ホーム › Graphics.GdiPlus › GdipGetNearestColor
GdipGetNearestColor
関数Graphicsで使用可能な最も近い色を取得する。
シグネチャ
// gdiplus.dll
#include <windows.h>
Status GdipGetNearestColor(
GpGraphics* graphics,
DWORD* argb
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| graphics | GpGraphics* | inout |
| argb | DWORD* | inout |
戻り値の型: Status
各言語での呼び出し定義
// gdiplus.dll
#include <windows.h>
Status GdipGetNearestColor(
GpGraphics* graphics,
DWORD* argb
);[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipGetNearestColor(
IntPtr graphics, // GpGraphics* in/out
ref uint argb // DWORD* in/out
);<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipGetNearestColor(
graphics As IntPtr, ' GpGraphics* in/out
ByRef argb As UInteger ' DWORD* in/out
) As Integer
End Function' graphics : GpGraphics* in/out
' argb : DWORD* in/out
Declare PtrSafe Function GdipGetNearestColor Lib "gdiplus" ( _
ByVal graphics As LongPtr, _
ByRef argb As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GdipGetNearestColor = ctypes.windll.gdiplus.GdipGetNearestColor
GdipGetNearestColor.restype = ctypes.c_int
GdipGetNearestColor.argtypes = [
ctypes.c_void_p, # graphics : GpGraphics* in/out
ctypes.POINTER(wintypes.DWORD), # argb : DWORD* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('gdiplus.dll')
GdipGetNearestColor = Fiddle::Function.new(
lib['GdipGetNearestColor'],
[
Fiddle::TYPE_VOIDP, # graphics : GpGraphics* in/out
Fiddle::TYPE_VOIDP, # argb : DWORD* in/out
],
Fiddle::TYPE_INT)#[link(name = "gdiplus")]
extern "system" {
fn GdipGetNearestColor(
graphics: *mut GpGraphics, // GpGraphics* in/out
argb: *mut u32 // DWORD* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipGetNearestColor(IntPtr graphics, ref uint argb);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipGetNearestColor' -Namespace Win32 -PassThru
# $api::GdipGetNearestColor(graphics, argb)#uselib "gdiplus.dll"
#func global GdipGetNearestColor "GdipGetNearestColor" sptr, sptr
; GdipGetNearestColor varptr(graphics), varptr(argb) ; 戻り値は stat
; graphics : GpGraphics* in/out -> "sptr"
; argb : DWORD* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "gdiplus.dll" #cfunc global GdipGetNearestColor "GdipGetNearestColor" var, var ; res = GdipGetNearestColor(graphics, argb) ; graphics : GpGraphics* in/out -> "var" ; argb : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "gdiplus.dll" #cfunc global GdipGetNearestColor "GdipGetNearestColor" sptr, sptr ; res = GdipGetNearestColor(varptr(graphics), varptr(argb)) ; graphics : GpGraphics* in/out -> "sptr" ; argb : DWORD* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; Status GdipGetNearestColor(GpGraphics* graphics, DWORD* argb) #uselib "gdiplus.dll" #cfunc global GdipGetNearestColor "GdipGetNearestColor" var, var ; res = GdipGetNearestColor(graphics, argb) ; graphics : GpGraphics* in/out -> "var" ; argb : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; Status GdipGetNearestColor(GpGraphics* graphics, DWORD* argb) #uselib "gdiplus.dll" #cfunc global GdipGetNearestColor "GdipGetNearestColor" intptr, intptr ; res = GdipGetNearestColor(varptr(graphics), varptr(argb)) ; graphics : GpGraphics* in/out -> "intptr" ; argb : DWORD* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
procGdipGetNearestColor = gdiplus.NewProc("GdipGetNearestColor")
)
// graphics (GpGraphics* in/out), argb (DWORD* in/out)
r1, _, err := procGdipGetNearestColor.Call(
uintptr(graphics),
uintptr(argb),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // Statusfunction GdipGetNearestColor(
graphics: Pointer; // GpGraphics* in/out
argb: Pointer // DWORD* in/out
): Integer; stdcall;
external 'gdiplus.dll' name 'GdipGetNearestColor';result := DllCall("gdiplus\GdipGetNearestColor"
, "Ptr", graphics ; GpGraphics* in/out
, "Ptr", argb ; DWORD* in/out
, "Int") ; return: Status●GdipGetNearestColor(graphics, argb) = DLL("gdiplus.dll", "int GdipGetNearestColor(void*, void*)")
# 呼び出し: GdipGetNearestColor(graphics, argb)
# graphics : GpGraphics* in/out -> "void*"
# argb : DWORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。