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DwmRenderGesture
関数指定したタッチジェスチャをDWMにレンダリングさせる。
シグネチャ
// dwmapi.dll
#include <windows.h>
HRESULT DwmRenderGesture(
GESTURE_TYPE gt,
DWORD cContacts,
const DWORD* pdwPointerID,
const POINT* pPoints
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| gt | GESTURE_TYPE | in | 描画するジェスチャーの種別を示すGESTURE_TYPE列挙値。 |
| cContacts | DWORD | in | ジェスチャーに関与する接触点(タッチ)の個数。 |
| pdwPointerID | DWORD* | in | 各接触点のポインターID配列。 |
| pPoints | POINT* | in | 各接触点の座標を示すPOINT配列。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// dwmapi.dll
#include <windows.h>
HRESULT DwmRenderGesture(
GESTURE_TYPE gt,
DWORD cContacts,
const DWORD* pdwPointerID,
const POINT* pPoints
);[DllImport("dwmapi.dll", ExactSpelling = true)]
static extern int DwmRenderGesture(
int gt, // GESTURE_TYPE
uint cContacts, // DWORD
ref uint pdwPointerID, // DWORD*
IntPtr pPoints // POINT*
);<DllImport("dwmapi.dll", ExactSpelling:=True)>
Public Shared Function DwmRenderGesture(
gt As Integer, ' GESTURE_TYPE
cContacts As UInteger, ' DWORD
ByRef pdwPointerID As UInteger, ' DWORD*
pPoints As IntPtr ' POINT*
) As Integer
End Function' gt : GESTURE_TYPE
' cContacts : DWORD
' pdwPointerID : DWORD*
' pPoints : POINT*
Declare PtrSafe Function DwmRenderGesture Lib "dwmapi" ( _
ByVal gt As Long, _
ByVal cContacts As Long, _
ByRef pdwPointerID As Long, _
ByVal pPoints As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DwmRenderGesture = ctypes.windll.dwmapi.DwmRenderGesture
DwmRenderGesture.restype = ctypes.c_int
DwmRenderGesture.argtypes = [
ctypes.c_int, # gt : GESTURE_TYPE
wintypes.DWORD, # cContacts : DWORD
ctypes.POINTER(wintypes.DWORD), # pdwPointerID : DWORD*
ctypes.c_void_p, # pPoints : POINT*
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('dwmapi.dll')
DwmRenderGesture = Fiddle::Function.new(
lib['DwmRenderGesture'],
[
Fiddle::TYPE_INT, # gt : GESTURE_TYPE
-Fiddle::TYPE_INT, # cContacts : DWORD
Fiddle::TYPE_VOIDP, # pdwPointerID : DWORD*
Fiddle::TYPE_VOIDP, # pPoints : POINT*
],
Fiddle::TYPE_INT)#[link(name = "dwmapi")]
extern "system" {
fn DwmRenderGesture(
gt: i32, // GESTURE_TYPE
cContacts: u32, // DWORD
pdwPointerID: *const u32, // DWORD*
pPoints: *const POINT // POINT*
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("dwmapi.dll")]
public static extern int DwmRenderGesture(int gt, uint cContacts, ref uint pdwPointerID, IntPtr pPoints);
"@
$api = Add-Type -MemberDefinition $sig -Name 'dwmapi_DwmRenderGesture' -Namespace Win32 -PassThru
# $api::DwmRenderGesture(gt, cContacts, pdwPointerID, pPoints)#uselib "dwmapi.dll"
#func global DwmRenderGesture "DwmRenderGesture" sptr, sptr, sptr, sptr
; DwmRenderGesture gt, cContacts, varptr(pdwPointerID), varptr(pPoints) ; 戻り値は stat
; gt : GESTURE_TYPE -> "sptr"
; cContacts : DWORD -> "sptr"
; pdwPointerID : DWORD* -> "sptr"
; pPoints : POINT* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "dwmapi.dll" #cfunc global DwmRenderGesture "DwmRenderGesture" int, int, var, var ; res = DwmRenderGesture(gt, cContacts, pdwPointerID, pPoints) ; gt : GESTURE_TYPE -> "int" ; cContacts : DWORD -> "int" ; pdwPointerID : DWORD* -> "var" ; pPoints : POINT* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "dwmapi.dll" #cfunc global DwmRenderGesture "DwmRenderGesture" int, int, sptr, sptr ; res = DwmRenderGesture(gt, cContacts, varptr(pdwPointerID), varptr(pPoints)) ; gt : GESTURE_TYPE -> "int" ; cContacts : DWORD -> "int" ; pdwPointerID : DWORD* -> "sptr" ; pPoints : POINT* -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT DwmRenderGesture(GESTURE_TYPE gt, DWORD cContacts, DWORD* pdwPointerID, POINT* pPoints) #uselib "dwmapi.dll" #cfunc global DwmRenderGesture "DwmRenderGesture" int, int, var, var ; res = DwmRenderGesture(gt, cContacts, pdwPointerID, pPoints) ; gt : GESTURE_TYPE -> "int" ; cContacts : DWORD -> "int" ; pdwPointerID : DWORD* -> "var" ; pPoints : POINT* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT DwmRenderGesture(GESTURE_TYPE gt, DWORD cContacts, DWORD* pdwPointerID, POINT* pPoints) #uselib "dwmapi.dll" #cfunc global DwmRenderGesture "DwmRenderGesture" int, int, intptr, intptr ; res = DwmRenderGesture(gt, cContacts, varptr(pdwPointerID), varptr(pPoints)) ; gt : GESTURE_TYPE -> "int" ; cContacts : DWORD -> "int" ; pdwPointerID : DWORD* -> "intptr" ; pPoints : POINT* -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
dwmapi = windows.NewLazySystemDLL("dwmapi.dll")
procDwmRenderGesture = dwmapi.NewProc("DwmRenderGesture")
)
// gt (GESTURE_TYPE), cContacts (DWORD), pdwPointerID (DWORD*), pPoints (POINT*)
r1, _, err := procDwmRenderGesture.Call(
uintptr(gt),
uintptr(cContacts),
uintptr(pdwPointerID),
uintptr(pPoints),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction DwmRenderGesture(
gt: Integer; // GESTURE_TYPE
cContacts: DWORD; // DWORD
pdwPointerID: Pointer; // DWORD*
pPoints: Pointer // POINT*
): Integer; stdcall;
external 'dwmapi.dll' name 'DwmRenderGesture';result := DllCall("dwmapi\DwmRenderGesture"
, "Int", gt ; GESTURE_TYPE
, "UInt", cContacts ; DWORD
, "Ptr", pdwPointerID ; DWORD*
, "Ptr", pPoints ; POINT*
, "Int") ; return: HRESULT●DwmRenderGesture(gt, cContacts, pdwPointerID, pPoints) = DLL("dwmapi.dll", "int DwmRenderGesture(int, dword, void*, void*)")
# 呼び出し: DwmRenderGesture(gt, cContacts, pdwPointerID, pPoints)
# gt : GESTURE_TYPE -> "int"
# cContacts : DWORD -> "dword"
# pdwPointerID : DWORD* -> "void*"
# pPoints : POINT* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "dwmapi" fn DwmRenderGesture(
gt: i32, // GESTURE_TYPE
cContacts: u32, // DWORD
pdwPointerID: [*c]u32, // DWORD*
pPoints: [*c]POINT // POINT*
) callconv(std.os.windows.WINAPI) i32;proc DwmRenderGesture(
gt: int32, # GESTURE_TYPE
cContacts: uint32, # DWORD
pdwPointerID: ptr uint32, # DWORD*
pPoints: ptr POINT # POINT*
): int32 {.importc: "DwmRenderGesture", stdcall, dynlib: "dwmapi.dll".}pragma(lib, "dwmapi");
extern(Windows)
int DwmRenderGesture(
int gt, // GESTURE_TYPE
uint cContacts, // DWORD
uint* pdwPointerID, // DWORD*
POINT* pPoints // POINT*
);ccall((:DwmRenderGesture, "dwmapi.dll"), stdcall, Int32,
(Int32, UInt32, Ptr{UInt32}, Ptr{POINT}),
gt, cContacts, pdwPointerID, pPoints)
# gt : GESTURE_TYPE -> Int32
# cContacts : DWORD -> UInt32
# pdwPointerID : DWORD* -> Ptr{UInt32}
# pPoints : POINT* -> Ptr{POINT}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t DwmRenderGesture(
int32_t gt,
uint32_t cContacts,
uint32_t* pdwPointerID,
void* pPoints);
]]
local dwmapi = ffi.load("dwmapi")
-- dwmapi.DwmRenderGesture(gt, cContacts, pdwPointerID, pPoints)
-- gt : GESTURE_TYPE
-- cContacts : DWORD
-- pdwPointerID : DWORD*
-- pPoints : POINT*
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('dwmapi.dll');
const DwmRenderGesture = lib.func('__stdcall', 'DwmRenderGesture', 'int32_t', ['int32_t', 'uint32_t', 'uint32_t *', 'void *']);
// DwmRenderGesture(gt, cContacts, pdwPointerID, pPoints)
// gt : GESTURE_TYPE -> 'int32_t'
// cContacts : DWORD -> 'uint32_t'
// pdwPointerID : DWORD* -> 'uint32_t *'
// pPoints : POINT* -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("dwmapi.dll", {
DwmRenderGesture: { parameters: ["i32", "u32", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.DwmRenderGesture(gt, cContacts, pdwPointerID, pPoints)
// gt : GESTURE_TYPE -> "i32"
// cContacts : DWORD -> "u32"
// pdwPointerID : DWORD* -> "pointer"
// pPoints : POINT* -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t DwmRenderGesture(
int32_t gt,
uint32_t cContacts,
uint32_t* pdwPointerID,
void* pPoints);
C, "dwmapi.dll");
// $ffi->DwmRenderGesture(gt, cContacts, pdwPointerID, pPoints);
// gt : GESTURE_TYPE
// cContacts : DWORD
// pdwPointerID : DWORD*
// pPoints : POINT*
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Dwmapi extends StdCallLibrary {
Dwmapi INSTANCE = Native.load("dwmapi", Dwmapi.class);
int DwmRenderGesture(
int gt, // GESTURE_TYPE
int cContacts, // DWORD
IntByReference pdwPointerID, // DWORD*
Pointer pPoints // POINT*
);
}@[Link("dwmapi")]
lib Libdwmapi
fun DwmRenderGesture = DwmRenderGesture(
gt : Int32, # GESTURE_TYPE
cContacts : UInt32, # DWORD
pdwPointerID : UInt32*, # DWORD*
pPoints : POINT* # POINT*
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef DwmRenderGestureNative = Int32 Function(Int32, Uint32, Pointer<Uint32>, Pointer<Void>);
typedef DwmRenderGestureDart = int Function(int, int, Pointer<Uint32>, Pointer<Void>);
final DwmRenderGesture = DynamicLibrary.open('dwmapi.dll')
.lookupFunction<DwmRenderGestureNative, DwmRenderGestureDart>('DwmRenderGesture');
// gt : GESTURE_TYPE -> Int32
// cContacts : DWORD -> Uint32
// pdwPointerID : DWORD* -> Pointer<Uint32>
// pPoints : POINT* -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function DwmRenderGesture(
gt: Integer; // GESTURE_TYPE
cContacts: DWORD; // DWORD
pdwPointerID: Pointer; // DWORD*
pPoints: Pointer // POINT*
): Integer; stdcall;
external 'dwmapi.dll' name 'DwmRenderGesture';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "DwmRenderGesture"
c_DwmRenderGesture :: Int32 -> Word32 -> Ptr Word32 -> Ptr () -> IO Int32
-- gt : GESTURE_TYPE -> Int32
-- cContacts : DWORD -> Word32
-- pdwPointerID : DWORD* -> Ptr Word32
-- pPoints : POINT* -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let dwmrendergesture =
foreign "DwmRenderGesture"
(int32_t @-> uint32_t @-> (ptr uint32_t) @-> (ptr void) @-> returning int32_t)
(* gt : GESTURE_TYPE -> int32_t *)
(* cContacts : DWORD -> uint32_t *)
(* pdwPointerID : DWORD* -> (ptr uint32_t) *)
(* pPoints : POINT* -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library dwmapi (t "dwmapi.dll"))
(cffi:use-foreign-library dwmapi)
(cffi:defcfun ("DwmRenderGesture" dwm-render-gesture :convention :stdcall) :int32
(gt :int32) ; GESTURE_TYPE
(c-contacts :uint32) ; DWORD
(pdw-pointer-id :pointer) ; DWORD*
(p-points :pointer)) ; POINT*
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $DwmRenderGesture = Win32::API::More->new('dwmapi',
'int DwmRenderGesture(int gt, DWORD cContacts, LPVOID pdwPointerID, LPVOID pPoints)');
# my $ret = $DwmRenderGesture->Call($gt, $cContacts, $pdwPointerID, $pPoints);
# gt : GESTURE_TYPE -> int
# cContacts : DWORD -> DWORD
# pdwPointerID : DWORD* -> LPVOID
# pPoints : POINT* -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。