Win32 API 日本語リファレンス
ホームGraphics.OpenGL › gluQuadricCallback

gluQuadricCallback

関数
クワドリック描画時に呼ばれるコールバック関数を設定する。
DLLGLU32.dll呼出規約winapi

シグネチャ

// GLU32.dll
#include <windows.h>

void gluQuadricCallback(
    GLUquadric* qobj,
    DWORD which,
    INT_PTR fn
);

パラメーター

名前方向説明
qobjGLUquadric*inout対象の二次曲面オブジェクトへのポインタ。
whichDWORDin登録するコールバック種別。通常GLU_ERROR。
fnINT_PTRinコールバック関数へのポインタ。NULLで解除。

戻り値の型: void

各言語での呼び出し定義

// GLU32.dll
#include <windows.h>

void gluQuadricCallback(
    GLUquadric* qobj,
    DWORD which,
    INT_PTR fn
);
[DllImport("GLU32.dll", ExactSpelling = true)]
static extern void gluQuadricCallback(
    ref IntPtr qobj,   // GLUquadric* in/out
    uint which,   // DWORD
    IntPtr fn   // INT_PTR
);
<DllImport("GLU32.dll", ExactSpelling:=True)>
Public Shared Sub gluQuadricCallback(
    ByRef qobj As IntPtr,   ' GLUquadric* in/out
    which As UInteger,   ' DWORD
    fn As IntPtr   ' INT_PTR
)
End Sub
' qobj : GLUquadric* in/out
' which : DWORD
' fn : INT_PTR
Declare PtrSafe Sub gluQuadricCallback Lib "glu32" ( _
    ByRef qobj As LongPtr, _
    ByVal which As Long, _
    ByVal fn As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

gluQuadricCallback = ctypes.windll.glu32.gluQuadricCallback
gluQuadricCallback.restype = None
gluQuadricCallback.argtypes = [
    ctypes.c_void_p,  # qobj : GLUquadric* in/out
    wintypes.DWORD,  # which : DWORD
    ctypes.c_ssize_t,  # fn : INT_PTR
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('GLU32.dll')
gluQuadricCallback = Fiddle::Function.new(
  lib['gluQuadricCallback'],
  [
    Fiddle::TYPE_VOIDP,  # qobj : GLUquadric* in/out
    -Fiddle::TYPE_INT,  # which : DWORD
    Fiddle::TYPE_INTPTR_T,  # fn : INT_PTR
  ],
  Fiddle::TYPE_VOID)
#[link(name = "glu32")]
extern "system" {
    fn gluQuadricCallback(
        qobj: *mut isize,  // GLUquadric* in/out
        which: u32,  // DWORD
        fn: isize  // INT_PTR
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("GLU32.dll")]
public static extern void gluQuadricCallback(ref IntPtr qobj, uint which, IntPtr fn);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GLU32_gluQuadricCallback' -Namespace Win32 -PassThru
# $api::gluQuadricCallback(qobj, which, fn)
#uselib "GLU32.dll"
#func global gluQuadricCallback "gluQuadricCallback" sptr, sptr, sptr
; gluQuadricCallback varptr(qobj), which, fn
; qobj : GLUquadric* in/out -> "sptr"
; which : DWORD -> "sptr"
; fn : INT_PTR -> "sptr"
出力引数:
#uselib "GLU32.dll"
#func global gluQuadricCallback "gluQuadricCallback" var, int, sptr
; gluQuadricCallback qobj, which, fn
; qobj : GLUquadric* in/out -> "var"
; which : DWORD -> "int"
; fn : INT_PTR -> "sptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; void gluQuadricCallback(GLUquadric* qobj, DWORD which, INT_PTR fn)
#uselib "GLU32.dll"
#func global gluQuadricCallback "gluQuadricCallback" var, int, intptr
; gluQuadricCallback qobj, which, fn
; qobj : GLUquadric* in/out -> "var"
; which : DWORD -> "int"
; fn : INT_PTR -> "intptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	glu32 = windows.NewLazySystemDLL("GLU32.dll")
	procgluQuadricCallback = glu32.NewProc("gluQuadricCallback")
)

// qobj (GLUquadric* in/out), which (DWORD), fn (INT_PTR)
r1, _, err := procgluQuadricCallback.Call(
	uintptr(qobj),
	uintptr(which),
	uintptr(fn),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure gluQuadricCallback(
  qobj: Pointer;   // GLUquadric* in/out
  which: DWORD;   // DWORD
  fn: NativeInt   // INT_PTR
); stdcall;
  external 'GLU32.dll' name 'gluQuadricCallback';
result := DllCall("GLU32\gluQuadricCallback"
    , "Ptr", qobj   ; GLUquadric* in/out
    , "UInt", which   ; DWORD
    , "Ptr", fn   ; INT_PTR
    , "Int")   ; return: void
●gluQuadricCallback(qobj, which, fn) = DLL("GLU32.dll", "int gluQuadricCallback(void*, dword, int)")
# 呼び出し: gluQuadricCallback(qobj, which, fn)
# qobj : GLUquadric* in/out -> "void*"
# which : DWORD -> "dword"
# fn : INT_PTR -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "glu32" fn gluQuadricCallback(
    qobj: [*c]isize, // GLUquadric* in/out
    which: u32, // DWORD
    fn: isize // INT_PTR
) callconv(std.os.windows.WINAPI) void;
proc gluQuadricCallback(
    qobj: ptr int,  # GLUquadric* in/out
    which: uint32,  # DWORD
    fn: int  # INT_PTR
) {.importc: "gluQuadricCallback", stdcall, dynlib: "GLU32.dll".}
pragma(lib, "glu32");
extern(Windows)
void gluQuadricCallback(
    ptrdiff_t* qobj,   // GLUquadric* in/out
    uint which,   // DWORD
    ptrdiff_t fn   // INT_PTR
);
ccall((:gluQuadricCallback, "GLU32.dll"), stdcall, Cvoid,
      (Ptr{Int}, UInt32, Int),
      qobj, which, fn)
# qobj : GLUquadric* in/out -> Ptr{Int}
# which : DWORD -> UInt32
# fn : INT_PTR -> Int
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
void gluQuadricCallback(
    intptr_t* qobj,
    uint32_t which,
    intptr_t fn);
]]
local glu32 = ffi.load("glu32")
-- glu32.gluQuadricCallback(qobj, which, fn)
-- qobj : GLUquadric* in/out
-- which : DWORD
-- fn : INT_PTR
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('GLU32.dll');
const gluQuadricCallback = lib.func('__stdcall', 'gluQuadricCallback', 'void', ['intptr_t *', 'uint32_t', 'intptr_t']);
// gluQuadricCallback(qobj, which, fn)
// qobj : GLUquadric* in/out -> 'intptr_t *'
// which : DWORD -> 'uint32_t'
// fn : INT_PTR -> 'intptr_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("GLU32.dll", {
  gluQuadricCallback: { parameters: ["pointer", "u32", "isize"], result: "void" },
});
// lib.symbols.gluQuadricCallback(qobj, which, fn)
// qobj : GLUquadric* in/out -> "pointer"
// which : DWORD -> "u32"
// fn : INT_PTR -> "isize"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
void gluQuadricCallback(
    intptr_t* qobj,
    uint32_t which,
    intptr_t fn);
C, "GLU32.dll");
// $ffi->gluQuadricCallback(qobj, which, fn);
// qobj : GLUquadric* in/out
// which : DWORD
// fn : INT_PTR
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Glu32 extends StdCallLibrary {
    Glu32 INSTANCE = Native.load("glu32", Glu32.class);
    void gluQuadricCallback(
        LongByReference qobj,   // GLUquadric* in/out
        int which,   // DWORD
        long fn   // INT_PTR
    );
}
@[Link("glu32")]
lib LibGLU32
  fun gluQuadricCallback = gluQuadricCallback(
    qobj : LibC::SSizeT*,   # GLUquadric* in/out
    which : UInt32,   # DWORD
    fn : LibC::SSizeT   # INT_PTR
  ) : Void
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef gluQuadricCallbackNative = Void Function(Pointer<IntPtr>, Uint32, IntPtr);
typedef gluQuadricCallbackDart = void Function(Pointer<IntPtr>, int, int);
final gluQuadricCallback = DynamicLibrary.open('GLU32.dll')
    .lookupFunction<gluQuadricCallbackNative, gluQuadricCallbackDart>('gluQuadricCallback');
// qobj : GLUquadric* in/out -> Pointer<IntPtr>
// which : DWORD -> Uint32
// fn : INT_PTR -> IntPtr
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
procedure gluQuadricCallback(
  qobj: Pointer;   // GLUquadric* in/out
  which: DWORD;   // DWORD
  fn: NativeInt   // INT_PTR
); stdcall;
  external 'GLU32.dll' name 'gluQuadricCallback';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "gluQuadricCallback"
  c_gluQuadricCallback :: Ptr CIntPtr -> Word32 -> CIntPtr -> IO ()
-- qobj : GLUquadric* in/out -> Ptr CIntPtr
-- which : DWORD -> Word32
-- fn : INT_PTR -> CIntPtr
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let gluquadriccallback =
  foreign "gluQuadricCallback"
    ((ptr intptr_t) @-> uint32_t @-> intptr_t @-> returning void)
(* qobj : GLUquadric* in/out -> (ptr intptr_t) *)
(* which : DWORD -> uint32_t *)
(* fn : INT_PTR -> intptr_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library glu32 (t "GLU32.dll"))
(cffi:use-foreign-library glu32)

(cffi:defcfun ("gluQuadricCallback" glu-quadric-callback :convention :stdcall) :void
  (qobj :pointer)   ; GLUquadric* in/out
  (which :uint32)   ; DWORD
  (fn :int64))   ; INT_PTR
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $gluQuadricCallback = Win32::API::More->new('GLU32',
    'void gluQuadricCallback(LPVOID qobj, DWORD which, LPARAM fn)');
# my $ret = $gluQuadricCallback->Call($qobj, $which, $fn);
# qobj : GLUquadric* in/out -> LPVOID
# which : DWORD -> DWORD
# fn : INT_PTR -> LPARAM
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。