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GdipMultiplyTextureTransform
関数テクスチャブラシの変換行列に別の行列を乗算する。
シグネチャ
// gdiplus.dll
#include <windows.h>
Status GdipMultiplyTextureTransform(
GpTexture* brush,
const Matrix* matrix,
MatrixOrder order
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| brush | GpTexture* | inout | 対象のテクスチャブラシへのポインタ。 |
| matrix | Matrix* | in | 現在の変換に掛け合わせる行列へのポインタ。 |
| order | MatrixOrder | in | 乗算順序(前乗算か後乗算)を指定する列挙値。 |
戻り値の型: Status
各言語での呼び出し定義
// gdiplus.dll
#include <windows.h>
Status GdipMultiplyTextureTransform(
GpTexture* brush,
const Matrix* matrix,
MatrixOrder order
);[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipMultiplyTextureTransform(
IntPtr brush, // GpTexture* in/out
ref IntPtr matrix, // Matrix*
int order // MatrixOrder
);<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipMultiplyTextureTransform(
brush As IntPtr, ' GpTexture* in/out
ByRef matrix As IntPtr, ' Matrix*
order As Integer ' MatrixOrder
) As Integer
End Function' brush : GpTexture* in/out
' matrix : Matrix*
' order : MatrixOrder
Declare PtrSafe Function GdipMultiplyTextureTransform Lib "gdiplus" ( _
ByVal brush As LongPtr, _
ByRef matrix As LongPtr, _
ByVal order As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GdipMultiplyTextureTransform = ctypes.windll.gdiplus.GdipMultiplyTextureTransform
GdipMultiplyTextureTransform.restype = ctypes.c_int
GdipMultiplyTextureTransform.argtypes = [
ctypes.c_void_p, # brush : GpTexture* in/out
ctypes.c_void_p, # matrix : Matrix*
ctypes.c_int, # order : MatrixOrder
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('gdiplus.dll')
GdipMultiplyTextureTransform = Fiddle::Function.new(
lib['GdipMultiplyTextureTransform'],
[
Fiddle::TYPE_VOIDP, # brush : GpTexture* in/out
Fiddle::TYPE_VOIDP, # matrix : Matrix*
Fiddle::TYPE_INT, # order : MatrixOrder
],
Fiddle::TYPE_INT)#[link(name = "gdiplus")]
extern "system" {
fn GdipMultiplyTextureTransform(
brush: *mut GpTexture, // GpTexture* in/out
matrix: *const isize, // Matrix*
order: i32 // MatrixOrder
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipMultiplyTextureTransform(IntPtr brush, ref IntPtr matrix, int order);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipMultiplyTextureTransform' -Namespace Win32 -PassThru
# $api::GdipMultiplyTextureTransform(brush, matrix, order)#uselib "gdiplus.dll"
#func global GdipMultiplyTextureTransform "GdipMultiplyTextureTransform" sptr, sptr, sptr
; GdipMultiplyTextureTransform varptr(brush), varptr(matrix), order ; 戻り値は stat
; brush : GpTexture* in/out -> "sptr"
; matrix : Matrix* -> "sptr"
; order : MatrixOrder -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "gdiplus.dll" #cfunc global GdipMultiplyTextureTransform "GdipMultiplyTextureTransform" var, var, int ; res = GdipMultiplyTextureTransform(brush, matrix, order) ; brush : GpTexture* in/out -> "var" ; matrix : Matrix* -> "var" ; order : MatrixOrder -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "gdiplus.dll" #cfunc global GdipMultiplyTextureTransform "GdipMultiplyTextureTransform" sptr, sptr, int ; res = GdipMultiplyTextureTransform(varptr(brush), varptr(matrix), order) ; brush : GpTexture* in/out -> "sptr" ; matrix : Matrix* -> "sptr" ; order : MatrixOrder -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; Status GdipMultiplyTextureTransform(GpTexture* brush, Matrix* matrix, MatrixOrder order) #uselib "gdiplus.dll" #cfunc global GdipMultiplyTextureTransform "GdipMultiplyTextureTransform" var, var, int ; res = GdipMultiplyTextureTransform(brush, matrix, order) ; brush : GpTexture* in/out -> "var" ; matrix : Matrix* -> "var" ; order : MatrixOrder -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; Status GdipMultiplyTextureTransform(GpTexture* brush, Matrix* matrix, MatrixOrder order) #uselib "gdiplus.dll" #cfunc global GdipMultiplyTextureTransform "GdipMultiplyTextureTransform" intptr, intptr, int ; res = GdipMultiplyTextureTransform(varptr(brush), varptr(matrix), order) ; brush : GpTexture* in/out -> "intptr" ; matrix : Matrix* -> "intptr" ; order : MatrixOrder -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
procGdipMultiplyTextureTransform = gdiplus.NewProc("GdipMultiplyTextureTransform")
)
// brush (GpTexture* in/out), matrix (Matrix*), order (MatrixOrder)
r1, _, err := procGdipMultiplyTextureTransform.Call(
uintptr(brush),
uintptr(matrix),
uintptr(order),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // Statusfunction GdipMultiplyTextureTransform(
brush: Pointer; // GpTexture* in/out
matrix: Pointer; // Matrix*
order: Integer // MatrixOrder
): Integer; stdcall;
external 'gdiplus.dll' name 'GdipMultiplyTextureTransform';result := DllCall("gdiplus\GdipMultiplyTextureTransform"
, "Ptr", brush ; GpTexture* in/out
, "Ptr", matrix ; Matrix*
, "Int", order ; MatrixOrder
, "Int") ; return: Status●GdipMultiplyTextureTransform(brush, matrix, order) = DLL("gdiplus.dll", "int GdipMultiplyTextureTransform(void*, void*, int)")
# 呼び出し: GdipMultiplyTextureTransform(brush, matrix, order)
# brush : GpTexture* in/out -> "void*"
# matrix : Matrix* -> "void*"
# order : MatrixOrder -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "gdiplus" fn GdipMultiplyTextureTransform(
brush: [*c]GpTexture, // GpTexture* in/out
matrix: [*c]isize, // Matrix*
order: i32 // MatrixOrder
) callconv(std.os.windows.WINAPI) i32;proc GdipMultiplyTextureTransform(
brush: ptr GpTexture, # GpTexture* in/out
matrix: ptr int, # Matrix*
order: int32 # MatrixOrder
): int32 {.importc: "GdipMultiplyTextureTransform", stdcall, dynlib: "gdiplus.dll".}pragma(lib, "gdiplus");
extern(Windows)
int GdipMultiplyTextureTransform(
GpTexture* brush, // GpTexture* in/out
ptrdiff_t* matrix, // Matrix*
int order // MatrixOrder
);ccall((:GdipMultiplyTextureTransform, "gdiplus.dll"), stdcall, Int32,
(Ptr{GpTexture}, Ptr{Int}, Int32),
brush, matrix, order)
# brush : GpTexture* in/out -> Ptr{GpTexture}
# matrix : Matrix* -> Ptr{Int}
# order : MatrixOrder -> Int32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t GdipMultiplyTextureTransform(
void* brush,
intptr_t* matrix,
int32_t order);
]]
local gdiplus = ffi.load("gdiplus")
-- gdiplus.GdipMultiplyTextureTransform(brush, matrix, order)
-- brush : GpTexture* in/out
-- matrix : Matrix*
-- order : MatrixOrder
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('gdiplus.dll');
const GdipMultiplyTextureTransform = lib.func('__stdcall', 'GdipMultiplyTextureTransform', 'int32_t', ['void *', 'intptr_t *', 'int32_t']);
// GdipMultiplyTextureTransform(brush, matrix, order)
// brush : GpTexture* in/out -> 'void *'
// matrix : Matrix* -> 'intptr_t *'
// order : MatrixOrder -> 'int32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("gdiplus.dll", {
GdipMultiplyTextureTransform: { parameters: ["pointer", "pointer", "i32"], result: "i32" },
});
// lib.symbols.GdipMultiplyTextureTransform(brush, matrix, order)
// brush : GpTexture* in/out -> "pointer"
// matrix : Matrix* -> "pointer"
// order : MatrixOrder -> "i32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t GdipMultiplyTextureTransform(
void* brush,
intptr_t* matrix,
int32_t order);
C, "gdiplus.dll");
// $ffi->GdipMultiplyTextureTransform(brush, matrix, order);
// brush : GpTexture* in/out
// matrix : Matrix*
// order : MatrixOrder
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Gdiplus extends StdCallLibrary {
Gdiplus INSTANCE = Native.load("gdiplus", Gdiplus.class);
int GdipMultiplyTextureTransform(
Pointer brush, // GpTexture* in/out
LongByReference matrix, // Matrix*
int order // MatrixOrder
);
}@[Link("gdiplus")]
lib Libgdiplus
fun GdipMultiplyTextureTransform = GdipMultiplyTextureTransform(
brush : GpTexture*, # GpTexture* in/out
matrix : LibC::SSizeT*, # Matrix*
order : Int32 # MatrixOrder
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef GdipMultiplyTextureTransformNative = Int32 Function(Pointer<Void>, Pointer<IntPtr>, Int32);
typedef GdipMultiplyTextureTransformDart = int Function(Pointer<Void>, Pointer<IntPtr>, int);
final GdipMultiplyTextureTransform = DynamicLibrary.open('gdiplus.dll')
.lookupFunction<GdipMultiplyTextureTransformNative, GdipMultiplyTextureTransformDart>('GdipMultiplyTextureTransform');
// brush : GpTexture* in/out -> Pointer<Void>
// matrix : Matrix* -> Pointer<IntPtr>
// order : MatrixOrder -> Int32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function GdipMultiplyTextureTransform(
brush: Pointer; // GpTexture* in/out
matrix: Pointer; // Matrix*
order: Integer // MatrixOrder
): Integer; stdcall;
external 'gdiplus.dll' name 'GdipMultiplyTextureTransform';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "GdipMultiplyTextureTransform"
c_GdipMultiplyTextureTransform :: Ptr () -> Ptr CIntPtr -> Int32 -> IO Int32
-- brush : GpTexture* in/out -> Ptr ()
-- matrix : Matrix* -> Ptr CIntPtr
-- order : MatrixOrder -> Int32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let gdipmultiplytexturetransform =
foreign "GdipMultiplyTextureTransform"
((ptr void) @-> (ptr intptr_t) @-> int32_t @-> returning int32_t)
(* brush : GpTexture* in/out -> (ptr void) *)
(* matrix : Matrix* -> (ptr intptr_t) *)
(* order : MatrixOrder -> int32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library gdiplus (t "gdiplus.dll"))
(cffi:use-foreign-library gdiplus)
(cffi:defcfun ("GdipMultiplyTextureTransform" gdip-multiply-texture-transform :convention :stdcall) :int32
(brush :pointer) ; GpTexture* in/out
(matrix :pointer) ; Matrix*
(order :int32)) ; MatrixOrder
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $GdipMultiplyTextureTransform = Win32::API::More->new('gdiplus',
'int GdipMultiplyTextureTransform(LPVOID brush, LPVOID matrix, int order)');
# my $ret = $GdipMultiplyTextureTransform->Call($brush, $matrix, $order);
# brush : GpTexture* in/out -> LPVOID
# matrix : Matrix* -> LPVOID
# order : MatrixOrder -> int
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。