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GdipFillPieI

関数
指定ブラシで整数座標の扇形内部を塗りつぶす。
DLLgdiplus.dll呼出規約winapi

シグネチャ

// gdiplus.dll
#include <windows.h>

Status GdipFillPieI(
    GpGraphics* graphics,
    GpBrush* brush,
    INT x,
    INT y,
    INT width,
    INT height,
    FLOAT startAngle,
    FLOAT sweepAngle
);

パラメーター

名前方向説明
graphicsGpGraphics*inout描画先のGDI+グラフィックスオブジェクトへのポインタ。
brushGpBrush*inout塗りつぶしに用いるブラシオブジェクトへのポインタ。
xINTin楕円外接矩形左上隅のX座標(整数)。
yINTin楕円外接矩形左上隅のY座標(整数)。
widthINTin楕円外接矩形の幅(整数)。
heightINTin楕円外接矩形の高さ(整数)。
startAngleFLOATin扇形の開始角度。X軸正方向を0度とし度数で指定する。
sweepAngleFLOATin開始角度からの掃引角度。正で時計回り、負で反時計回りに度数指定する。

戻り値の型: Status

各言語での呼び出し定義

// gdiplus.dll
#include <windows.h>

Status GdipFillPieI(
    GpGraphics* graphics,
    GpBrush* brush,
    INT x,
    INT y,
    INT width,
    INT height,
    FLOAT startAngle,
    FLOAT sweepAngle
);
[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipFillPieI(
    IntPtr graphics,   // GpGraphics* in/out
    IntPtr brush,   // GpBrush* in/out
    int x,   // INT
    int y,   // INT
    int width,   // INT
    int height,   // INT
    float startAngle,   // FLOAT
    float sweepAngle   // FLOAT
);
<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipFillPieI(
    graphics As IntPtr,   ' GpGraphics* in/out
    brush As IntPtr,   ' GpBrush* in/out
    x As Integer,   ' INT
    y As Integer,   ' INT
    width As Integer,   ' INT
    height As Integer,   ' INT
    startAngle As Single,   ' FLOAT
    sweepAngle As Single   ' FLOAT
) As Integer
End Function
' graphics : GpGraphics* in/out
' brush : GpBrush* in/out
' x : INT
' y : INT
' width : INT
' height : INT
' startAngle : FLOAT
' sweepAngle : FLOAT
Declare PtrSafe Function GdipFillPieI Lib "gdiplus" ( _
    ByVal graphics As LongPtr, _
    ByVal brush As LongPtr, _
    ByVal x As Long, _
    ByVal y As Long, _
    ByVal width As Long, _
    ByVal height As Long, _
    ByVal startAngle As Single, _
    ByVal sweepAngle As Single) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GdipFillPieI = ctypes.windll.gdiplus.GdipFillPieI
GdipFillPieI.restype = ctypes.c_int
GdipFillPieI.argtypes = [
    ctypes.c_void_p,  # graphics : GpGraphics* in/out
    ctypes.c_void_p,  # brush : GpBrush* in/out
    ctypes.c_int,  # x : INT
    ctypes.c_int,  # y : INT
    ctypes.c_int,  # width : INT
    ctypes.c_int,  # height : INT
    ctypes.c_float,  # startAngle : FLOAT
    ctypes.c_float,  # sweepAngle : FLOAT
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('gdiplus.dll')
GdipFillPieI = Fiddle::Function.new(
  lib['GdipFillPieI'],
  [
    Fiddle::TYPE_VOIDP,  # graphics : GpGraphics* in/out
    Fiddle::TYPE_VOIDP,  # brush : GpBrush* in/out
    Fiddle::TYPE_INT,  # x : INT
    Fiddle::TYPE_INT,  # y : INT
    Fiddle::TYPE_INT,  # width : INT
    Fiddle::TYPE_INT,  # height : INT
    Fiddle::TYPE_FLOAT,  # startAngle : FLOAT
    Fiddle::TYPE_FLOAT,  # sweepAngle : FLOAT
  ],
  Fiddle::TYPE_INT)
#[link(name = "gdiplus")]
extern "system" {
    fn GdipFillPieI(
        graphics: *mut GpGraphics,  // GpGraphics* in/out
        brush: *mut GpBrush,  // GpBrush* in/out
        x: i32,  // INT
        y: i32,  // INT
        width: i32,  // INT
        height: i32,  // INT
        startAngle: f32,  // FLOAT
        sweepAngle: f32  // FLOAT
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipFillPieI(IntPtr graphics, IntPtr brush, int x, int y, int width, int height, float startAngle, float sweepAngle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipFillPieI' -Namespace Win32 -PassThru
# $api::GdipFillPieI(graphics, brush, x, y, width, height, startAngle, sweepAngle)
#uselib "gdiplus.dll"
#func global GdipFillPieI "GdipFillPieI" sptr, sptr, sptr, sptr, sptr, sptr, float, float
; GdipFillPieI varptr(graphics), varptr(brush), x, y, width, height, startAngle, sweepAngle   ; 戻り値は stat
; graphics : GpGraphics* in/out -> "sptr"
; brush : GpBrush* in/out -> "sptr"
; x : INT -> "sptr"
; y : INT -> "sptr"
; width : INT -> "sptr"
; height : INT -> "sptr"
; startAngle : FLOAT -> "float"
; sweepAngle : FLOAT -> "float"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "gdiplus.dll"
#cfunc global GdipFillPieI "GdipFillPieI" var, var, int, int, int, int, float, float
; res = GdipFillPieI(graphics, brush, x, y, width, height, startAngle, sweepAngle)
; graphics : GpGraphics* in/out -> "var"
; brush : GpBrush* in/out -> "var"
; x : INT -> "int"
; y : INT -> "int"
; width : INT -> "int"
; height : INT -> "int"
; startAngle : FLOAT -> "float"
; sweepAngle : FLOAT -> "float"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; Status GdipFillPieI(GpGraphics* graphics, GpBrush* brush, INT x, INT y, INT width, INT height, FLOAT startAngle, FLOAT sweepAngle)
#uselib "gdiplus.dll"
#cfunc global GdipFillPieI "GdipFillPieI" var, var, int, int, int, int, float, float
; res = GdipFillPieI(graphics, brush, x, y, width, height, startAngle, sweepAngle)
; graphics : GpGraphics* in/out -> "var"
; brush : GpBrush* in/out -> "var"
; x : INT -> "int"
; y : INT -> "int"
; width : INT -> "int"
; height : INT -> "int"
; startAngle : FLOAT -> "float"
; sweepAngle : FLOAT -> "float"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"math"
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
	procGdipFillPieI = gdiplus.NewProc("GdipFillPieI")
)

// graphics (GpGraphics* in/out), brush (GpBrush* in/out), x (INT), y (INT), width (INT), height (INT), startAngle (FLOAT), sweepAngle (FLOAT)
r1, _, err := procGdipFillPieI.Call(
	uintptr(graphics),
	uintptr(brush),
	uintptr(x),
	uintptr(y),
	uintptr(width),
	uintptr(height),
	uintptr(math.Float32bits(startAngle)),
	uintptr(math.Float32bits(sweepAngle)),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // Status
// 注意: float/double 引数は proc.Call では XMM レジスタに渡せません。
// windows.SyscallN(proc.Addr(), math.Float64bits(x), ...) もしくは cgo を使用してください。
function GdipFillPieI(
  graphics: Pointer;   // GpGraphics* in/out
  brush: Pointer;   // GpBrush* in/out
  x: Integer;   // INT
  y: Integer;   // INT
  width: Integer;   // INT
  height: Integer;   // INT
  startAngle: Single;   // FLOAT
  sweepAngle: Single   // FLOAT
): Integer; stdcall;
  external 'gdiplus.dll' name 'GdipFillPieI';
result := DllCall("gdiplus\GdipFillPieI"
    , "Ptr", graphics   ; GpGraphics* in/out
    , "Ptr", brush   ; GpBrush* in/out
    , "Int", x   ; INT
    , "Int", y   ; INT
    , "Int", width   ; INT
    , "Int", height   ; INT
    , "Float", startAngle   ; FLOAT
    , "Float", sweepAngle   ; FLOAT
    , "Int")   ; return: Status
●GdipFillPieI(graphics, brush, x, y, width, height, startAngle, sweepAngle) = DLL("gdiplus.dll", "int GdipFillPieI(void*, void*, int, int, int, int, float, float)")
# 呼び出し: GdipFillPieI(graphics, brush, x, y, width, height, startAngle, sweepAngle)
# graphics : GpGraphics* in/out -> "void*"
# brush : GpBrush* in/out -> "void*"
# x : INT -> "int"
# y : INT -> "int"
# width : INT -> "int"
# height : INT -> "int"
# startAngle : FLOAT -> "float"
# sweepAngle : FLOAT -> "float"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "gdiplus" fn GdipFillPieI(
    graphics: [*c]GpGraphics, // GpGraphics* in/out
    brush: [*c]GpBrush, // GpBrush* in/out
    x: i32, // INT
    y: i32, // INT
    width: i32, // INT
    height: i32, // INT
    startAngle: f32, // FLOAT
    sweepAngle: f32 // FLOAT
) callconv(std.os.windows.WINAPI) i32;
proc GdipFillPieI(
    graphics: ptr GpGraphics,  # GpGraphics* in/out
    brush: ptr GpBrush,  # GpBrush* in/out
    x: int32,  # INT
    y: int32,  # INT
    width: int32,  # INT
    height: int32,  # INT
    startAngle: float32,  # FLOAT
    sweepAngle: float32  # FLOAT
): int32 {.importc: "GdipFillPieI", stdcall, dynlib: "gdiplus.dll".}
pragma(lib, "gdiplus");
extern(Windows)
int GdipFillPieI(
    GpGraphics* graphics,   // GpGraphics* in/out
    GpBrush* brush,   // GpBrush* in/out
    int x,   // INT
    int y,   // INT
    int width,   // INT
    int height,   // INT
    float startAngle,   // FLOAT
    float sweepAngle   // FLOAT
);
ccall((:GdipFillPieI, "gdiplus.dll"), stdcall, Int32,
      (Ptr{GpGraphics}, Ptr{GpBrush}, Int32, Int32, Int32, Int32, Float32, Float32),
      graphics, brush, x, y, width, height, startAngle, sweepAngle)
# graphics : GpGraphics* in/out -> Ptr{GpGraphics}
# brush : GpBrush* in/out -> Ptr{GpBrush}
# x : INT -> Int32
# y : INT -> Int32
# width : INT -> Int32
# height : INT -> Int32
# startAngle : FLOAT -> Float32
# sweepAngle : FLOAT -> Float32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t GdipFillPieI(
    void* graphics,
    void* brush,
    int32_t x,
    int32_t y,
    int32_t width,
    int32_t height,
    float startAngle,
    float sweepAngle);
]]
local gdiplus = ffi.load("gdiplus")
-- gdiplus.GdipFillPieI(graphics, brush, x, y, width, height, startAngle, sweepAngle)
-- graphics : GpGraphics* in/out
-- brush : GpBrush* in/out
-- x : INT
-- y : INT
-- width : INT
-- height : INT
-- startAngle : FLOAT
-- sweepAngle : FLOAT
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('gdiplus.dll');
const GdipFillPieI = lib.func('__stdcall', 'GdipFillPieI', 'int32_t', ['void *', 'void *', 'int32_t', 'int32_t', 'int32_t', 'int32_t', 'float', 'float']);
// GdipFillPieI(graphics, brush, x, y, width, height, startAngle, sweepAngle)
// graphics : GpGraphics* in/out -> 'void *'
// brush : GpBrush* in/out -> 'void *'
// x : INT -> 'int32_t'
// y : INT -> 'int32_t'
// width : INT -> 'int32_t'
// height : INT -> 'int32_t'
// startAngle : FLOAT -> 'float'
// sweepAngle : FLOAT -> 'float'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("gdiplus.dll", {
  GdipFillPieI: { parameters: ["pointer", "pointer", "i32", "i32", "i32", "i32", "f32", "f32"], result: "i32" },
});
// lib.symbols.GdipFillPieI(graphics, brush, x, y, width, height, startAngle, sweepAngle)
// graphics : GpGraphics* in/out -> "pointer"
// brush : GpBrush* in/out -> "pointer"
// x : INT -> "i32"
// y : INT -> "i32"
// width : INT -> "i32"
// height : INT -> "i32"
// startAngle : FLOAT -> "f32"
// sweepAngle : FLOAT -> "f32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t GdipFillPieI(
    void* graphics,
    void* brush,
    int32_t x,
    int32_t y,
    int32_t width,
    int32_t height,
    float startAngle,
    float sweepAngle);
C, "gdiplus.dll");
// $ffi->GdipFillPieI(graphics, brush, x, y, width, height, startAngle, sweepAngle);
// graphics : GpGraphics* in/out
// brush : GpBrush* in/out
// x : INT
// y : INT
// width : INT
// height : INT
// startAngle : FLOAT
// sweepAngle : FLOAT
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Gdiplus extends StdCallLibrary {
    Gdiplus INSTANCE = Native.load("gdiplus", Gdiplus.class);
    int GdipFillPieI(
        Pointer graphics,   // GpGraphics* in/out
        Pointer brush,   // GpBrush* in/out
        int x,   // INT
        int y,   // INT
        int width,   // INT
        int height,   // INT
        float startAngle,   // FLOAT
        float sweepAngle   // FLOAT
    );
}
@[Link("gdiplus")]
lib Libgdiplus
  fun GdipFillPieI = GdipFillPieI(
    graphics : GpGraphics*,   # GpGraphics* in/out
    brush : GpBrush*,   # GpBrush* in/out
    x : Int32,   # INT
    y : Int32,   # INT
    width : Int32,   # INT
    height : Int32,   # INT
    startAngle : Float32,   # FLOAT
    sweepAngle : Float32   # FLOAT
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef GdipFillPieINative = Int32 Function(Pointer<Void>, Pointer<Void>, Int32, Int32, Int32, Int32, Float, Float);
typedef GdipFillPieIDart = int Function(Pointer<Void>, Pointer<Void>, int, int, int, int, double, double);
final GdipFillPieI = DynamicLibrary.open('gdiplus.dll')
    .lookupFunction<GdipFillPieINative, GdipFillPieIDart>('GdipFillPieI');
// graphics : GpGraphics* in/out -> Pointer<Void>
// brush : GpBrush* in/out -> Pointer<Void>
// x : INT -> Int32
// y : INT -> Int32
// width : INT -> Int32
// height : INT -> Int32
// startAngle : FLOAT -> Float
// sweepAngle : FLOAT -> Float
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function GdipFillPieI(
  graphics: Pointer;   // GpGraphics* in/out
  brush: Pointer;   // GpBrush* in/out
  x: Integer;   // INT
  y: Integer;   // INT
  width: Integer;   // INT
  height: Integer;   // INT
  startAngle: Single;   // FLOAT
  sweepAngle: Single   // FLOAT
): Integer; stdcall;
  external 'gdiplus.dll' name 'GdipFillPieI';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "GdipFillPieI"
  c_GdipFillPieI :: Ptr () -> Ptr () -> Int32 -> Int32 -> Int32 -> Int32 -> CFloat -> CFloat -> IO Int32
-- graphics : GpGraphics* in/out -> Ptr ()
-- brush : GpBrush* in/out -> Ptr ()
-- x : INT -> Int32
-- y : INT -> Int32
-- width : INT -> Int32
-- height : INT -> Int32
-- startAngle : FLOAT -> CFloat
-- sweepAngle : FLOAT -> CFloat
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let gdipfillpiei =
  foreign "GdipFillPieI"
    ((ptr void) @-> (ptr void) @-> int32_t @-> int32_t @-> int32_t @-> int32_t @-> float @-> float @-> returning int32_t)
(* graphics : GpGraphics* in/out -> (ptr void) *)
(* brush : GpBrush* in/out -> (ptr void) *)
(* x : INT -> int32_t *)
(* y : INT -> int32_t *)
(* width : INT -> int32_t *)
(* height : INT -> int32_t *)
(* startAngle : FLOAT -> float *)
(* sweepAngle : FLOAT -> float *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library gdiplus (t "gdiplus.dll"))
(cffi:use-foreign-library gdiplus)

(cffi:defcfun ("GdipFillPieI" gdip-fill-pie-i :convention :stdcall) :int32
  (graphics :pointer)   ; GpGraphics* in/out
  (brush :pointer)   ; GpBrush* in/out
  (x :int32)   ; INT
  (y :int32)   ; INT
  (width :int32)   ; INT
  (height :int32)   ; INT
  (start-angle :float)   ; FLOAT
  (sweep-angle :float))   ; FLOAT
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $GdipFillPieI = Win32::API::More->new('gdiplus',
    'int GdipFillPieI(LPVOID graphics, LPVOID brush, int x, int y, int width, int height, float startAngle, float sweepAngle)');
# my $ret = $GdipFillPieI->Call($graphics, $brush, $x, $y, $width, $height, $startAngle, $sweepAngle);
# graphics : GpGraphics* in/out -> LPVOID
# brush : GpBrush* in/out -> LPVOID
# x : INT -> int
# y : INT -> int
# width : INT -> int
# height : INT -> int
# startAngle : FLOAT -> float
# sweepAngle : FLOAT -> float
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

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