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ホームGraphics.Imaging › WICMapSchemaToName

WICMapSchemaToName

関数
メタデータスキーマを対応する名前に変換する。
DLLWindowsCodecs.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// WindowsCodecs.dll
#include <windows.h>

HRESULT WICMapSchemaToName(
    const GUID* guidMetadataFormat,
    LPWSTR pwzSchema,
    DWORD cchName,
    LPWSTR wzName,   // optional
    DWORD* pcchActual
);

パラメーター

名前方向
guidMetadataFormatGUID*in
pwzSchemaLPWSTRin
cchNameDWORDin
wzNameLPWSTRinoutoptional
pcchActualDWORD*out

戻り値の型: HRESULT

各言語での呼び出し定義

// WindowsCodecs.dll
#include <windows.h>

HRESULT WICMapSchemaToName(
    const GUID* guidMetadataFormat,
    LPWSTR pwzSchema,
    DWORD cchName,
    LPWSTR wzName,   // optional
    DWORD* pcchActual
);
[DllImport("WindowsCodecs.dll", ExactSpelling = true)]
static extern int WICMapSchemaToName(
    ref Guid guidMetadataFormat,   // GUID*
    [MarshalAs(UnmanagedType.LPWStr)] string pwzSchema,   // LPWSTR
    uint cchName,   // DWORD
    [MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder wzName,   // LPWSTR optional, in/out
    out uint pcchActual   // DWORD* out
);
<DllImport("WindowsCodecs.dll", ExactSpelling:=True)>
Public Shared Function WICMapSchemaToName(
    ByRef guidMetadataFormat As Guid,   ' GUID*
    <MarshalAs(UnmanagedType.LPWStr)> pwzSchema As String,   ' LPWSTR
    cchName As UInteger,   ' DWORD
    <MarshalAs(UnmanagedType.LPWStr)> wzName As System.Text.StringBuilder,   ' LPWSTR optional, in/out
    <Out> ByRef pcchActual As UInteger   ' DWORD* out
) As Integer
End Function
' guidMetadataFormat : GUID*
' pwzSchema : LPWSTR
' cchName : DWORD
' wzName : LPWSTR optional, in/out
' pcchActual : DWORD* out
Declare PtrSafe Function WICMapSchemaToName Lib "windowscodecs" ( _
    ByVal guidMetadataFormat As LongPtr, _
    ByVal pwzSchema As LongPtr, _
    ByVal cchName As Long, _
    ByVal wzName As LongPtr, _
    ByRef pcchActual As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

WICMapSchemaToName = ctypes.windll.windowscodecs.WICMapSchemaToName
WICMapSchemaToName.restype = ctypes.c_int
WICMapSchemaToName.argtypes = [
    ctypes.c_void_p,  # guidMetadataFormat : GUID*
    wintypes.LPCWSTR,  # pwzSchema : LPWSTR
    wintypes.DWORD,  # cchName : DWORD
    wintypes.LPWSTR,  # wzName : LPWSTR optional, in/out
    ctypes.POINTER(wintypes.DWORD),  # pcchActual : DWORD* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('WindowsCodecs.dll')
WICMapSchemaToName = Fiddle::Function.new(
  lib['WICMapSchemaToName'],
  [
    Fiddle::TYPE_VOIDP,  # guidMetadataFormat : GUID*
    Fiddle::TYPE_VOIDP,  # pwzSchema : LPWSTR
    -Fiddle::TYPE_INT,  # cchName : DWORD
    Fiddle::TYPE_VOIDP,  # wzName : LPWSTR optional, in/out
    Fiddle::TYPE_VOIDP,  # pcchActual : DWORD* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "windowscodecs")]
extern "system" {
    fn WICMapSchemaToName(
        guidMetadataFormat: *const GUID,  // GUID*
        pwzSchema: *mut u16,  // LPWSTR
        cchName: u32,  // DWORD
        wzName: *mut u16,  // LPWSTR optional, in/out
        pcchActual: *mut u32  // DWORD* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("WindowsCodecs.dll")]
public static extern int WICMapSchemaToName(ref Guid guidMetadataFormat, [MarshalAs(UnmanagedType.LPWStr)] string pwzSchema, uint cchName, [MarshalAs(UnmanagedType.LPWStr)] System.Text.StringBuilder wzName, out uint pcchActual);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WindowsCodecs_WICMapSchemaToName' -Namespace Win32 -PassThru
# $api::WICMapSchemaToName(guidMetadataFormat, pwzSchema, cchName, wzName, pcchActual)
#uselib "WindowsCodecs.dll"
#func global WICMapSchemaToName "WICMapSchemaToName" sptr, sptr, sptr, sptr, sptr
; WICMapSchemaToName varptr(guidMetadataFormat), pwzSchema, cchName, varptr(wzName), varptr(pcchActual)   ; 戻り値は stat
; guidMetadataFormat : GUID* -> "sptr"
; pwzSchema : LPWSTR -> "sptr"
; cchName : DWORD -> "sptr"
; wzName : LPWSTR optional, in/out -> "sptr"
; pcchActual : DWORD* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "WindowsCodecs.dll"
#cfunc global WICMapSchemaToName "WICMapSchemaToName" var, wstr, int, var, var
; res = WICMapSchemaToName(guidMetadataFormat, pwzSchema, cchName, wzName, pcchActual)
; guidMetadataFormat : GUID* -> "var"
; pwzSchema : LPWSTR -> "wstr"
; cchName : DWORD -> "int"
; wzName : LPWSTR optional, in/out -> "var"
; pcchActual : DWORD* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT WICMapSchemaToName(GUID* guidMetadataFormat, LPWSTR pwzSchema, DWORD cchName, LPWSTR wzName, DWORD* pcchActual)
#uselib "WindowsCodecs.dll"
#cfunc global WICMapSchemaToName "WICMapSchemaToName" var, wstr, int, var, var
; res = WICMapSchemaToName(guidMetadataFormat, pwzSchema, cchName, wzName, pcchActual)
; guidMetadataFormat : GUID* -> "var"
; pwzSchema : LPWSTR -> "wstr"
; cchName : DWORD -> "int"
; wzName : LPWSTR optional, in/out -> "var"
; pcchActual : DWORD* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	windowscodecs = windows.NewLazySystemDLL("WindowsCodecs.dll")
	procWICMapSchemaToName = windowscodecs.NewProc("WICMapSchemaToName")
)

// guidMetadataFormat (GUID*), pwzSchema (LPWSTR), cchName (DWORD), wzName (LPWSTR optional, in/out), pcchActual (DWORD* out)
r1, _, err := procWICMapSchemaToName.Call(
	uintptr(guidMetadataFormat),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pwzSchema))),
	uintptr(cchName),
	uintptr(wzName),
	uintptr(pcchActual),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function WICMapSchemaToName(
  guidMetadataFormat: PGUID;   // GUID*
  pwzSchema: PWideChar;   // LPWSTR
  cchName: DWORD;   // DWORD
  wzName: PWideChar;   // LPWSTR optional, in/out
  pcchActual: Pointer   // DWORD* out
): Integer; stdcall;
  external 'WindowsCodecs.dll' name 'WICMapSchemaToName';
result := DllCall("WindowsCodecs\WICMapSchemaToName"
    , "Ptr", guidMetadataFormat   ; GUID*
    , "WStr", pwzSchema   ; LPWSTR
    , "UInt", cchName   ; DWORD
    , "Ptr", wzName   ; LPWSTR optional, in/out
    , "Ptr", pcchActual   ; DWORD* out
    , "Int")   ; return: HRESULT
●WICMapSchemaToName(guidMetadataFormat, pwzSchema, cchName, wzName, pcchActual) = DLL("WindowsCodecs.dll", "int WICMapSchemaToName(void*, char*, dword, char*, void*)")
# 呼び出し: WICMapSchemaToName(guidMetadataFormat, pwzSchema, cchName, wzName, pcchActual)
# guidMetadataFormat : GUID* -> "void*"
# pwzSchema : LPWSTR -> "char*"
# cchName : DWORD -> "dword"
# wzName : LPWSTR optional, in/out -> "char*"
# pcchActual : DWORD* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。