Win32 API 日本語リファレンス
ホームGraphics.GdiPlus › GdipTransformPointsI

GdipTransformPointsI

関数
座標空間間で整数座標の点列を変換する。
DLLgdiplus.dll呼出規約winapi

シグネチャ

// gdiplus.dll
#include <windows.h>

Status GdipTransformPointsI(
    GpGraphics* graphics,
    CoordinateSpace destSpace,
    CoordinateSpace srcSpace,
    Point* points,
    INT count
);

パラメーター

名前方向
graphicsGpGraphics*inout
destSpaceCoordinateSpacein
srcSpaceCoordinateSpacein
pointsPoint*inout
countINTin

戻り値の型: Status

各言語での呼び出し定義

// gdiplus.dll
#include <windows.h>

Status GdipTransformPointsI(
    GpGraphics* graphics,
    CoordinateSpace destSpace,
    CoordinateSpace srcSpace,
    Point* points,
    INT count
);
[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipTransformPointsI(
    IntPtr graphics,   // GpGraphics* in/out
    int destSpace,   // CoordinateSpace
    int srcSpace,   // CoordinateSpace
    IntPtr points,   // Point* in/out
    int count   // INT
);
<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipTransformPointsI(
    graphics As IntPtr,   ' GpGraphics* in/out
    destSpace As Integer,   ' CoordinateSpace
    srcSpace As Integer,   ' CoordinateSpace
    points As IntPtr,   ' Point* in/out
    count As Integer   ' INT
) As Integer
End Function
' graphics : GpGraphics* in/out
' destSpace : CoordinateSpace
' srcSpace : CoordinateSpace
' points : Point* in/out
' count : INT
Declare PtrSafe Function GdipTransformPointsI Lib "gdiplus" ( _
    ByVal graphics As LongPtr, _
    ByVal destSpace As Long, _
    ByVal srcSpace As Long, _
    ByVal points As LongPtr, _
    ByVal count As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GdipTransformPointsI = ctypes.windll.gdiplus.GdipTransformPointsI
GdipTransformPointsI.restype = ctypes.c_int
GdipTransformPointsI.argtypes = [
    ctypes.c_void_p,  # graphics : GpGraphics* in/out
    ctypes.c_int,  # destSpace : CoordinateSpace
    ctypes.c_int,  # srcSpace : CoordinateSpace
    ctypes.c_void_p,  # points : Point* in/out
    ctypes.c_int,  # count : INT
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('gdiplus.dll')
GdipTransformPointsI = Fiddle::Function.new(
  lib['GdipTransformPointsI'],
  [
    Fiddle::TYPE_VOIDP,  # graphics : GpGraphics* in/out
    Fiddle::TYPE_INT,  # destSpace : CoordinateSpace
    Fiddle::TYPE_INT,  # srcSpace : CoordinateSpace
    Fiddle::TYPE_VOIDP,  # points : Point* in/out
    Fiddle::TYPE_INT,  # count : INT
  ],
  Fiddle::TYPE_INT)
#[link(name = "gdiplus")]
extern "system" {
    fn GdipTransformPointsI(
        graphics: *mut GpGraphics,  // GpGraphics* in/out
        destSpace: i32,  // CoordinateSpace
        srcSpace: i32,  // CoordinateSpace
        points: *mut Point,  // Point* in/out
        count: i32  // INT
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipTransformPointsI(IntPtr graphics, int destSpace, int srcSpace, IntPtr points, int count);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipTransformPointsI' -Namespace Win32 -PassThru
# $api::GdipTransformPointsI(graphics, destSpace, srcSpace, points, count)
#uselib "gdiplus.dll"
#func global GdipTransformPointsI "GdipTransformPointsI" sptr, sptr, sptr, sptr, sptr
; GdipTransformPointsI varptr(graphics), destSpace, srcSpace, varptr(points), count   ; 戻り値は stat
; graphics : GpGraphics* in/out -> "sptr"
; destSpace : CoordinateSpace -> "sptr"
; srcSpace : CoordinateSpace -> "sptr"
; points : Point* in/out -> "sptr"
; count : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "gdiplus.dll"
#cfunc global GdipTransformPointsI "GdipTransformPointsI" var, int, int, var, int
; res = GdipTransformPointsI(graphics, destSpace, srcSpace, points, count)
; graphics : GpGraphics* in/out -> "var"
; destSpace : CoordinateSpace -> "int"
; srcSpace : CoordinateSpace -> "int"
; points : Point* in/out -> "var"
; count : INT -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; Status GdipTransformPointsI(GpGraphics* graphics, CoordinateSpace destSpace, CoordinateSpace srcSpace, Point* points, INT count)
#uselib "gdiplus.dll"
#cfunc global GdipTransformPointsI "GdipTransformPointsI" var, int, int, var, int
; res = GdipTransformPointsI(graphics, destSpace, srcSpace, points, count)
; graphics : GpGraphics* in/out -> "var"
; destSpace : CoordinateSpace -> "int"
; srcSpace : CoordinateSpace -> "int"
; points : Point* in/out -> "var"
; count : INT -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
	procGdipTransformPointsI = gdiplus.NewProc("GdipTransformPointsI")
)

// graphics (GpGraphics* in/out), destSpace (CoordinateSpace), srcSpace (CoordinateSpace), points (Point* in/out), count (INT)
r1, _, err := procGdipTransformPointsI.Call(
	uintptr(graphics),
	uintptr(destSpace),
	uintptr(srcSpace),
	uintptr(points),
	uintptr(count),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // Status
function GdipTransformPointsI(
  graphics: Pointer;   // GpGraphics* in/out
  destSpace: Integer;   // CoordinateSpace
  srcSpace: Integer;   // CoordinateSpace
  points: Pointer;   // Point* in/out
  count: Integer   // INT
): Integer; stdcall;
  external 'gdiplus.dll' name 'GdipTransformPointsI';
result := DllCall("gdiplus\GdipTransformPointsI"
    , "Ptr", graphics   ; GpGraphics* in/out
    , "Int", destSpace   ; CoordinateSpace
    , "Int", srcSpace   ; CoordinateSpace
    , "Ptr", points   ; Point* in/out
    , "Int", count   ; INT
    , "Int")   ; return: Status
●GdipTransformPointsI(graphics, destSpace, srcSpace, points, count) = DLL("gdiplus.dll", "int GdipTransformPointsI(void*, int, int, void*, int)")
# 呼び出し: GdipTransformPointsI(graphics, destSpace, srcSpace, points, count)
# graphics : GpGraphics* in/out -> "void*"
# destSpace : CoordinateSpace -> "int"
# srcSpace : CoordinateSpace -> "int"
# points : Point* in/out -> "void*"
# count : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。