Win32 API 日本語リファレンス
ホームGraphics.Gdi › SetBitmapBits

SetBitmapBits

関数
ビットマップにビットパターンのデータを設定する。
DLLGDI32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// GDI32.dll
#include <windows.h>

INT SetBitmapBits(
    HBITMAP hbm,
    DWORD cb,
    const void* pvBits
);

パラメーター

名前方向
hbmHBITMAPin
cbDWORDin
pvBitsvoid*in

戻り値の型: INT

各言語での呼び出し定義

// GDI32.dll
#include <windows.h>

INT SetBitmapBits(
    HBITMAP hbm,
    DWORD cb,
    const void* pvBits
);
[DllImport("GDI32.dll", ExactSpelling = true)]
static extern int SetBitmapBits(
    IntPtr hbm,   // HBITMAP
    uint cb,   // DWORD
    IntPtr pvBits   // void*
);
<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function SetBitmapBits(
    hbm As IntPtr,   ' HBITMAP
    cb As UInteger,   ' DWORD
    pvBits As IntPtr   ' void*
) As Integer
End Function
' hbm : HBITMAP
' cb : DWORD
' pvBits : void*
Declare PtrSafe Function SetBitmapBits Lib "gdi32" ( _
    ByVal hbm As LongPtr, _
    ByVal cb As Long, _
    ByVal pvBits As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetBitmapBits = ctypes.windll.gdi32.SetBitmapBits
SetBitmapBits.restype = ctypes.c_int
SetBitmapBits.argtypes = [
    wintypes.HANDLE,  # hbm : HBITMAP
    wintypes.DWORD,  # cb : DWORD
    ctypes.POINTER(None),  # pvBits : void*
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('GDI32.dll')
SetBitmapBits = Fiddle::Function.new(
  lib['SetBitmapBits'],
  [
    Fiddle::TYPE_VOIDP,  # hbm : HBITMAP
    -Fiddle::TYPE_INT,  # cb : DWORD
    Fiddle::TYPE_VOIDP,  # pvBits : void*
  ],
  Fiddle::TYPE_INT)
#[link(name = "gdi32")]
extern "system" {
    fn SetBitmapBits(
        hbm: *mut core::ffi::c_void,  // HBITMAP
        cb: u32,  // DWORD
        pvBits: *const ()  // void*
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("GDI32.dll")]
public static extern int SetBitmapBits(IntPtr hbm, uint cb, IntPtr pvBits);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_SetBitmapBits' -Namespace Win32 -PassThru
# $api::SetBitmapBits(hbm, cb, pvBits)
#uselib "GDI32.dll"
#func global SetBitmapBits "SetBitmapBits" sptr, sptr, sptr
; SetBitmapBits hbm, cb, pvBits   ; 戻り値は stat
; hbm : HBITMAP -> "sptr"
; cb : DWORD -> "sptr"
; pvBits : void* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "GDI32.dll"
#cfunc global SetBitmapBits "SetBitmapBits" sptr, int, sptr
; res = SetBitmapBits(hbm, cb, pvBits)
; hbm : HBITMAP -> "sptr"
; cb : DWORD -> "int"
; pvBits : void* -> "sptr"
; INT SetBitmapBits(HBITMAP hbm, DWORD cb, void* pvBits)
#uselib "GDI32.dll"
#cfunc global SetBitmapBits "SetBitmapBits" intptr, int, intptr
; res = SetBitmapBits(hbm, cb, pvBits)
; hbm : HBITMAP -> "intptr"
; cb : DWORD -> "int"
; pvBits : void* -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	gdi32 = windows.NewLazySystemDLL("GDI32.dll")
	procSetBitmapBits = gdi32.NewProc("SetBitmapBits")
)

// hbm (HBITMAP), cb (DWORD), pvBits (void*)
r1, _, err := procSetBitmapBits.Call(
	uintptr(hbm),
	uintptr(cb),
	uintptr(pvBits),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // INT
function SetBitmapBits(
  hbm: THandle;   // HBITMAP
  cb: DWORD;   // DWORD
  pvBits: Pointer   // void*
): Integer; stdcall;
  external 'GDI32.dll' name 'SetBitmapBits';
result := DllCall("GDI32\SetBitmapBits"
    , "Ptr", hbm   ; HBITMAP
    , "UInt", cb   ; DWORD
    , "Ptr", pvBits   ; void*
    , "Int")   ; return: INT
●SetBitmapBits(hbm, cb, pvBits) = DLL("GDI32.dll", "int SetBitmapBits(void*, dword, void*)")
# 呼び出し: SetBitmapBits(hbm, cb, pvBits)
# hbm : HBITMAP -> "void*"
# cb : DWORD -> "dword"
# pvBits : void* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。