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PlayGdiScriptOnPrinterIC
関数プリンター情報コンテキスト上でGDIスクリプトを実行する。
シグネチャ
// winspool.drv
#include <windows.h>
BOOL PlayGdiScriptOnPrinterIC(
HANDLE hPrinterIC,
BYTE* pIn,
DWORD cIn,
BYTE* pOut,
DWORD cOut,
DWORD ul
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hPrinterIC | HANDLE | in |
| pIn | BYTE* | in |
| cIn | DWORD | in |
| pOut | BYTE* | out |
| cOut | DWORD | in |
| ul | DWORD | in |
戻り値の型: BOOL
各言語での呼び出し定義
// winspool.drv
#include <windows.h>
BOOL PlayGdiScriptOnPrinterIC(
HANDLE hPrinterIC,
BYTE* pIn,
DWORD cIn,
BYTE* pOut,
DWORD cOut,
DWORD ul
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("winspool.drv", ExactSpelling = true)]
static extern bool PlayGdiScriptOnPrinterIC(
IntPtr hPrinterIC, // HANDLE
IntPtr pIn, // BYTE*
uint cIn, // DWORD
IntPtr pOut, // BYTE* out
uint cOut, // DWORD
uint ul // DWORD
);<DllImport("winspool.drv", ExactSpelling:=True)>
Public Shared Function PlayGdiScriptOnPrinterIC(
hPrinterIC As IntPtr, ' HANDLE
pIn As IntPtr, ' BYTE*
cIn As UInteger, ' DWORD
pOut As IntPtr, ' BYTE* out
cOut As UInteger, ' DWORD
ul As UInteger ' DWORD
) As Boolean
End Function' hPrinterIC : HANDLE
' pIn : BYTE*
' cIn : DWORD
' pOut : BYTE* out
' cOut : DWORD
' ul : DWORD
Declare PtrSafe Function PlayGdiScriptOnPrinterIC Lib "winspool.drv" ( _
ByVal hPrinterIC As LongPtr, _
ByVal pIn As LongPtr, _
ByVal cIn As Long, _
ByVal pOut As LongPtr, _
ByVal cOut As Long, _
ByVal ul As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PlayGdiScriptOnPrinterIC = ctypes.windll.LoadLibrary("winspool.drv").PlayGdiScriptOnPrinterIC
PlayGdiScriptOnPrinterIC.restype = wintypes.BOOL
PlayGdiScriptOnPrinterIC.argtypes = [
wintypes.HANDLE, # hPrinterIC : HANDLE
ctypes.POINTER(ctypes.c_ubyte), # pIn : BYTE*
wintypes.DWORD, # cIn : DWORD
ctypes.POINTER(ctypes.c_ubyte), # pOut : BYTE* out
wintypes.DWORD, # cOut : DWORD
wintypes.DWORD, # ul : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('winspool.drv')
PlayGdiScriptOnPrinterIC = Fiddle::Function.new(
lib['PlayGdiScriptOnPrinterIC'],
[
Fiddle::TYPE_VOIDP, # hPrinterIC : HANDLE
Fiddle::TYPE_VOIDP, # pIn : BYTE*
-Fiddle::TYPE_INT, # cIn : DWORD
Fiddle::TYPE_VOIDP, # pOut : BYTE* out
-Fiddle::TYPE_INT, # cOut : DWORD
-Fiddle::TYPE_INT, # ul : DWORD
],
Fiddle::TYPE_INT)#[link(name = "winspool.drv")]
extern "system" {
fn PlayGdiScriptOnPrinterIC(
hPrinterIC: *mut core::ffi::c_void, // HANDLE
pIn: *mut u8, // BYTE*
cIn: u32, // DWORD
pOut: *mut u8, // BYTE* out
cOut: u32, // DWORD
ul: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("winspool.drv")]
public static extern bool PlayGdiScriptOnPrinterIC(IntPtr hPrinterIC, IntPtr pIn, uint cIn, IntPtr pOut, uint cOut, uint ul);
"@
$api = Add-Type -MemberDefinition $sig -Name 'winspool.drv_PlayGdiScriptOnPrinterIC' -Namespace Win32 -PassThru
# $api::PlayGdiScriptOnPrinterIC(hPrinterIC, pIn, cIn, pOut, cOut, ul)#uselib "winspool.drv"
#func global PlayGdiScriptOnPrinterIC "PlayGdiScriptOnPrinterIC" sptr, sptr, sptr, sptr, sptr, sptr
; PlayGdiScriptOnPrinterIC hPrinterIC, varptr(pIn), cIn, varptr(pOut), cOut, ul ; 戻り値は stat
; hPrinterIC : HANDLE -> "sptr"
; pIn : BYTE* -> "sptr"
; cIn : DWORD -> "sptr"
; pOut : BYTE* out -> "sptr"
; cOut : DWORD -> "sptr"
; ul : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "winspool.drv" #cfunc global PlayGdiScriptOnPrinterIC "PlayGdiScriptOnPrinterIC" sptr, var, int, var, int, int ; res = PlayGdiScriptOnPrinterIC(hPrinterIC, pIn, cIn, pOut, cOut, ul) ; hPrinterIC : HANDLE -> "sptr" ; pIn : BYTE* -> "var" ; cIn : DWORD -> "int" ; pOut : BYTE* out -> "var" ; cOut : DWORD -> "int" ; ul : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "winspool.drv" #cfunc global PlayGdiScriptOnPrinterIC "PlayGdiScriptOnPrinterIC" sptr, sptr, int, sptr, int, int ; res = PlayGdiScriptOnPrinterIC(hPrinterIC, varptr(pIn), cIn, varptr(pOut), cOut, ul) ; hPrinterIC : HANDLE -> "sptr" ; pIn : BYTE* -> "sptr" ; cIn : DWORD -> "int" ; pOut : BYTE* out -> "sptr" ; cOut : DWORD -> "int" ; ul : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL PlayGdiScriptOnPrinterIC(HANDLE hPrinterIC, BYTE* pIn, DWORD cIn, BYTE* pOut, DWORD cOut, DWORD ul) #uselib "winspool.drv" #cfunc global PlayGdiScriptOnPrinterIC "PlayGdiScriptOnPrinterIC" intptr, var, int, var, int, int ; res = PlayGdiScriptOnPrinterIC(hPrinterIC, pIn, cIn, pOut, cOut, ul) ; hPrinterIC : HANDLE -> "intptr" ; pIn : BYTE* -> "var" ; cIn : DWORD -> "int" ; pOut : BYTE* out -> "var" ; cOut : DWORD -> "int" ; ul : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL PlayGdiScriptOnPrinterIC(HANDLE hPrinterIC, BYTE* pIn, DWORD cIn, BYTE* pOut, DWORD cOut, DWORD ul) #uselib "winspool.drv" #cfunc global PlayGdiScriptOnPrinterIC "PlayGdiScriptOnPrinterIC" intptr, intptr, int, intptr, int, int ; res = PlayGdiScriptOnPrinterIC(hPrinterIC, varptr(pIn), cIn, varptr(pOut), cOut, ul) ; hPrinterIC : HANDLE -> "intptr" ; pIn : BYTE* -> "intptr" ; cIn : DWORD -> "int" ; pOut : BYTE* out -> "intptr" ; cOut : DWORD -> "int" ; ul : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
winspool_drv = windows.NewLazySystemDLL("winspool.drv")
procPlayGdiScriptOnPrinterIC = winspool_drv.NewProc("PlayGdiScriptOnPrinterIC")
)
// hPrinterIC (HANDLE), pIn (BYTE*), cIn (DWORD), pOut (BYTE* out), cOut (DWORD), ul (DWORD)
r1, _, err := procPlayGdiScriptOnPrinterIC.Call(
uintptr(hPrinterIC),
uintptr(pIn),
uintptr(cIn),
uintptr(pOut),
uintptr(cOut),
uintptr(ul),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction PlayGdiScriptOnPrinterIC(
hPrinterIC: THandle; // HANDLE
pIn: Pointer; // BYTE*
cIn: DWORD; // DWORD
pOut: Pointer; // BYTE* out
cOut: DWORD; // DWORD
ul: DWORD // DWORD
): BOOL; stdcall;
external 'winspool.drv' name 'PlayGdiScriptOnPrinterIC';result := DllCall("winspool.drv\PlayGdiScriptOnPrinterIC"
, "Ptr", hPrinterIC ; HANDLE
, "Ptr", pIn ; BYTE*
, "UInt", cIn ; DWORD
, "Ptr", pOut ; BYTE* out
, "UInt", cOut ; DWORD
, "UInt", ul ; DWORD
, "Int") ; return: BOOL●PlayGdiScriptOnPrinterIC(hPrinterIC, pIn, cIn, pOut, cOut, ul) = DLL("winspool.drv", "bool PlayGdiScriptOnPrinterIC(void*, void*, dword, void*, dword, dword)")
# 呼び出し: PlayGdiScriptOnPrinterIC(hPrinterIC, pIn, cIn, pOut, cOut, ul)
# hPrinterIC : HANDLE -> "void*"
# pIn : BYTE* -> "void*"
# cIn : DWORD -> "dword"
# pOut : BYTE* out -> "void*"
# cOut : DWORD -> "dword"
# ul : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。