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GdipAddPathRectangle

関数
GDI+のパスに矩形を追加する。
DLLgdiplus.dll呼出規約winapi

シグネチャ

// gdiplus.dll
#include <windows.h>

Status GdipAddPathRectangle(
    GpPath* path,
    FLOAT x,
    FLOAT y,
    FLOAT width,
    FLOAT height
);

パラメーター

名前方向説明
pathGpPath*inout矩形を追加する対象のパスオブジェクトへのポインタ。
xFLOATin矩形の左上X座標(FLOAT)。
yFLOATin矩形の左上Y座標(FLOAT)。
widthFLOATin矩形の幅(FLOAT)。
heightFLOATin矩形の高さ(FLOAT)。

戻り値の型: Status

各言語での呼び出し定義

// gdiplus.dll
#include <windows.h>

Status GdipAddPathRectangle(
    GpPath* path,
    FLOAT x,
    FLOAT y,
    FLOAT width,
    FLOAT height
);
[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipAddPathRectangle(
    IntPtr path,   // GpPath* in/out
    float x,   // FLOAT
    float y,   // FLOAT
    float width,   // FLOAT
    float height   // FLOAT
);
<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipAddPathRectangle(
    path As IntPtr,   ' GpPath* in/out
    x As Single,   ' FLOAT
    y As Single,   ' FLOAT
    width As Single,   ' FLOAT
    height As Single   ' FLOAT
) As Integer
End Function
' path : GpPath* in/out
' x : FLOAT
' y : FLOAT
' width : FLOAT
' height : FLOAT
Declare PtrSafe Function GdipAddPathRectangle Lib "gdiplus" ( _
    ByVal path As LongPtr, _
    ByVal x As Single, _
    ByVal y As Single, _
    ByVal width As Single, _
    ByVal height As Single) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GdipAddPathRectangle = ctypes.windll.gdiplus.GdipAddPathRectangle
GdipAddPathRectangle.restype = ctypes.c_int
GdipAddPathRectangle.argtypes = [
    ctypes.c_void_p,  # path : GpPath* in/out
    ctypes.c_float,  # x : FLOAT
    ctypes.c_float,  # y : FLOAT
    ctypes.c_float,  # width : FLOAT
    ctypes.c_float,  # height : FLOAT
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('gdiplus.dll')
GdipAddPathRectangle = Fiddle::Function.new(
  lib['GdipAddPathRectangle'],
  [
    Fiddle::TYPE_VOIDP,  # path : GpPath* in/out
    Fiddle::TYPE_FLOAT,  # x : FLOAT
    Fiddle::TYPE_FLOAT,  # y : FLOAT
    Fiddle::TYPE_FLOAT,  # width : FLOAT
    Fiddle::TYPE_FLOAT,  # height : FLOAT
  ],
  Fiddle::TYPE_INT)
#[link(name = "gdiplus")]
extern "system" {
    fn GdipAddPathRectangle(
        path: *mut GpPath,  // GpPath* in/out
        x: f32,  // FLOAT
        y: f32,  // FLOAT
        width: f32,  // FLOAT
        height: f32  // FLOAT
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipAddPathRectangle(IntPtr path, float x, float y, float width, float height);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipAddPathRectangle' -Namespace Win32 -PassThru
# $api::GdipAddPathRectangle(path, x, y, width, height)
#uselib "gdiplus.dll"
#func global GdipAddPathRectangle "GdipAddPathRectangle" sptr, float, float, float, float
; GdipAddPathRectangle varptr(path), x, y, width, height   ; 戻り値は stat
; path : GpPath* in/out -> "sptr"
; x : FLOAT -> "float"
; y : FLOAT -> "float"
; width : FLOAT -> "float"
; height : FLOAT -> "float"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "gdiplus.dll"
#cfunc global GdipAddPathRectangle "GdipAddPathRectangle" var, float, float, float, float
; res = GdipAddPathRectangle(path, x, y, width, height)
; path : GpPath* in/out -> "var"
; x : FLOAT -> "float"
; y : FLOAT -> "float"
; width : FLOAT -> "float"
; height : FLOAT -> "float"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; Status GdipAddPathRectangle(GpPath* path, FLOAT x, FLOAT y, FLOAT width, FLOAT height)
#uselib "gdiplus.dll"
#cfunc global GdipAddPathRectangle "GdipAddPathRectangle" var, float, float, float, float
; res = GdipAddPathRectangle(path, x, y, width, height)
; path : GpPath* in/out -> "var"
; x : FLOAT -> "float"
; y : FLOAT -> "float"
; width : FLOAT -> "float"
; height : FLOAT -> "float"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"math"
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
	procGdipAddPathRectangle = gdiplus.NewProc("GdipAddPathRectangle")
)

// path (GpPath* in/out), x (FLOAT), y (FLOAT), width (FLOAT), height (FLOAT)
r1, _, err := procGdipAddPathRectangle.Call(
	uintptr(path),
	uintptr(math.Float32bits(x)),
	uintptr(math.Float32bits(y)),
	uintptr(math.Float32bits(width)),
	uintptr(math.Float32bits(height)),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // Status
// 注意: float/double 引数は proc.Call では XMM レジスタに渡せません。
// windows.SyscallN(proc.Addr(), math.Float64bits(x), ...) もしくは cgo を使用してください。
function GdipAddPathRectangle(
  path: Pointer;   // GpPath* in/out
  x: Single;   // FLOAT
  y: Single;   // FLOAT
  width: Single;   // FLOAT
  height: Single   // FLOAT
): Integer; stdcall;
  external 'gdiplus.dll' name 'GdipAddPathRectangle';
result := DllCall("gdiplus\GdipAddPathRectangle"
    , "Ptr", path   ; GpPath* in/out
    , "Float", x   ; FLOAT
    , "Float", y   ; FLOAT
    , "Float", width   ; FLOAT
    , "Float", height   ; FLOAT
    , "Int")   ; return: Status
●GdipAddPathRectangle(path, x, y, width, height) = DLL("gdiplus.dll", "int GdipAddPathRectangle(void*, float, float, float, float)")
# 呼び出し: GdipAddPathRectangle(path, x, y, width, height)
# path : GpPath* in/out -> "void*"
# x : FLOAT -> "float"
# y : FLOAT -> "float"
# width : FLOAT -> "float"
# height : FLOAT -> "float"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "gdiplus" fn GdipAddPathRectangle(
    path: [*c]GpPath, // GpPath* in/out
    x: f32, // FLOAT
    y: f32, // FLOAT
    width: f32, // FLOAT
    height: f32 // FLOAT
) callconv(std.os.windows.WINAPI) i32;
proc GdipAddPathRectangle(
    path: ptr GpPath,  # GpPath* in/out
    x: float32,  # FLOAT
    y: float32,  # FLOAT
    width: float32,  # FLOAT
    height: float32  # FLOAT
): int32 {.importc: "GdipAddPathRectangle", stdcall, dynlib: "gdiplus.dll".}
pragma(lib, "gdiplus");
extern(Windows)
int GdipAddPathRectangle(
    GpPath* path,   // GpPath* in/out
    float x,   // FLOAT
    float y,   // FLOAT
    float width,   // FLOAT
    float height   // FLOAT
);
ccall((:GdipAddPathRectangle, "gdiplus.dll"), stdcall, Int32,
      (Ptr{GpPath}, Float32, Float32, Float32, Float32),
      path, x, y, width, height)
# path : GpPath* in/out -> Ptr{GpPath}
# x : FLOAT -> Float32
# y : FLOAT -> Float32
# width : FLOAT -> Float32
# height : FLOAT -> Float32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t GdipAddPathRectangle(
    void* path,
    float x,
    float y,
    float width,
    float height);
]]
local gdiplus = ffi.load("gdiplus")
-- gdiplus.GdipAddPathRectangle(path, x, y, width, height)
-- path : GpPath* in/out
-- x : FLOAT
-- y : FLOAT
-- width : FLOAT
-- height : FLOAT
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('gdiplus.dll');
const GdipAddPathRectangle = lib.func('__stdcall', 'GdipAddPathRectangle', 'int32_t', ['void *', 'float', 'float', 'float', 'float']);
// GdipAddPathRectangle(path, x, y, width, height)
// path : GpPath* in/out -> 'void *'
// x : FLOAT -> 'float'
// y : FLOAT -> 'float'
// width : FLOAT -> 'float'
// height : FLOAT -> 'float'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("gdiplus.dll", {
  GdipAddPathRectangle: { parameters: ["pointer", "f32", "f32", "f32", "f32"], result: "i32" },
});
// lib.symbols.GdipAddPathRectangle(path, x, y, width, height)
// path : GpPath* in/out -> "pointer"
// x : FLOAT -> "f32"
// y : FLOAT -> "f32"
// width : FLOAT -> "f32"
// height : FLOAT -> "f32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t GdipAddPathRectangle(
    void* path,
    float x,
    float y,
    float width,
    float height);
C, "gdiplus.dll");
// $ffi->GdipAddPathRectangle(path, x, y, width, height);
// path : GpPath* in/out
// x : FLOAT
// y : FLOAT
// width : FLOAT
// height : FLOAT
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Gdiplus extends StdCallLibrary {
    Gdiplus INSTANCE = Native.load("gdiplus", Gdiplus.class);
    int GdipAddPathRectangle(
        Pointer path,   // GpPath* in/out
        float x,   // FLOAT
        float y,   // FLOAT
        float width,   // FLOAT
        float height   // FLOAT
    );
}
@[Link("gdiplus")]
lib Libgdiplus
  fun GdipAddPathRectangle = GdipAddPathRectangle(
    path : GpPath*,   # GpPath* in/out
    x : Float32,   # FLOAT
    y : Float32,   # FLOAT
    width : Float32,   # FLOAT
    height : Float32   # FLOAT
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef GdipAddPathRectangleNative = Int32 Function(Pointer<Void>, Float, Float, Float, Float);
typedef GdipAddPathRectangleDart = int Function(Pointer<Void>, double, double, double, double);
final GdipAddPathRectangle = DynamicLibrary.open('gdiplus.dll')
    .lookupFunction<GdipAddPathRectangleNative, GdipAddPathRectangleDart>('GdipAddPathRectangle');
// path : GpPath* in/out -> Pointer<Void>
// x : FLOAT -> Float
// y : FLOAT -> Float
// width : FLOAT -> Float
// height : FLOAT -> Float
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function GdipAddPathRectangle(
  path: Pointer;   // GpPath* in/out
  x: Single;   // FLOAT
  y: Single;   // FLOAT
  width: Single;   // FLOAT
  height: Single   // FLOAT
): Integer; stdcall;
  external 'gdiplus.dll' name 'GdipAddPathRectangle';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "GdipAddPathRectangle"
  c_GdipAddPathRectangle :: Ptr () -> CFloat -> CFloat -> CFloat -> CFloat -> IO Int32
-- path : GpPath* in/out -> Ptr ()
-- x : FLOAT -> CFloat
-- y : FLOAT -> CFloat
-- width : FLOAT -> CFloat
-- height : FLOAT -> CFloat
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let gdipaddpathrectangle =
  foreign "GdipAddPathRectangle"
    ((ptr void) @-> float @-> float @-> float @-> float @-> returning int32_t)
(* path : GpPath* in/out -> (ptr void) *)
(* x : FLOAT -> float *)
(* y : FLOAT -> float *)
(* width : FLOAT -> float *)
(* height : FLOAT -> float *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library gdiplus (t "gdiplus.dll"))
(cffi:use-foreign-library gdiplus)

(cffi:defcfun ("GdipAddPathRectangle" gdip-add-path-rectangle :convention :stdcall) :int32
  (path :pointer)   ; GpPath* in/out
  (x :float)   ; FLOAT
  (y :float)   ; FLOAT
  (width :float)   ; FLOAT
  (height :float))   ; FLOAT
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $GdipAddPathRectangle = Win32::API::More->new('gdiplus',
    'int GdipAddPathRectangle(LPVOID path, float x, float y, float width, float height)');
# my $ret = $GdipAddPathRectangle->Call($path, $x, $y, $width, $height);
# path : GpPath* in/out -> LPVOID
# x : FLOAT -> float
# y : FLOAT -> float
# width : FLOAT -> float
# height : FLOAT -> float
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

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