Win32 API 日本語リファレンス
ホームGraphics.GdiPlus › GdipAddPathBezierI

GdipAddPathBezierI

関数
GDI+のパスにベジェ曲線を追加する(整数版)。
DLLgdiplus.dll呼出規約winapi

シグネチャ

// gdiplus.dll
#include <windows.h>

Status GdipAddPathBezierI(
    GpPath* path,
    INT x1,
    INT y1,
    INT x2,
    INT y2,
    INT x3,
    INT y3,
    INT x4,
    INT y4
);

パラメーター

名前方向説明
pathGpPath*inout3次ベジェ曲線を追加する対象のパスオブジェクトへのポインタ。
x1INTin始点のX座標(INT)。
y1INTin始点のY座標(INT)。
x2INTin第1制御点のX座標(INT)。
y2INTin第1制御点のY座標(INT)。
x3INTin第2制御点のX座標(INT)。
y3INTin第2制御点のY座標(INT)。
x4INTin終点のX座標(INT)。
y4INTin終点のY座標(INT)。

戻り値の型: Status

各言語での呼び出し定義

// gdiplus.dll
#include <windows.h>

Status GdipAddPathBezierI(
    GpPath* path,
    INT x1,
    INT y1,
    INT x2,
    INT y2,
    INT x3,
    INT y3,
    INT x4,
    INT y4
);
[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipAddPathBezierI(
    IntPtr path,   // GpPath* in/out
    int x1,   // INT
    int y1,   // INT
    int x2,   // INT
    int y2,   // INT
    int x3,   // INT
    int y3,   // INT
    int x4,   // INT
    int y4   // INT
);
<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipAddPathBezierI(
    path As IntPtr,   ' GpPath* in/out
    x1 As Integer,   ' INT
    y1 As Integer,   ' INT
    x2 As Integer,   ' INT
    y2 As Integer,   ' INT
    x3 As Integer,   ' INT
    y3 As Integer,   ' INT
    x4 As Integer,   ' INT
    y4 As Integer   ' INT
) As Integer
End Function
' path : GpPath* in/out
' x1 : INT
' y1 : INT
' x2 : INT
' y2 : INT
' x3 : INT
' y3 : INT
' x4 : INT
' y4 : INT
Declare PtrSafe Function GdipAddPathBezierI Lib "gdiplus" ( _
    ByVal path As LongPtr, _
    ByVal x1 As Long, _
    ByVal y1 As Long, _
    ByVal x2 As Long, _
    ByVal y2 As Long, _
    ByVal x3 As Long, _
    ByVal y3 As Long, _
    ByVal x4 As Long, _
    ByVal y4 As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GdipAddPathBezierI = ctypes.windll.gdiplus.GdipAddPathBezierI
GdipAddPathBezierI.restype = ctypes.c_int
GdipAddPathBezierI.argtypes = [
    ctypes.c_void_p,  # path : GpPath* in/out
    ctypes.c_int,  # x1 : INT
    ctypes.c_int,  # y1 : INT
    ctypes.c_int,  # x2 : INT
    ctypes.c_int,  # y2 : INT
    ctypes.c_int,  # x3 : INT
    ctypes.c_int,  # y3 : INT
    ctypes.c_int,  # x4 : INT
    ctypes.c_int,  # y4 : INT
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('gdiplus.dll')
GdipAddPathBezierI = Fiddle::Function.new(
  lib['GdipAddPathBezierI'],
  [
    Fiddle::TYPE_VOIDP,  # path : GpPath* in/out
    Fiddle::TYPE_INT,  # x1 : INT
    Fiddle::TYPE_INT,  # y1 : INT
    Fiddle::TYPE_INT,  # x2 : INT
    Fiddle::TYPE_INT,  # y2 : INT
    Fiddle::TYPE_INT,  # x3 : INT
    Fiddle::TYPE_INT,  # y3 : INT
    Fiddle::TYPE_INT,  # x4 : INT
    Fiddle::TYPE_INT,  # y4 : INT
  ],
  Fiddle::TYPE_INT)
#[link(name = "gdiplus")]
extern "system" {
    fn GdipAddPathBezierI(
        path: *mut GpPath,  // GpPath* in/out
        x1: i32,  // INT
        y1: i32,  // INT
        x2: i32,  // INT
        y2: i32,  // INT
        x3: i32,  // INT
        y3: i32,  // INT
        x4: i32,  // INT
        y4: i32  // INT
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipAddPathBezierI(IntPtr path, int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipAddPathBezierI' -Namespace Win32 -PassThru
# $api::GdipAddPathBezierI(path, x1, y1, x2, y2, x3, y3, x4, y4)
#uselib "gdiplus.dll"
#func global GdipAddPathBezierI "GdipAddPathBezierI" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; GdipAddPathBezierI varptr(path), x1, y1, x2, y2, x3, y3, x4, y4   ; 戻り値は stat
; path : GpPath* in/out -> "sptr"
; x1 : INT -> "sptr"
; y1 : INT -> "sptr"
; x2 : INT -> "sptr"
; y2 : INT -> "sptr"
; x3 : INT -> "sptr"
; y3 : INT -> "sptr"
; x4 : INT -> "sptr"
; y4 : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "gdiplus.dll"
#cfunc global GdipAddPathBezierI "GdipAddPathBezierI" var, int, int, int, int, int, int, int, int
; res = GdipAddPathBezierI(path, x1, y1, x2, y2, x3, y3, x4, y4)
; path : GpPath* in/out -> "var"
; x1 : INT -> "int"
; y1 : INT -> "int"
; x2 : INT -> "int"
; y2 : INT -> "int"
; x3 : INT -> "int"
; y3 : INT -> "int"
; x4 : INT -> "int"
; y4 : INT -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; Status GdipAddPathBezierI(GpPath* path, INT x1, INT y1, INT x2, INT y2, INT x3, INT y3, INT x4, INT y4)
#uselib "gdiplus.dll"
#cfunc global GdipAddPathBezierI "GdipAddPathBezierI" var, int, int, int, int, int, int, int, int
; res = GdipAddPathBezierI(path, x1, y1, x2, y2, x3, y3, x4, y4)
; path : GpPath* in/out -> "var"
; x1 : INT -> "int"
; y1 : INT -> "int"
; x2 : INT -> "int"
; y2 : INT -> "int"
; x3 : INT -> "int"
; y3 : INT -> "int"
; x4 : INT -> "int"
; y4 : INT -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
	procGdipAddPathBezierI = gdiplus.NewProc("GdipAddPathBezierI")
)

// path (GpPath* in/out), x1 (INT), y1 (INT), x2 (INT), y2 (INT), x3 (INT), y3 (INT), x4 (INT), y4 (INT)
r1, _, err := procGdipAddPathBezierI.Call(
	uintptr(path),
	uintptr(x1),
	uintptr(y1),
	uintptr(x2),
	uintptr(y2),
	uintptr(x3),
	uintptr(y3),
	uintptr(x4),
	uintptr(y4),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // Status
function GdipAddPathBezierI(
  path: Pointer;   // GpPath* in/out
  x1: Integer;   // INT
  y1: Integer;   // INT
  x2: Integer;   // INT
  y2: Integer;   // INT
  x3: Integer;   // INT
  y3: Integer;   // INT
  x4: Integer;   // INT
  y4: Integer   // INT
): Integer; stdcall;
  external 'gdiplus.dll' name 'GdipAddPathBezierI';
result := DllCall("gdiplus\GdipAddPathBezierI"
    , "Ptr", path   ; GpPath* in/out
    , "Int", x1   ; INT
    , "Int", y1   ; INT
    , "Int", x2   ; INT
    , "Int", y2   ; INT
    , "Int", x3   ; INT
    , "Int", y3   ; INT
    , "Int", x4   ; INT
    , "Int", y4   ; INT
    , "Int")   ; return: Status
●GdipAddPathBezierI(path, x1, y1, x2, y2, x3, y3, x4, y4) = DLL("gdiplus.dll", "int GdipAddPathBezierI(void*, int, int, int, int, int, int, int, int)")
# 呼び出し: GdipAddPathBezierI(path, x1, y1, x2, y2, x3, y3, x4, y4)
# path : GpPath* in/out -> "void*"
# x1 : INT -> "int"
# y1 : INT -> "int"
# x2 : INT -> "int"
# y2 : INT -> "int"
# x3 : INT -> "int"
# y3 : INT -> "int"
# x4 : INT -> "int"
# y4 : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "gdiplus" fn GdipAddPathBezierI(
    path: [*c]GpPath, // GpPath* in/out
    x1: i32, // INT
    y1: i32, // INT
    x2: i32, // INT
    y2: i32, // INT
    x3: i32, // INT
    y3: i32, // INT
    x4: i32, // INT
    y4: i32 // INT
) callconv(std.os.windows.WINAPI) i32;
proc GdipAddPathBezierI(
    path: ptr GpPath,  # GpPath* in/out
    x1: int32,  # INT
    y1: int32,  # INT
    x2: int32,  # INT
    y2: int32,  # INT
    x3: int32,  # INT
    y3: int32,  # INT
    x4: int32,  # INT
    y4: int32  # INT
): int32 {.importc: "GdipAddPathBezierI", stdcall, dynlib: "gdiplus.dll".}
pragma(lib, "gdiplus");
extern(Windows)
int GdipAddPathBezierI(
    GpPath* path,   // GpPath* in/out
    int x1,   // INT
    int y1,   // INT
    int x2,   // INT
    int y2,   // INT
    int x3,   // INT
    int y3,   // INT
    int x4,   // INT
    int y4   // INT
);
ccall((:GdipAddPathBezierI, "gdiplus.dll"), stdcall, Int32,
      (Ptr{GpPath}, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32),
      path, x1, y1, x2, y2, x3, y3, x4, y4)
# path : GpPath* in/out -> Ptr{GpPath}
# x1 : INT -> Int32
# y1 : INT -> Int32
# x2 : INT -> Int32
# y2 : INT -> Int32
# x3 : INT -> Int32
# y3 : INT -> Int32
# x4 : INT -> Int32
# y4 : INT -> Int32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t GdipAddPathBezierI(
    void* path,
    int32_t x1,
    int32_t y1,
    int32_t x2,
    int32_t y2,
    int32_t x3,
    int32_t y3,
    int32_t x4,
    int32_t y4);
]]
local gdiplus = ffi.load("gdiplus")
-- gdiplus.GdipAddPathBezierI(path, x1, y1, x2, y2, x3, y3, x4, y4)
-- path : GpPath* in/out
-- x1 : INT
-- y1 : INT
-- x2 : INT
-- y2 : INT
-- x3 : INT
-- y3 : INT
-- x4 : INT
-- y4 : INT
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('gdiplus.dll');
const GdipAddPathBezierI = lib.func('__stdcall', 'GdipAddPathBezierI', 'int32_t', ['void *', 'int32_t', 'int32_t', 'int32_t', 'int32_t', 'int32_t', 'int32_t', 'int32_t', 'int32_t']);
// GdipAddPathBezierI(path, x1, y1, x2, y2, x3, y3, x4, y4)
// path : GpPath* in/out -> 'void *'
// x1 : INT -> 'int32_t'
// y1 : INT -> 'int32_t'
// x2 : INT -> 'int32_t'
// y2 : INT -> 'int32_t'
// x3 : INT -> 'int32_t'
// y3 : INT -> 'int32_t'
// x4 : INT -> 'int32_t'
// y4 : INT -> 'int32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("gdiplus.dll", {
  GdipAddPathBezierI: { parameters: ["pointer", "i32", "i32", "i32", "i32", "i32", "i32", "i32", "i32"], result: "i32" },
});
// lib.symbols.GdipAddPathBezierI(path, x1, y1, x2, y2, x3, y3, x4, y4)
// path : GpPath* in/out -> "pointer"
// x1 : INT -> "i32"
// y1 : INT -> "i32"
// x2 : INT -> "i32"
// y2 : INT -> "i32"
// x3 : INT -> "i32"
// y3 : INT -> "i32"
// x4 : INT -> "i32"
// y4 : INT -> "i32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t GdipAddPathBezierI(
    void* path,
    int32_t x1,
    int32_t y1,
    int32_t x2,
    int32_t y2,
    int32_t x3,
    int32_t y3,
    int32_t x4,
    int32_t y4);
C, "gdiplus.dll");
// $ffi->GdipAddPathBezierI(path, x1, y1, x2, y2, x3, y3, x4, y4);
// path : GpPath* in/out
// x1 : INT
// y1 : INT
// x2 : INT
// y2 : INT
// x3 : INT
// y3 : INT
// x4 : INT
// y4 : INT
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Gdiplus extends StdCallLibrary {
    Gdiplus INSTANCE = Native.load("gdiplus", Gdiplus.class);
    int GdipAddPathBezierI(
        Pointer path,   // GpPath* in/out
        int x1,   // INT
        int y1,   // INT
        int x2,   // INT
        int y2,   // INT
        int x3,   // INT
        int y3,   // INT
        int x4,   // INT
        int y4   // INT
    );
}
@[Link("gdiplus")]
lib Libgdiplus
  fun GdipAddPathBezierI = GdipAddPathBezierI(
    path : GpPath*,   # GpPath* in/out
    x1 : Int32,   # INT
    y1 : Int32,   # INT
    x2 : Int32,   # INT
    y2 : Int32,   # INT
    x3 : Int32,   # INT
    y3 : Int32,   # INT
    x4 : Int32,   # INT
    y4 : Int32   # INT
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef GdipAddPathBezierINative = Int32 Function(Pointer<Void>, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32);
typedef GdipAddPathBezierIDart = int Function(Pointer<Void>, int, int, int, int, int, int, int, int);
final GdipAddPathBezierI = DynamicLibrary.open('gdiplus.dll')
    .lookupFunction<GdipAddPathBezierINative, GdipAddPathBezierIDart>('GdipAddPathBezierI');
// path : GpPath* in/out -> Pointer<Void>
// x1 : INT -> Int32
// y1 : INT -> Int32
// x2 : INT -> Int32
// y2 : INT -> Int32
// x3 : INT -> Int32
// y3 : INT -> Int32
// x4 : INT -> Int32
// y4 : INT -> Int32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function GdipAddPathBezierI(
  path: Pointer;   // GpPath* in/out
  x1: Integer;   // INT
  y1: Integer;   // INT
  x2: Integer;   // INT
  y2: Integer;   // INT
  x3: Integer;   // INT
  y3: Integer;   // INT
  x4: Integer;   // INT
  y4: Integer   // INT
): Integer; stdcall;
  external 'gdiplus.dll' name 'GdipAddPathBezierI';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "GdipAddPathBezierI"
  c_GdipAddPathBezierI :: Ptr () -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> Int32 -> IO Int32
-- path : GpPath* in/out -> Ptr ()
-- x1 : INT -> Int32
-- y1 : INT -> Int32
-- x2 : INT -> Int32
-- y2 : INT -> Int32
-- x3 : INT -> Int32
-- y3 : INT -> Int32
-- x4 : INT -> Int32
-- y4 : INT -> Int32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let gdipaddpathbezieri =
  foreign "GdipAddPathBezierI"
    ((ptr void) @-> int32_t @-> int32_t @-> int32_t @-> int32_t @-> int32_t @-> int32_t @-> int32_t @-> int32_t @-> returning int32_t)
(* path : GpPath* in/out -> (ptr void) *)
(* x1 : INT -> int32_t *)
(* y1 : INT -> int32_t *)
(* x2 : INT -> int32_t *)
(* y2 : INT -> int32_t *)
(* x3 : INT -> int32_t *)
(* y3 : INT -> int32_t *)
(* x4 : INT -> int32_t *)
(* y4 : INT -> int32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library gdiplus (t "gdiplus.dll"))
(cffi:use-foreign-library gdiplus)

(cffi:defcfun ("GdipAddPathBezierI" gdip-add-path-bezier-i :convention :stdcall) :int32
  (path :pointer)   ; GpPath* in/out
  (x1 :int32)   ; INT
  (y1 :int32)   ; INT
  (x2 :int32)   ; INT
  (y2 :int32)   ; INT
  (x3 :int32)   ; INT
  (y3 :int32)   ; INT
  (x4 :int32)   ; INT
  (y4 :int32))   ; INT
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $GdipAddPathBezierI = Win32::API::More->new('gdiplus',
    'int GdipAddPathBezierI(LPVOID path, int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4)');
# my $ret = $GdipAddPathBezierI->Call($path, $x1, $y1, $x2, $y2, $x3, $y3, $x4, $y4);
# path : GpPath* in/out -> LPVOID
# x1 : INT -> int
# y1 : INT -> int
# x2 : INT -> int
# y2 : INT -> int
# x3 : INT -> int
# y3 : INT -> int
# x4 : INT -> int
# y4 : INT -> int
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

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