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GdiPlayPageEMF
関数EMFページをデバイスコンテキストに再生描画する。
シグネチャ
// GDI32.dll
#include <windows.h>
BOOL GdiPlayPageEMF(
HANDLE SpoolFileHandle,
HANDLE hemf,
RECT* prectDocument,
RECT* prectBorder,
RECT* prectClip
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| SpoolFileHandle | HANDLE | in | 対象のスプールファイルハンドル。 |
| hemf | HANDLE | in | 再生する拡張メタファイル(EMF)のハンドル。 |
| prectDocument | RECT* | inout | ドキュメント全体の矩形を指定するRECT構造体へのポインタ。 |
| prectBorder | RECT* | inout | 境界(余白)矩形を指定するRECT構造体へのポインタ。 |
| prectClip | RECT* | inout | クリッピング矩形を指定するRECT構造体へのポインタ。 |
戻り値の型: BOOL
各言語での呼び出し定義
// GDI32.dll
#include <windows.h>
BOOL GdiPlayPageEMF(
HANDLE SpoolFileHandle,
HANDLE hemf,
RECT* prectDocument,
RECT* prectBorder,
RECT* prectClip
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll", ExactSpelling = true)]
static extern bool GdiPlayPageEMF(
IntPtr SpoolFileHandle, // HANDLE
IntPtr hemf, // HANDLE
IntPtr prectDocument, // RECT* in/out
IntPtr prectBorder, // RECT* in/out
IntPtr prectClip // RECT* in/out
);<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function GdiPlayPageEMF(
SpoolFileHandle As IntPtr, ' HANDLE
hemf As IntPtr, ' HANDLE
prectDocument As IntPtr, ' RECT* in/out
prectBorder As IntPtr, ' RECT* in/out
prectClip As IntPtr ' RECT* in/out
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' SpoolFileHandle : HANDLE
' hemf : HANDLE
' prectDocument : RECT* in/out
' prectBorder : RECT* in/out
' prectClip : RECT* in/out
Declare PtrSafe Function GdiPlayPageEMF Lib "gdi32" ( _
ByVal SpoolFileHandle As LongPtr, _
ByVal hemf As LongPtr, _
ByVal prectDocument As LongPtr, _
ByVal prectBorder As LongPtr, _
ByVal prectClip As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GdiPlayPageEMF = ctypes.windll.gdi32.GdiPlayPageEMF
GdiPlayPageEMF.restype = wintypes.BOOL
GdiPlayPageEMF.argtypes = [
wintypes.HANDLE, # SpoolFileHandle : HANDLE
wintypes.HANDLE, # hemf : HANDLE
ctypes.c_void_p, # prectDocument : RECT* in/out
ctypes.c_void_p, # prectBorder : RECT* in/out
ctypes.c_void_p, # prectClip : RECT* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GDI32.dll')
GdiPlayPageEMF = Fiddle::Function.new(
lib['GdiPlayPageEMF'],
[
Fiddle::TYPE_VOIDP, # SpoolFileHandle : HANDLE
Fiddle::TYPE_VOIDP, # hemf : HANDLE
Fiddle::TYPE_VOIDP, # prectDocument : RECT* in/out
Fiddle::TYPE_VOIDP, # prectBorder : RECT* in/out
Fiddle::TYPE_VOIDP, # prectClip : RECT* in/out
],
Fiddle::TYPE_INT)#[link(name = "gdi32")]
extern "system" {
fn GdiPlayPageEMF(
SpoolFileHandle: *mut core::ffi::c_void, // HANDLE
hemf: *mut core::ffi::c_void, // HANDLE
prectDocument: *mut RECT, // RECT* in/out
prectBorder: *mut RECT, // RECT* in/out
prectClip: *mut RECT // RECT* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll")]
public static extern bool GdiPlayPageEMF(IntPtr SpoolFileHandle, IntPtr hemf, IntPtr prectDocument, IntPtr prectBorder, IntPtr prectClip);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_GdiPlayPageEMF' -Namespace Win32 -PassThru
# $api::GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip)#uselib "GDI32.dll"
#func global GdiPlayPageEMF "GdiPlayPageEMF" sptr, sptr, sptr, sptr, sptr
; GdiPlayPageEMF SpoolFileHandle, hemf, varptr(prectDocument), varptr(prectBorder), varptr(prectClip) ; 戻り値は stat
; SpoolFileHandle : HANDLE -> "sptr"
; hemf : HANDLE -> "sptr"
; prectDocument : RECT* in/out -> "sptr"
; prectBorder : RECT* in/out -> "sptr"
; prectClip : RECT* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "GDI32.dll" #cfunc global GdiPlayPageEMF "GdiPlayPageEMF" sptr, sptr, var, var, var ; res = GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip) ; SpoolFileHandle : HANDLE -> "sptr" ; hemf : HANDLE -> "sptr" ; prectDocument : RECT* in/out -> "var" ; prectBorder : RECT* in/out -> "var" ; prectClip : RECT* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "GDI32.dll" #cfunc global GdiPlayPageEMF "GdiPlayPageEMF" sptr, sptr, sptr, sptr, sptr ; res = GdiPlayPageEMF(SpoolFileHandle, hemf, varptr(prectDocument), varptr(prectBorder), varptr(prectClip)) ; SpoolFileHandle : HANDLE -> "sptr" ; hemf : HANDLE -> "sptr" ; prectDocument : RECT* in/out -> "sptr" ; prectBorder : RECT* in/out -> "sptr" ; prectClip : RECT* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL GdiPlayPageEMF(HANDLE SpoolFileHandle, HANDLE hemf, RECT* prectDocument, RECT* prectBorder, RECT* prectClip) #uselib "GDI32.dll" #cfunc global GdiPlayPageEMF "GdiPlayPageEMF" intptr, intptr, var, var, var ; res = GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip) ; SpoolFileHandle : HANDLE -> "intptr" ; hemf : HANDLE -> "intptr" ; prectDocument : RECT* in/out -> "var" ; prectBorder : RECT* in/out -> "var" ; prectClip : RECT* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL GdiPlayPageEMF(HANDLE SpoolFileHandle, HANDLE hemf, RECT* prectDocument, RECT* prectBorder, RECT* prectClip) #uselib "GDI32.dll" #cfunc global GdiPlayPageEMF "GdiPlayPageEMF" intptr, intptr, intptr, intptr, intptr ; res = GdiPlayPageEMF(SpoolFileHandle, hemf, varptr(prectDocument), varptr(prectBorder), varptr(prectClip)) ; SpoolFileHandle : HANDLE -> "intptr" ; hemf : HANDLE -> "intptr" ; prectDocument : RECT* in/out -> "intptr" ; prectBorder : RECT* in/out -> "intptr" ; prectClip : RECT* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdi32 = windows.NewLazySystemDLL("GDI32.dll")
procGdiPlayPageEMF = gdi32.NewProc("GdiPlayPageEMF")
)
// SpoolFileHandle (HANDLE), hemf (HANDLE), prectDocument (RECT* in/out), prectBorder (RECT* in/out), prectClip (RECT* in/out)
r1, _, err := procGdiPlayPageEMF.Call(
uintptr(SpoolFileHandle),
uintptr(hemf),
uintptr(prectDocument),
uintptr(prectBorder),
uintptr(prectClip),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction GdiPlayPageEMF(
SpoolFileHandle: THandle; // HANDLE
hemf: THandle; // HANDLE
prectDocument: Pointer; // RECT* in/out
prectBorder: Pointer; // RECT* in/out
prectClip: Pointer // RECT* in/out
): BOOL; stdcall;
external 'GDI32.dll' name 'GdiPlayPageEMF';result := DllCall("GDI32\GdiPlayPageEMF"
, "Ptr", SpoolFileHandle ; HANDLE
, "Ptr", hemf ; HANDLE
, "Ptr", prectDocument ; RECT* in/out
, "Ptr", prectBorder ; RECT* in/out
, "Ptr", prectClip ; RECT* in/out
, "Int") ; return: BOOL●GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip) = DLL("GDI32.dll", "bool GdiPlayPageEMF(void*, void*, void*, void*, void*)")
# 呼び出し: GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip)
# SpoolFileHandle : HANDLE -> "void*"
# hemf : HANDLE -> "void*"
# prectDocument : RECT* in/out -> "void*"
# prectBorder : RECT* in/out -> "void*"
# prectClip : RECT* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "gdi32" fn GdiPlayPageEMF(
SpoolFileHandle: ?*anyopaque, // HANDLE
hemf: ?*anyopaque, // HANDLE
prectDocument: [*c]RECT, // RECT* in/out
prectBorder: [*c]RECT, // RECT* in/out
prectClip: [*c]RECT // RECT* in/out
) callconv(std.os.windows.WINAPI) i32;proc GdiPlayPageEMF(
SpoolFileHandle: pointer, # HANDLE
hemf: pointer, # HANDLE
prectDocument: ptr RECT, # RECT* in/out
prectBorder: ptr RECT, # RECT* in/out
prectClip: ptr RECT # RECT* in/out
): int32 {.importc: "GdiPlayPageEMF", stdcall, dynlib: "GDI32.dll".}pragma(lib, "gdi32");
extern(Windows)
int GdiPlayPageEMF(
void* SpoolFileHandle, // HANDLE
void* hemf, // HANDLE
RECT* prectDocument, // RECT* in/out
RECT* prectBorder, // RECT* in/out
RECT* prectClip // RECT* in/out
);ccall((:GdiPlayPageEMF, "GDI32.dll"), stdcall, Int32,
(Ptr{Cvoid}, Ptr{Cvoid}, Ptr{RECT}, Ptr{RECT}, Ptr{RECT}),
SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip)
# SpoolFileHandle : HANDLE -> Ptr{Cvoid}
# hemf : HANDLE -> Ptr{Cvoid}
# prectDocument : RECT* in/out -> Ptr{RECT}
# prectBorder : RECT* in/out -> Ptr{RECT}
# prectClip : RECT* in/out -> Ptr{RECT}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t GdiPlayPageEMF(
void* SpoolFileHandle,
void* hemf,
void* prectDocument,
void* prectBorder,
void* prectClip);
]]
local gdi32 = ffi.load("gdi32")
-- gdi32.GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip)
-- SpoolFileHandle : HANDLE
-- hemf : HANDLE
-- prectDocument : RECT* in/out
-- prectBorder : RECT* in/out
-- prectClip : RECT* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('GDI32.dll');
const GdiPlayPageEMF = lib.func('__stdcall', 'GdiPlayPageEMF', 'int32_t', ['void *', 'void *', 'void *', 'void *', 'void *']);
// GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip)
// SpoolFileHandle : HANDLE -> 'void *'
// hemf : HANDLE -> 'void *'
// prectDocument : RECT* in/out -> 'void *'
// prectBorder : RECT* in/out -> 'void *'
// prectClip : RECT* in/out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("GDI32.dll", {
GdiPlayPageEMF: { parameters: ["pointer", "pointer", "pointer", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip)
// SpoolFileHandle : HANDLE -> "pointer"
// hemf : HANDLE -> "pointer"
// prectDocument : RECT* in/out -> "pointer"
// prectBorder : RECT* in/out -> "pointer"
// prectClip : RECT* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t GdiPlayPageEMF(
void* SpoolFileHandle,
void* hemf,
void* prectDocument,
void* prectBorder,
void* prectClip);
C, "GDI32.dll");
// $ffi->GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip);
// SpoolFileHandle : HANDLE
// hemf : HANDLE
// prectDocument : RECT* in/out
// prectBorder : RECT* in/out
// prectClip : RECT* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Gdi32 extends StdCallLibrary {
Gdi32 INSTANCE = Native.load("gdi32", Gdi32.class);
boolean GdiPlayPageEMF(
Pointer SpoolFileHandle, // HANDLE
Pointer hemf, // HANDLE
Pointer prectDocument, // RECT* in/out
Pointer prectBorder, // RECT* in/out
Pointer prectClip // RECT* in/out
);
}@[Link("gdi32")]
lib LibGDI32
fun GdiPlayPageEMF = GdiPlayPageEMF(
SpoolFileHandle : Void*, # HANDLE
hemf : Void*, # HANDLE
prectDocument : RECT*, # RECT* in/out
prectBorder : RECT*, # RECT* in/out
prectClip : RECT* # RECT* in/out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef GdiPlayPageEMFNative = Int32 Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>);
typedef GdiPlayPageEMFDart = int Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>);
final GdiPlayPageEMF = DynamicLibrary.open('GDI32.dll')
.lookupFunction<GdiPlayPageEMFNative, GdiPlayPageEMFDart>('GdiPlayPageEMF');
// SpoolFileHandle : HANDLE -> Pointer<Void>
// hemf : HANDLE -> Pointer<Void>
// prectDocument : RECT* in/out -> Pointer<Void>
// prectBorder : RECT* in/out -> Pointer<Void>
// prectClip : RECT* in/out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function GdiPlayPageEMF(
SpoolFileHandle: THandle; // HANDLE
hemf: THandle; // HANDLE
prectDocument: Pointer; // RECT* in/out
prectBorder: Pointer; // RECT* in/out
prectClip: Pointer // RECT* in/out
): BOOL; stdcall;
external 'GDI32.dll' name 'GdiPlayPageEMF';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "GdiPlayPageEMF"
c_GdiPlayPageEMF :: Ptr () -> Ptr () -> Ptr () -> Ptr () -> Ptr () -> IO CInt
-- SpoolFileHandle : HANDLE -> Ptr ()
-- hemf : HANDLE -> Ptr ()
-- prectDocument : RECT* in/out -> Ptr ()
-- prectBorder : RECT* in/out -> Ptr ()
-- prectClip : RECT* in/out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let gdiplaypageemf =
foreign "GdiPlayPageEMF"
((ptr void) @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> returning int32_t)
(* SpoolFileHandle : HANDLE -> (ptr void) *)
(* hemf : HANDLE -> (ptr void) *)
(* prectDocument : RECT* in/out -> (ptr void) *)
(* prectBorder : RECT* in/out -> (ptr void) *)
(* prectClip : RECT* in/out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library gdi32 (t "GDI32.dll"))
(cffi:use-foreign-library gdi32)
(cffi:defcfun ("GdiPlayPageEMF" gdi-play-page-emf :convention :stdcall) :int32
(spool-file-handle :pointer) ; HANDLE
(hemf :pointer) ; HANDLE
(prect-document :pointer) ; RECT* in/out
(prect-border :pointer) ; RECT* in/out
(prect-clip :pointer)) ; RECT* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $GdiPlayPageEMF = Win32::API::More->new('GDI32',
'BOOL GdiPlayPageEMF(HANDLE SpoolFileHandle, HANDLE hemf, LPVOID prectDocument, LPVOID prectBorder, LPVOID prectClip)');
# my $ret = $GdiPlayPageEMF->Call($SpoolFileHandle, $hemf, $prectDocument, $prectBorder, $prectClip);
# SpoolFileHandle : HANDLE -> HANDLE
# hemf : HANDLE -> HANDLE
# prectDocument : RECT* in/out -> LPVOID
# prectBorder : RECT* in/out -> LPVOID
# prectClip : RECT* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型