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gluDeleteQuadric
関数クワドリックオブジェクトを破棄して解放する。
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// GLU32.dll
#include <windows.h>
void gluDeleteQuadric(
GLUquadric* state
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| state | GLUquadric* | inout | gluNewQuadricで生成した二次曲面オブジェクトへのポインタ。 |
戻り値の型: void
各言語での呼び出し定義
// GLU32.dll
#include <windows.h>
void gluDeleteQuadric(
GLUquadric* state
);[DllImport("GLU32.dll", ExactSpelling = true)]
static extern void gluDeleteQuadric(
ref IntPtr state // GLUquadric* in/out
);<DllImport("GLU32.dll", ExactSpelling:=True)>
Public Shared Sub gluDeleteQuadric(
ByRef state As IntPtr ' GLUquadric* in/out
)
End Sub' state : GLUquadric* in/out
Declare PtrSafe Sub gluDeleteQuadric Lib "glu32" ( _
ByRef state As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
gluDeleteQuadric = ctypes.windll.glu32.gluDeleteQuadric
gluDeleteQuadric.restype = None
gluDeleteQuadric.argtypes = [
ctypes.c_void_p, # state : GLUquadric* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GLU32.dll')
gluDeleteQuadric = Fiddle::Function.new(
lib['gluDeleteQuadric'],
[
Fiddle::TYPE_VOIDP, # state : GLUquadric* in/out
],
Fiddle::TYPE_VOID)#[link(name = "glu32")]
extern "system" {
fn gluDeleteQuadric(
state: *mut isize // GLUquadric* in/out
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("GLU32.dll")]
public static extern void gluDeleteQuadric(ref IntPtr state);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GLU32_gluDeleteQuadric' -Namespace Win32 -PassThru
# $api::gluDeleteQuadric(state)#uselib "GLU32.dll"
#func global gluDeleteQuadric "gluDeleteQuadric" sptr
; gluDeleteQuadric varptr(state)
; state : GLUquadric* in/out -> "sptr"出力引数:
#uselib "GLU32.dll" #func global gluDeleteQuadric "gluDeleteQuadric" var ; gluDeleteQuadric state ; state : GLUquadric* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "GLU32.dll" #func global gluDeleteQuadric "gluDeleteQuadric" sptr ; gluDeleteQuadric varptr(state) ; state : GLUquadric* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; void gluDeleteQuadric(GLUquadric* state) #uselib "GLU32.dll" #func global gluDeleteQuadric "gluDeleteQuadric" var ; gluDeleteQuadric state ; state : GLUquadric* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; void gluDeleteQuadric(GLUquadric* state) #uselib "GLU32.dll" #func global gluDeleteQuadric "gluDeleteQuadric" intptr ; gluDeleteQuadric varptr(state) ; state : GLUquadric* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
glu32 = windows.NewLazySystemDLL("GLU32.dll")
procgluDeleteQuadric = glu32.NewProc("gluDeleteQuadric")
)
// state (GLUquadric* in/out)
r1, _, err := procgluDeleteQuadric.Call(
uintptr(state),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure gluDeleteQuadric(
state: Pointer // GLUquadric* in/out
); stdcall;
external 'GLU32.dll' name 'gluDeleteQuadric';result := DllCall("GLU32\gluDeleteQuadric"
, "Ptr", state ; GLUquadric* in/out
, "Int") ; return: void●gluDeleteQuadric(state) = DLL("GLU32.dll", "int gluDeleteQuadric(void*)")
# 呼び出し: gluDeleteQuadric(state)
# state : GLUquadric* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "glu32" fn gluDeleteQuadric(
state: [*c]isize // GLUquadric* in/out
) callconv(std.os.windows.WINAPI) void;proc gluDeleteQuadric(
state: ptr int # GLUquadric* in/out
) {.importc: "gluDeleteQuadric", stdcall, dynlib: "GLU32.dll".}pragma(lib, "glu32");
extern(Windows)
void gluDeleteQuadric(
ptrdiff_t* state // GLUquadric* in/out
);ccall((:gluDeleteQuadric, "GLU32.dll"), stdcall, Cvoid,
(Ptr{Int},),
state)
# state : GLUquadric* in/out -> Ptr{Int}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
void gluDeleteQuadric(
intptr_t* state);
]]
local glu32 = ffi.load("glu32")
-- glu32.gluDeleteQuadric(state)
-- state : GLUquadric* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('GLU32.dll');
const gluDeleteQuadric = lib.func('__stdcall', 'gluDeleteQuadric', 'void', ['intptr_t *']);
// gluDeleteQuadric(state)
// state : GLUquadric* in/out -> 'intptr_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("GLU32.dll", {
gluDeleteQuadric: { parameters: ["pointer"], result: "void" },
});
// lib.symbols.gluDeleteQuadric(state)
// state : GLUquadric* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
void gluDeleteQuadric(
intptr_t* state);
C, "GLU32.dll");
// $ffi->gluDeleteQuadric(state);
// state : GLUquadric* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Glu32 extends StdCallLibrary {
Glu32 INSTANCE = Native.load("glu32", Glu32.class);
void gluDeleteQuadric(
LongByReference state // GLUquadric* in/out
);
}@[Link("glu32")]
lib LibGLU32
fun gluDeleteQuadric = gluDeleteQuadric(
state : LibC::SSizeT* # GLUquadric* in/out
) : Void
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef gluDeleteQuadricNative = Void Function(Pointer<IntPtr>);
typedef gluDeleteQuadricDart = void Function(Pointer<IntPtr>);
final gluDeleteQuadric = DynamicLibrary.open('GLU32.dll')
.lookupFunction<gluDeleteQuadricNative, gluDeleteQuadricDart>('gluDeleteQuadric');
// state : GLUquadric* in/out -> Pointer<IntPtr>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
procedure gluDeleteQuadric(
state: Pointer // GLUquadric* in/out
); stdcall;
external 'GLU32.dll' name 'gluDeleteQuadric';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "gluDeleteQuadric"
c_gluDeleteQuadric :: Ptr CIntPtr -> IO ()
-- state : GLUquadric* in/out -> Ptr CIntPtr
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let gludeletequadric =
foreign "gluDeleteQuadric"
((ptr intptr_t) @-> returning void)
(* state : GLUquadric* in/out -> (ptr intptr_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library glu32 (t "GLU32.dll"))
(cffi:use-foreign-library glu32)
(cffi:defcfun ("gluDeleteQuadric" glu-delete-quadric :convention :stdcall) :void
(state :pointer)) ; GLUquadric* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $gluDeleteQuadric = Win32::API::More->new('GLU32',
'void gluDeleteQuadric(LPVOID state)');
# my $ret = $gluDeleteQuadric->Call($state);
# state : GLUquadric* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。