayScript.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(locale))),
uintptr(unsafe.Pointer(windows.BytePtrFromString(displayLocale))),
uintptr(script),
uintptr(scriptCapacity),
uintptr(status),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction uloc_getDisplayScript(
locale: PAnsiChar; // LPCSTR
displayLocale: PAnsiChar; // LPCSTR
script: Pointer; // WORD* in/out
scriptCapacity: Integer; // INT
status: Pointer // UErrorCode* in/out
): Integer; cdecl;
external 'icuuc.dll' name 'uloc_getDisplayScript';result := DllCall("icuuc\uloc_getDisplayScript"
, "AStr", locale ; LPCSTR
, "AStr", displayLocale ; LPCSTR
, "Ptr", script ; WORD* in/out
, "Int", scriptCapacity ; INT
, "Ptr", status ; UErrorCode* in/out
, "Cdecl Int") ; return: INT●uloc_getDisplayScript(locale, displayLocale, script, scriptCapacity, status) = DLL("icuuc.dll", "int uloc_getDisplayScript(char*, char*, void*, int, void*)")
# 呼び出し: uloc_getDisplayScript(locale, displayLocale, script, scriptCapacity, status)
# locale : LPCSTR -> "char*"
# displayLocale : LPCSTR -> "char*"
# script : WORD* in/out -> "void*"
# scriptCapacity : INT -> "int"
# status : UErrorCode* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※cdecl関数。DLL()宣言はstdcall前提。cdeclは EXEC_PTR(`cdecl`,…) を使用。