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GdipIsVisibleRegionRect
関数指定した矩形がリージョンと交差するかどうかを判定する。
シグネチャ
// gdiplus.dll
#include <windows.h>
Status GdipIsVisibleRegionRect(
GpRegion* region,
FLOAT x,
FLOAT y,
FLOAT width,
FLOAT height,
GpGraphics* graphics,
BOOL* result
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| region | GpRegion* | inout | 可視判定を行う対象のリージョンへのポインタ。 |
| x | FLOAT | in | 判定する矩形の左上X座標(浮動小数)。 |
| y | FLOAT | in | 判定する矩形の左上Y座標(浮動小数)。 |
| width | FLOAT | in | 判定する矩形の幅(浮動小数)。 |
| height | FLOAT | in | 判定する矩形の高さ(浮動小数)。 |
| graphics | GpGraphics* | inout | 座標変換の基準となるGraphicsオブジェクトへのポインタ。NULL可。 |
| result | BOOL* | inout | 判定結果を受け取るポインタ。矩形が一部でも交差すればTRUEとなる。 |
戻り値の型: Status
各言語での呼び出し定義
// gdiplus.dll
#include <windows.h>
Status GdipIsVisibleRegionRect(
GpRegion* region,
FLOAT x,
FLOAT y,
FLOAT width,
FLOAT height,
GpGraphics* graphics,
BOOL* result
);[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipIsVisibleRegionRect(
IntPtr region, // GpRegion* in/out
float x, // FLOAT
float y, // FLOAT
float width, // FLOAT
float height, // FLOAT
IntPtr graphics, // GpGraphics* in/out
ref bool result // BOOL* in/out
);<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipIsVisibleRegionRect(
region As IntPtr, ' GpRegion* in/out
x As Single, ' FLOAT
y As Single, ' FLOAT
width As Single, ' FLOAT
height As Single, ' FLOAT
graphics As IntPtr, ' GpGraphics* in/out
ByRef result As Boolean ' BOOL* in/out
) As Integer
End Function' region : GpRegion* in/out
' x : FLOAT
' y : FLOAT
' width : FLOAT
' height : FLOAT
' graphics : GpGraphics* in/out
' result : BOOL* in/out
Declare PtrSafe Function GdipIsVisibleRegionRect Lib "gdiplus" ( _
ByVal region As LongPtr, _
ByVal x As Single, _
ByVal y As Single, _
ByVal width As Single, _
ByVal height As Single, _
ByVal graphics As LongPtr, _
ByRef result As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GdipIsVisibleRegionRect = ctypes.windll.gdiplus.GdipIsVisibleRegionRect
GdipIsVisibleRegionRect.restype = ctypes.c_int
GdipIsVisibleRegionRect.argtypes = [
ctypes.c_void_p, # region : GpRegion* in/out
ctypes.c_float, # x : FLOAT
ctypes.c_float, # y : FLOAT
ctypes.c_float, # width : FLOAT
ctypes.c_float, # height : FLOAT
ctypes.c_void_p, # graphics : GpGraphics* in/out
ctypes.c_void_p, # result : BOOL* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('gdiplus.dll')
GdipIsVisibleRegionRect = Fiddle::Function.new(
lib['GdipIsVisibleRegionRect'],
[
Fiddle::TYPE_VOIDP, # region : GpRegion* in/out
Fiddle::TYPE_FLOAT, # x : FLOAT
Fiddle::TYPE_FLOAT, # y : FLOAT
Fiddle::TYPE_FLOAT, # width : FLOAT
Fiddle::TYPE_FLOAT, # height : FLOAT
Fiddle::TYPE_VOIDP, # graphics : GpGraphics* in/out
Fiddle::TYPE_VOIDP, # result : BOOL* in/out
],
Fiddle::TYPE_INT)#[link(name = "gdiplus")]
extern "system" {
fn GdipIsVisibleRegionRect(
region: *mut GpRegion, // GpRegion* in/out
x: f32, // FLOAT
y: f32, // FLOAT
width: f32, // FLOAT
height: f32, // FLOAT
graphics: *mut GpGraphics, // GpGraphics* in/out
result: *mut i32 // BOOL* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipIsVisibleRegionRect(IntPtr region, float x, float y, float width, float height, IntPtr graphics, ref bool result);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipIsVisibleRegionRect' -Namespace Win32 -PassThru
# $api::GdipIsVisibleRegionRect(region, x, y, width, height, graphics, result)#uselib "gdiplus.dll"
#func global GdipIsVisibleRegionRect "GdipIsVisibleRegionRect" sptr, float, float, float, float, sptr, sptr
; GdipIsVisibleRegionRect varptr(region), x, y, width, height, varptr(graphics), varptr(result) ; 戻り値は stat
; region : GpRegion* in/out -> "sptr"
; x : FLOAT -> "float"
; y : FLOAT -> "float"
; width : FLOAT -> "float"
; height : FLOAT -> "float"
; graphics : GpGraphics* in/out -> "sptr"
; result : BOOL* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "gdiplus.dll" #cfunc global GdipIsVisibleRegionRect "GdipIsVisibleRegionRect" var, float, float, float, float, var, var ; res = GdipIsVisibleRegionRect(region, x, y, width, height, graphics, result) ; region : GpRegion* in/out -> "var" ; x : FLOAT -> "float" ; y : FLOAT -> "float" ; width : FLOAT -> "float" ; height : FLOAT -> "float" ; graphics : GpGraphics* in/out -> "var" ; result : BOOL* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "gdiplus.dll" #cfunc global GdipIsVisibleRegionRect "GdipIsVisibleRegionRect" sptr, float, float, float, float, sptr, sptr ; res = GdipIsVisibleRegionRect(varptr(region), x, y, width, height, varptr(graphics), varptr(result)) ; region : GpRegion* in/out -> "sptr" ; x : FLOAT -> "float" ; y : FLOAT -> "float" ; width : FLOAT -> "float" ; height : FLOAT -> "float" ; graphics : GpGraphics* in/out -> "sptr" ; result : BOOL* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; Status GdipIsVisibleRegionRect(GpRegion* region, FLOAT x, FLOAT y, FLOAT width, FLOAT height, GpGraphics* graphics, BOOL* result) #uselib "gdiplus.dll" #cfunc global GdipIsVisibleRegionRect "GdipIsVisibleRegionRect" var, float, float, float, float, var, var ; res = GdipIsVisibleRegionRect(region, x, y, width, height, graphics, result) ; region : GpRegion* in/out -> "var" ; x : FLOAT -> "float" ; y : FLOAT -> "float" ; width : FLOAT -> "float" ; height : FLOAT -> "float" ; graphics : GpGraphics* in/out -> "var" ; result : BOOL* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; Status GdipIsVisibleRegionRect(GpRegion* region, FLOAT x, FLOAT y, FLOAT width, FLOAT height, GpGraphics* graphics, BOOL* result) #uselib "gdiplus.dll" #cfunc global GdipIsVisibleRegionRect "GdipIsVisibleRegionRect" intptr, float, float, float, float, intptr, intptr ; res = GdipIsVisibleRegionRect(varptr(region), x, y, width, height, varptr(graphics), varptr(result)) ; region : GpRegion* in/out -> "intptr" ; x : FLOAT -> "float" ; y : FLOAT -> "float" ; width : FLOAT -> "float" ; height : FLOAT -> "float" ; graphics : GpGraphics* in/out -> "intptr" ; result : BOOL* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"math"
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
procGdipIsVisibleRegionRect = gdiplus.NewProc("GdipIsVisibleRegionRect")
)
// region (GpRegion* in/out), x (FLOAT), y (FLOAT), width (FLOAT), height (FLOAT), graphics (GpGraphics* in/out), result (BOOL* in/out)
r1, _, err := procGdipIsVisibleRegionRect.Call(
uintptr(region),
uintptr(math.Float32bits(x)),
uintptr(math.Float32bits(y)),
uintptr(math.Float32bits(width)),
uintptr(math.Float32bits(height)),
uintptr(graphics),
uintptr(result),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // Status
// 注意: float/double 引数は proc.Call では XMM レジスタに渡せません。
// windows.SyscallN(proc.Addr(), math.Float64bits(x), ...) もしくは cgo を使用してください。function GdipIsVisibleRegionRect(
region: Pointer; // GpRegion* in/out
x: Single; // FLOAT
y: Single; // FLOAT
width: Single; // FLOAT
height: Single; // FLOAT
graphics: Pointer; // GpGraphics* in/out
result: Pointer // BOOL* in/out
): Integer; stdcall;
external 'gdiplus.dll' name 'GdipIsVisibleRegionRect';result := DllCall("gdiplus\GdipIsVisibleRegionRect"
, "Ptr", region ; GpRegion* in/out
, "Float", x ; FLOAT
, "Float", y ; FLOAT
, "Float", width ; FLOAT
, "Float", height ; FLOAT
, "Ptr", graphics ; GpGraphics* in/out
, "Ptr", result ; BOOL* in/out
, "Int") ; return: Status●GdipIsVisibleRegionRect(region, x, y, width, height, graphics, result) = DLL("gdiplus.dll", "int GdipIsVisibleRegionRect(void*, float, float, float, float, void*, void*)")
# 呼び出し: GdipIsVisibleRegionRect(region, x, y, width, height, graphics, result)
# region : GpRegion* in/out -> "void*"
# x : FLOAT -> "float"
# y : FLOAT -> "float"
# width : FLOAT -> "float"
# height : FLOAT -> "float"
# graphics : GpGraphics* in/out -> "void*"
# result : BOOL* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "gdiplus" fn GdipIsVisibleRegionRect(
region: [*c]GpRegion, // GpRegion* in/out
x: f32, // FLOAT
y: f32, // FLOAT
width: f32, // FLOAT
height: f32, // FLOAT
graphics: [*c]GpGraphics, // GpGraphics* in/out
result: [*c]i32 // BOOL* in/out
) callconv(std.os.windows.WINAPI) i32;proc GdipIsVisibleRegionRect(
region: ptr GpRegion, # GpRegion* in/out
x: float32, # FLOAT
y: float32, # FLOAT
width: float32, # FLOAT
height: float32, # FLOAT
graphics: ptr GpGraphics, # GpGraphics* in/out
result: ptr int32 # BOOL* in/out
): int32 {.importc: "GdipIsVisibleRegionRect", stdcall, dynlib: "gdiplus.dll".}pragma(lib, "gdiplus");
extern(Windows)
int GdipIsVisibleRegionRect(
GpRegion* region, // GpRegion* in/out
float x, // FLOAT
float y, // FLOAT
float width, // FLOAT
float height, // FLOAT
GpGraphics* graphics, // GpGraphics* in/out
int* result // BOOL* in/out
);ccall((:GdipIsVisibleRegionRect, "gdiplus.dll"), stdcall, Int32,
(Ptr{GpRegion}, Float32, Float32, Float32, Float32, Ptr{GpGraphics}, Ptr{Int32}),
region, x, y, width, height, graphics, result)
# region : GpRegion* in/out -> Ptr{GpRegion}
# x : FLOAT -> Float32
# y : FLOAT -> Float32
# width : FLOAT -> Float32
# height : FLOAT -> Float32
# graphics : GpGraphics* in/out -> Ptr{GpGraphics}
# result : BOOL* in/out -> Ptr{Int32}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t GdipIsVisibleRegionRect(
void* region,
float x,
float y,
float width,
float height,
void* graphics,
int32_t* result);
]]
local gdiplus = ffi.load("gdiplus")
-- gdiplus.GdipIsVisibleRegionRect(region, x, y, width, height, graphics, result)
-- region : GpRegion* in/out
-- x : FLOAT
-- y : FLOAT
-- width : FLOAT
-- height : FLOAT
-- graphics : GpGraphics* in/out
-- result : BOOL* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('gdiplus.dll');
const GdipIsVisibleRegionRect = lib.func('__stdcall', 'GdipIsVisibleRegionRect', 'int32_t', ['void *', 'float', 'float', 'float', 'float', 'void *', 'int32_t *']);
// GdipIsVisibleRegionRect(region, x, y, width, height, graphics, result)
// region : GpRegion* in/out -> 'void *'
// x : FLOAT -> 'float'
// y : FLOAT -> 'float'
// width : FLOAT -> 'float'
// height : FLOAT -> 'float'
// graphics : GpGraphics* in/out -> 'void *'
// result : BOOL* in/out -> 'int32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("gdiplus.dll", {
GdipIsVisibleRegionRect: { parameters: ["pointer", "f32", "f32", "f32", "f32", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.GdipIsVisibleRegionRect(region, x, y, width, height, graphics, result)
// region : GpRegion* in/out -> "pointer"
// x : FLOAT -> "f32"
// y : FLOAT -> "f32"
// width : FLOAT -> "f32"
// height : FLOAT -> "f32"
// graphics : GpGraphics* in/out -> "pointer"
// result : BOOL* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t GdipIsVisibleRegionRect(
void* region,
float x,
float y,
float width,
float height,
void* graphics,
int32_t* result);
C, "gdiplus.dll");
// $ffi->GdipIsVisibleRegionRect(region, x, y, width, height, graphics, result);
// region : GpRegion* in/out
// x : FLOAT
// y : FLOAT
// width : FLOAT
// height : FLOAT
// graphics : GpGraphics* in/out
// result : BOOL* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Gdiplus extends StdCallLibrary {
Gdiplus INSTANCE = Native.load("gdiplus", Gdiplus.class);
int GdipIsVisibleRegionRect(
Pointer region, // GpRegion* in/out
float x, // FLOAT
float y, // FLOAT
float width, // FLOAT
float height, // FLOAT
Pointer graphics, // GpGraphics* in/out
IntByReference result // BOOL* in/out
);
}@[Link("gdiplus")]
lib Libgdiplus
fun GdipIsVisibleRegionRect = GdipIsVisibleRegionRect(
region : GpRegion*, # GpRegion* in/out
x : Float32, # FLOAT
y : Float32, # FLOAT
width : Float32, # FLOAT
height : Float32, # FLOAT
graphics : GpGraphics*, # GpGraphics* in/out
result : Int32* # BOOL* in/out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef GdipIsVisibleRegionRectNative = Int32 Function(Pointer<Void>, Float, Float, Float, Float, Pointer<Void>, Pointer<Int32>);
typedef GdipIsVisibleRegionRectDart = int Function(Pointer<Void>, double, double, double, double, Pointer<Void>, Pointer<Int32>);
final GdipIsVisibleRegionRect = DynamicLibrary.open('gdiplus.dll')
.lookupFunction<GdipIsVisibleRegionRectNative, GdipIsVisibleRegionRectDart>('GdipIsVisibleRegionRect');
// region : GpRegion* in/out -> Pointer<Void>
// x : FLOAT -> Float
// y : FLOAT -> Float
// width : FLOAT -> Float
// height : FLOAT -> Float
// graphics : GpGraphics* in/out -> Pointer<Void>
// result : BOOL* in/out -> Pointer<Int32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function GdipIsVisibleRegionRect(
region: Pointer; // GpRegion* in/out
x: Single; // FLOAT
y: Single; // FLOAT
width: Single; // FLOAT
height: Single; // FLOAT
graphics: Pointer; // GpGraphics* in/out
result: Pointer // BOOL* in/out
): Integer; stdcall;
external 'gdiplus.dll' name 'GdipIsVisibleRegionRect';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "GdipIsVisibleRegionRect"
c_GdipIsVisibleRegionRect :: Ptr () -> CFloat -> CFloat -> CFloat -> CFloat -> Ptr () -> Ptr CInt -> IO Int32
-- region : GpRegion* in/out -> Ptr ()
-- x : FLOAT -> CFloat
-- y : FLOAT -> CFloat
-- width : FLOAT -> CFloat
-- height : FLOAT -> CFloat
-- graphics : GpGraphics* in/out -> Ptr ()
-- result : BOOL* in/out -> Ptr CInt
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let gdipisvisibleregionrect =
foreign "GdipIsVisibleRegionRect"
((ptr void) @-> float @-> float @-> float @-> float @-> (ptr void) @-> (ptr int32_t) @-> returning int32_t)
(* region : GpRegion* in/out -> (ptr void) *)
(* x : FLOAT -> float *)
(* y : FLOAT -> float *)
(* width : FLOAT -> float *)
(* height : FLOAT -> float *)
(* graphics : GpGraphics* in/out -> (ptr void) *)
(* result : BOOL* in/out -> (ptr int32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library gdiplus (t "gdiplus.dll"))
(cffi:use-foreign-library gdiplus)
(cffi:defcfun ("GdipIsVisibleRegionRect" gdip-is-visible-region-rect :convention :stdcall) :int32
(region :pointer) ; GpRegion* in/out
(x :float) ; FLOAT
(y :float) ; FLOAT
(width :float) ; FLOAT
(height :float) ; FLOAT
(graphics :pointer) ; GpGraphics* in/out
(result :pointer)) ; BOOL* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $GdipIsVisibleRegionRect = Win32::API::More->new('gdiplus',
'int GdipIsVisibleRegionRect(LPVOID region, float x, float y, float width, float height, LPVOID graphics, LPVOID result)');
# my $ret = $GdipIsVisibleRegionRect->Call($region, $x, $y, $width, $height, $graphics, $result);
# region : GpRegion* in/out -> LPVOID
# x : FLOAT -> float
# y : FLOAT -> float
# width : FLOAT -> float
# height : FLOAT -> float
# graphics : GpGraphics* in/out -> LPVOID
# result : BOOL* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。