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DWriteCreateFactory
関数テキストレイアウト用のDirectWriteファクトリを作成する。
シグネチャ
// DWrite.dll
#include <windows.h>
HRESULT DWriteCreateFactory(
DWRITE_FACTORY_TYPE factoryType,
const GUID* iid,
void** factory
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| factoryType | DWRITE_FACTORY_TYPE | in |
| iid | GUID* | in |
| factory | void** | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// DWrite.dll
#include <windows.h>
HRESULT DWriteCreateFactory(
DWRITE_FACTORY_TYPE factoryType,
const GUID* iid,
void** factory
);[DllImport("DWrite.dll", ExactSpelling = true)]
static extern int DWriteCreateFactory(
int factoryType, // DWRITE_FACTORY_TYPE
ref Guid iid, // GUID*
IntPtr factory // void** out
);<DllImport("DWrite.dll", ExactSpelling:=True)>
Public Shared Function DWriteCreateFactory(
factoryType As Integer, ' DWRITE_FACTORY_TYPE
ByRef iid As Guid, ' GUID*
factory As IntPtr ' void** out
) As Integer
End Function' factoryType : DWRITE_FACTORY_TYPE
' iid : GUID*
' factory : void** out
Declare PtrSafe Function DWriteCreateFactory Lib "dwrite" ( _
ByVal factoryType As Long, _
ByVal iid As LongPtr, _
ByVal factory As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DWriteCreateFactory = ctypes.windll.dwrite.DWriteCreateFactory
DWriteCreateFactory.restype = ctypes.c_int
DWriteCreateFactory.argtypes = [
ctypes.c_int, # factoryType : DWRITE_FACTORY_TYPE
ctypes.c_void_p, # iid : GUID*
ctypes.c_void_p, # factory : void** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('DWrite.dll')
DWriteCreateFactory = Fiddle::Function.new(
lib['DWriteCreateFactory'],
[
Fiddle::TYPE_INT, # factoryType : DWRITE_FACTORY_TYPE
Fiddle::TYPE_VOIDP, # iid : GUID*
Fiddle::TYPE_VOIDP, # factory : void** out
],
Fiddle::TYPE_INT)#[link(name = "dwrite")]
extern "system" {
fn DWriteCreateFactory(
factoryType: i32, // DWRITE_FACTORY_TYPE
iid: *const GUID, // GUID*
factory: *mut *mut () // void** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("DWrite.dll")]
public static extern int DWriteCreateFactory(int factoryType, ref Guid iid, IntPtr factory);
"@
$api = Add-Type -MemberDefinition $sig -Name 'DWrite_DWriteCreateFactory' -Namespace Win32 -PassThru
# $api::DWriteCreateFactory(factoryType, iid, factory)#uselib "DWrite.dll"
#func global DWriteCreateFactory "DWriteCreateFactory" sptr, sptr, sptr
; DWriteCreateFactory factoryType, varptr(iid), factory ; 戻り値は stat
; factoryType : DWRITE_FACTORY_TYPE -> "sptr"
; iid : GUID* -> "sptr"
; factory : void** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "DWrite.dll" #cfunc global DWriteCreateFactory "DWriteCreateFactory" int, var, sptr ; res = DWriteCreateFactory(factoryType, iid, factory) ; factoryType : DWRITE_FACTORY_TYPE -> "int" ; iid : GUID* -> "var" ; factory : void** out -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "DWrite.dll" #cfunc global DWriteCreateFactory "DWriteCreateFactory" int, sptr, sptr ; res = DWriteCreateFactory(factoryType, varptr(iid), factory) ; factoryType : DWRITE_FACTORY_TYPE -> "int" ; iid : GUID* -> "sptr" ; factory : void** out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT DWriteCreateFactory(DWRITE_FACTORY_TYPE factoryType, GUID* iid, void** factory) #uselib "DWrite.dll" #cfunc global DWriteCreateFactory "DWriteCreateFactory" int, var, intptr ; res = DWriteCreateFactory(factoryType, iid, factory) ; factoryType : DWRITE_FACTORY_TYPE -> "int" ; iid : GUID* -> "var" ; factory : void** out -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT DWriteCreateFactory(DWRITE_FACTORY_TYPE factoryType, GUID* iid, void** factory) #uselib "DWrite.dll" #cfunc global DWriteCreateFactory "DWriteCreateFactory" int, intptr, intptr ; res = DWriteCreateFactory(factoryType, varptr(iid), factory) ; factoryType : DWRITE_FACTORY_TYPE -> "int" ; iid : GUID* -> "intptr" ; factory : void** out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
dwrite = windows.NewLazySystemDLL("DWrite.dll")
procDWriteCreateFactory = dwrite.NewProc("DWriteCreateFactory")
)
// factoryType (DWRITE_FACTORY_TYPE), iid (GUID*), factory (void** out)
r1, _, err := procDWriteCreateFactory.Call(
uintptr(factoryType),
uintptr(iid),
uintptr(factory),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction DWriteCreateFactory(
factoryType: Integer; // DWRITE_FACTORY_TYPE
iid: PGUID; // GUID*
factory: Pointer // void** out
): Integer; stdcall;
external 'DWrite.dll' name 'DWriteCreateFactory';result := DllCall("DWrite\DWriteCreateFactory"
, "Int", factoryType ; DWRITE_FACTORY_TYPE
, "Ptr", iid ; GUID*
, "Ptr", factory ; void** out
, "Int") ; return: HRESULT●DWriteCreateFactory(factoryType, iid, factory) = DLL("DWrite.dll", "int DWriteCreateFactory(int, void*, void*)")
# 呼び出し: DWriteCreateFactory(factoryType, iid, factory)
# factoryType : DWRITE_FACTORY_TYPE -> "int"
# iid : GUID* -> "void*"
# factory : void** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。