Win32 API 日本語リファレンス
ホームGraphics.Direct3D9 › D3DPERF_SetOptions

D3DPERF_SetOptions

関数
Direct3D9パフォーマンス分析ツールの動作オプションを設定する。
DLLd3d9.dll呼出規約winapi

シグネチャ

// d3d9.dll
#include <windows.h>

void D3DPERF_SetOptions(
    DWORD dwOptions
);

パラメーター

名前方向
dwOptionsDWORDin

戻り値の型: void

各言語での呼び出し定義

// d3d9.dll
#include <windows.h>

void D3DPERF_SetOptions(
    DWORD dwOptions
);
[DllImport("d3d9.dll", ExactSpelling = true)]
static extern void D3DPERF_SetOptions(
    uint dwOptions   // DWORD
);
<DllImport("d3d9.dll", ExactSpelling:=True)>
Public Shared Sub D3DPERF_SetOptions(
    dwOptions As UInteger   ' DWORD
)
End Sub
' dwOptions : DWORD
Declare PtrSafe Sub D3DPERF_SetOptions Lib "d3d9" ( _
    ByVal dwOptions As Long)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

D3DPERF_SetOptions = ctypes.windll.d3d9.D3DPERF_SetOptions
D3DPERF_SetOptions.restype = None
D3DPERF_SetOptions.argtypes = [
    wintypes.DWORD,  # dwOptions : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('d3d9.dll')
D3DPERF_SetOptions = Fiddle::Function.new(
  lib['D3DPERF_SetOptions'],
  [
    -Fiddle::TYPE_INT,  # dwOptions : DWORD
  ],
  Fiddle::TYPE_VOID)
#[link(name = "d3d9")]
extern "system" {
    fn D3DPERF_SetOptions(
        dwOptions: u32  // DWORD
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("d3d9.dll")]
public static extern void D3DPERF_SetOptions(uint dwOptions);
"@
$api = Add-Type -MemberDefinition $sig -Name 'd3d9_D3DPERF_SetOptions' -Namespace Win32 -PassThru
# $api::D3DPERF_SetOptions(dwOptions)
#uselib "d3d9.dll"
#func global D3DPERF_SetOptions "D3DPERF_SetOptions" sptr
; D3DPERF_SetOptions dwOptions
; dwOptions : DWORD -> "sptr"
#uselib "d3d9.dll"
#func global D3DPERF_SetOptions "D3DPERF_SetOptions" int
; D3DPERF_SetOptions dwOptions
; dwOptions : DWORD -> "int"
; void D3DPERF_SetOptions(DWORD dwOptions)
#uselib "d3d9.dll"
#func global D3DPERF_SetOptions "D3DPERF_SetOptions" int
; D3DPERF_SetOptions dwOptions
; dwOptions : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	d3d9 = windows.NewLazySystemDLL("d3d9.dll")
	procD3DPERF_SetOptions = d3d9.NewProc("D3DPERF_SetOptions")
)

// dwOptions (DWORD)
r1, _, err := procD3DPERF_SetOptions.Call(
	uintptr(dwOptions),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure D3DPERF_SetOptions(
  dwOptions: DWORD   // DWORD
); stdcall;
  external 'd3d9.dll' name 'D3DPERF_SetOptions';
result := DllCall("d3d9\D3DPERF_SetOptions"
    , "UInt", dwOptions   ; DWORD
    , "Int")   ; return: void
●D3DPERF_SetOptions(dwOptions) = DLL("d3d9.dll", "int D3DPERF_SetOptions(dword)")
# 呼び出し: D3DPERF_SetOptions(dwOptions)
# dwOptions : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。