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ホームGraphics.Dwm › DwmTransitionOwnedWindow

DwmTransitionOwnedWindow

関数
所有ウィンドウの遷移アニメーションを実行する。
DLLdwmapi.dll呼出規約winapi対応OSwindows8.0

シグネチャ

// dwmapi.dll
#include <windows.h>

HRESULT DwmTransitionOwnedWindow(
    HWND hwnd,
    DWMTRANSITION_OWNEDWINDOW_TARGET target
);

パラメーター

名前方向
hwndHWNDin
targetDWMTRANSITION_OWNEDWINDOW_TARGETin

戻り値の型: HRESULT

各言語での呼び出し定義

// dwmapi.dll
#include <windows.h>

HRESULT DwmTransitionOwnedWindow(
    HWND hwnd,
    DWMTRANSITION_OWNEDWINDOW_TARGET target
);
[DllImport("dwmapi.dll", ExactSpelling = true)]
static extern int DwmTransitionOwnedWindow(
    IntPtr hwnd,   // HWND
    int target   // DWMTRANSITION_OWNEDWINDOW_TARGET
);
<DllImport("dwmapi.dll", ExactSpelling:=True)>
Public Shared Function DwmTransitionOwnedWindow(
    hwnd As IntPtr,   ' HWND
    target As Integer   ' DWMTRANSITION_OWNEDWINDOW_TARGET
) As Integer
End Function
' hwnd : HWND
' target : DWMTRANSITION_OWNEDWINDOW_TARGET
Declare PtrSafe Function DwmTransitionOwnedWindow Lib "dwmapi" ( _
    ByVal hwnd As LongPtr, _
    ByVal target As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

DwmTransitionOwnedWindow = ctypes.windll.dwmapi.DwmTransitionOwnedWindow
DwmTransitionOwnedWindow.restype = ctypes.c_int
DwmTransitionOwnedWindow.argtypes = [
    wintypes.HANDLE,  # hwnd : HWND
    ctypes.c_int,  # target : DWMTRANSITION_OWNEDWINDOW_TARGET
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('dwmapi.dll')
DwmTransitionOwnedWindow = Fiddle::Function.new(
  lib['DwmTransitionOwnedWindow'],
  [
    Fiddle::TYPE_VOIDP,  # hwnd : HWND
    Fiddle::TYPE_INT,  # target : DWMTRANSITION_OWNEDWINDOW_TARGET
  ],
  Fiddle::TYPE_INT)
#[link(name = "dwmapi")]
extern "system" {
    fn DwmTransitionOwnedWindow(
        hwnd: *mut core::ffi::c_void,  // HWND
        target: i32  // DWMTRANSITION_OWNEDWINDOW_TARGET
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("dwmapi.dll")]
public static extern int DwmTransitionOwnedWindow(IntPtr hwnd, int target);
"@
$api = Add-Type -MemberDefinition $sig -Name 'dwmapi_DwmTransitionOwnedWindow' -Namespace Win32 -PassThru
# $api::DwmTransitionOwnedWindow(hwnd, target)
#uselib "dwmapi.dll"
#func global DwmTransitionOwnedWindow "DwmTransitionOwnedWindow" sptr, sptr
; DwmTransitionOwnedWindow hwnd, target   ; 戻り値は stat
; hwnd : HWND -> "sptr"
; target : DWMTRANSITION_OWNEDWINDOW_TARGET -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "dwmapi.dll"
#cfunc global DwmTransitionOwnedWindow "DwmTransitionOwnedWindow" sptr, int
; res = DwmTransitionOwnedWindow(hwnd, target)
; hwnd : HWND -> "sptr"
; target : DWMTRANSITION_OWNEDWINDOW_TARGET -> "int"
; HRESULT DwmTransitionOwnedWindow(HWND hwnd, DWMTRANSITION_OWNEDWINDOW_TARGET target)
#uselib "dwmapi.dll"
#cfunc global DwmTransitionOwnedWindow "DwmTransitionOwnedWindow" intptr, int
; res = DwmTransitionOwnedWindow(hwnd, target)
; hwnd : HWND -> "intptr"
; target : DWMTRANSITION_OWNEDWINDOW_TARGET -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	dwmapi = windows.NewLazySystemDLL("dwmapi.dll")
	procDwmTransitionOwnedWindow = dwmapi.NewProc("DwmTransitionOwnedWindow")
)

// hwnd (HWND), target (DWMTRANSITION_OWNEDWINDOW_TARGET)
r1, _, err := procDwmTransitionOwnedWindow.Call(
	uintptr(hwnd),
	uintptr(target),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function DwmTransitionOwnedWindow(
  hwnd: THandle;   // HWND
  target: Integer   // DWMTRANSITION_OWNEDWINDOW_TARGET
): Integer; stdcall;
  external 'dwmapi.dll' name 'DwmTransitionOwnedWindow';
result := DllCall("dwmapi\DwmTransitionOwnedWindow"
    , "Ptr", hwnd   ; HWND
    , "Int", target   ; DWMTRANSITION_OWNEDWINDOW_TARGET
    , "Int")   ; return: HRESULT
●DwmTransitionOwnedWindow(hwnd, target) = DLL("dwmapi.dll", "int DwmTransitionOwnedWindow(void*, int)")
# 呼び出し: DwmTransitionOwnedWindow(hwnd, target)
# hwnd : HWND -> "void*"
# target : DWMTRANSITION_OWNEDWINDOW_TARGET -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。