ホーム › Media.MediaFoundation › MFFrameRateToAverageTimePerFrame
MFFrameRateToAverageTimePerFrame
関数フレームレートから1フレーム当たりの平均時間を算出する。
シグネチャ
// MFPlat.dll
#include <windows.h>
HRESULT MFFrameRateToAverageTimePerFrame(
DWORD unNumerator,
DWORD unDenominator,
ULONGLONG* punAverageTimePerFrame
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| unNumerator | DWORD | in |
| unDenominator | DWORD | in |
| punAverageTimePerFrame | ULONGLONG* | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// MFPlat.dll
#include <windows.h>
HRESULT MFFrameRateToAverageTimePerFrame(
DWORD unNumerator,
DWORD unDenominator,
ULONGLONG* punAverageTimePerFrame
);[DllImport("MFPlat.dll", ExactSpelling = true)]
static extern int MFFrameRateToAverageTimePerFrame(
uint unNumerator, // DWORD
uint unDenominator, // DWORD
out ulong punAverageTimePerFrame // ULONGLONG* out
);<DllImport("MFPlat.dll", ExactSpelling:=True)>
Public Shared Function MFFrameRateToAverageTimePerFrame(
unNumerator As UInteger, ' DWORD
unDenominator As UInteger, ' DWORD
<Out> ByRef punAverageTimePerFrame As ULong ' ULONGLONG* out
) As Integer
End Function' unNumerator : DWORD
' unDenominator : DWORD
' punAverageTimePerFrame : ULONGLONG* out
Declare PtrSafe Function MFFrameRateToAverageTimePerFrame Lib "mfplat" ( _
ByVal unNumerator As Long, _
ByVal unDenominator As Long, _
ByRef punAverageTimePerFrame As LongLong) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
MFFrameRateToAverageTimePerFrame = ctypes.windll.mfplat.MFFrameRateToAverageTimePerFrame
MFFrameRateToAverageTimePerFrame.restype = ctypes.c_int
MFFrameRateToAverageTimePerFrame.argtypes = [
wintypes.DWORD, # unNumerator : DWORD
wintypes.DWORD, # unDenominator : DWORD
ctypes.POINTER(ctypes.c_ulonglong), # punAverageTimePerFrame : ULONGLONG* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('MFPlat.dll')
MFFrameRateToAverageTimePerFrame = Fiddle::Function.new(
lib['MFFrameRateToAverageTimePerFrame'],
[
-Fiddle::TYPE_INT, # unNumerator : DWORD
-Fiddle::TYPE_INT, # unDenominator : DWORD
Fiddle::TYPE_VOIDP, # punAverageTimePerFrame : ULONGLONG* out
],
Fiddle::TYPE_INT)#[link(name = "mfplat")]
extern "system" {
fn MFFrameRateToAverageTimePerFrame(
unNumerator: u32, // DWORD
unDenominator: u32, // DWORD
punAverageTimePerFrame: *mut u64 // ULONGLONG* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("MFPlat.dll")]
public static extern int MFFrameRateToAverageTimePerFrame(uint unNumerator, uint unDenominator, out ulong punAverageTimePerFrame);
"@
$api = Add-Type -MemberDefinition $sig -Name 'MFPlat_MFFrameRateToAverageTimePerFrame' -Namespace Win32 -PassThru
# $api::MFFrameRateToAverageTimePerFrame(unNumerator, unDenominator, punAverageTimePerFrame)#uselib "MFPlat.dll"
#func global MFFrameRateToAverageTimePerFrame "MFFrameRateToAverageTimePerFrame" sptr, sptr, sptr
; MFFrameRateToAverageTimePerFrame unNumerator, unDenominator, varptr(punAverageTimePerFrame) ; 戻り値は stat
; unNumerator : DWORD -> "sptr"
; unDenominator : DWORD -> "sptr"
; punAverageTimePerFrame : ULONGLONG* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "MFPlat.dll" #cfunc global MFFrameRateToAverageTimePerFrame "MFFrameRateToAverageTimePerFrame" int, int, var ; res = MFFrameRateToAverageTimePerFrame(unNumerator, unDenominator, punAverageTimePerFrame) ; unNumerator : DWORD -> "int" ; unDenominator : DWORD -> "int" ; punAverageTimePerFrame : ULONGLONG* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "MFPlat.dll" #cfunc global MFFrameRateToAverageTimePerFrame "MFFrameRateToAverageTimePerFrame" int, int, sptr ; res = MFFrameRateToAverageTimePerFrame(unNumerator, unDenominator, varptr(punAverageTimePerFrame)) ; unNumerator : DWORD -> "int" ; unDenominator : DWORD -> "int" ; punAverageTimePerFrame : ULONGLONG* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT MFFrameRateToAverageTimePerFrame(DWORD unNumerator, DWORD unDenominator, ULONGLONG* punAverageTimePerFrame) #uselib "MFPlat.dll" #cfunc global MFFrameRateToAverageTimePerFrame "MFFrameRateToAverageTimePerFrame" int, int, var ; res = MFFrameRateToAverageTimePerFrame(unNumerator, unDenominator, punAverageTimePerFrame) ; unNumerator : DWORD -> "int" ; unDenominator : DWORD -> "int" ; punAverageTimePerFrame : ULONGLONG* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT MFFrameRateToAverageTimePerFrame(DWORD unNumerator, DWORD unDenominator, ULONGLONG* punAverageTimePerFrame) #uselib "MFPlat.dll" #cfunc global MFFrameRateToAverageTimePerFrame "MFFrameRateToAverageTimePerFrame" int, int, intptr ; res = MFFrameRateToAverageTimePerFrame(unNumerator, unDenominator, varptr(punAverageTimePerFrame)) ; unNumerator : DWORD -> "int" ; unDenominator : DWORD -> "int" ; punAverageTimePerFrame : ULONGLONG* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
mfplat = windows.NewLazySystemDLL("MFPlat.dll")
procMFFrameRateToAverageTimePerFrame = mfplat.NewProc("MFFrameRateToAverageTimePerFrame")
)
// unNumerator (DWORD), unDenominator (DWORD), punAverageTimePerFrame (ULONGLONG* out)
r1, _, err := procMFFrameRateToAverageTimePerFrame.Call(
uintptr(unNumerator),
uintptr(unDenominator),
uintptr(punAverageTimePerFrame),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction MFFrameRateToAverageTimePerFrame(
unNumerator: DWORD; // DWORD
unDenominator: DWORD; // DWORD
punAverageTimePerFrame: Pointer // ULONGLONG* out
): Integer; stdcall;
external 'MFPlat.dll' name 'MFFrameRateToAverageTimePerFrame';result := DllCall("MFPlat\MFFrameRateToAverageTimePerFrame"
, "UInt", unNumerator ; DWORD
, "UInt", unDenominator ; DWORD
, "Ptr", punAverageTimePerFrame ; ULONGLONG* out
, "Int") ; return: HRESULT●MFFrameRateToAverageTimePerFrame(unNumerator, unDenominator, punAverageTimePerFrame) = DLL("MFPlat.dll", "int MFFrameRateToAverageTimePerFrame(dword, dword, void*)")
# 呼び出し: MFFrameRateToAverageTimePerFrame(unNumerator, unDenominator, punAverageTimePerFrame)
# unNumerator : DWORD -> "dword"
# unDenominator : DWORD -> "dword"
# punAverageTimePerFrame : ULONGLONG* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。