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GdipFillPieI

関数
指定ブラシで整数座標の扇形内部を塗りつぶす。
DLLgdiplus.dll呼出規約winapi

シグネチャ

// gdiplus.dll
#include <windows.h>

Status GdipFillPieI(
    GpGraphics* graphics,
    GpBrush* brush,
    INT x,
    INT y,
    INT width,
    INT height,
    FLOAT startAngle,
    FLOAT sweepAngle
);

パラメーター

名前方向
graphicsGpGraphics*inout
brushGpBrush*inout
xINTin
yINTin
widthINTin
heightINTin
startAngleFLOATin
sweepAngleFLOATin

戻り値の型: Status

各言語での呼び出し定義

// gdiplus.dll
#include <windows.h>

Status GdipFillPieI(
    GpGraphics* graphics,
    GpBrush* brush,
    INT x,
    INT y,
    INT width,
    INT height,
    FLOAT startAngle,
    FLOAT sweepAngle
);
[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipFillPieI(
    IntPtr graphics,   // GpGraphics* in/out
    IntPtr brush,   // GpBrush* in/out
    int x,   // INT
    int y,   // INT
    int width,   // INT
    int height,   // INT
    float startAngle,   // FLOAT
    float sweepAngle   // FLOAT
);
<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipFillPieI(
    graphics As IntPtr,   ' GpGraphics* in/out
    brush As IntPtr,   ' GpBrush* in/out
    x As Integer,   ' INT
    y As Integer,   ' INT
    width As Integer,   ' INT
    height As Integer,   ' INT
    startAngle As Single,   ' FLOAT
    sweepAngle As Single   ' FLOAT
) As Integer
End Function
' graphics : GpGraphics* in/out
' brush : GpBrush* in/out
' x : INT
' y : INT
' width : INT
' height : INT
' startAngle : FLOAT
' sweepAngle : FLOAT
Declare PtrSafe Function GdipFillPieI Lib "gdiplus" ( _
    ByVal graphics As LongPtr, _
    ByVal brush As LongPtr, _
    ByVal x As Long, _
    ByVal y As Long, _
    ByVal width As Long, _
    ByVal height As Long, _
    ByVal startAngle As Single, _
    ByVal sweepAngle As Single) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GdipFillPieI = ctypes.windll.gdiplus.GdipFillPieI
GdipFillPieI.restype = ctypes.c_int
GdipFillPieI.argtypes = [
    ctypes.c_void_p,  # graphics : GpGraphics* in/out
    ctypes.c_void_p,  # brush : GpBrush* in/out
    ctypes.c_int,  # x : INT
    ctypes.c_int,  # y : INT
    ctypes.c_int,  # width : INT
    ctypes.c_int,  # height : INT
    ctypes.c_float,  # startAngle : FLOAT
    ctypes.c_float,  # sweepAngle : FLOAT
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('gdiplus.dll')
GdipFillPieI = Fiddle::Function.new(
  lib['GdipFillPieI'],
  [
    Fiddle::TYPE_VOIDP,  # graphics : GpGraphics* in/out
    Fiddle::TYPE_VOIDP,  # brush : GpBrush* in/out
    Fiddle::TYPE_INT,  # x : INT
    Fiddle::TYPE_INT,  # y : INT
    Fiddle::TYPE_INT,  # width : INT
    Fiddle::TYPE_INT,  # height : INT
    Fiddle::TYPE_FLOAT,  # startAngle : FLOAT
    Fiddle::TYPE_FLOAT,  # sweepAngle : FLOAT
  ],
  Fiddle::TYPE_INT)
#[link(name = "gdiplus")]
extern "system" {
    fn GdipFillPieI(
        graphics: *mut GpGraphics,  // GpGraphics* in/out
        brush: *mut GpBrush,  // GpBrush* in/out
        x: i32,  // INT
        y: i32,  // INT
        width: i32,  // INT
        height: i32,  // INT
        startAngle: f32,  // FLOAT
        sweepAngle: f32  // FLOAT
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipFillPieI(IntPtr graphics, IntPtr brush, int x, int y, int width, int height, float startAngle, float sweepAngle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipFillPieI' -Namespace Win32 -PassThru
# $api::GdipFillPieI(graphics, brush, x, y, width, height, startAngle, sweepAngle)
#uselib "gdiplus.dll"
#func global GdipFillPieI "GdipFillPieI" sptr, sptr, sptr, sptr, sptr, sptr, float, float
; GdipFillPieI varptr(graphics), varptr(brush), x, y, width, height, startAngle, sweepAngle   ; 戻り値は stat
; graphics : GpGraphics* in/out -> "sptr"
; brush : GpBrush* in/out -> "sptr"
; x : INT -> "sptr"
; y : INT -> "sptr"
; width : INT -> "sptr"
; height : INT -> "sptr"
; startAngle : FLOAT -> "float"
; sweepAngle : FLOAT -> "float"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "gdiplus.dll"
#cfunc global GdipFillPieI "GdipFillPieI" var, var, int, int, int, int, float, float
; res = GdipFillPieI(graphics, brush, x, y, width, height, startAngle, sweepAngle)
; graphics : GpGraphics* in/out -> "var"
; brush : GpBrush* in/out -> "var"
; x : INT -> "int"
; y : INT -> "int"
; width : INT -> "int"
; height : INT -> "int"
; startAngle : FLOAT -> "float"
; sweepAngle : FLOAT -> "float"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; Status GdipFillPieI(GpGraphics* graphics, GpBrush* brush, INT x, INT y, INT width, INT height, FLOAT startAngle, FLOAT sweepAngle)
#uselib "gdiplus.dll"
#cfunc global GdipFillPieI "GdipFillPieI" var, var, int, int, int, int, float, float
; res = GdipFillPieI(graphics, brush, x, y, width, height, startAngle, sweepAngle)
; graphics : GpGraphics* in/out -> "var"
; brush : GpBrush* in/out -> "var"
; x : INT -> "int"
; y : INT -> "int"
; width : INT -> "int"
; height : INT -> "int"
; startAngle : FLOAT -> "float"
; sweepAngle : FLOAT -> "float"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"math"
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
	procGdipFillPieI = gdiplus.NewProc("GdipFillPieI")
)

// graphics (GpGraphics* in/out), brush (GpBrush* in/out), x (INT), y (INT), width (INT), height (INT), startAngle (FLOAT), sweepAngle (FLOAT)
r1, _, err := procGdipFillPieI.Call(
	uintptr(graphics),
	uintptr(brush),
	uintptr(x),
	uintptr(y),
	uintptr(width),
	uintptr(height),
	uintptr(math.Float32bits(startAngle)),
	uintptr(math.Float32bits(sweepAngle)),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // Status
// 注意: float/double 引数は proc.Call では XMM レジスタに渡せません。
// windows.SyscallN(proc.Addr(), math.Float64bits(x), ...) もしくは cgo を使用してください。
function GdipFillPieI(
  graphics: Pointer;   // GpGraphics* in/out
  brush: Pointer;   // GpBrush* in/out
  x: Integer;   // INT
  y: Integer;   // INT
  width: Integer;   // INT
  height: Integer;   // INT
  startAngle: Single;   // FLOAT
  sweepAngle: Single   // FLOAT
): Integer; stdcall;
  external 'gdiplus.dll' name 'GdipFillPieI';
result := DllCall("gdiplus\GdipFillPieI"
    , "Ptr", graphics   ; GpGraphics* in/out
    , "Ptr", brush   ; GpBrush* in/out
    , "Int", x   ; INT
    , "Int", y   ; INT
    , "Int", width   ; INT
    , "Int", height   ; INT
    , "Float", startAngle   ; FLOAT
    , "Float", sweepAngle   ; FLOAT
    , "Int")   ; return: Status
●GdipFillPieI(graphics, brush, x, y, width, height, startAngle, sweepAngle) = DLL("gdiplus.dll", "int GdipFillPieI(void*, void*, int, int, int, int, float, float)")
# 呼び出し: GdipFillPieI(graphics, brush, x, y, width, height, startAngle, sweepAngle)
# graphics : GpGraphics* in/out -> "void*"
# brush : GpBrush* in/out -> "void*"
# x : INT -> "int"
# y : INT -> "int"
# width : INT -> "int"
# height : INT -> "int"
# startAngle : FLOAT -> "float"
# sweepAngle : FLOAT -> "float"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。