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ures_resetIterator
関数リソースバンドルの反復子を先頭にリセットする。
シグネチャ
// icuuc.dll
#include <windows.h>
void ures_resetIterator(
UResourceBundle* resourceBundle
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| resourceBundle | UResourceBundle* | inout |
戻り値の型: void
各言語での呼び出し定義
// icuuc.dll
#include <windows.h>
void ures_resetIterator(
UResourceBundle* resourceBundle
);[DllImport("icuuc.dll", ExactSpelling = true, CallingConvention = CallingConvention.Cdecl)]
static extern void ures_resetIterator(
ref IntPtr resourceBundle // UResourceBundle* in/out
);<DllImport("icuuc.dll", ExactSpelling:=True, CallingConvention:=CallingConvention.Cdecl)>
Public Shared Sub ures_resetIterator(
ByRef resourceBundle As IntPtr ' UResourceBundle* in/out
)
End Sub' resourceBundle : UResourceBundle* in/out
Declare PtrSafe Sub ures_resetIterator Lib "icuuc" ( _
ByRef resourceBundle As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ures_resetIterator = ctypes.cdll.icuuc.ures_resetIterator
ures_resetIterator.restype = None
ures_resetIterator.argtypes = [
ctypes.c_void_p, # resourceBundle : UResourceBundle* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('icuuc.dll')
ures_resetIterator = Fiddle::Function.new(
lib['ures_resetIterator'],
[
Fiddle::TYPE_VOIDP, # resourceBundle : UResourceBundle* in/out
],
Fiddle::TYPE_VOID, Fiddle::Function::CDECL)#[link(name = "icuuc")]
extern "C" {
fn ures_resetIterator(
resourceBundle: *mut isize // UResourceBundle* in/out
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("icuuc.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern void ures_resetIterator(ref IntPtr resourceBundle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'icuuc_ures_resetIterator' -Namespace Win32 -PassThru
# $api::ures_resetIterator(resourceBundle)#uselib "icuuc.dll"
#func global ures_resetIterator "ures_resetIterator" sptr
; ures_resetIterator resourceBundle
; resourceBundle : UResourceBundle* in/out -> "sptr"#uselib "icuuc.dll"
#func global ures_resetIterator "ures_resetIterator" int
; ures_resetIterator resourceBundle
; resourceBundle : UResourceBundle* in/out -> "int"; void ures_resetIterator(UResourceBundle* resourceBundle)
#uselib "icuuc.dll"
#func global ures_resetIterator "ures_resetIterator" int
; ures_resetIterator resourceBundle
; resourceBundle : UResourceBundle* in/out -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
icuuc = windows.NewLazySystemDLL("icuuc.dll")
procures_resetIterator = icuuc.NewProc("ures_resetIterator")
)
// resourceBundle (UResourceBundle* in/out)
r1, _, err := procures_resetIterator.Call(
uintptr(resourceBundle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure ures_resetIterator(
resourceBundle: Pointer // UResourceBundle* in/out
); cdecl;
external 'icuuc.dll' name 'ures_resetIterator';result := DllCall("icuuc\ures_resetIterator"
, "Ptr", resourceBundle ; UResourceBundle* in/out
, "Cdecl Int") ; return: void●ures_resetIterator(resourceBundle) = DLL("icuuc.dll", "int ures_resetIterator(void*)")
# 呼び出し: ures_resetIterator(resourceBundle)
# resourceBundle : UResourceBundle* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※cdecl関数。DLL()宣言はstdcall前提。cdeclは EXEC_PTR(`cdecl`,…) を使用。