Win32 API 日本語リファレンス
ホームGraphics.GdiPlus › GdipBitmapApplyEffect

GdipBitmapApplyEffect

関数
ビットマップにエフェクトを適用する。
DLLgdiplus.dll呼出規約winapi

シグネチャ

// gdiplus.dll
#include <windows.h>

Status GdipBitmapApplyEffect(
    GpBitmap* bitmap,
    CGpEffect* effect,
    RECT* roi,
    BOOL useAuxData,
    void** auxData,
    INT* auxDataSize
);

パラメーター

名前方向
bitmapGpBitmap*inout
effectCGpEffect*inout
roiRECT*inout
useAuxDataBOOLin
auxDatavoid**inout
auxDataSizeINT*inout

戻り値の型: Status

各言語での呼び出し定義

// gdiplus.dll
#include <windows.h>

Status GdipBitmapApplyEffect(
    GpBitmap* bitmap,
    CGpEffect* effect,
    RECT* roi,
    BOOL useAuxData,
    void** auxData,
    INT* auxDataSize
);
[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipBitmapApplyEffect(
    IntPtr bitmap,   // GpBitmap* in/out
    ref IntPtr effect,   // CGpEffect* in/out
    IntPtr roi,   // RECT* in/out
    bool useAuxData,   // BOOL
    IntPtr auxData,   // void** in/out
    ref int auxDataSize   // INT* in/out
);
<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipBitmapApplyEffect(
    bitmap As IntPtr,   ' GpBitmap* in/out
    ByRef effect As IntPtr,   ' CGpEffect* in/out
    roi As IntPtr,   ' RECT* in/out
    useAuxData As Boolean,   ' BOOL
    auxData As IntPtr,   ' void** in/out
    ByRef auxDataSize As Integer   ' INT* in/out
) As Integer
End Function
' bitmap : GpBitmap* in/out
' effect : CGpEffect* in/out
' roi : RECT* in/out
' useAuxData : BOOL
' auxData : void** in/out
' auxDataSize : INT* in/out
Declare PtrSafe Function GdipBitmapApplyEffect Lib "gdiplus" ( _
    ByVal bitmap As LongPtr, _
    ByRef effect As LongPtr, _
    ByVal roi As LongPtr, _
    ByVal useAuxData As Long, _
    ByVal auxData As LongPtr, _
    ByRef auxDataSize As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GdipBitmapApplyEffect = ctypes.windll.gdiplus.GdipBitmapApplyEffect
GdipBitmapApplyEffect.restype = ctypes.c_int
GdipBitmapApplyEffect.argtypes = [
    ctypes.c_void_p,  # bitmap : GpBitmap* in/out
    ctypes.c_void_p,  # effect : CGpEffect* in/out
    ctypes.c_void_p,  # roi : RECT* in/out
    wintypes.BOOL,  # useAuxData : BOOL
    ctypes.c_void_p,  # auxData : void** in/out
    ctypes.POINTER(ctypes.c_int),  # auxDataSize : INT* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('gdiplus.dll')
GdipBitmapApplyEffect = Fiddle::Function.new(
  lib['GdipBitmapApplyEffect'],
  [
    Fiddle::TYPE_VOIDP,  # bitmap : GpBitmap* in/out
    Fiddle::TYPE_VOIDP,  # effect : CGpEffect* in/out
    Fiddle::TYPE_VOIDP,  # roi : RECT* in/out
    Fiddle::TYPE_INT,  # useAuxData : BOOL
    Fiddle::TYPE_VOIDP,  # auxData : void** in/out
    Fiddle::TYPE_VOIDP,  # auxDataSize : INT* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "gdiplus")]
extern "system" {
    fn GdipBitmapApplyEffect(
        bitmap: *mut GpBitmap,  // GpBitmap* in/out
        effect: *mut isize,  // CGpEffect* in/out
        roi: *mut RECT,  // RECT* in/out
        useAuxData: i32,  // BOOL
        auxData: *mut *mut (),  // void** in/out
        auxDataSize: *mut i32  // INT* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipBitmapApplyEffect(IntPtr bitmap, ref IntPtr effect, IntPtr roi, bool useAuxData, IntPtr auxData, ref int auxDataSize);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipBitmapApplyEffect' -Namespace Win32 -PassThru
# $api::GdipBitmapApplyEffect(bitmap, effect, roi, useAuxData, auxData, auxDataSize)
#uselib "gdiplus.dll"
#func global GdipBitmapApplyEffect "GdipBitmapApplyEffect" sptr, sptr, sptr, sptr, sptr, sptr
; GdipBitmapApplyEffect varptr(bitmap), effect, varptr(roi), useAuxData, auxData, varptr(auxDataSize)   ; 戻り値は stat
; bitmap : GpBitmap* in/out -> "sptr"
; effect : CGpEffect* in/out -> "sptr"
; roi : RECT* in/out -> "sptr"
; useAuxData : BOOL -> "sptr"
; auxData : void** in/out -> "sptr"
; auxDataSize : INT* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "gdiplus.dll"
#cfunc global GdipBitmapApplyEffect "GdipBitmapApplyEffect" var, int, var, int, sptr, var
; res = GdipBitmapApplyEffect(bitmap, effect, roi, useAuxData, auxData, auxDataSize)
; bitmap : GpBitmap* in/out -> "var"
; effect : CGpEffect* in/out -> "int"
; roi : RECT* in/out -> "var"
; useAuxData : BOOL -> "int"
; auxData : void** in/out -> "sptr"
; auxDataSize : INT* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; Status GdipBitmapApplyEffect(GpBitmap* bitmap, CGpEffect* effect, RECT* roi, BOOL useAuxData, void** auxData, INT* auxDataSize)
#uselib "gdiplus.dll"
#cfunc global GdipBitmapApplyEffect "GdipBitmapApplyEffect" var, int, var, int, intptr, var
; res = GdipBitmapApplyEffect(bitmap, effect, roi, useAuxData, auxData, auxDataSize)
; bitmap : GpBitmap* in/out -> "var"
; effect : CGpEffect* in/out -> "int"
; roi : RECT* in/out -> "var"
; useAuxData : BOOL -> "int"
; auxData : void** in/out -> "intptr"
; auxDataSize : INT* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
	procGdipBitmapApplyEffect = gdiplus.NewProc("GdipBitmapApplyEffect")
)

// bitmap (GpBitmap* in/out), effect (CGpEffect* in/out), roi (RECT* in/out), useAuxData (BOOL), auxData (void** in/out), auxDataSize (INT* in/out)
r1, _, err := procGdipBitmapApplyEffect.Call(
	uintptr(bitmap),
	uintptr(effect),
	uintptr(roi),
	uintptr(useAuxData),
	uintptr(auxData),
	uintptr(auxDataSize),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // Status
function GdipBitmapApplyEffect(
  bitmap: Pointer;   // GpBitmap* in/out
  effect: Pointer;   // CGpEffect* in/out
  roi: Pointer;   // RECT* in/out
  useAuxData: BOOL;   // BOOL
  auxData: Pointer;   // void** in/out
  auxDataSize: Pointer   // INT* in/out
): Integer; stdcall;
  external 'gdiplus.dll' name 'GdipBitmapApplyEffect';
result := DllCall("gdiplus\GdipBitmapApplyEffect"
    , "Ptr", bitmap   ; GpBitmap* in/out
    , "Ptr", effect   ; CGpEffect* in/out
    , "Ptr", roi   ; RECT* in/out
    , "Int", useAuxData   ; BOOL
    , "Ptr", auxData   ; void** in/out
    , "Ptr", auxDataSize   ; INT* in/out
    , "Int")   ; return: Status
●GdipBitmapApplyEffect(bitmap, effect, roi, useAuxData, auxData, auxDataSize) = DLL("gdiplus.dll", "int GdipBitmapApplyEffect(void*, void*, void*, bool, void*, void*)")
# 呼び出し: GdipBitmapApplyEffect(bitmap, effect, roi, useAuxData, auxData, auxDataSize)
# bitmap : GpBitmap* in/out -> "void*"
# effect : CGpEffect* in/out -> "void*"
# roi : RECT* in/out -> "void*"
# useAuxData : BOOL -> "bool"
# auxData : void** in/out -> "void*"
# auxDataSize : INT* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。