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GdipDrawLine
関数指定ペンで2点間に直線を描画する。
シグネチャ
// gdiplus.dll
#include <windows.h>
Status GdipDrawLine(
GpGraphics* graphics,
GpPen* pen,
FLOAT x1,
FLOAT y1,
FLOAT x2,
FLOAT y2
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| graphics | GpGraphics* | inout |
| pen | GpPen* | inout |
| x1 | FLOAT | in |
| y1 | FLOAT | in |
| x2 | FLOAT | in |
| y2 | FLOAT | in |
戻り値の型: Status
各言語での呼び出し定義
// gdiplus.dll
#include <windows.h>
Status GdipDrawLine(
GpGraphics* graphics,
GpPen* pen,
FLOAT x1,
FLOAT y1,
FLOAT x2,
FLOAT y2
);[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipDrawLine(
IntPtr graphics, // GpGraphics* in/out
IntPtr pen, // GpPen* in/out
float x1, // FLOAT
float y1, // FLOAT
float x2, // FLOAT
float y2 // FLOAT
);<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipDrawLine(
graphics As IntPtr, ' GpGraphics* in/out
pen As IntPtr, ' GpPen* in/out
x1 As Single, ' FLOAT
y1 As Single, ' FLOAT
x2 As Single, ' FLOAT
y2 As Single ' FLOAT
) As Integer
End Function' graphics : GpGraphics* in/out
' pen : GpPen* in/out
' x1 : FLOAT
' y1 : FLOAT
' x2 : FLOAT
' y2 : FLOAT
Declare PtrSafe Function GdipDrawLine Lib "gdiplus" ( _
ByVal graphics As LongPtr, _
ByVal pen As LongPtr, _
ByVal x1 As Single, _
ByVal y1 As Single, _
ByVal x2 As Single, _
ByVal y2 As Single) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GdipDrawLine = ctypes.windll.gdiplus.GdipDrawLine
GdipDrawLine.restype = ctypes.c_int
GdipDrawLine.argtypes = [
ctypes.c_void_p, # graphics : GpGraphics* in/out
ctypes.c_void_p, # pen : GpPen* in/out
ctypes.c_float, # x1 : FLOAT
ctypes.c_float, # y1 : FLOAT
ctypes.c_float, # x2 : FLOAT
ctypes.c_float, # y2 : FLOAT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('gdiplus.dll')
GdipDrawLine = Fiddle::Function.new(
lib['GdipDrawLine'],
[
Fiddle::TYPE_VOIDP, # graphics : GpGraphics* in/out
Fiddle::TYPE_VOIDP, # pen : GpPen* in/out
Fiddle::TYPE_FLOAT, # x1 : FLOAT
Fiddle::TYPE_FLOAT, # y1 : FLOAT
Fiddle::TYPE_FLOAT, # x2 : FLOAT
Fiddle::TYPE_FLOAT, # y2 : FLOAT
],
Fiddle::TYPE_INT)#[link(name = "gdiplus")]
extern "system" {
fn GdipDrawLine(
graphics: *mut GpGraphics, // GpGraphics* in/out
pen: *mut GpPen, // GpPen* in/out
x1: f32, // FLOAT
y1: f32, // FLOAT
x2: f32, // FLOAT
y2: f32 // FLOAT
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipDrawLine(IntPtr graphics, IntPtr pen, float x1, float y1, float x2, float y2);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipDrawLine' -Namespace Win32 -PassThru
# $api::GdipDrawLine(graphics, pen, x1, y1, x2, y2)#uselib "gdiplus.dll"
#func global GdipDrawLine "GdipDrawLine" sptr, sptr, float, float, float, float
; GdipDrawLine varptr(graphics), varptr(pen), x1, y1, x2, y2 ; 戻り値は stat
; graphics : GpGraphics* in/out -> "sptr"
; pen : GpPen* in/out -> "sptr"
; x1 : FLOAT -> "float"
; y1 : FLOAT -> "float"
; x2 : FLOAT -> "float"
; y2 : FLOAT -> "float"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "gdiplus.dll" #cfunc global GdipDrawLine "GdipDrawLine" var, var, float, float, float, float ; res = GdipDrawLine(graphics, pen, x1, y1, x2, y2) ; graphics : GpGraphics* in/out -> "var" ; pen : GpPen* in/out -> "var" ; x1 : FLOAT -> "float" ; y1 : FLOAT -> "float" ; x2 : FLOAT -> "float" ; y2 : FLOAT -> "float" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "gdiplus.dll" #cfunc global GdipDrawLine "GdipDrawLine" sptr, sptr, float, float, float, float ; res = GdipDrawLine(varptr(graphics), varptr(pen), x1, y1, x2, y2) ; graphics : GpGraphics* in/out -> "sptr" ; pen : GpPen* in/out -> "sptr" ; x1 : FLOAT -> "float" ; y1 : FLOAT -> "float" ; x2 : FLOAT -> "float" ; y2 : FLOAT -> "float" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; Status GdipDrawLine(GpGraphics* graphics, GpPen* pen, FLOAT x1, FLOAT y1, FLOAT x2, FLOAT y2) #uselib "gdiplus.dll" #cfunc global GdipDrawLine "GdipDrawLine" var, var, float, float, float, float ; res = GdipDrawLine(graphics, pen, x1, y1, x2, y2) ; graphics : GpGraphics* in/out -> "var" ; pen : GpPen* in/out -> "var" ; x1 : FLOAT -> "float" ; y1 : FLOAT -> "float" ; x2 : FLOAT -> "float" ; y2 : FLOAT -> "float" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; Status GdipDrawLine(GpGraphics* graphics, GpPen* pen, FLOAT x1, FLOAT y1, FLOAT x2, FLOAT y2) #uselib "gdiplus.dll" #cfunc global GdipDrawLine "GdipDrawLine" intptr, intptr, float, float, float, float ; res = GdipDrawLine(varptr(graphics), varptr(pen), x1, y1, x2, y2) ; graphics : GpGraphics* in/out -> "intptr" ; pen : GpPen* in/out -> "intptr" ; x1 : FLOAT -> "float" ; y1 : FLOAT -> "float" ; x2 : FLOAT -> "float" ; y2 : FLOAT -> "float" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"math"
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
procGdipDrawLine = gdiplus.NewProc("GdipDrawLine")
)
// graphics (GpGraphics* in/out), pen (GpPen* in/out), x1 (FLOAT), y1 (FLOAT), x2 (FLOAT), y2 (FLOAT)
r1, _, err := procGdipDrawLine.Call(
uintptr(graphics),
uintptr(pen),
uintptr(math.Float32bits(x1)),
uintptr(math.Float32bits(y1)),
uintptr(math.Float32bits(x2)),
uintptr(math.Float32bits(y2)),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // Status
// 注意: float/double 引数は proc.Call では XMM レジスタに渡せません。
// windows.SyscallN(proc.Addr(), math.Float64bits(x), ...) もしくは cgo を使用してください。function GdipDrawLine(
graphics: Pointer; // GpGraphics* in/out
pen: Pointer; // GpPen* in/out
x1: Single; // FLOAT
y1: Single; // FLOAT
x2: Single; // FLOAT
y2: Single // FLOAT
): Integer; stdcall;
external 'gdiplus.dll' name 'GdipDrawLine';result := DllCall("gdiplus\GdipDrawLine"
, "Ptr", graphics ; GpGraphics* in/out
, "Ptr", pen ; GpPen* in/out
, "Float", x1 ; FLOAT
, "Float", y1 ; FLOAT
, "Float", x2 ; FLOAT
, "Float", y2 ; FLOAT
, "Int") ; return: Status●GdipDrawLine(graphics, pen, x1, y1, x2, y2) = DLL("gdiplus.dll", "int GdipDrawLine(void*, void*, float, float, float, float)")
# 呼び出し: GdipDrawLine(graphics, pen, x1, y1, x2, y2)
# graphics : GpGraphics* in/out -> "void*"
# pen : GpPen* in/out -> "void*"
# x1 : FLOAT -> "float"
# y1 : FLOAT -> "float"
# x2 : FLOAT -> "float"
# y2 : FLOAT -> "float"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。