Win32 API 日本語リファレンス
ホームGraphics.OpenGL › gluDeleteTess

gluDeleteTess

関数
テッセレータオブジェクトを破棄して解放する。
DLLGLU32.dll呼出規約winapi

シグネチャ

// GLU32.dll
#include <windows.h>

void gluDeleteTess(
    GLUtesselator* tess
);

パラメーター

名前方向
tessGLUtesselator*inout

戻り値の型: void

各言語での呼び出し定義

// GLU32.dll
#include <windows.h>

void gluDeleteTess(
    GLUtesselator* tess
);
[DllImport("GLU32.dll", ExactSpelling = true)]
static extern void gluDeleteTess(
    ref IntPtr tess   // GLUtesselator* in/out
);
<DllImport("GLU32.dll", ExactSpelling:=True)>
Public Shared Sub gluDeleteTess(
    ByRef tess As IntPtr   ' GLUtesselator* in/out
)
End Sub
' tess : GLUtesselator* in/out
Declare PtrSafe Sub gluDeleteTess Lib "glu32" ( _
    ByRef tess As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

gluDeleteTess = ctypes.windll.glu32.gluDeleteTess
gluDeleteTess.restype = None
gluDeleteTess.argtypes = [
    ctypes.c_void_p,  # tess : GLUtesselator* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('GLU32.dll')
gluDeleteTess = Fiddle::Function.new(
  lib['gluDeleteTess'],
  [
    Fiddle::TYPE_VOIDP,  # tess : GLUtesselator* in/out
  ],
  Fiddle::TYPE_VOID)
#[link(name = "glu32")]
extern "system" {
    fn gluDeleteTess(
        tess: *mut isize  // GLUtesselator* in/out
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("GLU32.dll")]
public static extern void gluDeleteTess(ref IntPtr tess);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GLU32_gluDeleteTess' -Namespace Win32 -PassThru
# $api::gluDeleteTess(tess)
#uselib "GLU32.dll"
#func global gluDeleteTess "gluDeleteTess" sptr
; gluDeleteTess tess
; tess : GLUtesselator* in/out -> "sptr"
#uselib "GLU32.dll"
#func global gluDeleteTess "gluDeleteTess" int
; gluDeleteTess tess
; tess : GLUtesselator* in/out -> "int"
; void gluDeleteTess(GLUtesselator* tess)
#uselib "GLU32.dll"
#func global gluDeleteTess "gluDeleteTess" int
; gluDeleteTess tess
; tess : GLUtesselator* in/out -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	glu32 = windows.NewLazySystemDLL("GLU32.dll")
	procgluDeleteTess = glu32.NewProc("gluDeleteTess")
)

// tess (GLUtesselator* in/out)
r1, _, err := procgluDeleteTess.Call(
	uintptr(tess),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure gluDeleteTess(
  tess: Pointer   // GLUtesselator* in/out
); stdcall;
  external 'GLU32.dll' name 'gluDeleteTess';
result := DllCall("GLU32\gluDeleteTess"
    , "Ptr", tess   ; GLUtesselator* in/out
    , "Int")   ; return: void
●gluDeleteTess(tess) = DLL("GLU32.dll", "int gluDeleteTess(void*)")
# 呼び出し: gluDeleteTess(tess)
# tess : GLUtesselator* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。