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SetROP2
関数前景描画のラスタ演算モード(描画モード)を設定する。
シグネチャ
// GDI32.dll
#include <windows.h>
INT SetROP2(
HDC hdc,
R2_MODE rop2
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hdc | HDC | in |
| rop2 | R2_MODE | in |
戻り値の型: INT
各言語での呼び出し定義
// GDI32.dll
#include <windows.h>
INT SetROP2(
HDC hdc,
R2_MODE rop2
);[DllImport("GDI32.dll", ExactSpelling = true)]
static extern int SetROP2(
IntPtr hdc, // HDC
int rop2 // R2_MODE
);<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function SetROP2(
hdc As IntPtr, ' HDC
rop2 As Integer ' R2_MODE
) As Integer
End Function' hdc : HDC
' rop2 : R2_MODE
Declare PtrSafe Function SetROP2 Lib "gdi32" ( _
ByVal hdc As LongPtr, _
ByVal rop2 As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetROP2 = ctypes.windll.gdi32.SetROP2
SetROP2.restype = ctypes.c_int
SetROP2.argtypes = [
wintypes.HANDLE, # hdc : HDC
ctypes.c_int, # rop2 : R2_MODE
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GDI32.dll')
SetROP2 = Fiddle::Function.new(
lib['SetROP2'],
[
Fiddle::TYPE_VOIDP, # hdc : HDC
Fiddle::TYPE_INT, # rop2 : R2_MODE
],
Fiddle::TYPE_INT)#[link(name = "gdi32")]
extern "system" {
fn SetROP2(
hdc: *mut core::ffi::c_void, // HDC
rop2: i32 // R2_MODE
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("GDI32.dll")]
public static extern int SetROP2(IntPtr hdc, int rop2);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_SetROP2' -Namespace Win32 -PassThru
# $api::SetROP2(hdc, rop2)#uselib "GDI32.dll"
#func global SetROP2 "SetROP2" sptr, sptr
; SetROP2 hdc, rop2 ; 戻り値は stat
; hdc : HDC -> "sptr"
; rop2 : R2_MODE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "GDI32.dll"
#cfunc global SetROP2 "SetROP2" sptr, int
; res = SetROP2(hdc, rop2)
; hdc : HDC -> "sptr"
; rop2 : R2_MODE -> "int"; INT SetROP2(HDC hdc, R2_MODE rop2)
#uselib "GDI32.dll"
#cfunc global SetROP2 "SetROP2" intptr, int
; res = SetROP2(hdc, rop2)
; hdc : HDC -> "intptr"
; rop2 : R2_MODE -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdi32 = windows.NewLazySystemDLL("GDI32.dll")
procSetROP2 = gdi32.NewProc("SetROP2")
)
// hdc (HDC), rop2 (R2_MODE)
r1, _, err := procSetROP2.Call(
uintptr(hdc),
uintptr(rop2),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction SetROP2(
hdc: THandle; // HDC
rop2: Integer // R2_MODE
): Integer; stdcall;
external 'GDI32.dll' name 'SetROP2';result := DllCall("GDI32\SetROP2"
, "Ptr", hdc ; HDC
, "Int", rop2 ; R2_MODE
, "Int") ; return: INT●SetROP2(hdc, rop2) = DLL("GDI32.dll", "int SetROP2(void*, int)")
# 呼び出し: SetROP2(hdc, rop2)
# hdc : HDC -> "void*"
# rop2 : R2_MODE -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。