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GdipGetNearestColor
関数Graphicsで使用可能な最も近い色を取得する。
シグネチャ
// gdiplus.dll
#include <windows.h>
Status GdipGetNearestColor(
GpGraphics* graphics,
DWORD* argb
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| graphics | GpGraphics* | inout | 色補正の基準とするGpGraphicsオブジェクトへのポインタ。 |
| argb | DWORD* | inout | 入力色を渡し最も近い表示可能色を受け取る入出力ARGBのDWORDポインタ。 |
戻り値の型: Status
各言語での呼び出し定義
// gdiplus.dll
#include <windows.h>
Status GdipGetNearestColor(
GpGraphics* graphics,
DWORD* argb
);[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipGetNearestColor(
IntPtr graphics, // GpGraphics* in/out
ref uint argb // DWORD* in/out
);<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipGetNearestColor(
graphics As IntPtr, ' GpGraphics* in/out
ByRef argb As UInteger ' DWORD* in/out
) As Integer
End Function' graphics : GpGraphics* in/out
' argb : DWORD* in/out
Declare PtrSafe Function GdipGetNearestColor Lib "gdiplus" ( _
ByVal graphics As LongPtr, _
ByRef argb As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GdipGetNearestColor = ctypes.windll.gdiplus.GdipGetNearestColor
GdipGetNearestColor.restype = ctypes.c_int
GdipGetNearestColor.argtypes = [
ctypes.c_void_p, # graphics : GpGraphics* in/out
ctypes.POINTER(wintypes.DWORD), # argb : DWORD* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('gdiplus.dll')
GdipGetNearestColor = Fiddle::Function.new(
lib['GdipGetNearestColor'],
[
Fiddle::TYPE_VOIDP, # graphics : GpGraphics* in/out
Fiddle::TYPE_VOIDP, # argb : DWORD* in/out
],
Fiddle::TYPE_INT)#[link(name = "gdiplus")]
extern "system" {
fn GdipGetNearestColor(
graphics: *mut GpGraphics, // GpGraphics* in/out
argb: *mut u32 // DWORD* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipGetNearestColor(IntPtr graphics, ref uint argb);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipGetNearestColor' -Namespace Win32 -PassThru
# $api::GdipGetNearestColor(graphics, argb)#uselib "gdiplus.dll"
#func global GdipGetNearestColor "GdipGetNearestColor" sptr, sptr
; GdipGetNearestColor varptr(graphics), varptr(argb) ; 戻り値は stat
; graphics : GpGraphics* in/out -> "sptr"
; argb : DWORD* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "gdiplus.dll" #cfunc global GdipGetNearestColor "GdipGetNearestColor" var, var ; res = GdipGetNearestColor(graphics, argb) ; graphics : GpGraphics* in/out -> "var" ; argb : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "gdiplus.dll" #cfunc global GdipGetNearestColor "GdipGetNearestColor" sptr, sptr ; res = GdipGetNearestColor(varptr(graphics), varptr(argb)) ; graphics : GpGraphics* in/out -> "sptr" ; argb : DWORD* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; Status GdipGetNearestColor(GpGraphics* graphics, DWORD* argb) #uselib "gdiplus.dll" #cfunc global GdipGetNearestColor "GdipGetNearestColor" var, var ; res = GdipGetNearestColor(graphics, argb) ; graphics : GpGraphics* in/out -> "var" ; argb : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; Status GdipGetNearestColor(GpGraphics* graphics, DWORD* argb) #uselib "gdiplus.dll" #cfunc global GdipGetNearestColor "GdipGetNearestColor" intptr, intptr ; res = GdipGetNearestColor(varptr(graphics), varptr(argb)) ; graphics : GpGraphics* in/out -> "intptr" ; argb : DWORD* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
procGdipGetNearestColor = gdiplus.NewProc("GdipGetNearestColor")
)
// graphics (GpGraphics* in/out), argb (DWORD* in/out)
r1, _, err := procGdipGetNearestColor.Call(
uintptr(graphics),
uintptr(argb),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // Statusfunction GdipGetNearestColor(
graphics: Pointer; // GpGraphics* in/out
argb: Pointer // DWORD* in/out
): Integer; stdcall;
external 'gdiplus.dll' name 'GdipGetNearestColor';result := DllCall("gdiplus\GdipGetNearestColor"
, "Ptr", graphics ; GpGraphics* in/out
, "Ptr", argb ; DWORD* in/out
, "Int") ; return: Status●GdipGetNearestColor(graphics, argb) = DLL("gdiplus.dll", "int GdipGetNearestColor(void*, void*)")
# 呼び出し: GdipGetNearestColor(graphics, argb)
# graphics : GpGraphics* in/out -> "void*"
# argb : DWORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "gdiplus" fn GdipGetNearestColor(
graphics: [*c]GpGraphics, // GpGraphics* in/out
argb: [*c]u32 // DWORD* in/out
) callconv(std.os.windows.WINAPI) i32;proc GdipGetNearestColor(
graphics: ptr GpGraphics, # GpGraphics* in/out
argb: ptr uint32 # DWORD* in/out
): int32 {.importc: "GdipGetNearestColor", stdcall, dynlib: "gdiplus.dll".}pragma(lib, "gdiplus");
extern(Windows)
int GdipGetNearestColor(
GpGraphics* graphics, // GpGraphics* in/out
uint* argb // DWORD* in/out
);ccall((:GdipGetNearestColor, "gdiplus.dll"), stdcall, Int32,
(Ptr{GpGraphics}, Ptr{UInt32}),
graphics, argb)
# graphics : GpGraphics* in/out -> Ptr{GpGraphics}
# argb : DWORD* in/out -> Ptr{UInt32}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t GdipGetNearestColor(
void* graphics,
uint32_t* argb);
]]
local gdiplus = ffi.load("gdiplus")
-- gdiplus.GdipGetNearestColor(graphics, argb)
-- graphics : GpGraphics* in/out
-- argb : DWORD* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('gdiplus.dll');
const GdipGetNearestColor = lib.func('__stdcall', 'GdipGetNearestColor', 'int32_t', ['void *', 'uint32_t *']);
// GdipGetNearestColor(graphics, argb)
// graphics : GpGraphics* in/out -> 'void *'
// argb : DWORD* in/out -> 'uint32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("gdiplus.dll", {
GdipGetNearestColor: { parameters: ["pointer", "pointer"], result: "i32" },
});
// lib.symbols.GdipGetNearestColor(graphics, argb)
// graphics : GpGraphics* in/out -> "pointer"
// argb : DWORD* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t GdipGetNearestColor(
void* graphics,
uint32_t* argb);
C, "gdiplus.dll");
// $ffi->GdipGetNearestColor(graphics, argb);
// graphics : GpGraphics* in/out
// argb : DWORD* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Gdiplus extends StdCallLibrary {
Gdiplus INSTANCE = Native.load("gdiplus", Gdiplus.class);
int GdipGetNearestColor(
Pointer graphics, // GpGraphics* in/out
IntByReference argb // DWORD* in/out
);
}@[Link("gdiplus")]
lib Libgdiplus
fun GdipGetNearestColor = GdipGetNearestColor(
graphics : GpGraphics*, # GpGraphics* in/out
argb : UInt32* # DWORD* in/out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef GdipGetNearestColorNative = Int32 Function(Pointer<Void>, Pointer<Uint32>);
typedef GdipGetNearestColorDart = int Function(Pointer<Void>, Pointer<Uint32>);
final GdipGetNearestColor = DynamicLibrary.open('gdiplus.dll')
.lookupFunction<GdipGetNearestColorNative, GdipGetNearestColorDart>('GdipGetNearestColor');
// graphics : GpGraphics* in/out -> Pointer<Void>
// argb : DWORD* in/out -> Pointer<Uint32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function GdipGetNearestColor(
graphics: Pointer; // GpGraphics* in/out
argb: Pointer // DWORD* in/out
): Integer; stdcall;
external 'gdiplus.dll' name 'GdipGetNearestColor';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "GdipGetNearestColor"
c_GdipGetNearestColor :: Ptr () -> Ptr Word32 -> IO Int32
-- graphics : GpGraphics* in/out -> Ptr ()
-- argb : DWORD* in/out -> Ptr Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let gdipgetnearestcolor =
foreign "GdipGetNearestColor"
((ptr void) @-> (ptr uint32_t) @-> returning int32_t)
(* graphics : GpGraphics* in/out -> (ptr void) *)
(* argb : DWORD* in/out -> (ptr uint32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library gdiplus (t "gdiplus.dll"))
(cffi:use-foreign-library gdiplus)
(cffi:defcfun ("GdipGetNearestColor" gdip-get-nearest-color :convention :stdcall) :int32
(graphics :pointer) ; GpGraphics* in/out
(argb :pointer)) ; DWORD* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $GdipGetNearestColor = Win32::API::More->new('gdiplus',
'int GdipGetNearestColor(LPVOID graphics, LPVOID argb)');
# my $ret = $GdipGetNearestColor->Call($graphics, $argb);
# graphics : GpGraphics* in/out -> LPVOID
# argb : DWORD* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型