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GdipCreateEffect
関数指定GUIDのGDI+画像エフェクトオブジェクトを作成する。
シグネチャ
// gdiplus.dll
#include <windows.h>
Status GdipCreateEffect(
GUID guid,
CGpEffect** effect
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| guid | GUID | in |
| effect | CGpEffect** | inout |
戻り値の型: Status
各言語での呼び出し定義
// gdiplus.dll
#include <windows.h>
Status GdipCreateEffect(
GUID guid,
CGpEffect** effect
);[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipCreateEffect(
Guid guid, // GUID
IntPtr effect // CGpEffect** in/out
);<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipCreateEffect(
guid As Guid, ' GUID
effect As IntPtr ' CGpEffect** in/out
) As Integer
End Function' guid : GUID
' effect : CGpEffect** in/out
Declare PtrSafe Function GdipCreateEffect Lib "gdiplus" ( _
ByVal guid As LongPtr, _
ByVal effect As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GdipCreateEffect = ctypes.windll.gdiplus.GdipCreateEffect
GdipCreateEffect.restype = ctypes.c_int
GdipCreateEffect.argtypes = [
ctypes.c_void_p, # guid : GUID
ctypes.c_void_p, # effect : CGpEffect** in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('gdiplus.dll')
GdipCreateEffect = Fiddle::Function.new(
lib['GdipCreateEffect'],
[
Fiddle::TYPE_VOIDP, # guid : GUID
Fiddle::TYPE_VOIDP, # effect : CGpEffect** in/out
],
Fiddle::TYPE_INT)#[link(name = "gdiplus")]
extern "system" {
fn GdipCreateEffect(
guid: GUID, // GUID
effect: *mut *mut isize // CGpEffect** in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipCreateEffect(Guid guid, IntPtr effect);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipCreateEffect' -Namespace Win32 -PassThru
# $api::GdipCreateEffect(guid, effect)#uselib "gdiplus.dll"
#func global GdipCreateEffect "GdipCreateEffect" sptr, sptr
; GdipCreateEffect guid, effect ; 戻り値は stat
; guid : GUID -> "sptr"
; effect : CGpEffect** in/out -> "sptr"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "gdiplus.dll"
#cfunc global GdipCreateEffect "GdipCreateEffect" int, int
; res = GdipCreateEffect(guid, effect)
; guid : GUID -> "int"
; effect : CGpEffect** in/out -> "int"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。; Status GdipCreateEffect(GUID guid, CGpEffect** effect)
#uselib "gdiplus.dll"
#cfunc global GdipCreateEffect "GdipCreateEffect" int, int
; res = GdipCreateEffect(guid, effect)
; guid : GUID -> "int"
; effect : CGpEffect** in/out -> "int"
; ※値渡し構造体は直接渡せません。intにパック、または var で構造体変数を渡してください。import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
procGdipCreateEffect = gdiplus.NewProc("GdipCreateEffect")
)
// guid (GUID), effect (CGpEffect** in/out)
r1, _, err := procGdipCreateEffect.Call(
uintptr(guid),
uintptr(effect),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // Statusfunction GdipCreateEffect(
guid: TGUID; // GUID
effect: Pointer // CGpEffect** in/out
): Integer; stdcall;
external 'gdiplus.dll' name 'GdipCreateEffect';result := DllCall("gdiplus\GdipCreateEffect"
, "Ptr", guid ; GUID
, "Ptr", effect ; CGpEffect** in/out
, "Int") ; return: Status●GdipCreateEffect(guid, effect) = DLL("gdiplus.dll", "int GdipCreateEffect(void*, void*)")
# 呼び出し: GdipCreateEffect(guid, effect)
# guid : GUID -> "void*"
# effect : CGpEffect** in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。