Win32 API 日本語リファレンス
ホームGraphics.GdiPlus › GdipBitmapCreateApplyEffect

GdipBitmapCreateApplyEffect

関数
複数の入力ビットマップにエフェクトを適用し新しいビットマップを生成する。
DLLgdiplus.dll呼出規約winapi

シグネチャ

// gdiplus.dll
#include <windows.h>

Status GdipBitmapCreateApplyEffect(
    GpBitmap** inputBitmaps,
    INT numInputs,
    CGpEffect* effect,
    RECT* roi,
    RECT* outputRect,
    GpBitmap** outputBitmap,
    BOOL useAuxData,
    void** auxData,
    INT* auxDataSize
);

パラメーター

名前方向
inputBitmapsGpBitmap**inout
numInputsINTin
effectCGpEffect*inout
roiRECT*inout
outputRectRECT*inout
outputBitmapGpBitmap**inout
useAuxDataBOOLin
auxDatavoid**inout
auxDataSizeINT*inout

戻り値の型: Status

各言語での呼び出し定義

// gdiplus.dll
#include <windows.h>

Status GdipBitmapCreateApplyEffect(
    GpBitmap** inputBitmaps,
    INT numInputs,
    CGpEffect* effect,
    RECT* roi,
    RECT* outputRect,
    GpBitmap** outputBitmap,
    BOOL useAuxData,
    void** auxData,
    INT* auxDataSize
);
[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipBitmapCreateApplyEffect(
    IntPtr inputBitmaps,   // GpBitmap** in/out
    int numInputs,   // INT
    ref IntPtr effect,   // CGpEffect* in/out
    IntPtr roi,   // RECT* in/out
    IntPtr outputRect,   // RECT* in/out
    IntPtr outputBitmap,   // GpBitmap** in/out
    bool useAuxData,   // BOOL
    IntPtr auxData,   // void** in/out
    ref int auxDataSize   // INT* in/out
);
<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipBitmapCreateApplyEffect(
    inputBitmaps As IntPtr,   ' GpBitmap** in/out
    numInputs As Integer,   ' INT
    ByRef effect As IntPtr,   ' CGpEffect* in/out
    roi As IntPtr,   ' RECT* in/out
    outputRect As IntPtr,   ' RECT* in/out
    outputBitmap As IntPtr,   ' GpBitmap** in/out
    useAuxData As Boolean,   ' BOOL
    auxData As IntPtr,   ' void** in/out
    ByRef auxDataSize As Integer   ' INT* in/out
) As Integer
End Function
' inputBitmaps : GpBitmap** in/out
' numInputs : INT
' effect : CGpEffect* in/out
' roi : RECT* in/out
' outputRect : RECT* in/out
' outputBitmap : GpBitmap** in/out
' useAuxData : BOOL
' auxData : void** in/out
' auxDataSize : INT* in/out
Declare PtrSafe Function GdipBitmapCreateApplyEffect Lib "gdiplus" ( _
    ByVal inputBitmaps As LongPtr, _
    ByVal numInputs As Long, _
    ByRef effect As LongPtr, _
    ByVal roi As LongPtr, _
    ByVal outputRect As LongPtr, _
    ByVal outputBitmap As LongPtr, _
    ByVal useAuxData As Long, _
    ByVal auxData As LongPtr, _
    ByRef auxDataSize As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GdipBitmapCreateApplyEffect = ctypes.windll.gdiplus.GdipBitmapCreateApplyEffect
GdipBitmapCreateApplyEffect.restype = ctypes.c_int
GdipBitmapCreateApplyEffect.argtypes = [
    ctypes.c_void_p,  # inputBitmaps : GpBitmap** in/out
    ctypes.c_int,  # numInputs : INT
    ctypes.c_void_p,  # effect : CGpEffect* in/out
    ctypes.c_void_p,  # roi : RECT* in/out
    ctypes.c_void_p,  # outputRect : RECT* in/out
    ctypes.c_void_p,  # outputBitmap : GpBitmap** in/out
    wintypes.BOOL,  # useAuxData : BOOL
    ctypes.c_void_p,  # auxData : void** in/out
    ctypes.POINTER(ctypes.c_int),  # auxDataSize : INT* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('gdiplus.dll')
GdipBitmapCreateApplyEffect = Fiddle::Function.new(
  lib['GdipBitmapCreateApplyEffect'],
  [
    Fiddle::TYPE_VOIDP,  # inputBitmaps : GpBitmap** in/out
    Fiddle::TYPE_INT,  # numInputs : INT
    Fiddle::TYPE_VOIDP,  # effect : CGpEffect* in/out
    Fiddle::TYPE_VOIDP,  # roi : RECT* in/out
    Fiddle::TYPE_VOIDP,  # outputRect : RECT* in/out
    Fiddle::TYPE_VOIDP,  # outputBitmap : GpBitmap** in/out
    Fiddle::TYPE_INT,  # useAuxData : BOOL
    Fiddle::TYPE_VOIDP,  # auxData : void** in/out
    Fiddle::TYPE_VOIDP,  # auxDataSize : INT* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "gdiplus")]
extern "system" {
    fn GdipBitmapCreateApplyEffect(
        inputBitmaps: *mut *mut GpBitmap,  // GpBitmap** in/out
        numInputs: i32,  // INT
        effect: *mut isize,  // CGpEffect* in/out
        roi: *mut RECT,  // RECT* in/out
        outputRect: *mut RECT,  // RECT* in/out
        outputBitmap: *mut *mut GpBitmap,  // GpBitmap** in/out
        useAuxData: i32,  // BOOL
        auxData: *mut *mut (),  // void** in/out
        auxDataSize: *mut i32  // INT* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipBitmapCreateApplyEffect(IntPtr inputBitmaps, int numInputs, ref IntPtr effect, IntPtr roi, IntPtr outputRect, IntPtr outputBitmap, bool useAuxData, IntPtr auxData, ref int auxDataSize);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipBitmapCreateApplyEffect' -Namespace Win32 -PassThru
# $api::GdipBitmapCreateApplyEffect(inputBitmaps, numInputs, effect, roi, outputRect, outputBitmap, useAuxData, auxData, auxDataSize)
#uselib "gdiplus.dll"
#func global GdipBitmapCreateApplyEffect "GdipBitmapCreateApplyEffect" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; GdipBitmapCreateApplyEffect varptr(inputBitmaps), numInputs, effect, varptr(roi), varptr(outputRect), varptr(outputBitmap), useAuxData, auxData, varptr(auxDataSize)   ; 戻り値は stat
; inputBitmaps : GpBitmap** in/out -> "sptr"
; numInputs : INT -> "sptr"
; effect : CGpEffect* in/out -> "sptr"
; roi : RECT* in/out -> "sptr"
; outputRect : RECT* in/out -> "sptr"
; outputBitmap : GpBitmap** in/out -> "sptr"
; useAuxData : BOOL -> "sptr"
; auxData : void** in/out -> "sptr"
; auxDataSize : INT* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "gdiplus.dll"
#cfunc global GdipBitmapCreateApplyEffect "GdipBitmapCreateApplyEffect" var, int, int, var, var, var, int, sptr, var
; res = GdipBitmapCreateApplyEffect(inputBitmaps, numInputs, effect, roi, outputRect, outputBitmap, useAuxData, auxData, auxDataSize)
; inputBitmaps : GpBitmap** in/out -> "var"
; numInputs : INT -> "int"
; effect : CGpEffect* in/out -> "int"
; roi : RECT* in/out -> "var"
; outputRect : RECT* in/out -> "var"
; outputBitmap : GpBitmap** in/out -> "var"
; useAuxData : BOOL -> "int"
; auxData : void** in/out -> "sptr"
; auxDataSize : INT* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; Status GdipBitmapCreateApplyEffect(GpBitmap** inputBitmaps, INT numInputs, CGpEffect* effect, RECT* roi, RECT* outputRect, GpBitmap** outputBitmap, BOOL useAuxData, void** auxData, INT* auxDataSize)
#uselib "gdiplus.dll"
#cfunc global GdipBitmapCreateApplyEffect "GdipBitmapCreateApplyEffect" var, int, int, var, var, var, int, intptr, var
; res = GdipBitmapCreateApplyEffect(inputBitmaps, numInputs, effect, roi, outputRect, outputBitmap, useAuxData, auxData, auxDataSize)
; inputBitmaps : GpBitmap** in/out -> "var"
; numInputs : INT -> "int"
; effect : CGpEffect* in/out -> "int"
; roi : RECT* in/out -> "var"
; outputRect : RECT* in/out -> "var"
; outputBitmap : GpBitmap** in/out -> "var"
; useAuxData : BOOL -> "int"
; auxData : void** in/out -> "intptr"
; auxDataSize : INT* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
	procGdipBitmapCreateApplyEffect = gdiplus.NewProc("GdipBitmapCreateApplyEffect")
)

// inputBitmaps (GpBitmap** in/out), numInputs (INT), effect (CGpEffect* in/out), roi (RECT* in/out), outputRect (RECT* in/out), outputBitmap (GpBitmap** in/out), useAuxData (BOOL), auxData (void** in/out), auxDataSize (INT* in/out)
r1, _, err := procGdipBitmapCreateApplyEffect.Call(
	uintptr(inputBitmaps),
	uintptr(numInputs),
	uintptr(effect),
	uintptr(roi),
	uintptr(outputRect),
	uintptr(outputBitmap),
	uintptr(useAuxData),
	uintptr(auxData),
	uintptr(auxDataSize),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // Status
function GdipBitmapCreateApplyEffect(
  inputBitmaps: Pointer;   // GpBitmap** in/out
  numInputs: Integer;   // INT
  effect: Pointer;   // CGpEffect* in/out
  roi: Pointer;   // RECT* in/out
  outputRect: Pointer;   // RECT* in/out
  outputBitmap: Pointer;   // GpBitmap** in/out
  useAuxData: BOOL;   // BOOL
  auxData: Pointer;   // void** in/out
  auxDataSize: Pointer   // INT* in/out
): Integer; stdcall;
  external 'gdiplus.dll' name 'GdipBitmapCreateApplyEffect';
result := DllCall("gdiplus\GdipBitmapCreateApplyEffect"
    , "Ptr", inputBitmaps   ; GpBitmap** in/out
    , "Int", numInputs   ; INT
    , "Ptr", effect   ; CGpEffect* in/out
    , "Ptr", roi   ; RECT* in/out
    , "Ptr", outputRect   ; RECT* in/out
    , "Ptr", outputBitmap   ; GpBitmap** in/out
    , "Int", useAuxData   ; BOOL
    , "Ptr", auxData   ; void** in/out
    , "Ptr", auxDataSize   ; INT* in/out
    , "Int")   ; return: Status
●GdipBitmapCreateApplyEffect(inputBitmaps, numInputs, effect, roi, outputRect, outputBitmap, useAuxData, auxData, auxDataSize) = DLL("gdiplus.dll", "int GdipBitmapCreateApplyEffect(void*, int, void*, void*, void*, void*, bool, void*, void*)")
# 呼び出し: GdipBitmapCreateApplyEffect(inputBitmaps, numInputs, effect, roi, outputRect, outputBitmap, useAuxData, auxData, auxDataSize)
# inputBitmaps : GpBitmap** in/out -> "void*"
# numInputs : INT -> "int"
# effect : CGpEffect* in/out -> "void*"
# roi : RECT* in/out -> "void*"
# outputRect : RECT* in/out -> "void*"
# outputBitmap : GpBitmap** in/out -> "void*"
# useAuxData : BOOL -> "bool"
# auxData : void** in/out -> "void*"
# auxDataSize : INT* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。