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D3DGetTraceInstructionOffsets
関数シェーダー命令のトレースオフセットを取得する。
シグネチャ
// D3DCOMPILER_47.dll
#include <windows.h>
HRESULT D3DGetTraceInstructionOffsets(
const void* pSrcData,
UINT_PTR SrcDataSize,
DWORD Flags,
UINT_PTR StartInstIndex,
UINT_PTR NumInsts,
UINT_PTR* pOffsets, // optional
UINT_PTR* pTotalInsts // optional
);パラメーター
| 名前 | 型 | 方向 | 説明 | ||||
|---|---|---|---|---|---|---|---|
| pSrcData | void* | in | コンパイル済みシェーダーデータへのポインター。 | ||||
| SrcDataSize | UINT_PTR | in | pSrcData が指すメモリブロックのサイズ (バイト単位)。 | ||||
| Flags | DWORD | in | ビットごとの OR 演算で組み合わせる次のフラグの組み合わせ。結果の値は、D3DGetTraceInstructionOffsets が命令オフセットを取得する方法を指定します。
| ||||
| StartInstIndex | UINT_PTR | in | D3DGetTraceInstructionOffsets がバイトオフセットの取得を開始する、コンパイル済みシェーダーデータ内の命令のインデックス。 | ||||
| NumInsts | UINT_PTR | in | D3DGetTraceInstructionOffsets がバイトオフセットを取得する命令の数。 | ||||
| pOffsets | UINT_PTR* | outoptional | 実際のオフセットの数を受け取る変数へのポインター。 | ||||
| pTotalInsts | UINT_PTR* | outoptional | シェーダーコードのセクション内の命令の総数を受け取る変数へのポインター。 |
戻り値の型: HRESULT
公式ドキュメント
シェーダーコードのセクション内にある命令のバイトオフセットを取得します。
戻り値
Direct3D 11 のリターンコードのいずれかを返します。
解説(Remarks)
プログラムデータベース (PDB) ファイルによる新しい種類の Microsoft High Level Shader Language (HLSL) デバッグ情報では、シェーダー blob (任意長のデータバッファー) 内の命令バイトオフセットが使用されます。命令インデックスとの相互変換を行うには、D3DGetTraceInstructionOffsets を使用します。
メモ D3dcompiler_44.dll 以降のバージョンのファイルに、D3DGetTraceInstructionOffsets コンパイラー関数が含まれています。
出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)
各言語での呼び出し定義
// D3DCOMPILER_47.dll
#include <windows.h>
HRESULT D3DGetTraceInstructionOffsets(
const void* pSrcData,
UINT_PTR SrcDataSize,
DWORD Flags,
UINT_PTR StartInstIndex,
UINT_PTR NumInsts,
UINT_PTR* pOffsets, // optional
UINT_PTR* pTotalInsts // optional
);[DllImport("D3DCOMPILER_47.dll", ExactSpelling = true)]
static extern int D3DGetTraceInstructionOffsets(
IntPtr pSrcData, // void*
UIntPtr SrcDataSize, // UINT_PTR
uint Flags, // DWORD
UIntPtr StartInstIndex, // UINT_PTR
UIntPtr NumInsts, // UINT_PTR
IntPtr pOffsets, // UINT_PTR* optional, out
IntPtr pTotalInsts // UINT_PTR* optional, out
);<DllImport("D3DCOMPILER_47.dll", ExactSpelling:=True)>
Public Shared Function D3DGetTraceInstructionOffsets(
pSrcData As IntPtr, ' void*
SrcDataSize As UIntPtr, ' UINT_PTR
Flags As UInteger, ' DWORD
StartInstIndex As UIntPtr, ' UINT_PTR
NumInsts As UIntPtr, ' UINT_PTR
pOffsets As IntPtr, ' UINT_PTR* optional, out
pTotalInsts As IntPtr ' UINT_PTR* optional, out
) As Integer
End Function' pSrcData : void*
' SrcDataSize : UINT_PTR
' Flags : DWORD
' StartInstIndex : UINT_PTR
' NumInsts : UINT_PTR
' pOffsets : UINT_PTR* optional, out
' pTotalInsts : UINT_PTR* optional, out
Declare PtrSafe Function D3DGetTraceInstructionOffsets Lib "d3dcompiler_47" ( _
ByVal pSrcData As LongPtr, _
ByVal SrcDataSize As LongPtr, _
ByVal Flags As Long, _
ByVal StartInstIndex As LongPtr, _
ByVal NumInsts As LongPtr, _
ByVal pOffsets As LongPtr, _
ByVal pTotalInsts As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
D3DGetTraceInstructionOffsets = ctypes.windll.d3dcompiler_47.D3DGetTraceInstructionOffsets
D3DGetTraceInstructionOffsets.restype = ctypes.c_int
D3DGetTraceInstructionOffsets.argtypes = [
ctypes.POINTER(None), # pSrcData : void*
ctypes.c_size_t, # SrcDataSize : UINT_PTR
wintypes.DWORD, # Flags : DWORD
ctypes.c_size_t, # StartInstIndex : UINT_PTR
ctypes.c_size_t, # NumInsts : UINT_PTR
ctypes.POINTER(ctypes.c_size_t), # pOffsets : UINT_PTR* optional, out
ctypes.POINTER(ctypes.c_size_t), # pTotalInsts : UINT_PTR* optional, out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('D3DCOMPILER_47.dll')
D3DGetTraceInstructionOffsets = Fiddle::Function.new(
lib['D3DGetTraceInstructionOffsets'],
[
Fiddle::TYPE_VOIDP, # pSrcData : void*
Fiddle::TYPE_UINTPTR_T, # SrcDataSize : UINT_PTR
-Fiddle::TYPE_INT, # Flags : DWORD
Fiddle::TYPE_UINTPTR_T, # StartInstIndex : UINT_PTR
Fiddle::TYPE_UINTPTR_T, # NumInsts : UINT_PTR
Fiddle::TYPE_VOIDP, # pOffsets : UINT_PTR* optional, out
Fiddle::TYPE_VOIDP, # pTotalInsts : UINT_PTR* optional, out
],
Fiddle::TYPE_INT)#[link(name = "d3dcompiler_47")]
extern "system" {
fn D3DGetTraceInstructionOffsets(
pSrcData: *const (), // void*
SrcDataSize: usize, // UINT_PTR
Flags: u32, // DWORD
StartInstIndex: usize, // UINT_PTR
NumInsts: usize, // UINT_PTR
pOffsets: *mut usize, // UINT_PTR* optional, out
pTotalInsts: *mut usize // UINT_PTR* optional, out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("D3DCOMPILER_47.dll")]
public static extern int D3DGetTraceInstructionOffsets(IntPtr pSrcData, UIntPtr SrcDataSize, uint Flags, UIntPtr StartInstIndex, UIntPtr NumInsts, IntPtr pOffsets, IntPtr pTotalInsts);
"@
$api = Add-Type -MemberDefinition $sig -Name 'D3DCOMPILER_47_D3DGetTraceInstructionOffsets' -Namespace Win32 -PassThru
# $api::D3DGetTraceInstructionOffsets(pSrcData, SrcDataSize, Flags, StartInstIndex, NumInsts, pOffsets, pTotalInsts)#uselib "D3DCOMPILER_47.dll"
#func global D3DGetTraceInstructionOffsets "D3DGetTraceInstructionOffsets" sptr, sptr, sptr, sptr, sptr, sptr, sptr
; D3DGetTraceInstructionOffsets pSrcData, SrcDataSize, Flags, StartInstIndex, NumInsts, varptr(pOffsets), varptr(pTotalInsts) ; 戻り値は stat
; pSrcData : void* -> "sptr"
; SrcDataSize : UINT_PTR -> "sptr"
; Flags : DWORD -> "sptr"
; StartInstIndex : UINT_PTR -> "sptr"
; NumInsts : UINT_PTR -> "sptr"
; pOffsets : UINT_PTR* optional, out -> "sptr"
; pTotalInsts : UINT_PTR* optional, out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "D3DCOMPILER_47.dll" #cfunc global D3DGetTraceInstructionOffsets "D3DGetTraceInstructionOffsets" sptr, sptr, int, sptr, sptr, var, var ; res = D3DGetTraceInstructionOffsets(pSrcData, SrcDataSize, Flags, StartInstIndex, NumInsts, pOffsets, pTotalInsts) ; pSrcData : void* -> "sptr" ; SrcDataSize : UINT_PTR -> "sptr" ; Flags : DWORD -> "int" ; StartInstIndex : UINT_PTR -> "sptr" ; NumInsts : UINT_PTR -> "sptr" ; pOffsets : UINT_PTR* optional, out -> "var" ; pTotalInsts : UINT_PTR* optional, out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "D3DCOMPILER_47.dll" #cfunc global D3DGetTraceInstructionOffsets "D3DGetTraceInstructionOffsets" sptr, sptr, int, sptr, sptr, sptr, sptr ; res = D3DGetTraceInstructionOffsets(pSrcData, SrcDataSize, Flags, StartInstIndex, NumInsts, varptr(pOffsets), varptr(pTotalInsts)) ; pSrcData : void* -> "sptr" ; SrcDataSize : UINT_PTR -> "sptr" ; Flags : DWORD -> "int" ; StartInstIndex : UINT_PTR -> "sptr" ; NumInsts : UINT_PTR -> "sptr" ; pOffsets : UINT_PTR* optional, out -> "sptr" ; pTotalInsts : UINT_PTR* optional, out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT D3DGetTraceInstructionOffsets(void* pSrcData, UINT_PTR SrcDataSize, DWORD Flags, UINT_PTR StartInstIndex, UINT_PTR NumInsts, UINT_PTR* pOffsets, UINT_PTR* pTotalInsts) #uselib "D3DCOMPILER_47.dll" #cfunc global D3DGetTraceInstructionOffsets "D3DGetTraceInstructionOffsets" intptr, intptr, int, intptr, intptr, var, var ; res = D3DGetTraceInstructionOffsets(pSrcData, SrcDataSize, Flags, StartInstIndex, NumInsts, pOffsets, pTotalInsts) ; pSrcData : void* -> "intptr" ; SrcDataSize : UINT_PTR -> "intptr" ; Flags : DWORD -> "int" ; StartInstIndex : UINT_PTR -> "intptr" ; NumInsts : UINT_PTR -> "intptr" ; pOffsets : UINT_PTR* optional, out -> "var" ; pTotalInsts : UINT_PTR* optional, out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT D3DGetTraceInstructionOffsets(void* pSrcData, UINT_PTR SrcDataSize, DWORD Flags, UINT_PTR StartInstIndex, UINT_PTR NumInsts, UINT_PTR* pOffsets, UINT_PTR* pTotalInsts) #uselib "D3DCOMPILER_47.dll" #cfunc global D3DGetTraceInstructionOffsets "D3DGetTraceInstructionOffsets" intptr, intptr, int, intptr, intptr, intptr, intptr ; res = D3DGetTraceInstructionOffsets(pSrcData, SrcDataSize, Flags, StartInstIndex, NumInsts, varptr(pOffsets), varptr(pTotalInsts)) ; pSrcData : void* -> "intptr" ; SrcDataSize : UINT_PTR -> "intptr" ; Flags : DWORD -> "int" ; StartInstIndex : UINT_PTR -> "intptr" ; NumInsts : UINT_PTR -> "intptr" ; pOffsets : UINT_PTR* optional, out -> "intptr" ; pTotalInsts : UINT_PTR* optional, out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
d3dcompiler_47 = windows.NewLazySystemDLL("D3DCOMPILER_47.dll")
procD3DGetTraceInstructionOffsets = d3dcompiler_47.NewProc("D3DGetTraceInstructionOffsets")
)
// pSrcData (void*), SrcDataSize (UINT_PTR), Flags (DWORD), StartInstIndex (UINT_PTR), NumInsts (UINT_PTR), pOffsets (UINT_PTR* optional, out), pTotalInsts (UINT_PTR* optional, out)
r1, _, err := procD3DGetTraceInstructionOffsets.Call(
uintptr(pSrcData),
uintptr(SrcDataSize),
uintptr(Flags),
uintptr(StartInstIndex),
uintptr(NumInsts),
uintptr(pOffsets),
uintptr(pTotalInsts),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction D3DGetTraceInstructionOffsets(
pSrcData: Pointer; // void*
SrcDataSize: NativeUInt; // UINT_PTR
Flags: DWORD; // DWORD
StartInstIndex: NativeUInt; // UINT_PTR
NumInsts: NativeUInt; // UINT_PTR
pOffsets: Pointer; // UINT_PTR* optional, out
pTotalInsts: Pointer // UINT_PTR* optional, out
): Integer; stdcall;
external 'D3DCOMPILER_47.dll' name 'D3DGetTraceInstructionOffsets';result := DllCall("D3DCOMPILER_47\D3DGetTraceInstructionOffsets"
, "Ptr", pSrcData ; void*
, "UPtr", SrcDataSize ; UINT_PTR
, "UInt", Flags ; DWORD
, "UPtr", StartInstIndex ; UINT_PTR
, "UPtr", NumInsts ; UINT_PTR
, "Ptr", pOffsets ; UINT_PTR* optional, out
, "Ptr", pTotalInsts ; UINT_PTR* optional, out
, "Int") ; return: HRESULT●D3DGetTraceInstructionOffsets(pSrcData, SrcDataSize, Flags, StartInstIndex, NumInsts, pOffsets, pTotalInsts) = DLL("D3DCOMPILER_47.dll", "int D3DGetTraceInstructionOffsets(void*, int, dword, int, int, void*, void*)")
# 呼び出し: D3DGetTraceInstructionOffsets(pSrcData, SrcDataSize, Flags, StartInstIndex, NumInsts, pOffsets, pTotalInsts)
# pSrcData : void* -> "void*"
# SrcDataSize : UINT_PTR -> "int"
# Flags : DWORD -> "dword"
# StartInstIndex : UINT_PTR -> "int"
# NumInsts : UINT_PTR -> "int"
# pOffsets : UINT_PTR* optional, out -> "void*"
# pTotalInsts : UINT_PTR* optional, out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "d3dcompiler_47" fn D3DGetTraceInstructionOffsets(
pSrcData: ?*anyopaque, // void*
SrcDataSize: usize, // UINT_PTR
Flags: u32, // DWORD
StartInstIndex: usize, // UINT_PTR
NumInsts: usize, // UINT_PTR
pOffsets: [*c]usize, // UINT_PTR* optional, out
pTotalInsts: [*c]usize // UINT_PTR* optional, out
) callconv(std.os.windows.WINAPI) i32;proc D3DGetTraceInstructionOffsets(
pSrcData: pointer, # void*
SrcDataSize: uint, # UINT_PTR
Flags: uint32, # DWORD
StartInstIndex: uint, # UINT_PTR
NumInsts: uint, # UINT_PTR
pOffsets: ptr uint, # UINT_PTR* optional, out
pTotalInsts: ptr uint # UINT_PTR* optional, out
): int32 {.importc: "D3DGetTraceInstructionOffsets", stdcall, dynlib: "D3DCOMPILER_47.dll".}pragma(lib, "d3dcompiler_47");
extern(Windows)
int D3DGetTraceInstructionOffsets(
void* pSrcData, // void*
size_t SrcDataSize, // UINT_PTR
uint Flags, // DWORD
size_t StartInstIndex, // UINT_PTR
size_t NumInsts, // UINT_PTR
size_t* pOffsets, // UINT_PTR* optional, out
size_t* pTotalInsts // UINT_PTR* optional, out
);ccall((:D3DGetTraceInstructionOffsets, "D3DCOMPILER_47.dll"), stdcall, Int32,
(Ptr{Cvoid}, Csize_t, UInt32, Csize_t, Csize_t, Ptr{Csize_t}, Ptr{Csize_t}),
pSrcData, SrcDataSize, Flags, StartInstIndex, NumInsts, pOffsets, pTotalInsts)
# pSrcData : void* -> Ptr{Cvoid}
# SrcDataSize : UINT_PTR -> Csize_t
# Flags : DWORD -> UInt32
# StartInstIndex : UINT_PTR -> Csize_t
# NumInsts : UINT_PTR -> Csize_t
# pOffsets : UINT_PTR* optional, out -> Ptr{Csize_t}
# pTotalInsts : UINT_PTR* optional, out -> Ptr{Csize_t}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t D3DGetTraceInstructionOffsets(
void* pSrcData,
uintptr_t SrcDataSize,
uint32_t Flags,
uintptr_t StartInstIndex,
uintptr_t NumInsts,
uintptr_t* pOffsets,
uintptr_t* pTotalInsts);
]]
local d3dcompiler_47 = ffi.load("d3dcompiler_47")
-- d3dcompiler_47.D3DGetTraceInstructionOffsets(pSrcData, SrcDataSize, Flags, StartInstIndex, NumInsts, pOffsets, pTotalInsts)
-- pSrcData : void*
-- SrcDataSize : UINT_PTR
-- Flags : DWORD
-- StartInstIndex : UINT_PTR
-- NumInsts : UINT_PTR
-- pOffsets : UINT_PTR* optional, out
-- pTotalInsts : UINT_PTR* optional, out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('D3DCOMPILER_47.dll');
const D3DGetTraceInstructionOffsets = lib.func('__stdcall', 'D3DGetTraceInstructionOffsets', 'int32_t', ['void *', 'uintptr_t', 'uint32_t', 'uintptr_t', 'uintptr_t', 'uintptr_t *', 'uintptr_t *']);
// D3DGetTraceInstructionOffsets(pSrcData, SrcDataSize, Flags, StartInstIndex, NumInsts, pOffsets, pTotalInsts)
// pSrcData : void* -> 'void *'
// SrcDataSize : UINT_PTR -> 'uintptr_t'
// Flags : DWORD -> 'uint32_t'
// StartInstIndex : UINT_PTR -> 'uintptr_t'
// NumInsts : UINT_PTR -> 'uintptr_t'
// pOffsets : UINT_PTR* optional, out -> 'uintptr_t *'
// pTotalInsts : UINT_PTR* optional, out -> 'uintptr_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("D3DCOMPILER_47.dll", {
D3DGetTraceInstructionOffsets: { parameters: ["pointer", "usize", "u32", "usize", "usize", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.D3DGetTraceInstructionOffsets(pSrcData, SrcDataSize, Flags, StartInstIndex, NumInsts, pOffsets, pTotalInsts)
// pSrcData : void* -> "pointer"
// SrcDataSize : UINT_PTR -> "usize"
// Flags : DWORD -> "u32"
// StartInstIndex : UINT_PTR -> "usize"
// NumInsts : UINT_PTR -> "usize"
// pOffsets : UINT_PTR* optional, out -> "pointer"
// pTotalInsts : UINT_PTR* optional, out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t D3DGetTraceInstructionOffsets(
void* pSrcData,
size_t SrcDataSize,
uint32_t Flags,
size_t StartInstIndex,
size_t NumInsts,
size_t* pOffsets,
size_t* pTotalInsts);
C, "D3DCOMPILER_47.dll");
// $ffi->D3DGetTraceInstructionOffsets(pSrcData, SrcDataSize, Flags, StartInstIndex, NumInsts, pOffsets, pTotalInsts);
// pSrcData : void*
// SrcDataSize : UINT_PTR
// Flags : DWORD
// StartInstIndex : UINT_PTR
// NumInsts : UINT_PTR
// pOffsets : UINT_PTR* optional, out
// pTotalInsts : UINT_PTR* optional, out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface D3dcompiler_47 extends StdCallLibrary {
D3dcompiler_47 INSTANCE = Native.load("d3dcompiler_47", D3dcompiler_47.class);
int D3DGetTraceInstructionOffsets(
Pointer pSrcData, // void*
long SrcDataSize, // UINT_PTR
int Flags, // DWORD
long StartInstIndex, // UINT_PTR
long NumInsts, // UINT_PTR
LongByReference pOffsets, // UINT_PTR* optional, out
LongByReference pTotalInsts // UINT_PTR* optional, out
);
}@[Link("d3dcompiler_47")]
lib LibD3DCOMPILER_47
fun D3DGetTraceInstructionOffsets = D3DGetTraceInstructionOffsets(
pSrcData : Void*, # void*
SrcDataSize : LibC::SizeT, # UINT_PTR
Flags : UInt32, # DWORD
StartInstIndex : LibC::SizeT, # UINT_PTR
NumInsts : LibC::SizeT, # UINT_PTR
pOffsets : LibC::SizeT*, # UINT_PTR* optional, out
pTotalInsts : LibC::SizeT* # UINT_PTR* optional, out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef D3DGetTraceInstructionOffsetsNative = Int32 Function(Pointer<Void>, UintPtr, Uint32, UintPtr, UintPtr, Pointer<UintPtr>, Pointer<UintPtr>);
typedef D3DGetTraceInstructionOffsetsDart = int Function(Pointer<Void>, int, int, int, int, Pointer<UintPtr>, Pointer<UintPtr>);
final D3DGetTraceInstructionOffsets = DynamicLibrary.open('D3DCOMPILER_47.dll')
.lookupFunction<D3DGetTraceInstructionOffsetsNative, D3DGetTraceInstructionOffsetsDart>('D3DGetTraceInstructionOffsets');
// pSrcData : void* -> Pointer<Void>
// SrcDataSize : UINT_PTR -> UintPtr
// Flags : DWORD -> Uint32
// StartInstIndex : UINT_PTR -> UintPtr
// NumInsts : UINT_PTR -> UintPtr
// pOffsets : UINT_PTR* optional, out -> Pointer<UintPtr>
// pTotalInsts : UINT_PTR* optional, out -> Pointer<UintPtr>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function D3DGetTraceInstructionOffsets(
pSrcData: Pointer; // void*
SrcDataSize: NativeUInt; // UINT_PTR
Flags: DWORD; // DWORD
StartInstIndex: NativeUInt; // UINT_PTR
NumInsts: NativeUInt; // UINT_PTR
pOffsets: Pointer; // UINT_PTR* optional, out
pTotalInsts: Pointer // UINT_PTR* optional, out
): Integer; stdcall;
external 'D3DCOMPILER_47.dll' name 'D3DGetTraceInstructionOffsets';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "D3DGetTraceInstructionOffsets"
c_D3DGetTraceInstructionOffsets :: Ptr () -> CUIntPtr -> Word32 -> CUIntPtr -> CUIntPtr -> Ptr CUIntPtr -> Ptr CUIntPtr -> IO Int32
-- pSrcData : void* -> Ptr ()
-- SrcDataSize : UINT_PTR -> CUIntPtr
-- Flags : DWORD -> Word32
-- StartInstIndex : UINT_PTR -> CUIntPtr
-- NumInsts : UINT_PTR -> CUIntPtr
-- pOffsets : UINT_PTR* optional, out -> Ptr CUIntPtr
-- pTotalInsts : UINT_PTR* optional, out -> Ptr CUIntPtr
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let d3dgettraceinstructionoffsets =
foreign "D3DGetTraceInstructionOffsets"
((ptr void) @-> size_t @-> uint32_t @-> size_t @-> size_t @-> (ptr size_t) @-> (ptr size_t) @-> returning int32_t)
(* pSrcData : void* -> (ptr void) *)
(* SrcDataSize : UINT_PTR -> size_t *)
(* Flags : DWORD -> uint32_t *)
(* StartInstIndex : UINT_PTR -> size_t *)
(* NumInsts : UINT_PTR -> size_t *)
(* pOffsets : UINT_PTR* optional, out -> (ptr size_t) *)
(* pTotalInsts : UINT_PTR* optional, out -> (ptr size_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library d3dcompiler_47 (t "D3DCOMPILER_47.dll"))
(cffi:use-foreign-library d3dcompiler_47)
(cffi:defcfun ("D3DGetTraceInstructionOffsets" d3-dget-trace-instruction-offsets :convention :stdcall) :int32
(p-src-data :pointer) ; void*
(src-data-size :uint64) ; UINT_PTR
(flags :uint32) ; DWORD
(start-inst-index :uint64) ; UINT_PTR
(num-insts :uint64) ; UINT_PTR
(p-offsets :pointer) ; UINT_PTR* optional, out
(p-total-insts :pointer)) ; UINT_PTR* optional, out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $D3DGetTraceInstructionOffsets = Win32::API::More->new('D3DCOMPILER_47',
'int D3DGetTraceInstructionOffsets(LPVOID pSrcData, WPARAM SrcDataSize, DWORD Flags, WPARAM StartInstIndex, WPARAM NumInsts, LPVOID pOffsets, LPVOID pTotalInsts)');
# my $ret = $D3DGetTraceInstructionOffsets->Call($pSrcData, $SrcDataSize, $Flags, $StartInstIndex, $NumInsts, $pOffsets, $pTotalInsts);
# pSrcData : void* -> LPVOID
# SrcDataSize : UINT_PTR -> WPARAM
# Flags : DWORD -> DWORD
# StartInstIndex : UINT_PTR -> WPARAM
# NumInsts : UINT_PTR -> WPARAM
# pOffsets : UINT_PTR* optional, out -> LPVOID
# pTotalInsts : UINT_PTR* optional, out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。