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DwmRenderGesture
関数指定したタッチジェスチャをDWMにレンダリングさせる。
シグネチャ
// dwmapi.dll
#include <windows.h>
HRESULT DwmRenderGesture(
GESTURE_TYPE gt,
DWORD cContacts,
const DWORD* pdwPointerID,
const POINT* pPoints
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| gt | GESTURE_TYPE | in |
| cContacts | DWORD | in |
| pdwPointerID | DWORD* | in |
| pPoints | POINT* | in |
戻り値の型: HRESULT
各言語での呼び出し定義
// dwmapi.dll
#include <windows.h>
HRESULT DwmRenderGesture(
GESTURE_TYPE gt,
DWORD cContacts,
const DWORD* pdwPointerID,
const POINT* pPoints
);[DllImport("dwmapi.dll", ExactSpelling = true)]
static extern int DwmRenderGesture(
int gt, // GESTURE_TYPE
uint cContacts, // DWORD
ref uint pdwPointerID, // DWORD*
IntPtr pPoints // POINT*
);<DllImport("dwmapi.dll", ExactSpelling:=True)>
Public Shared Function DwmRenderGesture(
gt As Integer, ' GESTURE_TYPE
cContacts As UInteger, ' DWORD
ByRef pdwPointerID As UInteger, ' DWORD*
pPoints As IntPtr ' POINT*
) As Integer
End Function' gt : GESTURE_TYPE
' cContacts : DWORD
' pdwPointerID : DWORD*
' pPoints : POINT*
Declare PtrSafe Function DwmRenderGesture Lib "dwmapi" ( _
ByVal gt As Long, _
ByVal cContacts As Long, _
ByRef pdwPointerID As Long, _
ByVal pPoints As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DwmRenderGesture = ctypes.windll.dwmapi.DwmRenderGesture
DwmRenderGesture.restype = ctypes.c_int
DwmRenderGesture.argtypes = [
ctypes.c_int, # gt : GESTURE_TYPE
wintypes.DWORD, # cContacts : DWORD
ctypes.POINTER(wintypes.DWORD), # pdwPointerID : DWORD*
ctypes.c_void_p, # pPoints : POINT*
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('dwmapi.dll')
DwmRenderGesture = Fiddle::Function.new(
lib['DwmRenderGesture'],
[
Fiddle::TYPE_INT, # gt : GESTURE_TYPE
-Fiddle::TYPE_INT, # cContacts : DWORD
Fiddle::TYPE_VOIDP, # pdwPointerID : DWORD*
Fiddle::TYPE_VOIDP, # pPoints : POINT*
],
Fiddle::TYPE_INT)#[link(name = "dwmapi")]
extern "system" {
fn DwmRenderGesture(
gt: i32, // GESTURE_TYPE
cContacts: u32, // DWORD
pdwPointerID: *const u32, // DWORD*
pPoints: *const POINT // POINT*
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("dwmapi.dll")]
public static extern int DwmRenderGesture(int gt, uint cContacts, ref uint pdwPointerID, IntPtr pPoints);
"@
$api = Add-Type -MemberDefinition $sig -Name 'dwmapi_DwmRenderGesture' -Namespace Win32 -PassThru
# $api::DwmRenderGesture(gt, cContacts, pdwPointerID, pPoints)#uselib "dwmapi.dll"
#func global DwmRenderGesture "DwmRenderGesture" sptr, sptr, sptr, sptr
; DwmRenderGesture gt, cContacts, varptr(pdwPointerID), varptr(pPoints) ; 戻り値は stat
; gt : GESTURE_TYPE -> "sptr"
; cContacts : DWORD -> "sptr"
; pdwPointerID : DWORD* -> "sptr"
; pPoints : POINT* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "dwmapi.dll" #cfunc global DwmRenderGesture "DwmRenderGesture" int, int, var, var ; res = DwmRenderGesture(gt, cContacts, pdwPointerID, pPoints) ; gt : GESTURE_TYPE -> "int" ; cContacts : DWORD -> "int" ; pdwPointerID : DWORD* -> "var" ; pPoints : POINT* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "dwmapi.dll" #cfunc global DwmRenderGesture "DwmRenderGesture" int, int, sptr, sptr ; res = DwmRenderGesture(gt, cContacts, varptr(pdwPointerID), varptr(pPoints)) ; gt : GESTURE_TYPE -> "int" ; cContacts : DWORD -> "int" ; pdwPointerID : DWORD* -> "sptr" ; pPoints : POINT* -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT DwmRenderGesture(GESTURE_TYPE gt, DWORD cContacts, DWORD* pdwPointerID, POINT* pPoints) #uselib "dwmapi.dll" #cfunc global DwmRenderGesture "DwmRenderGesture" int, int, var, var ; res = DwmRenderGesture(gt, cContacts, pdwPointerID, pPoints) ; gt : GESTURE_TYPE -> "int" ; cContacts : DWORD -> "int" ; pdwPointerID : DWORD* -> "var" ; pPoints : POINT* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT DwmRenderGesture(GESTURE_TYPE gt, DWORD cContacts, DWORD* pdwPointerID, POINT* pPoints) #uselib "dwmapi.dll" #cfunc global DwmRenderGesture "DwmRenderGesture" int, int, intptr, intptr ; res = DwmRenderGesture(gt, cContacts, varptr(pdwPointerID), varptr(pPoints)) ; gt : GESTURE_TYPE -> "int" ; cContacts : DWORD -> "int" ; pdwPointerID : DWORD* -> "intptr" ; pPoints : POINT* -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
dwmapi = windows.NewLazySystemDLL("dwmapi.dll")
procDwmRenderGesture = dwmapi.NewProc("DwmRenderGesture")
)
// gt (GESTURE_TYPE), cContacts (DWORD), pdwPointerID (DWORD*), pPoints (POINT*)
r1, _, err := procDwmRenderGesture.Call(
uintptr(gt),
uintptr(cContacts),
uintptr(pdwPointerID),
uintptr(pPoints),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction DwmRenderGesture(
gt: Integer; // GESTURE_TYPE
cContacts: DWORD; // DWORD
pdwPointerID: Pointer; // DWORD*
pPoints: Pointer // POINT*
): Integer; stdcall;
external 'dwmapi.dll' name 'DwmRenderGesture';result := DllCall("dwmapi\DwmRenderGesture"
, "Int", gt ; GESTURE_TYPE
, "UInt", cContacts ; DWORD
, "Ptr", pdwPointerID ; DWORD*
, "Ptr", pPoints ; POINT*
, "Int") ; return: HRESULT●DwmRenderGesture(gt, cContacts, pdwPointerID, pPoints) = DLL("dwmapi.dll", "int DwmRenderGesture(int, dword, void*, void*)")
# 呼び出し: DwmRenderGesture(gt, cContacts, pdwPointerID, pPoints)
# gt : GESTURE_TYPE -> "int"
# cContacts : DWORD -> "dword"
# pdwPointerID : DWORD* -> "void*"
# pPoints : POINT* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。