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GdiPlayPageEMF

関数
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DLLGDI32.dll呼出規約winapi

シグネチャ

// GDI32.dll
#include <windows.h>

BOOL GdiPlayPageEMF(
    HANDLE SpoolFileHandle,
    HANDLE hemf,
    RECT* prectDocument,
    RECT* prectBorder,
    RECT* prectClip
);

パラメーター

名前方向説明
SpoolFileHandleHANDLEin対象のスプールファイルハンドル。
hemfHANDLEin再生する拡張メタファイル(EMF)のハンドル。
prectDocumentRECT*inoutドキュメント全体の矩形を指定するRECT構造体へのポインタ。
prectBorderRECT*inout境界(余白)矩形を指定するRECT構造体へのポインタ。
prectClipRECT*inoutクリッピング矩形を指定するRECT構造体へのポインタ。

戻り値の型: BOOL

各言語での呼び出し定義

// GDI32.dll
#include <windows.h>

BOOL GdiPlayPageEMF(
    HANDLE SpoolFileHandle,
    HANDLE hemf,
    RECT* prectDocument,
    RECT* prectBorder,
    RECT* prectClip
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll", ExactSpelling = true)]
static extern bool GdiPlayPageEMF(
    IntPtr SpoolFileHandle,   // HANDLE
    IntPtr hemf,   // HANDLE
    IntPtr prectDocument,   // RECT* in/out
    IntPtr prectBorder,   // RECT* in/out
    IntPtr prectClip   // RECT* in/out
);
<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function GdiPlayPageEMF(
    SpoolFileHandle As IntPtr,   ' HANDLE
    hemf As IntPtr,   ' HANDLE
    prectDocument As IntPtr,   ' RECT* in/out
    prectBorder As IntPtr,   ' RECT* in/out
    prectClip As IntPtr   ' RECT* in/out
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function
' SpoolFileHandle : HANDLE
' hemf : HANDLE
' prectDocument : RECT* in/out
' prectBorder : RECT* in/out
' prectClip : RECT* in/out
Declare PtrSafe Function GdiPlayPageEMF Lib "gdi32" ( _
    ByVal SpoolFileHandle As LongPtr, _
    ByVal hemf As LongPtr, _
    ByVal prectDocument As LongPtr, _
    ByVal prectBorder As LongPtr, _
    ByVal prectClip As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GdiPlayPageEMF = ctypes.windll.gdi32.GdiPlayPageEMF
GdiPlayPageEMF.restype = wintypes.BOOL
GdiPlayPageEMF.argtypes = [
    wintypes.HANDLE,  # SpoolFileHandle : HANDLE
    wintypes.HANDLE,  # hemf : HANDLE
    ctypes.c_void_p,  # prectDocument : RECT* in/out
    ctypes.c_void_p,  # prectBorder : RECT* in/out
    ctypes.c_void_p,  # prectClip : RECT* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('GDI32.dll')
GdiPlayPageEMF = Fiddle::Function.new(
  lib['GdiPlayPageEMF'],
  [
    Fiddle::TYPE_VOIDP,  # SpoolFileHandle : HANDLE
    Fiddle::TYPE_VOIDP,  # hemf : HANDLE
    Fiddle::TYPE_VOIDP,  # prectDocument : RECT* in/out
    Fiddle::TYPE_VOIDP,  # prectBorder : RECT* in/out
    Fiddle::TYPE_VOIDP,  # prectClip : RECT* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "gdi32")]
extern "system" {
    fn GdiPlayPageEMF(
        SpoolFileHandle: *mut core::ffi::c_void,  // HANDLE
        hemf: *mut core::ffi::c_void,  // HANDLE
        prectDocument: *mut RECT,  // RECT* in/out
        prectBorder: *mut RECT,  // RECT* in/out
        prectClip: *mut RECT  // RECT* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll")]
public static extern bool GdiPlayPageEMF(IntPtr SpoolFileHandle, IntPtr hemf, IntPtr prectDocument, IntPtr prectBorder, IntPtr prectClip);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_GdiPlayPageEMF' -Namespace Win32 -PassThru
# $api::GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip)
#uselib "GDI32.dll"
#func global GdiPlayPageEMF "GdiPlayPageEMF" sptr, sptr, sptr, sptr, sptr
; GdiPlayPageEMF SpoolFileHandle, hemf, varptr(prectDocument), varptr(prectBorder), varptr(prectClip)   ; 戻り値は stat
; SpoolFileHandle : HANDLE -> "sptr"
; hemf : HANDLE -> "sptr"
; prectDocument : RECT* in/out -> "sptr"
; prectBorder : RECT* in/out -> "sptr"
; prectClip : RECT* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "GDI32.dll"
#cfunc global GdiPlayPageEMF "GdiPlayPageEMF" sptr, sptr, var, var, var
; res = GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip)
; SpoolFileHandle : HANDLE -> "sptr"
; hemf : HANDLE -> "sptr"
; prectDocument : RECT* in/out -> "var"
; prectBorder : RECT* in/out -> "var"
; prectClip : RECT* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL GdiPlayPageEMF(HANDLE SpoolFileHandle, HANDLE hemf, RECT* prectDocument, RECT* prectBorder, RECT* prectClip)
#uselib "GDI32.dll"
#cfunc global GdiPlayPageEMF "GdiPlayPageEMF" intptr, intptr, var, var, var
; res = GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip)
; SpoolFileHandle : HANDLE -> "intptr"
; hemf : HANDLE -> "intptr"
; prectDocument : RECT* in/out -> "var"
; prectBorder : RECT* in/out -> "var"
; prectClip : RECT* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	gdi32 = windows.NewLazySystemDLL("GDI32.dll")
	procGdiPlayPageEMF = gdi32.NewProc("GdiPlayPageEMF")
)

// SpoolFileHandle (HANDLE), hemf (HANDLE), prectDocument (RECT* in/out), prectBorder (RECT* in/out), prectClip (RECT* in/out)
r1, _, err := procGdiPlayPageEMF.Call(
	uintptr(SpoolFileHandle),
	uintptr(hemf),
	uintptr(prectDocument),
	uintptr(prectBorder),
	uintptr(prectClip),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function GdiPlayPageEMF(
  SpoolFileHandle: THandle;   // HANDLE
  hemf: THandle;   // HANDLE
  prectDocument: Pointer;   // RECT* in/out
  prectBorder: Pointer;   // RECT* in/out
  prectClip: Pointer   // RECT* in/out
): BOOL; stdcall;
  external 'GDI32.dll' name 'GdiPlayPageEMF';
result := DllCall("GDI32\GdiPlayPageEMF"
    , "Ptr", SpoolFileHandle   ; HANDLE
    , "Ptr", hemf   ; HANDLE
    , "Ptr", prectDocument   ; RECT* in/out
    , "Ptr", prectBorder   ; RECT* in/out
    , "Ptr", prectClip   ; RECT* in/out
    , "Int")   ; return: BOOL
●GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip) = DLL("GDI32.dll", "bool GdiPlayPageEMF(void*, void*, void*, void*, void*)")
# 呼び出し: GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip)
# SpoolFileHandle : HANDLE -> "void*"
# hemf : HANDLE -> "void*"
# prectDocument : RECT* in/out -> "void*"
# prectBorder : RECT* in/out -> "void*"
# prectClip : RECT* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "gdi32" fn GdiPlayPageEMF(
    SpoolFileHandle: ?*anyopaque, // HANDLE
    hemf: ?*anyopaque, // HANDLE
    prectDocument: [*c]RECT, // RECT* in/out
    prectBorder: [*c]RECT, // RECT* in/out
    prectClip: [*c]RECT // RECT* in/out
) callconv(std.os.windows.WINAPI) i32;
proc GdiPlayPageEMF(
    SpoolFileHandle: pointer,  # HANDLE
    hemf: pointer,  # HANDLE
    prectDocument: ptr RECT,  # RECT* in/out
    prectBorder: ptr RECT,  # RECT* in/out
    prectClip: ptr RECT  # RECT* in/out
): int32 {.importc: "GdiPlayPageEMF", stdcall, dynlib: "GDI32.dll".}
pragma(lib, "gdi32");
extern(Windows)
int GdiPlayPageEMF(
    void* SpoolFileHandle,   // HANDLE
    void* hemf,   // HANDLE
    RECT* prectDocument,   // RECT* in/out
    RECT* prectBorder,   // RECT* in/out
    RECT* prectClip   // RECT* in/out
);
ccall((:GdiPlayPageEMF, "GDI32.dll"), stdcall, Int32,
      (Ptr{Cvoid}, Ptr{Cvoid}, Ptr{RECT}, Ptr{RECT}, Ptr{RECT}),
      SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip)
# SpoolFileHandle : HANDLE -> Ptr{Cvoid}
# hemf : HANDLE -> Ptr{Cvoid}
# prectDocument : RECT* in/out -> Ptr{RECT}
# prectBorder : RECT* in/out -> Ptr{RECT}
# prectClip : RECT* in/out -> Ptr{RECT}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t GdiPlayPageEMF(
    void* SpoolFileHandle,
    void* hemf,
    void* prectDocument,
    void* prectBorder,
    void* prectClip);
]]
local gdi32 = ffi.load("gdi32")
-- gdi32.GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip)
-- SpoolFileHandle : HANDLE
-- hemf : HANDLE
-- prectDocument : RECT* in/out
-- prectBorder : RECT* in/out
-- prectClip : RECT* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('GDI32.dll');
const GdiPlayPageEMF = lib.func('__stdcall', 'GdiPlayPageEMF', 'int32_t', ['void *', 'void *', 'void *', 'void *', 'void *']);
// GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip)
// SpoolFileHandle : HANDLE -> 'void *'
// hemf : HANDLE -> 'void *'
// prectDocument : RECT* in/out -> 'void *'
// prectBorder : RECT* in/out -> 'void *'
// prectClip : RECT* in/out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("GDI32.dll", {
  GdiPlayPageEMF: { parameters: ["pointer", "pointer", "pointer", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip)
// SpoolFileHandle : HANDLE -> "pointer"
// hemf : HANDLE -> "pointer"
// prectDocument : RECT* in/out -> "pointer"
// prectBorder : RECT* in/out -> "pointer"
// prectClip : RECT* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t GdiPlayPageEMF(
    void* SpoolFileHandle,
    void* hemf,
    void* prectDocument,
    void* prectBorder,
    void* prectClip);
C, "GDI32.dll");
// $ffi->GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip);
// SpoolFileHandle : HANDLE
// hemf : HANDLE
// prectDocument : RECT* in/out
// prectBorder : RECT* in/out
// prectClip : RECT* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Gdi32 extends StdCallLibrary {
    Gdi32 INSTANCE = Native.load("gdi32", Gdi32.class);
    boolean GdiPlayPageEMF(
        Pointer SpoolFileHandle,   // HANDLE
        Pointer hemf,   // HANDLE
        Pointer prectDocument,   // RECT* in/out
        Pointer prectBorder,   // RECT* in/out
        Pointer prectClip   // RECT* in/out
    );
}
@[Link("gdi32")]
lib LibGDI32
  fun GdiPlayPageEMF = GdiPlayPageEMF(
    SpoolFileHandle : Void*,   # HANDLE
    hemf : Void*,   # HANDLE
    prectDocument : RECT*,   # RECT* in/out
    prectBorder : RECT*,   # RECT* in/out
    prectClip : RECT*   # RECT* in/out
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef GdiPlayPageEMFNative = Int32 Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>);
typedef GdiPlayPageEMFDart = int Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>);
final GdiPlayPageEMF = DynamicLibrary.open('GDI32.dll')
    .lookupFunction<GdiPlayPageEMFNative, GdiPlayPageEMFDart>('GdiPlayPageEMF');
// SpoolFileHandle : HANDLE -> Pointer<Void>
// hemf : HANDLE -> Pointer<Void>
// prectDocument : RECT* in/out -> Pointer<Void>
// prectBorder : RECT* in/out -> Pointer<Void>
// prectClip : RECT* in/out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function GdiPlayPageEMF(
  SpoolFileHandle: THandle;   // HANDLE
  hemf: THandle;   // HANDLE
  prectDocument: Pointer;   // RECT* in/out
  prectBorder: Pointer;   // RECT* in/out
  prectClip: Pointer   // RECT* in/out
): BOOL; stdcall;
  external 'GDI32.dll' name 'GdiPlayPageEMF';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "GdiPlayPageEMF"
  c_GdiPlayPageEMF :: Ptr () -> Ptr () -> Ptr () -> Ptr () -> Ptr () -> IO CInt
-- SpoolFileHandle : HANDLE -> Ptr ()
-- hemf : HANDLE -> Ptr ()
-- prectDocument : RECT* in/out -> Ptr ()
-- prectBorder : RECT* in/out -> Ptr ()
-- prectClip : RECT* in/out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let gdiplaypageemf =
  foreign "GdiPlayPageEMF"
    ((ptr void) @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> returning int32_t)
(* SpoolFileHandle : HANDLE -> (ptr void) *)
(* hemf : HANDLE -> (ptr void) *)
(* prectDocument : RECT* in/out -> (ptr void) *)
(* prectBorder : RECT* in/out -> (ptr void) *)
(* prectClip : RECT* in/out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library gdi32 (t "GDI32.dll"))
(cffi:use-foreign-library gdi32)

(cffi:defcfun ("GdiPlayPageEMF" gdi-play-page-emf :convention :stdcall) :int32
  (spool-file-handle :pointer)   ; HANDLE
  (hemf :pointer)   ; HANDLE
  (prect-document :pointer)   ; RECT* in/out
  (prect-border :pointer)   ; RECT* in/out
  (prect-clip :pointer))   ; RECT* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $GdiPlayPageEMF = Win32::API::More->new('GDI32',
    'BOOL GdiPlayPageEMF(HANDLE SpoolFileHandle, HANDLE hemf, LPVOID prectDocument, LPVOID prectBorder, LPVOID prectClip)');
# my $ret = $GdiPlayPageEMF->Call($SpoolFileHandle, $hemf, $prectDocument, $prectBorder, $prectClip);
# SpoolFileHandle : HANDLE -> HANDLE
# hemf : HANDLE -> HANDLE
# prectDocument : RECT* in/out -> LPVOID
# prectBorder : RECT* in/out -> LPVOID
# prectClip : RECT* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

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