ホーム › Graphics.Dwm › DwmEnableMMCSS
DwmEnableMMCSS
関数DWMのマルチメディアクラススケジューラ利用を有効化する。
シグネチャ
// dwmapi.dll
#include <windows.h>
HRESULT DwmEnableMMCSS(
BOOL fEnableMMCSS
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| fEnableMMCSS | BOOL | in |
戻り値の型: HRESULT
各言語での呼び出し定義
// dwmapi.dll
#include <windows.h>
HRESULT DwmEnableMMCSS(
BOOL fEnableMMCSS
);[DllImport("dwmapi.dll", ExactSpelling = true)]
static extern int DwmEnableMMCSS(
bool fEnableMMCSS // BOOL
);<DllImport("dwmapi.dll", ExactSpelling:=True)>
Public Shared Function DwmEnableMMCSS(
fEnableMMCSS As Boolean ' BOOL
) As Integer
End Function' fEnableMMCSS : BOOL
Declare PtrSafe Function DwmEnableMMCSS Lib "dwmapi" ( _
ByVal fEnableMMCSS As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DwmEnableMMCSS = ctypes.windll.dwmapi.DwmEnableMMCSS
DwmEnableMMCSS.restype = ctypes.c_int
DwmEnableMMCSS.argtypes = [
wintypes.BOOL, # fEnableMMCSS : BOOL
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('dwmapi.dll')
DwmEnableMMCSS = Fiddle::Function.new(
lib['DwmEnableMMCSS'],
[
Fiddle::TYPE_INT, # fEnableMMCSS : BOOL
],
Fiddle::TYPE_INT)#[link(name = "dwmapi")]
extern "system" {
fn DwmEnableMMCSS(
fEnableMMCSS: i32 // BOOL
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("dwmapi.dll")]
public static extern int DwmEnableMMCSS(bool fEnableMMCSS);
"@
$api = Add-Type -MemberDefinition $sig -Name 'dwmapi_DwmEnableMMCSS' -Namespace Win32 -PassThru
# $api::DwmEnableMMCSS(fEnableMMCSS)#uselib "dwmapi.dll"
#func global DwmEnableMMCSS "DwmEnableMMCSS" sptr
; DwmEnableMMCSS fEnableMMCSS ; 戻り値は stat
; fEnableMMCSS : BOOL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "dwmapi.dll"
#cfunc global DwmEnableMMCSS "DwmEnableMMCSS" int
; res = DwmEnableMMCSS(fEnableMMCSS)
; fEnableMMCSS : BOOL -> "int"; HRESULT DwmEnableMMCSS(BOOL fEnableMMCSS)
#uselib "dwmapi.dll"
#cfunc global DwmEnableMMCSS "DwmEnableMMCSS" int
; res = DwmEnableMMCSS(fEnableMMCSS)
; fEnableMMCSS : BOOL -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
dwmapi = windows.NewLazySystemDLL("dwmapi.dll")
procDwmEnableMMCSS = dwmapi.NewProc("DwmEnableMMCSS")
)
// fEnableMMCSS (BOOL)
r1, _, err := procDwmEnableMMCSS.Call(
uintptr(fEnableMMCSS),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction DwmEnableMMCSS(
fEnableMMCSS: BOOL // BOOL
): Integer; stdcall;
external 'dwmapi.dll' name 'DwmEnableMMCSS';result := DllCall("dwmapi\DwmEnableMMCSS"
, "Int", fEnableMMCSS ; BOOL
, "Int") ; return: HRESULT●DwmEnableMMCSS(fEnableMMCSS) = DLL("dwmapi.dll", "int DwmEnableMMCSS(bool)")
# 呼び出し: DwmEnableMMCSS(fEnableMMCSS)
# fEnableMMCSS : BOOL -> "bool"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。