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unumf_openForSkeletonAndLocale
関数スケルトンとロケールから数値書式器を作成する。
シグネチャ
// icu.dll
#include <windows.h>
UNumberFormatter* unumf_openForSkeletonAndLocale(
const WORD* skeleton,
INT skeletonLen,
LPCSTR locale,
UErrorCode* ec
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| skeleton | WORD* | in | 数値書式を定義するスケルトン文字列。UTF-16配列で指定する。 |
| skeletonLen | INT | in | スケルトンの長さ(UTF-16単位)。-1でNUL終端として扱う。 |
| locale | LPCSTR | in | 数値書式に用いるロケール名。NULLで既定ロケールを使用する。 |
| ec | UErrorCode* | inout | ICUのエラーコード。呼び出し前に成功値で初期化する。 |
戻り値の型: UNumberFormatter*
各言語での呼び出し定義
// icu.dll
#include <windows.h>
UNumberFormatter* unumf_openForSkeletonAndLocale(
const WORD* skeleton,
INT skeletonLen,
LPCSTR locale,
UErrorCode* ec
);[DllImport("icu.dll", ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
static extern IntPtr unumf_openForSkeletonAndLocale(
ref ushort skeleton, // WORD*
int skeletonLen, // INT
[MarshalAs(UnmanagedType.LPStr)] string locale, // LPCSTR
ref int ec // UErrorCode* in/out
);<DllImport("icu.dll", ExactSpelling:=True, CallingConvention:=CallingConvention.Cdecl)>
Public Shared Function unumf_openForSkeletonAndLocale(
ByRef skeleton As UShort, ' WORD*
skeletonLen As Integer, ' INT
<MarshalAs(UnmanagedType.LPStr)> locale As String, ' LPCSTR
ByRef ec As Integer ' UErrorCode* in/out
) As IntPtr
End Function' skeleton : WORD*
' skeletonLen : INT
' locale : LPCSTR
' ec : UErrorCode* in/out
Declare PtrSafe Function unumf_openForSkeletonAndLocale Lib "icu" ( _
ByRef skeleton As Integer, _
ByVal skeletonLen As Long, _
ByVal locale As String, _
ByRef ec As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
unumf_openForSkeletonAndLocale = ctypes.cdll.icu.unumf_openForSkeletonAndLocale
unumf_openForSkeletonAndLocale.restype = ctypes.c_void_p
unumf_openForSkeletonAndLocale.argtypes = [
ctypes.POINTER(ctypes.c_ushort), # skeleton : WORD*
ctypes.c_int, # skeletonLen : INT
wintypes.LPCSTR, # locale : LPCSTR
ctypes.c_void_p, # ec : UErrorCode* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('icu.dll')
unumf_openForSkeletonAndLocale = Fiddle::Function.new(
lib['unumf_openForSkeletonAndLocale'],
[
Fiddle::TYPE_VOIDP, # skeleton : WORD*
Fiddle::TYPE_INT, # skeletonLen : INT
Fiddle::TYPE_VOIDP, # locale : LPCSTR
Fiddle::TYPE_VOIDP, # ec : UErrorCode* in/out
],
Fiddle::TYPE_VOIDP, Fiddle::Function::CDECL)#[link(name = "icu")]
extern "C" {
fn unumf_openForSkeletonAndLocale(
skeleton: *const u16, // WORD*
skeletonLen: i32, // INT
locale: *const u8, // LPCSTR
ec: *mut i32 // UErrorCode* in/out
) -> *mut isize;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("icu.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr unumf_openForSkeletonAndLocale(ref ushort skeleton, int skeletonLen, [MarshalAs(UnmanagedType.LPStr)] string locale, ref int ec);
"@
$api = Add-Type -MemberDefinition $sig -Name 'icu_unumf_openForSkeletonAndLocale' -Namespace Win32 -PassThru
# $api::unumf_openForSkeletonAndLocale(skeleton, skeletonLen, locale, ec)#uselib "icu.dll"
#func global unumf_openForSkeletonAndLocale "unumf_openForSkeletonAndLocale" sptr, sptr, sptr, sptr
; unumf_openForSkeletonAndLocale varptr(skeleton), skeletonLen, locale, varptr(ec) ; 戻り値は stat
; skeleton : WORD* -> "sptr"
; skeletonLen : INT -> "sptr"
; locale : LPCSTR -> "sptr"
; ec : UErrorCode* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "icu.dll" #cfunc global unumf_openForSkeletonAndLocale "unumf_openForSkeletonAndLocale" var, int, str, var ; res = unumf_openForSkeletonAndLocale(skeleton, skeletonLen, locale, ec) ; skeleton : WORD* -> "var" ; skeletonLen : INT -> "int" ; locale : LPCSTR -> "str" ; ec : UErrorCode* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "icu.dll" #cfunc global unumf_openForSkeletonAndLocale "unumf_openForSkeletonAndLocale" sptr, int, str, sptr ; res = unumf_openForSkeletonAndLocale(varptr(skeleton), skeletonLen, locale, varptr(ec)) ; skeleton : WORD* -> "sptr" ; skeletonLen : INT -> "int" ; locale : LPCSTR -> "str" ; ec : UErrorCode* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; UNumberFormatter* unumf_openForSkeletonAndLocale(WORD* skeleton, INT skeletonLen, LPCSTR locale, UErrorCode* ec) #uselib "icu.dll" #cfunc global unumf_openForSkeletonAndLocale "unumf_openForSkeletonAndLocale" var, int, str, var ; res = unumf_openForSkeletonAndLocale(skeleton, skeletonLen, locale, ec) ; skeleton : WORD* -> "var" ; skeletonLen : INT -> "int" ; locale : LPCSTR -> "str" ; ec : UErrorCode* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; UNumberFormatter* unumf_openForSkeletonAndLocale(WORD* skeleton, INT skeletonLen, LPCSTR locale, UErrorCode* ec) #uselib "icu.dll" #cfunc global unumf_openForSkeletonAndLocale "unumf_openForSkeletonAndLocale" intptr, int, str, intptr ; res = unumf_openForSkeletonAndLocale(varptr(skeleton), skeletonLen, locale, varptr(ec)) ; skeleton : WORD* -> "intptr" ; skeletonLen : INT -> "int" ; locale : LPCSTR -> "str" ; ec : UErrorCode* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
icu = windows.NewLazySystemDLL("icu.dll")
procunumf_openForSkeletonAndLocale = icu.NewProc("unumf_openForSkeletonAndLocale")
)
// skeleton (WORD*), skeletonLen (INT), locale (LPCSTR), ec (UErrorCode* in/out)
r1, _, err := procunumf_openForSkeletonAndLocale.Call(
uintptr(skeleton),
uintptr(skeletonLen),
uintptr(unsafe.Pointer(windows.BytePtrFromString(locale))),
uintptr(ec),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // UNumberFormatter*function unumf_openForSkeletonAndLocale(
skeleton: Pointer; // WORD*
skeletonLen: Integer; // INT
locale: PAnsiChar; // LPCSTR
ec: Pointer // UErrorCode* in/out
): Pointer; cdecl;
external 'icu.dll' name 'unumf_openForSkeletonAndLocale';result := DllCall("icu\unumf_openForSkeletonAndLocale"
, "Ptr", skeleton ; WORD*
, "Int", skeletonLen ; INT
, "AStr", locale ; LPCSTR
, "Ptr", ec ; UErrorCode* in/out
, "Cdecl Ptr") ; return: UNumberFormatter*●unumf_openForSkeletonAndLocale(skeleton, skeletonLen, locale, ec) = DLL("icu.dll", "void* unumf_openForSkeletonAndLocale(void*, int, char*, void*)")
# 呼び出し: unumf_openForSkeletonAndLocale(skeleton, skeletonLen, locale, ec)
# skeleton : WORD* -> "void*"
# skeletonLen : INT -> "int"
# locale : LPCSTR -> "char*"
# ec : UErrorCode* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※cdecl関数。DLL()宣言はstdcall前提。cdeclは EXEC_PTR(`cdecl`,…) を使用。const std = @import("std");
extern "icu" fn unumf_openForSkeletonAndLocale(
skeleton: [*c]u16, // WORD*
skeletonLen: i32, // INT
locale: [*c]const u8, // LPCSTR
ec: [*c]i32 // UErrorCode* in/out
) callconv(.c) [*c]isize;proc unumf_openForSkeletonAndLocale(
skeleton: ptr uint16, # WORD*
skeletonLen: int32, # INT
locale: cstring, # LPCSTR
ec: ptr int32 # UErrorCode* in/out
): ptr int {.importc: "unumf_openForSkeletonAndLocale", cdecl, dynlib: "icu.dll".}pragma(lib, "icu");
extern(C)
ptrdiff_t* unumf_openForSkeletonAndLocale(
ushort* skeleton, // WORD*
int skeletonLen, // INT
const(char)* locale, // LPCSTR
int* ec // UErrorCode* in/out
);ccall((:unumf_openForSkeletonAndLocale, "icu.dll"), Ptr{Int},
(Ptr{UInt16}, Int32, Cstring, Ptr{Int32}),
skeleton, skeletonLen, locale, ec)
# skeleton : WORD* -> Ptr{UInt16}
# skeletonLen : INT -> Int32
# locale : LPCSTR -> Cstring
# ec : UErrorCode* in/out -> Ptr{Int32}local ffi = require("ffi")
ffi.cdef[[
intptr_t* unumf_openForSkeletonAndLocale(
uint16_t* skeleton,
int32_t skeletonLen,
const char* locale,
int32_t* ec);
]]
local icu = ffi.load("icu")
-- icu.unumf_openForSkeletonAndLocale(skeleton, skeletonLen, locale, ec)
-- skeleton : WORD*
-- skeletonLen : INT
-- locale : LPCSTR
-- ec : UErrorCode* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('icu.dll');
const unumf_openForSkeletonAndLocale = lib.func('__cdecl', 'unumf_openForSkeletonAndLocale', 'intptr_t *', ['uint16_t *', 'int32_t', 'str', 'int32_t *']);
// unumf_openForSkeletonAndLocale(skeleton, skeletonLen, locale, ec)
// skeleton : WORD* -> 'uint16_t *'
// skeletonLen : INT -> 'int32_t'
// locale : LPCSTR -> 'str'
// ec : UErrorCode* in/out -> 'int32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("icu.dll", {
unumf_openForSkeletonAndLocale: { parameters: ["pointer", "i32", "buffer", "pointer"], result: "pointer" },
});
// lib.symbols.unumf_openForSkeletonAndLocale(skeleton, skeletonLen, locale, ec)
// skeleton : WORD* -> "pointer"
// skeletonLen : INT -> "i32"
// locale : LPCSTR -> "buffer"
// ec : UErrorCode* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
intptr_t* unumf_openForSkeletonAndLocale(
uint16_t* skeleton,
int32_t skeletonLen,
const char* locale,
int32_t* ec);
C, "icu.dll");
// $ffi->unumf_openForSkeletonAndLocale(skeleton, skeletonLen, locale, ec);
// skeleton : WORD*
// skeletonLen : INT
// locale : LPCSTR
// ec : UErrorCode* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Icu extends Library {
Icu INSTANCE = Native.load("icu", Icu.class);
Pointer unumf_openForSkeletonAndLocale(
ShortByReference skeleton, // WORD*
int skeletonLen, // INT
String locale, // LPCSTR
IntByReference ec // UErrorCode* in/out
);
}@[Link("icu")]
lib Libicu
fun unumf_openForSkeletonAndLocale = unumf_openForSkeletonAndLocale(
skeleton : UInt16*, # WORD*
skeletonLen : Int32, # INT
locale : UInt8*, # LPCSTR
ec : Int32* # UErrorCode* in/out
) : LibC::SSizeT*
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef unumf_openForSkeletonAndLocaleNative = Pointer<IntPtr> Function(Pointer<Uint16>, Int32, Pointer<Utf8>, Pointer<Int32>);
typedef unumf_openForSkeletonAndLocaleDart = Pointer<IntPtr> Function(Pointer<Uint16>, int, Pointer<Utf8>, Pointer<Int32>);
final unumf_openForSkeletonAndLocale = DynamicLibrary.open('icu.dll')
.lookupFunction<unumf_openForSkeletonAndLocaleNative, unumf_openForSkeletonAndLocaleDart>('unumf_openForSkeletonAndLocale');
// skeleton : WORD* -> Pointer<Uint16>
// skeletonLen : INT -> Int32
// locale : LPCSTR -> Pointer<Utf8>
// ec : UErrorCode* in/out -> Pointer<Int32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function unumf_openForSkeletonAndLocale(
skeleton: Pointer; // WORD*
skeletonLen: Integer; // INT
locale: PAnsiChar; // LPCSTR
ec: Pointer // UErrorCode* in/out
): Pointer; cdecl;
external 'icu.dll' name 'unumf_openForSkeletonAndLocale';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import ccall safe "unumf_openForSkeletonAndLocale"
c_unumf_openForSkeletonAndLocale :: Ptr Word16 -> Int32 -> CString -> Ptr Int32 -> IO (Ptr CIntPtr)
-- skeleton : WORD* -> Ptr Word16
-- skeletonLen : INT -> Int32
-- locale : LPCSTR -> CString
-- ec : UErrorCode* in/out -> Ptr Int32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let unumf_openforskeletonandlocale =
foreign "unumf_openForSkeletonAndLocale"
((ptr uint16_t) @-> int32_t @-> string @-> (ptr int32_t) @-> returning (ptr intptr_t))
(* skeleton : WORD* -> (ptr uint16_t) *)
(* skeletonLen : INT -> int32_t *)
(* locale : LPCSTR -> string *)
(* ec : UErrorCode* in/out -> (ptr int32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library icu (t "icu.dll"))
(cffi:use-foreign-library icu)
(cffi:defcfun ("unumf_openForSkeletonAndLocale" unumf-open-for-skeleton-and-locale :convention :cdecl) :pointer
(skeleton :pointer) ; WORD*
(skeleton-len :int32) ; INT
(locale :string) ; LPCSTR
(ec :pointer)) ; UErrorCode* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $unumf_openForSkeletonAndLocale = Win32::API::More->new('icu',
'LPVOID unumf_openForSkeletonAndLocale(LPVOID skeleton, int skeletonLen, LPCSTR locale, LPVOID ec)');
# my $ret = $unumf_openForSkeletonAndLocale->Call($skeleton, $skeletonLen, $locale, $ec);
# skeleton : WORD* -> LPVOID
# skeletonLen : INT -> int
# locale : LPCSTR -> LPCSTR
# ec : UErrorCode* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型