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GdiPlayPageEMF
関数EMFページをデバイスコンテキストに再生描画する。
シグネチャ
// GDI32.dll
#include <windows.h>
BOOL GdiPlayPageEMF(
HANDLE SpoolFileHandle,
HANDLE hemf,
RECT* prectDocument,
RECT* prectBorder,
RECT* prectClip
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| SpoolFileHandle | HANDLE | in |
| hemf | HANDLE | in |
| prectDocument | RECT* | inout |
| prectBorder | RECT* | inout |
| prectClip | RECT* | inout |
戻り値の型: BOOL
各言語での呼び出し定義
// GDI32.dll
#include <windows.h>
BOOL GdiPlayPageEMF(
HANDLE SpoolFileHandle,
HANDLE hemf,
RECT* prectDocument,
RECT* prectBorder,
RECT* prectClip
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll", ExactSpelling = true)]
static extern bool GdiPlayPageEMF(
IntPtr SpoolFileHandle, // HANDLE
IntPtr hemf, // HANDLE
IntPtr prectDocument, // RECT* in/out
IntPtr prectBorder, // RECT* in/out
IntPtr prectClip // RECT* in/out
);<DllImport("GDI32.dll", ExactSpelling:=True)>
Public Shared Function GdiPlayPageEMF(
SpoolFileHandle As IntPtr, ' HANDLE
hemf As IntPtr, ' HANDLE
prectDocument As IntPtr, ' RECT* in/out
prectBorder As IntPtr, ' RECT* in/out
prectClip As IntPtr ' RECT* in/out
) As Boolean
End Function' SpoolFileHandle : HANDLE
' hemf : HANDLE
' prectDocument : RECT* in/out
' prectBorder : RECT* in/out
' prectClip : RECT* in/out
Declare PtrSafe Function GdiPlayPageEMF Lib "gdi32" ( _
ByVal SpoolFileHandle As LongPtr, _
ByVal hemf As LongPtr, _
ByVal prectDocument As LongPtr, _
ByVal prectBorder As LongPtr, _
ByVal prectClip As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GdiPlayPageEMF = ctypes.windll.gdi32.GdiPlayPageEMF
GdiPlayPageEMF.restype = wintypes.BOOL
GdiPlayPageEMF.argtypes = [
wintypes.HANDLE, # SpoolFileHandle : HANDLE
wintypes.HANDLE, # hemf : HANDLE
ctypes.c_void_p, # prectDocument : RECT* in/out
ctypes.c_void_p, # prectBorder : RECT* in/out
ctypes.c_void_p, # prectClip : RECT* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('GDI32.dll')
GdiPlayPageEMF = Fiddle::Function.new(
lib['GdiPlayPageEMF'],
[
Fiddle::TYPE_VOIDP, # SpoolFileHandle : HANDLE
Fiddle::TYPE_VOIDP, # hemf : HANDLE
Fiddle::TYPE_VOIDP, # prectDocument : RECT* in/out
Fiddle::TYPE_VOIDP, # prectBorder : RECT* in/out
Fiddle::TYPE_VOIDP, # prectClip : RECT* in/out
],
Fiddle::TYPE_INT)#[link(name = "gdi32")]
extern "system" {
fn GdiPlayPageEMF(
SpoolFileHandle: *mut core::ffi::c_void, // HANDLE
hemf: *mut core::ffi::c_void, // HANDLE
prectDocument: *mut RECT, // RECT* in/out
prectBorder: *mut RECT, // RECT* in/out
prectClip: *mut RECT // RECT* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("GDI32.dll")]
public static extern bool GdiPlayPageEMF(IntPtr SpoolFileHandle, IntPtr hemf, IntPtr prectDocument, IntPtr prectBorder, IntPtr prectClip);
"@
$api = Add-Type -MemberDefinition $sig -Name 'GDI32_GdiPlayPageEMF' -Namespace Win32 -PassThru
# $api::GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip)#uselib "GDI32.dll"
#func global GdiPlayPageEMF "GdiPlayPageEMF" sptr, sptr, sptr, sptr, sptr
; GdiPlayPageEMF SpoolFileHandle, hemf, varptr(prectDocument), varptr(prectBorder), varptr(prectClip) ; 戻り値は stat
; SpoolFileHandle : HANDLE -> "sptr"
; hemf : HANDLE -> "sptr"
; prectDocument : RECT* in/out -> "sptr"
; prectBorder : RECT* in/out -> "sptr"
; prectClip : RECT* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "GDI32.dll" #cfunc global GdiPlayPageEMF "GdiPlayPageEMF" sptr, sptr, var, var, var ; res = GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip) ; SpoolFileHandle : HANDLE -> "sptr" ; hemf : HANDLE -> "sptr" ; prectDocument : RECT* in/out -> "var" ; prectBorder : RECT* in/out -> "var" ; prectClip : RECT* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "GDI32.dll" #cfunc global GdiPlayPageEMF "GdiPlayPageEMF" sptr, sptr, sptr, sptr, sptr ; res = GdiPlayPageEMF(SpoolFileHandle, hemf, varptr(prectDocument), varptr(prectBorder), varptr(prectClip)) ; SpoolFileHandle : HANDLE -> "sptr" ; hemf : HANDLE -> "sptr" ; prectDocument : RECT* in/out -> "sptr" ; prectBorder : RECT* in/out -> "sptr" ; prectClip : RECT* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL GdiPlayPageEMF(HANDLE SpoolFileHandle, HANDLE hemf, RECT* prectDocument, RECT* prectBorder, RECT* prectClip) #uselib "GDI32.dll" #cfunc global GdiPlayPageEMF "GdiPlayPageEMF" intptr, intptr, var, var, var ; res = GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip) ; SpoolFileHandle : HANDLE -> "intptr" ; hemf : HANDLE -> "intptr" ; prectDocument : RECT* in/out -> "var" ; prectBorder : RECT* in/out -> "var" ; prectClip : RECT* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL GdiPlayPageEMF(HANDLE SpoolFileHandle, HANDLE hemf, RECT* prectDocument, RECT* prectBorder, RECT* prectClip) #uselib "GDI32.dll" #cfunc global GdiPlayPageEMF "GdiPlayPageEMF" intptr, intptr, intptr, intptr, intptr ; res = GdiPlayPageEMF(SpoolFileHandle, hemf, varptr(prectDocument), varptr(prectBorder), varptr(prectClip)) ; SpoolFileHandle : HANDLE -> "intptr" ; hemf : HANDLE -> "intptr" ; prectDocument : RECT* in/out -> "intptr" ; prectBorder : RECT* in/out -> "intptr" ; prectClip : RECT* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
gdi32 = windows.NewLazySystemDLL("GDI32.dll")
procGdiPlayPageEMF = gdi32.NewProc("GdiPlayPageEMF")
)
// SpoolFileHandle (HANDLE), hemf (HANDLE), prectDocument (RECT* in/out), prectBorder (RECT* in/out), prectClip (RECT* in/out)
r1, _, err := procGdiPlayPageEMF.Call(
uintptr(SpoolFileHandle),
uintptr(hemf),
uintptr(prectDocument),
uintptr(prectBorder),
uintptr(prectClip),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction GdiPlayPageEMF(
SpoolFileHandle: THandle; // HANDLE
hemf: THandle; // HANDLE
prectDocument: Pointer; // RECT* in/out
prectBorder: Pointer; // RECT* in/out
prectClip: Pointer // RECT* in/out
): BOOL; stdcall;
external 'GDI32.dll' name 'GdiPlayPageEMF';result := DllCall("GDI32\GdiPlayPageEMF"
, "Ptr", SpoolFileHandle ; HANDLE
, "Ptr", hemf ; HANDLE
, "Ptr", prectDocument ; RECT* in/out
, "Ptr", prectBorder ; RECT* in/out
, "Ptr", prectClip ; RECT* in/out
, "Int") ; return: BOOL●GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip) = DLL("GDI32.dll", "bool GdiPlayPageEMF(void*, void*, void*, void*, void*)")
# 呼び出し: GdiPlayPageEMF(SpoolFileHandle, hemf, prectDocument, prectBorder, prectClip)
# SpoolFileHandle : HANDLE -> "void*"
# hemf : HANDLE -> "void*"
# prectDocument : RECT* in/out -> "void*"
# prectBorder : RECT* in/out -> "void*"
# prectClip : RECT* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。