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GdiDeleteSpoolFileHandle
関数印刷スプールファイルのハンドルを削除する。
シグネチャ
// GDI32.dll
#include <windows.h>
BOOL GdiDeleteSpoolFileHandle(
HANDLE SpoolFileHandle
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| SpoolFileHandle | HANDLE | in |
戻り値の型: BOOL
各言語での呼び出し定義
// GDI32.dll
#include <windows.h>
BOOL GdiDeleteSpoolFileHandle(
HANDLE SpoolFileHandle
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll", ExactSpelling = true)]
static extern bool GdiDeleteSpoolFileHandle(
IntPtr SpoolFileHandle // HANDLE
);<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function GdiDeleteSpoolFileHandle(
SpoolFileHandle As IntPtr ' HANDLE
) As Boolean
End Function' SpoolFileHandle : HANDLE
Declare PtrSafe Function GdiDeleteSpoolFileHandle Lib "gdi32" ( _
ByVal SpoolFileHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GdiDeleteSpoolFileHandle = ctypes.windll.gdi32.GdiDeleteSpoolFileHandle
GdiDeleteSpoolFileHandle.restype = wintypes.BOOL
GdiDeleteSpoolFileHandle.argtypes = [
wintypes.HANDLE, # SpoolFileHandle : HANDLE
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GDI32.dll')
GdiDeleteSpoolFileHandle = Fiddle::Function.new(
lib['GdiDeleteSpoolFileHandle'],
[
Fiddle::TYPE_VOIDP, # SpoolFileHandle : HANDLE
],
Fiddle::TYPE_INT)#[link(name = "gdi32")]
extern "system" {
fn GdiDeleteSpoolFileHandle(
SpoolFileHandle: *mut core::ffi::c_void // HANDLE
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll")]
public static extern bool GdiDeleteSpoolFileHandle(IntPtr SpoolFileHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_GdiDeleteSpoolFileHandle' -Namespace Win32 -PassThru
# $api::GdiDeleteSpoolFileHandle(SpoolFileHandle)#uselib "GDI32.dll"
#func global GdiDeleteSpoolFileHandle "GdiDeleteSpoolFileHandle" sptr
; GdiDeleteSpoolFileHandle SpoolFileHandle ; 戻り値は stat
; SpoolFileHandle : HANDLE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "GDI32.dll"
#cfunc global GdiDeleteSpoolFileHandle "GdiDeleteSpoolFileHandle" sptr
; res = GdiDeleteSpoolFileHandle(SpoolFileHandle)
; SpoolFileHandle : HANDLE -> "sptr"; BOOL GdiDeleteSpoolFileHandle(HANDLE SpoolFileHandle)
#uselib "GDI32.dll"
#cfunc global GdiDeleteSpoolFileHandle "GdiDeleteSpoolFileHandle" intptr
; res = GdiDeleteSpoolFileHandle(SpoolFileHandle)
; SpoolFileHandle : HANDLE -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdi32 = windows.NewLazySystemDLL("GDI32.dll")
procGdiDeleteSpoolFileHandle = gdi32.NewProc("GdiDeleteSpoolFileHandle")
)
// SpoolFileHandle (HANDLE)
r1, _, err := procGdiDeleteSpoolFileHandle.Call(
uintptr(SpoolFileHandle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction GdiDeleteSpoolFileHandle(
SpoolFileHandle: THandle // HANDLE
): BOOL; stdcall;
external 'GDI32.dll' name 'GdiDeleteSpoolFileHandle';result := DllCall("GDI32\GdiDeleteSpoolFileHandle"
, "Ptr", SpoolFileHandle ; HANDLE
, "Int") ; return: BOOL●GdiDeleteSpoolFileHandle(SpoolFileHandle) = DLL("GDI32.dll", "bool GdiDeleteSpoolFileHandle(void*)")
# 呼び出し: GdiDeleteSpoolFileHandle(SpoolFileHandle)
# SpoolFileHandle : HANDLE -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。