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uloc_getLanguage
関数ロケールIDから言語コードを取り出す。
シグネチャ
// icuuc.dll
#include <windows.h>
INT uloc_getLanguage(
LPCSTR localeID,
LPSTR language,
INT languageCapacity,
UErrorCode* err
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| localeID | LPCSTR | in | 解析対象のロケールID。NULLで既定ロケール。 |
| language | LPSTR | in | 抽出した言語コードを格納する出力バッファ。 |
| languageCapacity | INT | in | language バッファの容量(バイト)。 |
| err | UErrorCode* | inout | ICUエラーコードを受け渡すポインタ。U_ZERO_ERRORへ初期化が必要。 |
戻り値の型: INT
各言語での呼び出し定義
// icuuc.dll
#include <windows.h>
INT uloc_getLanguage(
LPCSTR localeID,
LPSTR language,
INT languageCapacity,
UErrorCode* err
);[DllImport("icuuc.dll", ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
static extern int uloc_getLanguage(
[MarshalAs(UnmanagedType.LPStr)] string localeID, // LPCSTR
[MarshalAs(UnmanagedType.LPStr)] string language, // LPSTR
int languageCapacity, // INT
ref int err // UErrorCode* in/out
);<DllImport("icuuc.dll", ExactSpelling:=True, CallingConvention:=CallingConvention.Cdecl)>
Public Shared Function uloc_getLanguage(
<MarshalAs(UnmanagedType.LPStr)> localeID As String, ' LPCSTR
<MarshalAs(UnmanagedType.LPStr)> language As String, ' LPSTR
languageCapacity As Integer, ' INT
ByRef err As Integer ' UErrorCode* in/out
) As Integer
End Function' localeID : LPCSTR
' language : LPSTR
' languageCapacity : INT
' err : UErrorCode* in/out
Declare PtrSafe Function uloc_getLanguage Lib "icuuc" ( _
ByVal localeID As String, _
ByVal language As String, _
ByVal languageCapacity As Long, _
ByRef err As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
uloc_getLanguage = ctypes.cdll.icuuc.uloc_getLanguage
uloc_getLanguage.restype = ctypes.c_int
uloc_getLanguage.argtypes = [
wintypes.LPCSTR, # localeID : LPCSTR
wintypes.LPCSTR, # language : LPSTR
ctypes.c_int, # languageCapacity : INT
ctypes.c_void_p, # err : UErrorCode* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('icuuc.dll')
uloc_getLanguage = Fiddle::Function.new(
lib['uloc_getLanguage'],
[
Fiddle::TYPE_VOIDP, # localeID : LPCSTR
Fiddle::TYPE_VOIDP, # language : LPSTR
Fiddle::TYPE_INT, # languageCapacity : INT
Fiddle::TYPE_VOIDP, # err : UErrorCode* in/out
],
Fiddle::TYPE_INT, Fiddle::Function::CDECL)#[link(name = "icuuc")]
extern "C" {
fn uloc_getLanguage(
localeID: *const u8, // LPCSTR
language: *mut u8, // LPSTR
languageCapacity: i32, // INT
err: *mut i32 // UErrorCode* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("icuuc.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern int uloc_getLanguage([MarshalAs(UnmanagedType.LPStr)] string localeID, [MarshalAs(UnmanagedType.LPStr)] string language, int languageCapacity, ref int err);
"@
$api = Add-Type -MemberDefinition $sig -Name 'icuuc_uloc_getLanguage' -Namespace Win32 -PassThru
# $api::uloc_getLanguage(localeID, language, languageCapacity, err)#uselib "icuuc.dll"
#func global uloc_getLanguage "uloc_getLanguage" sptr, sptr, sptr, sptr
; uloc_getLanguage localeID, language, languageCapacity, varptr(err) ; 戻り値は stat
; localeID : LPCSTR -> "sptr"
; language : LPSTR -> "sptr"
; languageCapacity : INT -> "sptr"
; err : UErrorCode* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "icuuc.dll" #cfunc global uloc_getLanguage "uloc_getLanguage" str, str, int, var ; res = uloc_getLanguage(localeID, language, languageCapacity, err) ; localeID : LPCSTR -> "str" ; language : LPSTR -> "str" ; languageCapacity : INT -> "int" ; err : UErrorCode* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "icuuc.dll" #cfunc global uloc_getLanguage "uloc_getLanguage" str, str, int, sptr ; res = uloc_getLanguage(localeID, language, languageCapacity, varptr(err)) ; localeID : LPCSTR -> "str" ; language : LPSTR -> "str" ; languageCapacity : INT -> "int" ; err : UErrorCode* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT uloc_getLanguage(LPCSTR localeID, LPSTR language, INT languageCapacity, UErrorCode* err) #uselib "icuuc.dll" #cfunc global uloc_getLanguage "uloc_getLanguage" str, str, int, var ; res = uloc_getLanguage(localeID, language, languageCapacity, err) ; localeID : LPCSTR -> "str" ; language : LPSTR -> "str" ; languageCapacity : INT -> "int" ; err : UErrorCode* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT uloc_getLanguage(LPCSTR localeID, LPSTR language, INT languageCapacity, UErrorCode* err) #uselib "icuuc.dll" #cfunc global uloc_getLanguage "uloc_getLanguage" str, str, int, intptr ; res = uloc_getLanguage(localeID, language, languageCapacity, varptr(err)) ; localeID : LPCSTR -> "str" ; language : LPSTR -> "str" ; languageCapacity : INT -> "int" ; err : UErrorCode* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
icuuc = windows.NewLazySystemDLL("icuuc.dll")
proculoc_getLanguage = icuuc.NewProc("uloc_getLanguage")
)
// localeID (LPCSTR), language (LPSTR), languageCapacity (INT), err (UErrorCode* in/out)
r1, _, err := proculoc_getLanguage.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(localeID))),
uintptr(unsafe.Pointer(windows.BytePtrFromString(language))),
uintptr(languageCapacity),
uintptr(err),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction uloc_getLanguage(
localeID: PAnsiChar; // LPCSTR
language: PAnsiChar; // LPSTR
languageCapacity: Integer; // INT
err: Pointer // UErrorCode* in/out
): Integer; cdecl;
external 'icuuc.dll' name 'uloc_getLanguage';result := DllCall("icuuc\uloc_getLanguage"
, "AStr", localeID ; LPCSTR
, "AStr", language ; LPSTR
, "Int", languageCapacity ; INT
, "Ptr", err ; UErrorCode* in/out
, "Cdecl Int") ; return: INT●uloc_getLanguage(localeID, language, languageCapacity, err) = DLL("icuuc.dll", "int uloc_getLanguage(char*, char*, int, void*)")
# 呼び出し: uloc_getLanguage(localeID, language, languageCapacity, err)
# localeID : LPCSTR -> "char*"
# language : LPSTR -> "char*"
# languageCapacity : INT -> "int"
# err : UErrorCode* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※cdecl関数。DLL()宣言はstdcall前提。cdeclは EXEC_PTR(`cdecl`,…) を使用。const std = @import("std");
extern "icuuc" fn uloc_getLanguage(
localeID: [*c]const u8, // LPCSTR
language: [*c]const u8, // LPSTR
languageCapacity: i32, // INT
err: [*c]i32 // UErrorCode* in/out
) callconv(.c) i32;proc uloc_getLanguage(
localeID: cstring, # LPCSTR
language: cstring, # LPSTR
languageCapacity: int32, # INT
err: ptr int32 # UErrorCode* in/out
): int32 {.importc: "uloc_getLanguage", cdecl, dynlib: "icuuc.dll".}pragma(lib, "icuuc");
extern(C)
int uloc_getLanguage(
const(char)* localeID, // LPCSTR
const(char)* language, // LPSTR
int languageCapacity, // INT
int* err // UErrorCode* in/out
);ccall((:uloc_getLanguage, "icuuc.dll"), Int32,
(Cstring, Cstring, Int32, Ptr{Int32}),
localeID, language, languageCapacity, err)
# localeID : LPCSTR -> Cstring
# language : LPSTR -> Cstring
# languageCapacity : INT -> Int32
# err : UErrorCode* in/out -> Ptr{Int32}local ffi = require("ffi")
ffi.cdef[[
int32_t uloc_getLanguage(
const char* localeID,
const char* language,
int32_t languageCapacity,
int32_t* err);
]]
local icuuc = ffi.load("icuuc")
-- icuuc.uloc_getLanguage(localeID, language, languageCapacity, err)
-- localeID : LPCSTR
-- language : LPSTR
-- languageCapacity : INT
-- err : UErrorCode* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('icuuc.dll');
const uloc_getLanguage = lib.func('__cdecl', 'uloc_getLanguage', 'int32_t', ['str', 'str', 'int32_t', 'int32_t *']);
// uloc_getLanguage(localeID, language, languageCapacity, err)
// localeID : LPCSTR -> 'str'
// language : LPSTR -> 'str'
// languageCapacity : INT -> 'int32_t'
// err : UErrorCode* in/out -> 'int32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("icuuc.dll", {
uloc_getLanguage: { parameters: ["buffer", "buffer", "i32", "pointer"], result: "i32" },
});
// lib.symbols.uloc_getLanguage(localeID, language, languageCapacity, err)
// localeID : LPCSTR -> "buffer"
// language : LPSTR -> "buffer"
// languageCapacity : INT -> "i32"
// err : UErrorCode* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t uloc_getLanguage(
const char* localeID,
const char* language,
int32_t languageCapacity,
int32_t* err);
C, "icuuc.dll");
// $ffi->uloc_getLanguage(localeID, language, languageCapacity, err);
// localeID : LPCSTR
// language : LPSTR
// languageCapacity : INT
// err : UErrorCode* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Icuuc extends Library {
Icuuc INSTANCE = Native.load("icuuc", Icuuc.class);
int uloc_getLanguage(
String localeID, // LPCSTR
String language, // LPSTR
int languageCapacity, // INT
IntByReference err // UErrorCode* in/out
);
}@[Link("icuuc")]
lib Libicuuc
fun uloc_getLanguage = uloc_getLanguage(
localeID : UInt8*, # LPCSTR
language : UInt8*, # LPSTR
languageCapacity : Int32, # INT
err : Int32* # UErrorCode* in/out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef uloc_getLanguageNative = Int32 Function(Pointer<Utf8>, Pointer<Utf8>, Int32, Pointer<Int32>);
typedef uloc_getLanguageDart = int Function(Pointer<Utf8>, Pointer<Utf8>, int, Pointer<Int32>);
final uloc_getLanguage = DynamicLibrary.open('icuuc.dll')
.lookupFunction<uloc_getLanguageNative, uloc_getLanguageDart>('uloc_getLanguage');
// localeID : LPCSTR -> Pointer<Utf8>
// language : LPSTR -> Pointer<Utf8>
// languageCapacity : INT -> Int32
// err : UErrorCode* in/out -> Pointer<Int32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function uloc_getLanguage(
localeID: PAnsiChar; // LPCSTR
language: PAnsiChar; // LPSTR
languageCapacity: Integer; // INT
err: Pointer // UErrorCode* in/out
): Integer; cdecl;
external 'icuuc.dll' name 'uloc_getLanguage';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import ccall safe "uloc_getLanguage"
c_uloc_getLanguage :: CString -> CString -> Int32 -> Ptr Int32 -> IO Int32
-- localeID : LPCSTR -> CString
-- language : LPSTR -> CString
-- languageCapacity : INT -> Int32
-- err : UErrorCode* in/out -> Ptr Int32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let uloc_getlanguage =
foreign "uloc_getLanguage"
(string @-> string @-> int32_t @-> (ptr int32_t) @-> returning int32_t)
(* localeID : LPCSTR -> string *)
(* language : LPSTR -> string *)
(* languageCapacity : INT -> int32_t *)
(* err : UErrorCode* in/out -> (ptr int32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library icuuc (t "icuuc.dll"))
(cffi:use-foreign-library icuuc)
(cffi:defcfun ("uloc_getLanguage" uloc-get-language :convention :cdecl) :int32
(locale-id :string) ; LPCSTR
(language :string) ; LPSTR
(language-capacity :int32) ; INT
(err :pointer)) ; UErrorCode* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $uloc_getLanguage = Win32::API::More->new('icuuc',
'int uloc_getLanguage(LPCSTR localeID, LPCSTR language, int languageCapacity, LPVOID err)');
# my $ret = $uloc_getLanguage->Call($localeID, $language, $languageCapacity, $err);
# localeID : LPCSTR -> LPCSTR
# language : LPSTR -> LPCSTR
# languageCapacity : INT -> int
# err : UErrorCode* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型