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GdipPathIterHasCurve

関数
パスに曲線が含まれているかどうかを調べる。
DLLgdiplus.dll呼出規約winapi

シグネチャ

// gdiplus.dll
#include <windows.h>

Status GdipPathIterHasCurve(
    GpPathIterator* iterator,
    BOOL* hasCurve
);

パラメーター

名前方向
iteratorGpPathIterator*inout
hasCurveBOOL*inout

戻り値の型: Status

各言語での呼び出し定義

// gdiplus.dll
#include <windows.h>

Status GdipPathIterHasCurve(
    GpPathIterator* iterator,
    BOOL* hasCurve
);
[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipPathIterHasCurve(
    IntPtr iterator,   // GpPathIterator* in/out
    ref int hasCurve   // BOOL* in/out
);
<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipPathIterHasCurve(
    iterator As IntPtr,   ' GpPathIterator* in/out
    ByRef hasCurve As Integer   ' BOOL* in/out
) As Integer
End Function
' iterator : GpPathIterator* in/out
' hasCurve : BOOL* in/out
Declare PtrSafe Function GdipPathIterHasCurve Lib "gdiplus" ( _
    ByVal iterator As LongPtr, _
    ByRef hasCurve As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GdipPathIterHasCurve = ctypes.windll.gdiplus.GdipPathIterHasCurve
GdipPathIterHasCurve.restype = ctypes.c_int
GdipPathIterHasCurve.argtypes = [
    ctypes.c_void_p,  # iterator : GpPathIterator* in/out
    ctypes.c_void_p,  # hasCurve : BOOL* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('gdiplus.dll')
GdipPathIterHasCurve = Fiddle::Function.new(
  lib['GdipPathIterHasCurve'],
  [
    Fiddle::TYPE_VOIDP,  # iterator : GpPathIterator* in/out
    Fiddle::TYPE_VOIDP,  # hasCurve : BOOL* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "gdiplus")]
extern "system" {
    fn GdipPathIterHasCurve(
        iterator: *mut GpPathIterator,  // GpPathIterator* in/out
        hasCurve: *mut i32  // BOOL* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipPathIterHasCurve(IntPtr iterator, ref int hasCurve);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipPathIterHasCurve' -Namespace Win32 -PassThru
# $api::GdipPathIterHasCurve(iterator, hasCurve)
#uselib "gdiplus.dll"
#func global GdipPathIterHasCurve "GdipPathIterHasCurve" sptr, sptr
; GdipPathIterHasCurve varptr(iterator), hasCurve   ; 戻り値は stat
; iterator : GpPathIterator* in/out -> "sptr"
; hasCurve : BOOL* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "gdiplus.dll"
#cfunc global GdipPathIterHasCurve "GdipPathIterHasCurve" var, int
; res = GdipPathIterHasCurve(iterator, hasCurve)
; iterator : GpPathIterator* in/out -> "var"
; hasCurve : BOOL* in/out -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; Status GdipPathIterHasCurve(GpPathIterator* iterator, BOOL* hasCurve)
#uselib "gdiplus.dll"
#cfunc global GdipPathIterHasCurve "GdipPathIterHasCurve" var, int
; res = GdipPathIterHasCurve(iterator, hasCurve)
; iterator : GpPathIterator* in/out -> "var"
; hasCurve : BOOL* in/out -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
	procGdipPathIterHasCurve = gdiplus.NewProc("GdipPathIterHasCurve")
)

// iterator (GpPathIterator* in/out), hasCurve (BOOL* in/out)
r1, _, err := procGdipPathIterHasCurve.Call(
	uintptr(iterator),
	uintptr(hasCurve),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // Status
function GdipPathIterHasCurve(
  iterator: Pointer;   // GpPathIterator* in/out
  hasCurve: Pointer   // BOOL* in/out
): Integer; stdcall;
  external 'gdiplus.dll' name 'GdipPathIterHasCurve';
result := DllCall("gdiplus\GdipPathIterHasCurve"
    , "Ptr", iterator   ; GpPathIterator* in/out
    , "Ptr", hasCurve   ; BOOL* in/out
    , "Int")   ; return: Status
●GdipPathIterHasCurve(iterator, hasCurve) = DLL("gdiplus.dll", "int GdipPathIterHasCurve(void*, void*)")
# 呼び出し: GdipPathIterHasCurve(iterator, hasCurve)
# iterator : GpPathIterator* in/out -> "void*"
# hasCurve : BOOL* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。