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GdipSetMatrixElements
関数変換行列の6つの要素値を設定する。
シグネチャ
// gdiplus.dll
#include <windows.h>
Status GdipSetMatrixElements(
Matrix* matrix,
FLOAT m11,
FLOAT m12,
FLOAT m21,
FLOAT m22,
FLOAT dx,
FLOAT dy
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| matrix | Matrix* | inout |
| m11 | FLOAT | in |
| m12 | FLOAT | in |
| m21 | FLOAT | in |
| m22 | FLOAT | in |
| dx | FLOAT | in |
| dy | FLOAT | in |
戻り値の型: Status
各言語での呼び出し定義
// gdiplus.dll
#include <windows.h>
Status GdipSetMatrixElements(
Matrix* matrix,
FLOAT m11,
FLOAT m12,
FLOAT m21,
FLOAT m22,
FLOAT dx,
FLOAT dy
);[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipSetMatrixElements(
ref IntPtr matrix, // Matrix* in/out
float m11, // FLOAT
float m12, // FLOAT
float m21, // FLOAT
float m22, // FLOAT
float dx, // FLOAT
float dy // FLOAT
);<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipSetMatrixElements(
ByRef matrix As IntPtr, ' Matrix* in/out
m11 As Single, ' FLOAT
m12 As Single, ' FLOAT
m21 As Single, ' FLOAT
m22 As Single, ' FLOAT
dx As Single, ' FLOAT
dy As Single ' FLOAT
) As Integer
End Function' matrix : Matrix* in/out
' m11 : FLOAT
' m12 : FLOAT
' m21 : FLOAT
' m22 : FLOAT
' dx : FLOAT
' dy : FLOAT
Declare PtrSafe Function GdipSetMatrixElements Lib "gdiplus" ( _
ByRef matrix As LongPtr, _
ByVal m11 As Single, _
ByVal m12 As Single, _
ByVal m21 As Single, _
ByVal m22 As Single, _
ByVal dx As Single, _
ByVal dy As Single) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GdipSetMatrixElements = ctypes.windll.gdiplus.GdipSetMatrixElements
GdipSetMatrixElements.restype = ctypes.c_int
GdipSetMatrixElements.argtypes = [
ctypes.c_void_p, # matrix : Matrix* in/out
ctypes.c_float, # m11 : FLOAT
ctypes.c_float, # m12 : FLOAT
ctypes.c_float, # m21 : FLOAT
ctypes.c_float, # m22 : FLOAT
ctypes.c_float, # dx : FLOAT
ctypes.c_float, # dy : FLOAT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('gdiplus.dll')
GdipSetMatrixElements = Fiddle::Function.new(
lib['GdipSetMatrixElements'],
[
Fiddle::TYPE_VOIDP, # matrix : Matrix* in/out
Fiddle::TYPE_FLOAT, # m11 : FLOAT
Fiddle::TYPE_FLOAT, # m12 : FLOAT
Fiddle::TYPE_FLOAT, # m21 : FLOAT
Fiddle::TYPE_FLOAT, # m22 : FLOAT
Fiddle::TYPE_FLOAT, # dx : FLOAT
Fiddle::TYPE_FLOAT, # dy : FLOAT
],
Fiddle::TYPE_INT)#[link(name = "gdiplus")]
extern "system" {
fn GdipSetMatrixElements(
matrix: *mut isize, // Matrix* in/out
m11: f32, // FLOAT
m12: f32, // FLOAT
m21: f32, // FLOAT
m22: f32, // FLOAT
dx: f32, // FLOAT
dy: f32 // FLOAT
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipSetMatrixElements(ref IntPtr matrix, float m11, float m12, float m21, float m22, float dx, float dy);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipSetMatrixElements' -Namespace Win32 -PassThru
# $api::GdipSetMatrixElements(matrix, m11, m12, m21, m22, dx, dy)#uselib "gdiplus.dll"
#func global GdipSetMatrixElements "GdipSetMatrixElements" sptr, float, float, float, float, float, float
; GdipSetMatrixElements matrix, m11, m12, m21, m22, dx, dy ; 戻り値は stat
; matrix : Matrix* in/out -> "sptr"
; m11 : FLOAT -> "float"
; m12 : FLOAT -> "float"
; m21 : FLOAT -> "float"
; m22 : FLOAT -> "float"
; dx : FLOAT -> "float"
; dy : FLOAT -> "float"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "gdiplus.dll"
#cfunc global GdipSetMatrixElements "GdipSetMatrixElements" int, float, float, float, float, float, float
; res = GdipSetMatrixElements(matrix, m11, m12, m21, m22, dx, dy)
; matrix : Matrix* in/out -> "int"
; m11 : FLOAT -> "float"
; m12 : FLOAT -> "float"
; m21 : FLOAT -> "float"
; m22 : FLOAT -> "float"
; dx : FLOAT -> "float"
; dy : FLOAT -> "float"; Status GdipSetMatrixElements(Matrix* matrix, FLOAT m11, FLOAT m12, FLOAT m21, FLOAT m22, FLOAT dx, FLOAT dy)
#uselib "gdiplus.dll"
#cfunc global GdipSetMatrixElements "GdipSetMatrixElements" int, float, float, float, float, float, float
; res = GdipSetMatrixElements(matrix, m11, m12, m21, m22, dx, dy)
; matrix : Matrix* in/out -> "int"
; m11 : FLOAT -> "float"
; m12 : FLOAT -> "float"
; m21 : FLOAT -> "float"
; m22 : FLOAT -> "float"
; dx : FLOAT -> "float"
; dy : FLOAT -> "float"import (
"math"
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
procGdipSetMatrixElements = gdiplus.NewProc("GdipSetMatrixElements")
)
// matrix (Matrix* in/out), m11 (FLOAT), m12 (FLOAT), m21 (FLOAT), m22 (FLOAT), dx (FLOAT), dy (FLOAT)
r1, _, err := procGdipSetMatrixElements.Call(
uintptr(matrix),
uintptr(math.Float32bits(m11)),
uintptr(math.Float32bits(m12)),
uintptr(math.Float32bits(m21)),
uintptr(math.Float32bits(m22)),
uintptr(math.Float32bits(dx)),
uintptr(math.Float32bits(dy)),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // Status
// 注意: float/double 引数は proc.Call では XMM レジスタに渡せません。
// windows.SyscallN(proc.Addr(), math.Float64bits(x), ...) もしくは cgo を使用してください。function GdipSetMatrixElements(
matrix: Pointer; // Matrix* in/out
m11: Single; // FLOAT
m12: Single; // FLOAT
m21: Single; // FLOAT
m22: Single; // FLOAT
dx: Single; // FLOAT
dy: Single // FLOAT
): Integer; stdcall;
external 'gdiplus.dll' name 'GdipSetMatrixElements';result := DllCall("gdiplus\GdipSetMatrixElements"
, "Ptr", matrix ; Matrix* in/out
, "Float", m11 ; FLOAT
, "Float", m12 ; FLOAT
, "Float", m21 ; FLOAT
, "Float", m22 ; FLOAT
, "Float", dx ; FLOAT
, "Float", dy ; FLOAT
, "Int") ; return: Status●GdipSetMatrixElements(matrix, m11, m12, m21, m22, dx, dy) = DLL("gdiplus.dll", "int GdipSetMatrixElements(void*, float, float, float, float, float, float)")
# 呼び出し: GdipSetMatrixElements(matrix, m11, m12, m21, m22, dx, dy)
# matrix : Matrix* in/out -> "void*"
# m11 : FLOAT -> "float"
# m12 : FLOAT -> "float"
# m21 : FLOAT -> "float"
# m22 : FLOAT -> "float"
# dx : FLOAT -> "float"
# dy : FLOAT -> "float"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。