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gluQuadricCallback
関数クワドリック描画時に呼ばれるコールバック関数を設定する。
シグネチャ
// GLU32.dll
#include <windows.h>
void gluQuadricCallback(
GLUquadric* qobj,
DWORD which,
INT_PTR fn
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| qobj | GLUquadric* | inout |
| which | DWORD | in |
| fn | INT_PTR | in |
戻り値の型: void
各言語での呼び出し定義
// GLU32.dll
#include <windows.h>
void gluQuadricCallback(
GLUquadric* qobj,
DWORD which,
INT_PTR fn
);[DllImport("GLU32.dll", ExactSpelling = true)]
static extern void gluQuadricCallback(
ref IntPtr qobj, // GLUquadric* in/out
uint which, // DWORD
IntPtr fn // INT_PTR
);<DllImport("GLU32.dll", ExactSpelling:=True)>
Public Shared Sub gluQuadricCallback(
ByRef qobj As IntPtr, ' GLUquadric* in/out
which As UInteger, ' DWORD
fn As IntPtr ' INT_PTR
)
End Sub' qobj : GLUquadric* in/out
' which : DWORD
' fn : INT_PTR
Declare PtrSafe Sub gluQuadricCallback Lib "glu32" ( _
ByRef qobj As LongPtr, _
ByVal which As Long, _
ByVal fn As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
gluQuadricCallback = ctypes.windll.glu32.gluQuadricCallback
gluQuadricCallback.restype = None
gluQuadricCallback.argtypes = [
ctypes.c_void_p, # qobj : GLUquadric* in/out
wintypes.DWORD, # which : DWORD
ctypes.c_ssize_t, # fn : INT_PTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GLU32.dll')
gluQuadricCallback = Fiddle::Function.new(
lib['gluQuadricCallback'],
[
Fiddle::TYPE_VOIDP, # qobj : GLUquadric* in/out
-Fiddle::TYPE_INT, # which : DWORD
Fiddle::TYPE_INTPTR_T, # fn : INT_PTR
],
Fiddle::TYPE_VOID)#[link(name = "glu32")]
extern "system" {
fn gluQuadricCallback(
qobj: *mut isize, // GLUquadric* in/out
which: u32, // DWORD
fn: isize // INT_PTR
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("GLU32.dll")]
public static extern void gluQuadricCallback(ref IntPtr qobj, uint which, IntPtr fn);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GLU32_gluQuadricCallback' -Namespace Win32 -PassThru
# $api::gluQuadricCallback(qobj, which, fn)#uselib "GLU32.dll"
#func global gluQuadricCallback "gluQuadricCallback" sptr, sptr, sptr
; gluQuadricCallback qobj, which, fn
; qobj : GLUquadric* in/out -> "sptr"
; which : DWORD -> "sptr"
; fn : INT_PTR -> "sptr"#uselib "GLU32.dll"
#func global gluQuadricCallback "gluQuadricCallback" int, int, sptr
; gluQuadricCallback qobj, which, fn
; qobj : GLUquadric* in/out -> "int"
; which : DWORD -> "int"
; fn : INT_PTR -> "sptr"; void gluQuadricCallback(GLUquadric* qobj, DWORD which, INT_PTR fn)
#uselib "GLU32.dll"
#func global gluQuadricCallback "gluQuadricCallback" int, int, intptr
; gluQuadricCallback qobj, which, fn
; qobj : GLUquadric* in/out -> "int"
; which : DWORD -> "int"
; fn : INT_PTR -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
glu32 = windows.NewLazySystemDLL("GLU32.dll")
procgluQuadricCallback = glu32.NewProc("gluQuadricCallback")
)
// qobj (GLUquadric* in/out), which (DWORD), fn (INT_PTR)
r1, _, err := procgluQuadricCallback.Call(
uintptr(qobj),
uintptr(which),
uintptr(fn),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure gluQuadricCallback(
qobj: Pointer; // GLUquadric* in/out
which: DWORD; // DWORD
fn: NativeInt // INT_PTR
); stdcall;
external 'GLU32.dll' name 'gluQuadricCallback';result := DllCall("GLU32\gluQuadricCallback"
, "Ptr", qobj ; GLUquadric* in/out
, "UInt", which ; DWORD
, "Ptr", fn ; INT_PTR
, "Int") ; return: void●gluQuadricCallback(qobj, which, fn) = DLL("GLU32.dll", "int gluQuadricCallback(void*, dword, int)")
# 呼び出し: gluQuadricCallback(qobj, which, fn)
# qobj : GLUquadric* in/out -> "void*"
# which : DWORD -> "dword"
# fn : INT_PTR -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。