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AVIFileInit
関数AVIファイルライブラリを初期化する。
シグネチャ
// AVIFIL32.dll
#include <windows.h>
void AVIFileInit(void);パラメーターなし。戻り値: void
各言語での呼び出し定義
// AVIFIL32.dll
#include <windows.h>
void AVIFileInit(void);[DllImport("AVIFIL32.dll", ExactSpelling = true)]
static extern void AVIFileInit();<DllImport("AVIFIL32.dll", ExactSpelling:=True)>
Public Shared Sub AVIFileInit()
End SubDeclare PtrSafe Sub AVIFileInit Lib "avifil32" ()
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
AVIFileInit = ctypes.windll.avifil32.AVIFileInit
AVIFileInit.restype = None
AVIFileInit.argtypes = []require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('AVIFIL32.dll')
AVIFileInit = Fiddle::Function.new(
lib['AVIFileInit'],
[],
Fiddle::TYPE_VOID)#[link(name = "avifil32")]
extern "system" {
fn AVIFileInit();
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("AVIFIL32.dll")]
public static extern void AVIFileInit();
"@
$api = Add-Type -MemberDefinition $sig -Name 'AVIFIL32_AVIFileInit' -Namespace Win32 -PassThru
# $api::AVIFileInit()#uselib "AVIFIL32.dll"
#func global AVIFileInit "AVIFileInit"
; AVIFileInit#uselib "AVIFIL32.dll"
#func global AVIFileInit "AVIFileInit"
; AVIFileInit; void AVIFileInit()
#uselib "AVIFIL32.dll"
#func global AVIFileInit "AVIFileInit"
; AVIFileInitimport (
"golang.org/x/sys/windows"
"unsafe"
)
var (
avifil32 = windows.NewLazySystemDLL("AVIFIL32.dll")
procAVIFileInit = avifil32.NewProc("AVIFileInit")
)
r1, _, err := procAVIFileInit.Call()
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure AVIFileInit; stdcall;
external 'AVIFIL32.dll' name 'AVIFileInit';result := DllCall("AVIFIL32\AVIFileInit", "Int")●AVIFileInit() = DLL("AVIFIL32.dll", "int AVIFileInit()")
# 呼び出し: AVIFileInit()
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。