Win32 API 日本語リファレンス
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unum_toPattern

関数
数値フォーマッタのパターン文字列を取得する。
DLLicuin.dll呼出規約cdecl

シグネチャ

// icuin.dll
#include <windows.h>

INT unum_toPattern(
    const void** fmt,
    CHAR isPatternLocalized,
    WORD* result,
    INT resultLength,
    UErrorCode* status
);

パラメーター

名前方向
fmtvoid**in
isPatternLocalizedCHARin
resultWORD*inout
resultLengthINTin
statusUErrorCode*inout

戻り値の型: INT

各言語での呼び出し定義

// icuin.dll
#include <windows.h>

INT unum_toPattern(
    const void** fmt,
    CHAR isPatternLocalized,
    WORD* result,
    INT resultLength,
    UErrorCode* status
);
[DllImport("icuin.dll", ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
static extern int unum_toPattern(
    IntPtr fmt,   // void**
    sbyte isPatternLocalized,   // CHAR
    ref ushort result,   // WORD* in/out
    int resultLength,   // INT
    ref int status   // UErrorCode* in/out
);
<DllImport("icuin.dll", ExactSpelling:=True, CallingConvention:=CallingConvention.Cdecl)>
Public Shared Function unum_toPattern(
    fmt As IntPtr,   ' void**
    isPatternLocalized As SByte,   ' CHAR
    ByRef result As UShort,   ' WORD* in/out
    resultLength As Integer,   ' INT
    ByRef status As Integer   ' UErrorCode* in/out
) As Integer
End Function
' fmt : void**
' isPatternLocalized : CHAR
' result : WORD* in/out
' resultLength : INT
' status : UErrorCode* in/out
Declare PtrSafe Function unum_toPattern Lib "icuin" ( _
    ByVal fmt As LongPtr, _
    ByVal isPatternLocalized As Byte, _
    ByRef result As Integer, _
    ByVal resultLength As Long, _
    ByRef status As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

unum_toPattern = ctypes.cdll.icuin.unum_toPattern
unum_toPattern.restype = ctypes.c_int
unum_toPattern.argtypes = [
    ctypes.c_void_p,  # fmt : void**
    ctypes.c_byte,  # isPatternLocalized : CHAR
    ctypes.POINTER(ctypes.c_ushort),  # result : WORD* in/out
    ctypes.c_int,  # resultLength : INT
    ctypes.c_void_p,  # status : UErrorCode* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('icuin.dll')
unum_toPattern = Fiddle::Function.new(
  lib['unum_toPattern'],
  [
    Fiddle::TYPE_VOIDP,  # fmt : void**
    Fiddle::TYPE_CHAR,  # isPatternLocalized : CHAR
    Fiddle::TYPE_VOIDP,  # result : WORD* in/out
    Fiddle::TYPE_INT,  # resultLength : INT
    Fiddle::TYPE_VOIDP,  # status : UErrorCode* in/out
  ],
  Fiddle::TYPE_INT, Fiddle::Function::CDECL)
#[link(name = "icuin")]
extern "C" {
    fn unum_toPattern(
        fmt: *const *const (),  // void**
        isPatternLocalized: i8,  // CHAR
        result: *mut u16,  // WORD* in/out
        resultLength: i32,  // INT
        status: *mut i32  // UErrorCode* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("icuin.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern int unum_toPattern(IntPtr fmt, sbyte isPatternLocalized, ref ushort result, int resultLength, ref int status);
"@
$api = Add-Type -MemberDefinition $sig -Name 'icuin_unum_toPattern' -Namespace Win32 -PassThru
# $api::unum_toPattern(fmt, isPatternLocalized, result, resultLength, status)
#uselib "icuin.dll"
#func global unum_toPattern "unum_toPattern" sptr, sptr, sptr, sptr, sptr
; unum_toPattern fmt, isPatternLocalized, varptr(result), resultLength, status   ; 戻り値は stat
; fmt : void** -> "sptr"
; isPatternLocalized : CHAR -> "sptr"
; result : WORD* in/out -> "sptr"
; resultLength : INT -> "sptr"
; status : UErrorCode* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "icuin.dll"
#cfunc global unum_toPattern "unum_toPattern" sptr, int, var, int, int
; res = unum_toPattern(fmt, isPatternLocalized, result, resultLength, status)
; fmt : void** -> "sptr"
; isPatternLocalized : CHAR -> "int"
; result : WORD* in/out -> "var"
; resultLength : INT -> "int"
; status : UErrorCode* in/out -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; INT unum_toPattern(void** fmt, CHAR isPatternLocalized, WORD* result, INT resultLength, UErrorCode* status)
#uselib "icuin.dll"
#cfunc global unum_toPattern "unum_toPattern" intptr, int, var, int, int
; res = unum_toPattern(fmt, isPatternLocalized, result, resultLength, status)
; fmt : void** -> "intptr"
; isPatternLocalized : CHAR -> "int"
; result : WORD* in/out -> "var"
; resultLength : INT -> "int"
; status : UErrorCode* in/out -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	icuin = windows.NewLazySystemDLL("icuin.dll")
	procunum_toPattern = icuin.NewProc("unum_toPattern")
)

// fmt (void**), isPatternLocalized (CHAR), result (WORD* in/out), resultLength (INT), status (UErrorCode* in/out)
r1, _, err := procunum_toPattern.Call(
	uintptr(fmt),
	uintptr(isPatternLocalized),
	uintptr(result),
	uintptr(resultLength),
	uintptr(status),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // INT
function unum_toPattern(
  fmt: Pointer;   // void**
  isPatternLocalized: Shortint;   // CHAR
  result: Pointer;   // WORD* in/out
  resultLength: Integer;   // INT
  status: Pointer   // UErrorCode* in/out
): Integer; cdecl;
  external 'icuin.dll' name 'unum_toPattern';
result := DllCall("icuin\unum_toPattern"
    , "Ptr", fmt   ; void**
    , "Char", isPatternLocalized   ; CHAR
    , "Ptr", result   ; WORD* in/out
    , "Int", resultLength   ; INT
    , "Ptr", status   ; UErrorCode* in/out
    , "Cdecl Int")   ; return: INT
●unum_toPattern(fmt, isPatternLocalized, result, resultLength, status) = DLL("icuin.dll", "int unum_toPattern(void*, char, void*, int, void*)")
# 呼び出し: unum_toPattern(fmt, isPatternLocalized, result, resultLength, status)
# fmt : void** -> "void*"
# isPatternLocalized : CHAR -> "char"
# result : WORD* in/out -> "void*"
# resultLength : INT -> "int"
# status : UErrorCode* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※cdecl関数。DLL()宣言はstdcall前提。cdeclは EXEC_PTR(`cdecl`,…) を使用。