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ホームGraphics.Printing › PlayGdiScriptOnPrinterIC

PlayGdiScriptOnPrinterIC

関数
プリンター情報コンテキスト上でGDIスクリプトを実行する。
DLLwinspool.drv呼出規約winapi

シグネチャ

// winspool.drv
#include <windows.h>

BOOL PlayGdiScriptOnPrinterIC(
    HANDLE hPrinterIC,
    BYTE* pIn,
    DWORD cIn,
    BYTE* pOut,
    DWORD cOut,
    DWORD ul
);

パラメーター

名前方向
hPrinterICHANDLEin
pInBYTE*in
cInDWORDin
pOutBYTE*out
cOutDWORDin
ulDWORDin

戻り値の型: BOOL

各言語での呼び出し定義

// winspool.drv
#include <windows.h>

BOOL PlayGdiScriptOnPrinterIC(
    HANDLE hPrinterIC,
    BYTE* pIn,
    DWORD cIn,
    BYTE* pOut,
    DWORD cOut,
    DWORD ul
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("winspool.drv", ExactSpelling = true)]
static extern bool PlayGdiScriptOnPrinterIC(
    IntPtr hPrinterIC,   // HANDLE
    IntPtr pIn,   // BYTE*
    uint cIn,   // DWORD
    IntPtr pOut,   // BYTE* out
    uint cOut,   // DWORD
    uint ul   // DWORD
);
<DllImport("winspool.drv", ExactSpelling:=True)>
Public Shared Function PlayGdiScriptOnPrinterIC(
    hPrinterIC As IntPtr,   ' HANDLE
    pIn As IntPtr,   ' BYTE*
    cIn As UInteger,   ' DWORD
    pOut As IntPtr,   ' BYTE* out
    cOut As UInteger,   ' DWORD
    ul As UInteger   ' DWORD
) As Boolean
End Function
' hPrinterIC : HANDLE
' pIn : BYTE*
' cIn : DWORD
' pOut : BYTE* out
' cOut : DWORD
' ul : DWORD
Declare PtrSafe Function PlayGdiScriptOnPrinterIC Lib "winspool.drv" ( _
    ByVal hPrinterIC As LongPtr, _
    ByVal pIn As LongPtr, _
    ByVal cIn As Long, _
    ByVal pOut As LongPtr, _
    ByVal cOut As Long, _
    ByVal ul As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

PlayGdiScriptOnPrinterIC = ctypes.windll.LoadLibrary("winspool.drv").PlayGdiScriptOnPrinterIC
PlayGdiScriptOnPrinterIC.restype = wintypes.BOOL
PlayGdiScriptOnPrinterIC.argtypes = [
    wintypes.HANDLE,  # hPrinterIC : HANDLE
    ctypes.POINTER(ctypes.c_ubyte),  # pIn : BYTE*
    wintypes.DWORD,  # cIn : DWORD
    ctypes.POINTER(ctypes.c_ubyte),  # pOut : BYTE* out
    wintypes.DWORD,  # cOut : DWORD
    wintypes.DWORD,  # ul : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('winspool.drv')
PlayGdiScriptOnPrinterIC = Fiddle::Function.new(
  lib['PlayGdiScriptOnPrinterIC'],
  [
    Fiddle::TYPE_VOIDP,  # hPrinterIC : HANDLE
    Fiddle::TYPE_VOIDP,  # pIn : BYTE*
    -Fiddle::TYPE_INT,  # cIn : DWORD
    Fiddle::TYPE_VOIDP,  # pOut : BYTE* out
    -Fiddle::TYPE_INT,  # cOut : DWORD
    -Fiddle::TYPE_INT,  # ul : DWORD
  ],
  Fiddle::TYPE_INT)
#[link(name = "winspool.drv")]
extern "system" {
    fn PlayGdiScriptOnPrinterIC(
        hPrinterIC: *mut core::ffi::c_void,  // HANDLE
        pIn: *mut u8,  // BYTE*
        cIn: u32,  // DWORD
        pOut: *mut u8,  // BYTE* out
        cOut: u32,  // DWORD
        ul: u32  // DWORD
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("winspool.drv")]
public static extern bool PlayGdiScriptOnPrinterIC(IntPtr hPrinterIC, IntPtr pIn, uint cIn, IntPtr pOut, uint cOut, uint ul);
"@
$api = Add-Type -MemberDefinition $sig -Name 'winspool.drv_PlayGdiScriptOnPrinterIC' -Namespace Win32 -PassThru
# $api::PlayGdiScriptOnPrinterIC(hPrinterIC, pIn, cIn, pOut, cOut, ul)
#uselib "winspool.drv"
#func global PlayGdiScriptOnPrinterIC "PlayGdiScriptOnPrinterIC" sptr, sptr, sptr, sptr, sptr, sptr
; PlayGdiScriptOnPrinterIC hPrinterIC, varptr(pIn), cIn, varptr(pOut), cOut, ul   ; 戻り値は stat
; hPrinterIC : HANDLE -> "sptr"
; pIn : BYTE* -> "sptr"
; cIn : DWORD -> "sptr"
; pOut : BYTE* out -> "sptr"
; cOut : DWORD -> "sptr"
; ul : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "winspool.drv"
#cfunc global PlayGdiScriptOnPrinterIC "PlayGdiScriptOnPrinterIC" sptr, var, int, var, int, int
; res = PlayGdiScriptOnPrinterIC(hPrinterIC, pIn, cIn, pOut, cOut, ul)
; hPrinterIC : HANDLE -> "sptr"
; pIn : BYTE* -> "var"
; cIn : DWORD -> "int"
; pOut : BYTE* out -> "var"
; cOut : DWORD -> "int"
; ul : DWORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL PlayGdiScriptOnPrinterIC(HANDLE hPrinterIC, BYTE* pIn, DWORD cIn, BYTE* pOut, DWORD cOut, DWORD ul)
#uselib "winspool.drv"
#cfunc global PlayGdiScriptOnPrinterIC "PlayGdiScriptOnPrinterIC" intptr, var, int, var, int, int
; res = PlayGdiScriptOnPrinterIC(hPrinterIC, pIn, cIn, pOut, cOut, ul)
; hPrinterIC : HANDLE -> "intptr"
; pIn : BYTE* -> "var"
; cIn : DWORD -> "int"
; pOut : BYTE* out -> "var"
; cOut : DWORD -> "int"
; ul : DWORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	winspool_drv = windows.NewLazySystemDLL("winspool.drv")
	procPlayGdiScriptOnPrinterIC = winspool_drv.NewProc("PlayGdiScriptOnPrinterIC")
)

// hPrinterIC (HANDLE), pIn (BYTE*), cIn (DWORD), pOut (BYTE* out), cOut (DWORD), ul (DWORD)
r1, _, err := procPlayGdiScriptOnPrinterIC.Call(
	uintptr(hPrinterIC),
	uintptr(pIn),
	uintptr(cIn),
	uintptr(pOut),
	uintptr(cOut),
	uintptr(ul),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function PlayGdiScriptOnPrinterIC(
  hPrinterIC: THandle;   // HANDLE
  pIn: Pointer;   // BYTE*
  cIn: DWORD;   // DWORD
  pOut: Pointer;   // BYTE* out
  cOut: DWORD;   // DWORD
  ul: DWORD   // DWORD
): BOOL; stdcall;
  external 'winspool.drv' name 'PlayGdiScriptOnPrinterIC';
result := DllCall("winspool.drv\PlayGdiScriptOnPrinterIC"
    , "Ptr", hPrinterIC   ; HANDLE
    , "Ptr", pIn   ; BYTE*
    , "UInt", cIn   ; DWORD
    , "Ptr", pOut   ; BYTE* out
    , "UInt", cOut   ; DWORD
    , "UInt", ul   ; DWORD
    , "Int")   ; return: BOOL
●PlayGdiScriptOnPrinterIC(hPrinterIC, pIn, cIn, pOut, cOut, ul) = DLL("winspool.drv", "bool PlayGdiScriptOnPrinterIC(void*, void*, dword, void*, dword, dword)")
# 呼び出し: PlayGdiScriptOnPrinterIC(hPrinterIC, pIn, cIn, pOut, cOut, ul)
# hPrinterIC : HANDLE -> "void*"
# pIn : BYTE* -> "void*"
# cIn : DWORD -> "dword"
# pOut : BYTE* out -> "void*"
# cOut : DWORD -> "dword"
# ul : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。