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gluQuadricNormals
関数クワドリックの法線生成モードを設定する。
シグネチャ
// GLU32.dll
#include <windows.h>
void gluQuadricNormals(
GLUquadric* quadObject,
DWORD normals
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| quadObject | GLUquadric* | inout |
| normals | DWORD | in |
戻り値の型: void
各言語での呼び出し定義
// GLU32.dll
#include <windows.h>
void gluQuadricNormals(
GLUquadric* quadObject,
DWORD normals
);[DllImport("GLU32.dll", ExactSpelling = true)]
static extern void gluQuadricNormals(
ref IntPtr quadObject, // GLUquadric* in/out
uint normals // DWORD
);<DllImport("GLU32.dll", ExactSpelling:=True)>
Public Shared Sub gluQuadricNormals(
ByRef quadObject As IntPtr, ' GLUquadric* in/out
normals As UInteger ' DWORD
)
End Sub' quadObject : GLUquadric* in/out
' normals : DWORD
Declare PtrSafe Sub gluQuadricNormals Lib "glu32" ( _
ByRef quadObject As LongPtr, _
ByVal normals As Long)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
gluQuadricNormals = ctypes.windll.glu32.gluQuadricNormals
gluQuadricNormals.restype = None
gluQuadricNormals.argtypes = [
ctypes.c_void_p, # quadObject : GLUquadric* in/out
wintypes.DWORD, # normals : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GLU32.dll')
gluQuadricNormals = Fiddle::Function.new(
lib['gluQuadricNormals'],
[
Fiddle::TYPE_VOIDP, # quadObject : GLUquadric* in/out
-Fiddle::TYPE_INT, # normals : DWORD
],
Fiddle::TYPE_VOID)#[link(name = "glu32")]
extern "system" {
fn gluQuadricNormals(
quadObject: *mut isize, // GLUquadric* in/out
normals: u32 // DWORD
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("GLU32.dll")]
public static extern void gluQuadricNormals(ref IntPtr quadObject, uint normals);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GLU32_gluQuadricNormals' -Namespace Win32 -PassThru
# $api::gluQuadricNormals(quadObject, normals)#uselib "GLU32.dll"
#func global gluQuadricNormals "gluQuadricNormals" sptr, sptr
; gluQuadricNormals quadObject, normals
; quadObject : GLUquadric* in/out -> "sptr"
; normals : DWORD -> "sptr"#uselib "GLU32.dll"
#func global gluQuadricNormals "gluQuadricNormals" int, int
; gluQuadricNormals quadObject, normals
; quadObject : GLUquadric* in/out -> "int"
; normals : DWORD -> "int"; void gluQuadricNormals(GLUquadric* quadObject, DWORD normals)
#uselib "GLU32.dll"
#func global gluQuadricNormals "gluQuadricNormals" int, int
; gluQuadricNormals quadObject, normals
; quadObject : GLUquadric* in/out -> "int"
; normals : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
glu32 = windows.NewLazySystemDLL("GLU32.dll")
procgluQuadricNormals = glu32.NewProc("gluQuadricNormals")
)
// quadObject (GLUquadric* in/out), normals (DWORD)
r1, _, err := procgluQuadricNormals.Call(
uintptr(quadObject),
uintptr(normals),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure gluQuadricNormals(
quadObject: Pointer; // GLUquadric* in/out
normals: DWORD // DWORD
); stdcall;
external 'GLU32.dll' name 'gluQuadricNormals';result := DllCall("GLU32\gluQuadricNormals"
, "Ptr", quadObject ; GLUquadric* in/out
, "UInt", normals ; DWORD
, "Int") ; return: void●gluQuadricNormals(quadObject, normals) = DLL("GLU32.dll", "int gluQuadricNormals(void*, dword)")
# 呼び出し: gluQuadricNormals(quadObject, normals)
# quadObject : GLUquadric* in/out -> "void*"
# normals : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。