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GdipAddPathPieI
関数GDI+のパスに扇形(パイ図形)を追加する(整数版)。
シグネチャ
// gdiplus.dll
#include <windows.h>
Status GdipAddPathPieI(
GpPath* path,
INT x,
INT y,
INT width,
INT height,
FLOAT startAngle,
FLOAT sweepAngle
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| path | GpPath* | inout |
| x | INT | in |
| y | INT | in |
| width | INT | in |
| height | INT | in |
| startAngle | FLOAT | in |
| sweepAngle | FLOAT | in |
戻り値の型: Status
各言語での呼び出し定義
// gdiplus.dll
#include <windows.h>
Status GdipAddPathPieI(
GpPath* path,
INT x,
INT y,
INT width,
INT height,
FLOAT startAngle,
FLOAT sweepAngle
);[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipAddPathPieI(
IntPtr path, // GpPath* in/out
int x, // INT
int y, // INT
int width, // INT
int height, // INT
float startAngle, // FLOAT
float sweepAngle // FLOAT
);<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipAddPathPieI(
path As IntPtr, ' GpPath* in/out
x As Integer, ' INT
y As Integer, ' INT
width As Integer, ' INT
height As Integer, ' INT
startAngle As Single, ' FLOAT
sweepAngle As Single ' FLOAT
) As Integer
End Function' path : GpPath* in/out
' x : INT
' y : INT
' width : INT
' height : INT
' startAngle : FLOAT
' sweepAngle : FLOAT
Declare PtrSafe Function GdipAddPathPieI Lib "gdiplus" ( _
ByVal path As LongPtr, _
ByVal x As Long, _
ByVal y As Long, _
ByVal width As Long, _
ByVal height As Long, _
ByVal startAngle As Single, _
ByVal sweepAngle As Single) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GdipAddPathPieI = ctypes.windll.gdiplus.GdipAddPathPieI
GdipAddPathPieI.restype = ctypes.c_int
GdipAddPathPieI.argtypes = [
ctypes.c_void_p, # path : GpPath* in/out
ctypes.c_int, # x : INT
ctypes.c_int, # y : INT
ctypes.c_int, # width : INT
ctypes.c_int, # height : INT
ctypes.c_float, # startAngle : FLOAT
ctypes.c_float, # sweepAngle : FLOAT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('gdiplus.dll')
GdipAddPathPieI = Fiddle::Function.new(
lib['GdipAddPathPieI'],
[
Fiddle::TYPE_VOIDP, # path : GpPath* in/out
Fiddle::TYPE_INT, # x : INT
Fiddle::TYPE_INT, # y : INT
Fiddle::TYPE_INT, # width : INT
Fiddle::TYPE_INT, # height : INT
Fiddle::TYPE_FLOAT, # startAngle : FLOAT
Fiddle::TYPE_FLOAT, # sweepAngle : FLOAT
],
Fiddle::TYPE_INT)#[link(name = "gdiplus")]
extern "system" {
fn GdipAddPathPieI(
path: *mut GpPath, // GpPath* in/out
x: i32, // INT
y: i32, // INT
width: i32, // INT
height: i32, // INT
startAngle: f32, // FLOAT
sweepAngle: f32 // FLOAT
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipAddPathPieI(IntPtr path, int x, int y, int width, int height, float startAngle, float sweepAngle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipAddPathPieI' -Namespace Win32 -PassThru
# $api::GdipAddPathPieI(path, x, y, width, height, startAngle, sweepAngle)#uselib "gdiplus.dll"
#func global GdipAddPathPieI "GdipAddPathPieI" sptr, sptr, sptr, sptr, sptr, float, float
; GdipAddPathPieI varptr(path), x, y, width, height, startAngle, sweepAngle ; 戻り値は stat
; path : GpPath* in/out -> "sptr"
; x : INT -> "sptr"
; y : INT -> "sptr"
; width : INT -> "sptr"
; height : INT -> "sptr"
; startAngle : FLOAT -> "float"
; sweepAngle : FLOAT -> "float"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "gdiplus.dll" #cfunc global GdipAddPathPieI "GdipAddPathPieI" var, int, int, int, int, float, float ; res = GdipAddPathPieI(path, x, y, width, height, startAngle, sweepAngle) ; path : GpPath* in/out -> "var" ; x : INT -> "int" ; y : INT -> "int" ; width : INT -> "int" ; height : INT -> "int" ; startAngle : FLOAT -> "float" ; sweepAngle : FLOAT -> "float" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "gdiplus.dll" #cfunc global GdipAddPathPieI "GdipAddPathPieI" sptr, int, int, int, int, float, float ; res = GdipAddPathPieI(varptr(path), x, y, width, height, startAngle, sweepAngle) ; path : GpPath* in/out -> "sptr" ; x : INT -> "int" ; y : INT -> "int" ; width : INT -> "int" ; height : INT -> "int" ; startAngle : FLOAT -> "float" ; sweepAngle : FLOAT -> "float" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; Status GdipAddPathPieI(GpPath* path, INT x, INT y, INT width, INT height, FLOAT startAngle, FLOAT sweepAngle) #uselib "gdiplus.dll" #cfunc global GdipAddPathPieI "GdipAddPathPieI" var, int, int, int, int, float, float ; res = GdipAddPathPieI(path, x, y, width, height, startAngle, sweepAngle) ; path : GpPath* in/out -> "var" ; x : INT -> "int" ; y : INT -> "int" ; width : INT -> "int" ; height : INT -> "int" ; startAngle : FLOAT -> "float" ; sweepAngle : FLOAT -> "float" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; Status GdipAddPathPieI(GpPath* path, INT x, INT y, INT width, INT height, FLOAT startAngle, FLOAT sweepAngle) #uselib "gdiplus.dll" #cfunc global GdipAddPathPieI "GdipAddPathPieI" intptr, int, int, int, int, float, float ; res = GdipAddPathPieI(varptr(path), x, y, width, height, startAngle, sweepAngle) ; path : GpPath* in/out -> "intptr" ; x : INT -> "int" ; y : INT -> "int" ; width : INT -> "int" ; height : INT -> "int" ; startAngle : FLOAT -> "float" ; sweepAngle : FLOAT -> "float" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"math"
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
procGdipAddPathPieI = gdiplus.NewProc("GdipAddPathPieI")
)
// path (GpPath* in/out), x (INT), y (INT), width (INT), height (INT), startAngle (FLOAT), sweepAngle (FLOAT)
r1, _, err := procGdipAddPathPieI.Call(
uintptr(path),
uintptr(x),
uintptr(y),
uintptr(width),
uintptr(height),
uintptr(math.Float32bits(startAngle)),
uintptr(math.Float32bits(sweepAngle)),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // Status
// 注意: float/double 引数は proc.Call では XMM レジスタに渡せません。
// windows.SyscallN(proc.Addr(), math.Float64bits(x), ...) もしくは cgo を使用してください。function GdipAddPathPieI(
path: Pointer; // GpPath* in/out
x: Integer; // INT
y: Integer; // INT
width: Integer; // INT
height: Integer; // INT
startAngle: Single; // FLOAT
sweepAngle: Single // FLOAT
): Integer; stdcall;
external 'gdiplus.dll' name 'GdipAddPathPieI';result := DllCall("gdiplus\GdipAddPathPieI"
, "Ptr", path ; GpPath* in/out
, "Int", x ; INT
, "Int", y ; INT
, "Int", width ; INT
, "Int", height ; INT
, "Float", startAngle ; FLOAT
, "Float", sweepAngle ; FLOAT
, "Int") ; return: Status●GdipAddPathPieI(path, x, y, width, height, startAngle, sweepAngle) = DLL("gdiplus.dll", "int GdipAddPathPieI(void*, int, int, int, int, float, float)")
# 呼び出し: GdipAddPathPieI(path, x, y, width, height, startAngle, sweepAngle)
# path : GpPath* in/out -> "void*"
# x : INT -> "int"
# y : INT -> "int"
# width : INT -> "int"
# height : INT -> "int"
# startAngle : FLOAT -> "float"
# sweepAngle : FLOAT -> "float"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。