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GetWindowRgn
関数ウィンドウの表示領域リージョンを取得する。
シグネチャ
// USER32.dll
#include <windows.h>
GDI_REGION_TYPE GetWindowRgn(
HWND hWnd,
HRGN hRgn
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hWnd | HWND | in |
| hRgn | HRGN | in |
戻り値の型: GDI_REGION_TYPE
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
GDI_REGION_TYPE GetWindowRgn(
HWND hWnd,
HRGN hRgn
);[DllImport("USER32.dll", ExactSpelling = true)]
static extern int GetWindowRgn(
IntPtr hWnd, // HWND
IntPtr hRgn // HRGN
);<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function GetWindowRgn(
hWnd As IntPtr, ' HWND
hRgn As IntPtr ' HRGN
) As Integer
End Function' hWnd : HWND
' hRgn : HRGN
Declare PtrSafe Function GetWindowRgn Lib "user32" ( _
ByVal hWnd As LongPtr, _
ByVal hRgn As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetWindowRgn = ctypes.windll.user32.GetWindowRgn
GetWindowRgn.restype = ctypes.c_int
GetWindowRgn.argtypes = [
wintypes.HANDLE, # hWnd : HWND
wintypes.HANDLE, # hRgn : HRGN
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
GetWindowRgn = Fiddle::Function.new(
lib['GetWindowRgn'],
[
Fiddle::TYPE_VOIDP, # hWnd : HWND
Fiddle::TYPE_VOIDP, # hRgn : HRGN
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn GetWindowRgn(
hWnd: *mut core::ffi::c_void, // HWND
hRgn: *mut core::ffi::c_void // HRGN
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll")]
public static extern int GetWindowRgn(IntPtr hWnd, IntPtr hRgn);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_GetWindowRgn' -Namespace Win32 -PassThru
# $api::GetWindowRgn(hWnd, hRgn)#uselib "USER32.dll"
#func global GetWindowRgn "GetWindowRgn" sptr, sptr
; GetWindowRgn hWnd, hRgn ; 戻り値は stat
; hWnd : HWND -> "sptr"
; hRgn : HRGN -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global GetWindowRgn "GetWindowRgn" sptr, sptr
; res = GetWindowRgn(hWnd, hRgn)
; hWnd : HWND -> "sptr"
; hRgn : HRGN -> "sptr"; GDI_REGION_TYPE GetWindowRgn(HWND hWnd, HRGN hRgn)
#uselib "USER32.dll"
#cfunc global GetWindowRgn "GetWindowRgn" intptr, intptr
; res = GetWindowRgn(hWnd, hRgn)
; hWnd : HWND -> "intptr"
; hRgn : HRGN -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procGetWindowRgn = user32.NewProc("GetWindowRgn")
)
// hWnd (HWND), hRgn (HRGN)
r1, _, err := procGetWindowRgn.Call(
uintptr(hWnd),
uintptr(hRgn),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // GDI_REGION_TYPEfunction GetWindowRgn(
hWnd: THandle; // HWND
hRgn: THandle // HRGN
): Integer; stdcall;
external 'USER32.dll' name 'GetWindowRgn';result := DllCall("USER32\GetWindowRgn"
, "Ptr", hWnd ; HWND
, "Ptr", hRgn ; HRGN
, "Int") ; return: GDI_REGION_TYPE●GetWindowRgn(hWnd, hRgn) = DLL("USER32.dll", "int GetWindowRgn(void*, void*)")
# 呼び出し: GetWindowRgn(hWnd, hRgn)
# hWnd : HWND -> "void*"
# hRgn : HRGN -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。