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GdipAddPathArcI
関数GDI+のパスに楕円弧を追加する(整数版)。
シグネチャ
// gdiplus.dll
#include <windows.h>
Status GdipAddPathArcI(
GpPath* path,
INT x,
INT y,
INT width,
INT height,
FLOAT startAngle,
FLOAT sweepAngle
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| path | GpPath* | inout | 楕円弧を追加する対象のパスオブジェクトへのポインタ。 |
| x | INT | in | 弧の基準となる外接矩形の左上X座標(INT)。 |
| y | INT | in | 弧の基準となる外接矩形の左上Y座標(INT)。 |
| width | INT | in | 外接矩形の幅(INT)。 |
| height | INT | in | 外接矩形の高さ(INT)。 |
| startAngle | FLOAT | in | X軸正方向を基準とした弧の開始角度(度、時計回り)。 |
| sweepAngle | FLOAT | in | 開始角度からの掃引角度(度)。負値で反時計回り。 |
戻り値の型: Status
各言語での呼び出し定義
// gdiplus.dll
#include <windows.h>
Status GdipAddPathArcI(
GpPath* path,
INT x,
INT y,
INT width,
INT height,
FLOAT startAngle,
FLOAT sweepAngle
);[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipAddPathArcI(
IntPtr path, // GpPath* in/out
int x, // INT
int y, // INT
int width, // INT
int height, // INT
float startAngle, // FLOAT
float sweepAngle // FLOAT
);<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipAddPathArcI(
path As IntPtr, ' GpPath* in/out
x As Integer, ' INT
y As Integer, ' INT
width As Integer, ' INT
height As Integer, ' INT
startAngle As Single, ' FLOAT
sweepAngle As Single ' FLOAT
) As Integer
End Function' path : GpPath* in/out
' x : INT
' y : INT
' width : INT
' height : INT
' startAngle : FLOAT
' sweepAngle : FLOAT
Declare PtrSafe Function GdipAddPathArcI Lib "gdiplus" ( _
ByVal path As LongPtr, _
ByVal x As Long, _
ByVal y As Long, _
ByVal width As Long, _
ByVal height As Long, _
ByVal startAngle As Single, _
ByVal sweepAngle As Single) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GdipAddPathArcI = ctypes.windll.gdiplus.GdipAddPathArcI
GdipAddPathArcI.restype = ctypes.c_int
GdipAddPathArcI.argtypes = [
ctypes.c_void_p, # path : GpPath* in/out
ctypes.c_int, # x : INT
ctypes.c_int, # y : INT
ctypes.c_int, # width : INT
ctypes.c_int, # height : INT
ctypes.c_float, # startAngle : FLOAT
ctypes.c_float, # sweepAngle : FLOAT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('gdiplus.dll')
GdipAddPathArcI = Fiddle::Function.new(
lib['GdipAddPathArcI'],
[
Fiddle::TYPE_VOIDP, # path : GpPath* in/out
Fiddle::TYPE_INT, # x : INT
Fiddle::TYPE_INT, # y : INT
Fiddle::TYPE_INT, # width : INT
Fiddle::TYPE_INT, # height : INT
Fiddle::TYPE_FLOAT, # startAngle : FLOAT
Fiddle::TYPE_FLOAT, # sweepAngle : FLOAT
],
Fiddle::TYPE_INT)#[link(name = "gdiplus")]
extern "system" {
fn GdipAddPathArcI(
path: *mut GpPath, // GpPath* in/out
x: i32, // INT
y: i32, // INT
width: i32, // INT
height: i32, // INT
startAngle: f32, // FLOAT
sweepAngle: f32 // FLOAT
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipAddPathArcI(IntPtr path, int x, int y, int width, int height, float startAngle, float sweepAngle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipAddPathArcI' -Namespace Win32 -PassThru
# $api::GdipAddPathArcI(path, x, y, width, height, startAngle, sweepAngle)#uselib "gdiplus.dll"
#func global GdipAddPathArcI "GdipAddPathArcI" sptr, sptr, sptr, sptr, sptr, float, float
; GdipAddPathArcI varptr(path), x, y, width, height, startAngle, sweepAngle ; 戻り値は stat
; path : GpPath* in/out -> "sptr"
; x : INT -> "sptr"
; y : INT -> "sptr"
; width : INT -> "sptr"
; height : INT -> "sptr"
; startAngle : FLOAT -> "float"
; sweepAngle : FLOAT -> "float"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "gdiplus.dll" #cfunc global GdipAddPathArcI "GdipAddPathArcI" var, int, int, int, int, float, float ; res = GdipAddPathArcI(path, x, y, width, height, startAngle, sweepAngle) ; path : GpPath* in/out -> "var" ; x : INT -> "int" ; y : INT -> "int" ; width : INT -> "int" ; height : INT -> "int" ; startAngle : FLOAT -> "float" ; sweepAngle : FLOAT -> "float" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "gdiplus.dll" #cfunc global GdipAddPathArcI "GdipAddPathArcI" sptr, int, int, int, int, float, float ; res = GdipAddPathArcI(varptr(path), x, y, width, height, startAngle, sweepAngle) ; path : GpPath* in/out -> "sptr" ; x : INT -> "int" ; y : INT -> "int" ; width : INT -> "int" ; height : INT -> "int" ; startAngle : FLOAT -> "float" ; sweepAngle : FLOAT -> "float" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; Status GdipAddPathArcI(GpPath* path, INT x, INT y, INT width, INT height, FLOAT startAngle, FLOAT sweepAngle) #uselib "gdiplus.dll" #cfunc global GdipAddPathArcI "GdipAddPathArcI" var, int, int, int, int, float, float ; res = GdipAddPathArcI(path, x, y, width, height, startAngle, sweepAngle) ; path : GpPath* in/out -> "var" ; x : INT -> "int" ; y : INT -> "int" ; width : INT -> "int" ; height : INT -> "int" ; startAngle : FLOAT -> "float" ; sweepAngle : FLOAT -> "float" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; Status GdipAddPathArcI(GpPath* path, INT x, INT y, INT width, INT height, FLOAT startAngle, FLOAT sweepAngle) #uselib "gdiplus.dll" #cfunc global GdipAddPathArcI "GdipAddPathArcI" intptr, int, int, int, int, float, float ; res = GdipAddPathArcI(varptr(path), x, y, width, height, startAngle, sweepAngle) ; path : GpPath* in/out -> "intptr" ; x : INT -> "int" ; y : INT -> "int" ; width : INT -> "int" ; height : INT -> "int" ; startAngle : FLOAT -> "float" ; sweepAngle : FLOAT -> "float" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"math"
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
procGdipAddPathArcI = gdiplus.NewProc("GdipAddPathArcI")
)
// path (GpPath* in/out), x (INT), y (INT), width (INT), height (INT), startAngle (FLOAT), sweepAngle (FLOAT)
r1, _, err := procGdipAddPathArcI.Call(
uintptr(path),
uintptr(x),
uintptr(y),
uintptr(width),
uintptr(height),
uintptr(math.Float32bits(startAngle)),
uintptr(math.Float32bits(sweepAngle)),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // Status
// 注意: float/double 引数は proc.Call では XMM レジスタに渡せません。
// windows.SyscallN(proc.Addr(), math.Float64bits(x), ...) もしくは cgo を使用してください。function GdipAddPathArcI(
path: Pointer; // GpPath* in/out
x: Integer; // INT
y: Integer; // INT
width: Integer; // INT
height: Integer; // INT
startAngle: Single; // FLOAT
sweepAngle: Single // FLOAT
): Integer; stdcall;
external 'gdiplus.dll' name 'GdipAddPathArcI';result := DllCall("gdiplus\GdipAddPathArcI"
, "Ptr", path ; GpPath* in/out
, "Int", x ; INT
, "Int", y ; INT
, "Int", width ; INT
, "Int", height ; INT
, "Float", startAngle ; FLOAT
, "Float", sweepAngle ; FLOAT
, "Int") ; return: Status●GdipAddPathArcI(path, x, y, width, height, startAngle, sweepAngle) = DLL("gdiplus.dll", "int GdipAddPathArcI(void*, int, int, int, int, float, float)")
# 呼び出し: GdipAddPathArcI(path, x, y, width, height, startAngle, sweepAngle)
# path : GpPath* in/out -> "void*"
# x : INT -> "int"
# y : INT -> "int"
# width : INT -> "int"
# height : INT -> "int"
# startAngle : FLOAT -> "float"
# sweepAngle : FLOAT -> "float"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "gdiplus" fn GdipAddPathArcI(
path: [*c]GpPath, // GpPath* in/out
x: i32, // INT
y: i32, // INT
width: i32, // INT
height: i32, // INT
startAngle: f32, // FLOAT
sweepAngle: f32 // FLOAT
) callconv(std.os.windows.WINAPI) i32;proc GdipAddPathArcI(
path: ptr GpPath, # GpPath* in/out
x: int32, # INT
y: int32, # INT
width: int32, # INT
height: int32, # INT
startAngle: float32, # FLOAT
sweepAngle: float32 # FLOAT
): int32 {.importc: "GdipAddPathArcI", stdcall, dynlib: "gdiplus.dll".}pragma(lib, "gdiplus");
extern(Windows)
int GdipAddPathArcI(
GpPath* path, // GpPath* in/out
int x, // INT
int y, // INT
int width, // INT
int height, // INT
float startAngle, // FLOAT
float sweepAngle // FLOAT
);ccall((:GdipAddPathArcI, "gdiplus.dll"), stdcall, Int32,
(Ptr{GpPath}, Int32, Int32, Int32, Int32, Float32, Float32),
path, x, y, width, height, startAngle, sweepAngle)
# path : GpPath* in/out -> Ptr{GpPath}
# x : INT -> Int32
# y : INT -> Int32
# width : INT -> Int32
# height : INT -> Int32
# startAngle : FLOAT -> Float32
# sweepAngle : FLOAT -> Float32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t GdipAddPathArcI(
void* path,
int32_t x,
int32_t y,
int32_t width,
int32_t height,
float startAngle,
float sweepAngle);
]]
local gdiplus = ffi.load("gdiplus")
-- gdiplus.GdipAddPathArcI(path, x, y, width, height, startAngle, sweepAngle)
-- path : GpPath* in/out
-- x : INT
-- y : INT
-- width : INT
-- height : INT
-- startAngle : FLOAT
-- sweepAngle : FLOAT
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('gdiplus.dll');
const GdipAddPathArcI = lib.func('__stdcall', 'GdipAddPathArcI', 'int32_t', ['void *', 'int32_t', 'int32_t', 'int32_t', 'int32_t', 'float', 'float']);
// GdipAddPathArcI(path, x, y, width, height, startAngle, sweepAngle)
// path : GpPath* in/out -> 'void *'
// x : INT -> 'int32_t'
// y : INT -> 'int32_t'
// width : INT -> 'int32_t'
// height : INT -> 'int32_t'
// startAngle : FLOAT -> 'float'
// sweepAngle : FLOAT -> 'float'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("gdiplus.dll", {
GdipAddPathArcI: { parameters: ["pointer", "i32", "i32", "i32", "i32", "f32", "f32"], result: "i32" },
});
// lib.symbols.GdipAddPathArcI(path, x, y, width, height, startAngle, sweepAngle)
// path : GpPath* in/out -> "pointer"
// x : INT -> "i32"
// y : INT -> "i32"
// width : INT -> "i32"
// height : INT -> "i32"
// startAngle : FLOAT -> "f32"
// sweepAngle : FLOAT -> "f32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t GdipAddPathArcI(
void* path,
int32_t x,
int32_t y,
int32_t width,
int32_t height,
float startAngle,
float sweepAngle);
C, "gdiplus.dll");
// $ffi->GdipAddPathArcI(path, x, y, width, height, startAngle, sweepAngle);
// path : GpPath* in/out
// x : INT
// y : INT
// width : INT
// height : INT
// startAngle : FLOAT
// sweepAngle : FLOAT
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Gdiplus extends StdCallLibrary {
Gdiplus INSTANCE = Native.load("gdiplus", Gdiplus.class);
int GdipAddPathArcI(
Pointer path, // GpPath* in/out
int x, // INT
int y, // INT
int width, // INT
int height, // INT
float startAngle, // FLOAT
float sweepAngle // FLOAT
);
}@[Link("gdiplus")]
lib Libgdiplus
fun GdipAddPathArcI = GdipAddPathArcI(
path : GpPath*, # GpPath* in/out
x : Int32, # INT
y : Int32, # INT
width : Int32, # INT
height : Int32, # INT
startAngle : Float32, # FLOAT
sweepAngle : Float32 # FLOAT
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef GdipAddPathArcINative = Int32 Function(Pointer<Void>, Int32, Int32, Int32, Int32, Float, Float);
typedef GdipAddPathArcIDart = int Function(Pointer<Void>, int, int, int, int, double, double);
final GdipAddPathArcI = DynamicLibrary.open('gdiplus.dll')
.lookupFunction<GdipAddPathArcINative, GdipAddPathArcIDart>('GdipAddPathArcI');
// path : GpPath* in/out -> Pointer<Void>
// x : INT -> Int32
// y : INT -> Int32
// width : INT -> Int32
// height : INT -> Int32
// startAngle : FLOAT -> Float
// sweepAngle : FLOAT -> Float
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function GdipAddPathArcI(
path: Pointer; // GpPath* in/out
x: Integer; // INT
y: Integer; // INT
width: Integer; // INT
height: Integer; // INT
startAngle: Single; // FLOAT
sweepAngle: Single // FLOAT
): Integer; stdcall;
external 'gdiplus.dll' name 'GdipAddPathArcI';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "GdipAddPathArcI"
c_GdipAddPathArcI :: Ptr () -> Int32 -> Int32 -> Int32 -> Int32 -> CFloat -> CFloat -> IO Int32
-- path : GpPath* in/out -> Ptr ()
-- x : INT -> Int32
-- y : INT -> Int32
-- width : INT -> Int32
-- height : INT -> Int32
-- startAngle : FLOAT -> CFloat
-- sweepAngle : FLOAT -> CFloat
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let gdipaddpatharci =
foreign "GdipAddPathArcI"
((ptr void) @-> int32_t @-> int32_t @-> int32_t @-> int32_t @-> float @-> float @-> returning int32_t)
(* path : GpPath* in/out -> (ptr void) *)
(* x : INT -> int32_t *)
(* y : INT -> int32_t *)
(* width : INT -> int32_t *)
(* height : INT -> int32_t *)
(* startAngle : FLOAT -> float *)
(* sweepAngle : FLOAT -> float *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library gdiplus (t "gdiplus.dll"))
(cffi:use-foreign-library gdiplus)
(cffi:defcfun ("GdipAddPathArcI" gdip-add-path-arc-i :convention :stdcall) :int32
(path :pointer) ; GpPath* in/out
(x :int32) ; INT
(y :int32) ; INT
(width :int32) ; INT
(height :int32) ; INT
(start-angle :float) ; FLOAT
(sweep-angle :float)) ; FLOAT
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $GdipAddPathArcI = Win32::API::More->new('gdiplus',
'int GdipAddPathArcI(LPVOID path, int x, int y, int width, int height, float startAngle, float sweepAngle)');
# my $ret = $GdipAddPathArcI->Call($path, $x, $y, $width, $height, $startAngle, $sweepAngle);
# path : GpPath* in/out -> LPVOID
# x : INT -> int
# y : INT -> int
# width : INT -> int
# height : INT -> int
# startAngle : FLOAT -> float
# sweepAngle : FLOAT -> float
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。