Win32 API 日本語リファレンス
ホームGraphics.Gdi › TTEnableEmbeddingForFacename

TTEnableEmbeddingForFacename

関数
指定した書体名のフォント埋め込みの有効無効を切り替える。
DLLt2embed.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// t2embed.dll
#include <windows.h>

INT TTEnableEmbeddingForFacename(
    LPCSTR lpszFacename,
    BOOL bEnable
);

パラメーター

名前方向
lpszFacenameLPCSTRin
bEnableBOOLin

戻り値の型: INT

各言語での呼び出し定義

// t2embed.dll
#include <windows.h>

INT TTEnableEmbeddingForFacename(
    LPCSTR lpszFacename,
    BOOL bEnable
);
[DllImport("t2embed.dll", ExactSpelling = true)]
static extern int TTEnableEmbeddingForFacename(
    [MarshalAs(UnmanagedType.LPStr)] string lpszFacename,   // LPCSTR
    bool bEnable   // BOOL
);
<DllImport("t2embed.dll", ExactSpelling:=True)>
Public Shared Function TTEnableEmbeddingForFacename(
    <MarshalAs(UnmanagedType.LPStr)> lpszFacename As String,   ' LPCSTR
    bEnable As Boolean   ' BOOL
) As Integer
End Function
' lpszFacename : LPCSTR
' bEnable : BOOL
Declare PtrSafe Function TTEnableEmbeddingForFacename Lib "t2embed" ( _
    ByVal lpszFacename As String, _
    ByVal bEnable As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

TTEnableEmbeddingForFacename = ctypes.windll.t2embed.TTEnableEmbeddingForFacename
TTEnableEmbeddingForFacename.restype = ctypes.c_int
TTEnableEmbeddingForFacename.argtypes = [
    wintypes.LPCSTR,  # lpszFacename : LPCSTR
    wintypes.BOOL,  # bEnable : BOOL
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('t2embed.dll')
TTEnableEmbeddingForFacename = Fiddle::Function.new(
  lib['TTEnableEmbeddingForFacename'],
  [
    Fiddle::TYPE_VOIDP,  # lpszFacename : LPCSTR
    Fiddle::TYPE_INT,  # bEnable : BOOL
  ],
  Fiddle::TYPE_INT)
#[link(name = "t2embed")]
extern "system" {
    fn TTEnableEmbeddingForFacename(
        lpszFacename: *const u8,  // LPCSTR
        bEnable: i32  // BOOL
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("t2embed.dll")]
public static extern int TTEnableEmbeddingForFacename([MarshalAs(UnmanagedType.LPStr)] string lpszFacename, bool bEnable);
"@
$api = Add-Type -MemberDefinition $sig -Name 't2embed_TTEnableEmbeddingForFacename' -Namespace Win32 -PassThru
# $api::TTEnableEmbeddingForFacename(lpszFacename, bEnable)
#uselib "t2embed.dll"
#func global TTEnableEmbeddingForFacename "TTEnableEmbeddingForFacename" sptr, sptr
; TTEnableEmbeddingForFacename lpszFacename, bEnable   ; 戻り値は stat
; lpszFacename : LPCSTR -> "sptr"
; bEnable : BOOL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "t2embed.dll"
#cfunc global TTEnableEmbeddingForFacename "TTEnableEmbeddingForFacename" str, int
; res = TTEnableEmbeddingForFacename(lpszFacename, bEnable)
; lpszFacename : LPCSTR -> "str"
; bEnable : BOOL -> "int"
; INT TTEnableEmbeddingForFacename(LPCSTR lpszFacename, BOOL bEnable)
#uselib "t2embed.dll"
#cfunc global TTEnableEmbeddingForFacename "TTEnableEmbeddingForFacename" str, int
; res = TTEnableEmbeddingForFacename(lpszFacename, bEnable)
; lpszFacename : LPCSTR -> "str"
; bEnable : BOOL -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	t2embed = windows.NewLazySystemDLL("t2embed.dll")
	procTTEnableEmbeddingForFacename = t2embed.NewProc("TTEnableEmbeddingForFacename")
)

// lpszFacename (LPCSTR), bEnable (BOOL)
r1, _, err := procTTEnableEmbeddingForFacename.Call(
	uintptr(unsafe.Pointer(windows.BytePtrFromString(lpszFacename))),
	uintptr(bEnable),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // INT
function TTEnableEmbeddingForFacename(
  lpszFacename: PAnsiChar;   // LPCSTR
  bEnable: BOOL   // BOOL
): Integer; stdcall;
  external 't2embed.dll' name 'TTEnableEmbeddingForFacename';
result := DllCall("t2embed\TTEnableEmbeddingForFacename"
    , "AStr", lpszFacename   ; LPCSTR
    , "Int", bEnable   ; BOOL
    , "Int")   ; return: INT
●TTEnableEmbeddingForFacename(lpszFacename, bEnable) = DLL("t2embed.dll", "int TTEnableEmbeddingForFacename(char*, bool)")
# 呼び出し: TTEnableEmbeddingForFacename(lpszFacename, bEnable)
# lpszFacename : LPCSTR -> "char*"
# bEnable : BOOL -> "bool"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。