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AVIFileRelease

関数
AVIファイルオブジェクトの参照カウントを減らす。
DLLAVIFIL32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// AVIFIL32.dll
#include <windows.h>

DWORD AVIFileRelease(
    IAVIFile* pfile
);

パラメーター

名前方向
pfileIAVIFile*in

戻り値の型: DWORD

各言語での呼び出し定義

// AVIFIL32.dll
#include <windows.h>

DWORD AVIFileRelease(
    IAVIFile* pfile
);
[DllImport("AVIFIL32.dll", ExactSpelling = true)]
static extern uint AVIFileRelease(
    IntPtr pfile   // IAVIFile*
);
<DllImport("AVIFIL32.dll", ExactSpelling:=True)>
Public Shared Function AVIFileRelease(
    pfile As IntPtr   ' IAVIFile*
) As UInteger
End Function
' pfile : IAVIFile*
Declare PtrSafe Function AVIFileRelease Lib "avifil32" ( _
    ByVal pfile As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

AVIFileRelease = ctypes.windll.avifil32.AVIFileRelease
AVIFileRelease.restype = wintypes.DWORD
AVIFileRelease.argtypes = [
    ctypes.c_void_p,  # pfile : IAVIFile*
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('AVIFIL32.dll')
AVIFileRelease = Fiddle::Function.new(
  lib['AVIFileRelease'],
  [
    Fiddle::TYPE_VOIDP,  # pfile : IAVIFile*
  ],
  -Fiddle::TYPE_INT)
#[link(name = "avifil32")]
extern "system" {
    fn AVIFileRelease(
        pfile: *mut core::ffi::c_void  // IAVIFile*
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("AVIFIL32.dll")]
public static extern uint AVIFileRelease(IntPtr pfile);
"@
$api = Add-Type -MemberDefinition $sig -Name 'AVIFIL32_AVIFileRelease' -Namespace Win32 -PassThru
# $api::AVIFileRelease(pfile)
#uselib "AVIFIL32.dll"
#func global AVIFileRelease "AVIFileRelease" sptr
; AVIFileRelease pfile   ; 戻り値は stat
; pfile : IAVIFile* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "AVIFIL32.dll"
#cfunc global AVIFileRelease "AVIFileRelease" sptr
; res = AVIFileRelease(pfile)
; pfile : IAVIFile* -> "sptr"
; DWORD AVIFileRelease(IAVIFile* pfile)
#uselib "AVIFIL32.dll"
#cfunc global AVIFileRelease "AVIFileRelease" intptr
; res = AVIFileRelease(pfile)
; pfile : IAVIFile* -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	avifil32 = windows.NewLazySystemDLL("AVIFIL32.dll")
	procAVIFileRelease = avifil32.NewProc("AVIFileRelease")
)

// pfile (IAVIFile*)
r1, _, err := procAVIFileRelease.Call(
	uintptr(pfile),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function AVIFileRelease(
  pfile: Pointer   // IAVIFile*
): DWORD; stdcall;
  external 'AVIFIL32.dll' name 'AVIFileRelease';
result := DllCall("AVIFIL32\AVIFileRelease"
    , "Ptr", pfile   ; IAVIFile*
    , "UInt")   ; return: DWORD
●AVIFileRelease(pfile) = DLL("AVIFIL32.dll", "dword AVIFileRelease(void*)")
# 呼び出し: AVIFileRelease(pfile)
# pfile : IAVIFile* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。