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GdipWarpPath
関数ワープ変換を適用してGDI+のパスを変形する。
シグネチャ
// gdiplus.dll
#include <windows.h>
Status GdipWarpPath(
GpPath* path,
Matrix* matrix,
const PointF* points,
INT count,
FLOAT srcx,
FLOAT srcy,
FLOAT srcwidth,
FLOAT srcheight,
WarpMode warpMode,
FLOAT flatness
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| path | GpPath* | inout |
| matrix | Matrix* | inout |
| points | PointF* | in |
| count | INT | in |
| srcx | FLOAT | in |
| srcy | FLOAT | in |
| srcwidth | FLOAT | in |
| srcheight | FLOAT | in |
| warpMode | WarpMode | in |
| flatness | FLOAT | in |
戻り値の型: Status
各言語での呼び出し定義
// gdiplus.dll
#include <windows.h>
Status GdipWarpPath(
GpPath* path,
Matrix* matrix,
const PointF* points,
INT count,
FLOAT srcx,
FLOAT srcy,
FLOAT srcwidth,
FLOAT srcheight,
WarpMode warpMode,
FLOAT flatness
);[DllImport("gdiplus.dll", ExactSpelling = true)]
static extern int GdipWarpPath(
IntPtr path, // GpPath* in/out
ref IntPtr matrix, // Matrix* in/out
IntPtr points, // PointF*
int count, // INT
float srcx, // FLOAT
float srcy, // FLOAT
float srcwidth, // FLOAT
float srcheight, // FLOAT
int warpMode, // WarpMode
float flatness // FLOAT
);<DllImport("gdiplus.dll", ExactSpelling:=True)>
Public Shared Function GdipWarpPath(
path As IntPtr, ' GpPath* in/out
ByRef matrix As IntPtr, ' Matrix* in/out
points As IntPtr, ' PointF*
count As Integer, ' INT
srcx As Single, ' FLOAT
srcy As Single, ' FLOAT
srcwidth As Single, ' FLOAT
srcheight As Single, ' FLOAT
warpMode As Integer, ' WarpMode
flatness As Single ' FLOAT
) As Integer
End Function' path : GpPath* in/out
' matrix : Matrix* in/out
' points : PointF*
' count : INT
' srcx : FLOAT
' srcy : FLOAT
' srcwidth : FLOAT
' srcheight : FLOAT
' warpMode : WarpMode
' flatness : FLOAT
Declare PtrSafe Function GdipWarpPath Lib "gdiplus" ( _
ByVal path As LongPtr, _
ByRef matrix As LongPtr, _
ByVal points As LongPtr, _
ByVal count As Long, _
ByVal srcx As Single, _
ByVal srcy As Single, _
ByVal srcwidth As Single, _
ByVal srcheight As Single, _
ByVal warpMode As Long, _
ByVal flatness As Single) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GdipWarpPath = ctypes.windll.gdiplus.GdipWarpPath
GdipWarpPath.restype = ctypes.c_int
GdipWarpPath.argtypes = [
ctypes.c_void_p, # path : GpPath* in/out
ctypes.c_void_p, # matrix : Matrix* in/out
ctypes.c_void_p, # points : PointF*
ctypes.c_int, # count : INT
ctypes.c_float, # srcx : FLOAT
ctypes.c_float, # srcy : FLOAT
ctypes.c_float, # srcwidth : FLOAT
ctypes.c_float, # srcheight : FLOAT
ctypes.c_int, # warpMode : WarpMode
ctypes.c_float, # flatness : FLOAT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('gdiplus.dll')
GdipWarpPath = Fiddle::Function.new(
lib['GdipWarpPath'],
[
Fiddle::TYPE_VOIDP, # path : GpPath* in/out
Fiddle::TYPE_VOIDP, # matrix : Matrix* in/out
Fiddle::TYPE_VOIDP, # points : PointF*
Fiddle::TYPE_INT, # count : INT
Fiddle::TYPE_FLOAT, # srcx : FLOAT
Fiddle::TYPE_FLOAT, # srcy : FLOAT
Fiddle::TYPE_FLOAT, # srcwidth : FLOAT
Fiddle::TYPE_FLOAT, # srcheight : FLOAT
Fiddle::TYPE_INT, # warpMode : WarpMode
Fiddle::TYPE_FLOAT, # flatness : FLOAT
],
Fiddle::TYPE_INT)#[link(name = "gdiplus")]
extern "system" {
fn GdipWarpPath(
path: *mut GpPath, // GpPath* in/out
matrix: *mut isize, // Matrix* in/out
points: *const PointF, // PointF*
count: i32, // INT
srcx: f32, // FLOAT
srcy: f32, // FLOAT
srcwidth: f32, // FLOAT
srcheight: f32, // FLOAT
warpMode: i32, // WarpMode
flatness: f32 // FLOAT
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("gdiplus.dll")]
public static extern int GdipWarpPath(IntPtr path, ref IntPtr matrix, IntPtr points, int count, float srcx, float srcy, float srcwidth, float srcheight, int warpMode, float flatness);
"@
$api = Add-Type -MemberDefinition $sig -Name 'gdiplus_GdipWarpPath' -Namespace Win32 -PassThru
# $api::GdipWarpPath(path, matrix, points, count, srcx, srcy, srcwidth, srcheight, warpMode, flatness)#uselib "gdiplus.dll"
#func global GdipWarpPath "GdipWarpPath" sptr, sptr, sptr, sptr, float, float, float, float, sptr, float
; GdipWarpPath varptr(path), matrix, varptr(points), count, srcx, srcy, srcwidth, srcheight, warpMode, flatness ; 戻り値は stat
; path : GpPath* in/out -> "sptr"
; matrix : Matrix* in/out -> "sptr"
; points : PointF* -> "sptr"
; count : INT -> "sptr"
; srcx : FLOAT -> "float"
; srcy : FLOAT -> "float"
; srcwidth : FLOAT -> "float"
; srcheight : FLOAT -> "float"
; warpMode : WarpMode -> "sptr"
; flatness : FLOAT -> "float"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "gdiplus.dll" #cfunc global GdipWarpPath "GdipWarpPath" var, int, var, int, float, float, float, float, int, float ; res = GdipWarpPath(path, matrix, points, count, srcx, srcy, srcwidth, srcheight, warpMode, flatness) ; path : GpPath* in/out -> "var" ; matrix : Matrix* in/out -> "int" ; points : PointF* -> "var" ; count : INT -> "int" ; srcx : FLOAT -> "float" ; srcy : FLOAT -> "float" ; srcwidth : FLOAT -> "float" ; srcheight : FLOAT -> "float" ; warpMode : WarpMode -> "int" ; flatness : FLOAT -> "float" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "gdiplus.dll" #cfunc global GdipWarpPath "GdipWarpPath" sptr, int, sptr, int, float, float, float, float, int, float ; res = GdipWarpPath(varptr(path), matrix, varptr(points), count, srcx, srcy, srcwidth, srcheight, warpMode, flatness) ; path : GpPath* in/out -> "sptr" ; matrix : Matrix* in/out -> "int" ; points : PointF* -> "sptr" ; count : INT -> "int" ; srcx : FLOAT -> "float" ; srcy : FLOAT -> "float" ; srcwidth : FLOAT -> "float" ; srcheight : FLOAT -> "float" ; warpMode : WarpMode -> "int" ; flatness : FLOAT -> "float" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; Status GdipWarpPath(GpPath* path, Matrix* matrix, PointF* points, INT count, FLOAT srcx, FLOAT srcy, FLOAT srcwidth, FLOAT srcheight, WarpMode warpMode, FLOAT flatness) #uselib "gdiplus.dll" #cfunc global GdipWarpPath "GdipWarpPath" var, int, var, int, float, float, float, float, int, float ; res = GdipWarpPath(path, matrix, points, count, srcx, srcy, srcwidth, srcheight, warpMode, flatness) ; path : GpPath* in/out -> "var" ; matrix : Matrix* in/out -> "int" ; points : PointF* -> "var" ; count : INT -> "int" ; srcx : FLOAT -> "float" ; srcy : FLOAT -> "float" ; srcwidth : FLOAT -> "float" ; srcheight : FLOAT -> "float" ; warpMode : WarpMode -> "int" ; flatness : FLOAT -> "float" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; Status GdipWarpPath(GpPath* path, Matrix* matrix, PointF* points, INT count, FLOAT srcx, FLOAT srcy, FLOAT srcwidth, FLOAT srcheight, WarpMode warpMode, FLOAT flatness) #uselib "gdiplus.dll" #cfunc global GdipWarpPath "GdipWarpPath" intptr, int, intptr, int, float, float, float, float, int, float ; res = GdipWarpPath(varptr(path), matrix, varptr(points), count, srcx, srcy, srcwidth, srcheight, warpMode, flatness) ; path : GpPath* in/out -> "intptr" ; matrix : Matrix* in/out -> "int" ; points : PointF* -> "intptr" ; count : INT -> "int" ; srcx : FLOAT -> "float" ; srcy : FLOAT -> "float" ; srcwidth : FLOAT -> "float" ; srcheight : FLOAT -> "float" ; warpMode : WarpMode -> "int" ; flatness : FLOAT -> "float" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"math"
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdiplus = windows.NewLazySystemDLL("gdiplus.dll")
procGdipWarpPath = gdiplus.NewProc("GdipWarpPath")
)
// path (GpPath* in/out), matrix (Matrix* in/out), points (PointF*), count (INT), srcx (FLOAT), srcy (FLOAT), srcwidth (FLOAT), srcheight (FLOAT), warpMode (WarpMode), flatness (FLOAT)
r1, _, err := procGdipWarpPath.Call(
uintptr(path),
uintptr(matrix),
uintptr(points),
uintptr(count),
uintptr(math.Float32bits(srcx)),
uintptr(math.Float32bits(srcy)),
uintptr(math.Float32bits(srcwidth)),
uintptr(math.Float32bits(srcheight)),
uintptr(warpMode),
uintptr(math.Float32bits(flatness)),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // Status
// 注意: float/double 引数は proc.Call では XMM レジスタに渡せません。
// windows.SyscallN(proc.Addr(), math.Float64bits(x), ...) もしくは cgo を使用してください。function GdipWarpPath(
path: Pointer; // GpPath* in/out
matrix: Pointer; // Matrix* in/out
points: Pointer; // PointF*
count: Integer; // INT
srcx: Single; // FLOAT
srcy: Single; // FLOAT
srcwidth: Single; // FLOAT
srcheight: Single; // FLOAT
warpMode: Integer; // WarpMode
flatness: Single // FLOAT
): Integer; stdcall;
external 'gdiplus.dll' name 'GdipWarpPath';result := DllCall("gdiplus\GdipWarpPath"
, "Ptr", path ; GpPath* in/out
, "Ptr", matrix ; Matrix* in/out
, "Ptr", points ; PointF*
, "Int", count ; INT
, "Float", srcx ; FLOAT
, "Float", srcy ; FLOAT
, "Float", srcwidth ; FLOAT
, "Float", srcheight ; FLOAT
, "Int", warpMode ; WarpMode
, "Float", flatness ; FLOAT
, "Int") ; return: Status●GdipWarpPath(path, matrix, points, count, srcx, srcy, srcwidth, srcheight, warpMode, flatness) = DLL("gdiplus.dll", "int GdipWarpPath(void*, void*, void*, int, float, float, float, float, int, float)")
# 呼び出し: GdipWarpPath(path, matrix, points, count, srcx, srcy, srcwidth, srcheight, warpMode, flatness)
# path : GpPath* in/out -> "void*"
# matrix : Matrix* in/out -> "void*"
# points : PointF* -> "void*"
# count : INT -> "int"
# srcx : FLOAT -> "float"
# srcy : FLOAT -> "float"
# srcwidth : FLOAT -> "float"
# srcheight : FLOAT -> "float"
# warpMode : WarpMode -> "int"
# flatness : FLOAT -> "float"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。