Win32 API 日本語リファレンス
ホームGraphics.GdiPlus › GdipGetTextureWrapMode

GdipGetTextureWrapMode

関数
テクスチャブラシのラップモードを取得する。
DLLgdiplus.dll呼出規約winapi

シグネチャ

// gdiplus.dll
#include <windows.h>

Status GdipGetTextureWrapMode(
    GpTexture* brush,
    WrapMode* wrapmode
);

パラメーター

名前方向
brushGpTexture*inout
wrapmodeWrapMode*inout

戻り値の型: Status

各言語での呼び出し定義

// gdiplus.dll
#include <windows.h>

Status GdipGetTextureWrapMode(
    GpTexture* brush,
    WrapMode* wrapmode
);
[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipGetTextureWrapMode(
    IntPtr brush,   // GpTexture* in/out
    ref int wrapmode   // WrapMode* in/out
);
<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipGetTextureWrapMode(
    brush As IntPtr,   ' GpTexture* in/out
    ByRef wrapmode As Integer   ' WrapMode* in/out
) As Integer
End Function
' brush : GpTexture* in/out
' wrapmode : WrapMode* in/out
Declare PtrSafe Function GdipGetTextureWrapMode Lib "gdiplus" ( _
    ByVal brush As LongPtr, _
    ByRef wrapmode As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GdipGetTextureWrapMode = ctypes.windll.gdiplus.GdipGetTextureWrapMode
GdipGetTextureWrapMode.restype = ctypes.c_int
GdipGetTextureWrapMode.argtypes = [
    ctypes.c_void_p,  # brush : GpTexture* in/out
    ctypes.c_void_p,  # wrapmode : WrapMode* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('gdiplus.dll')
GdipGetTextureWrapMode = Fiddle::Function.new(
  lib['GdipGetTextureWrapMode'],
  [
    Fiddle::TYPE_VOIDP,  # brush : GpTexture* in/out
    Fiddle::TYPE_VOIDP,  # wrapmode : WrapMode* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "gdiplus")]
extern "system" {
    fn GdipGetTextureWrapMode(
        brush: *mut GpTexture,  // GpTexture* in/out
        wrapmode: *mut i32  // WrapMode* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipGetTextureWrapMode(IntPtr brush, ref int wrapmode);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipGetTextureWrapMode' -Namespace Win32 -PassThru
# $api::GdipGetTextureWrapMode(brush, wrapmode)
#uselib "gdiplus.dll"
#func global GdipGetTextureWrapMode "GdipGetTextureWrapMode" sptr, sptr
; GdipGetTextureWrapMode varptr(brush), wrapmode   ; 戻り値は stat
; brush : GpTexture* in/out -> "sptr"
; wrapmode : WrapMode* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "gdiplus.dll"
#cfunc global GdipGetTextureWrapMode "GdipGetTextureWrapMode" var, int
; res = GdipGetTextureWrapMode(brush, wrapmode)
; brush : GpTexture* in/out -> "var"
; wrapmode : WrapMode* in/out -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; Status GdipGetTextureWrapMode(GpTexture* brush, WrapMode* wrapmode)
#uselib "gdiplus.dll"
#cfunc global GdipGetTextureWrapMode "GdipGetTextureWrapMode" var, int
; res = GdipGetTextureWrapMode(brush, wrapmode)
; brush : GpTexture* in/out -> "var"
; wrapmode : WrapMode* in/out -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
	procGdipGetTextureWrapMode = gdiplus.NewProc("GdipGetTextureWrapMode")
)

// brush (GpTexture* in/out), wrapmode (WrapMode* in/out)
r1, _, err := procGdipGetTextureWrapMode.Call(
	uintptr(brush),
	uintptr(wrapmode),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // Status
function GdipGetTextureWrapMode(
  brush: Pointer;   // GpTexture* in/out
  wrapmode: Pointer   // WrapMode* in/out
): Integer; stdcall;
  external 'gdiplus.dll' name 'GdipGetTextureWrapMode';
result := DllCall("gdiplus\GdipGetTextureWrapMode"
    , "Ptr", brush   ; GpTexture* in/out
    , "Ptr", wrapmode   ; WrapMode* in/out
    , "Int")   ; return: Status
●GdipGetTextureWrapMode(brush, wrapmode) = DLL("gdiplus.dll", "int GdipGetTextureWrapMode(void*, void*)")
# 呼び出し: GdipGetTextureWrapMode(brush, wrapmode)
# brush : GpTexture* in/out -> "void*"
# wrapmode : WrapMode* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。